[Statedef 20000000]
movehitpersist=1
hitdefpersist=1

;ź\\\\\\\\\\\\\\\\\\\\\\\\\\\ź
;„ w‹p[•ŰŚě						 „ 
;ź\\\\\\\\\\\\\\\\\\\\\\\\\\\ź

[State Ť¬ü“–‚Ä—pXeŚĹ’č]
type=Selfstate
trigger1=ishelper(3000)||ishelper(3001)||ishelper(3002)||ishelper(3003)||ishelper(3004)||ishelper(3005)||ishelper(3006)||ishelper(3007)
trigger2=ishelper(3008)||ishelper(3009)||ishelper(3010)||ishelper(3011)||ishelper(3012)||ishelper(3013)||ishelper(3014)||ishelper(3015)
trigger3=ishelper(3016)||ishelper(3017)||ishelper(3018)||ishelper(3019)||ishelper(3020)||ishelper(3021)||ishelper(3022)||ishelper(3023)
value=161
persistent=256
ignorehitpause=1

[State Ť¬ü“–‚Ä‚ç‚ę—pXeŚĹ’č]
type=Selfstate
trigger1=ishelper(3100)||ishelper(3101)||ishelper(3102)||ishelper(3103)||ishelper(3104)||ishelper(3105)||ishelper(3106)||ishelper(3107)
trigger2=ishelper(3108)||ishelper(3109)||ishelper(3110)||ishelper(3111)||ishelper(3112)||ishelper(3113)||ishelper(3114)||ishelper(3115)
trigger3=ishelper(3116)||ishelper(3117)||ishelper(3118)||ishelper(3119)||ishelper(3120)||ishelper(3121)||ishelper(3122)||ishelper(3123)
value=ifelse(var(1),163,164)
persistent=256
ignorehitpause=1

[State ŽžŽ~‚ß‰đŹś—ĚćŠm•Ű—pXeŚĹ’č]
type=Selfstate
trigger1=ishelper(130)
value=130
persistent=256
ignorehitpause=1

[State ‰đŹś—pXe,Ś©‚˝–Ú—pXeŚĹ’č]
type=Selfstate
trigger1=ishelper(131)
value=131
persistent=256
ignorehitpause=1

[State ”í’eXeŚĹ’č]
type=Selfstate
trigger1=ishelper(132)
value=132
persistent=256
ignorehitpause=1

[State ‰Î‚Ě‹ĘXeŚĹ’č]
type=Selfstate
trigger1=ishelper(133)
value=133
persistent=256
ignorehitpause=1

[State ‰đŹś—pXeŚĹ’č]
type=Selfstate
trigger1=ishelper(134)
value=134
persistent=256
ignorehitpause=1

[State Ž€‚ĚéŤ&}[L“Ow‹p[XeŚĹ’č]
type=selfstate
trigger1=ishelper(135)
value=135
persistent=256
ignorehitpause=1

[State ‚Ý‚ç‚­‚é—pXeŚĹ’č]
type=Selfstate
trigger1=ishelper(136)
value=136
persistent=256
ignorehitpause=1

[State ŹK“ľ—pXeŚĹ’č]
type=Selfstate
trigger1=ishelper(137)
value=137
persistent=256
ignorehitpause=1

[State č—L—pXeŚĹ’č]
type=Selfstate
trigger1=ishelper(138)
value=138
persistent=256
ignorehitpause=1

[State ŤĹŹIÝ’u—pXeŚĹ’č]
type=selfstate
trigger1=ishelper(139)
value=139
persistent=256
ignorehitpause=1

;ź\\\\\\\\\\\\\\\\\\\\\\\\\\\ź
;„ –{‘Ě•ŰŚě						 „ 
;ź\\\\\\\\\\\\\\\\\\\\\\\\\\\ź

[State ]
type=Selfstate
triggerall=!ishelper&&SelfAnimExist(592801858)
triggerall=!(anim=1300||anim=1400)
triggerall=hitpausetime>1
triggerall=!alive
trigger1= teammode = single || teammode = turns
trigger2= teammode = simul
value=1000088
persistent=256
ignorehitpause=1

[State ]
type=Selfstate
triggerall=!ishelper
trigger1=anim
value=anim
persistent=256
ignorehitpause=1


[Statedef 130]
type=U
movetype=U
physics=N
movehitpersist=1
hitdefpersist=1

;-------------------------

[state -2]
type = screenbound
triggerall= enemy,name!="ONI-MIKO-REIMU"
value = 1
trigger1 = 1

[State 1]
type=AttackDist
trigger1=ishelper&&name="HGMDonazo"
triggerall= enemy,name!="ONI-MIKO-REIMU"
value=0
ignorehitpause=1
[State 2]
type=screenbound
trigger1=ishelper&&name="HGMDonazo"
triggerall= enemy,name!="ONI-MIKO-REIMU"
value=0
movecamera=0,0
ignorehitpause=1
[state 3]
type=PlayerPush
trigger1=ishelper&&name="HGMDonazo"
triggerall= enemy,name!="ONI-MIKO-REIMU"
value=0
ignorehitpause=1
[state 4]
type=velset
trigger1=ishelper&&name="HGMDonazo"
triggerall= enemy,name!="ONI-MIKO-REIMU"
x=0
y=0
ignorehitpause=1
[state 5]
type=nothitby
trigger1=ishelper(130)
triggerall= enemy,name!="ONI-MIKO-REIMU"
value=SCA,AA,AT,AP
ignorehitpause=1
time=-1
[state 6]
type=AssertSpecial
trigger1=ishelper(130)
triggerall= enemy,name!="ONI-MIKO-REIMU"
trigger1=var(11):=var(11)+1||1 ;・??葉ime??
flag=Invisible
ignorehitpause=1
[state 7]
type=posset ;bindtoroot???
trigger1=ishelper(130)
triggerall= enemy,name!="ONI-MIKO-REIMU"
x=root,pos X
y=root,pos Y -7
ignorehitpause=1

[state 8];????? ??
type=pause
triggerall=ishelper(130)
triggerall= enemy,name!="ONI-MIKO-REIMU"
trigger1=1
time=0
movetime=0
ignorehitpause=1
[state 9];????? ??
type=superpause
triggerall=ishelper(130)
triggerall= enemy,name!="ONI-MIKO-REIMU"
trigger1=1
anim=-1
time=0
movetime=0
darken=0
ignorehitpause=1
;--------------------------------
[State ]
type=Changestate
trigger1=!SelfAnimExist(592801858)||!ishelper
value=8000
persistent=256
ignorehitpause=1

[State ]
type=Statetypeset
trigger1=ishelper(130)
statetype=C
movetype=I
physics=N
ignorehitpause=1

[State ]
type=changeanim
trigger1=ishelper(130)
value=130
ignorehitpause=1

[State ]
type=Ctrlset
trigger1=ishelper(130)
value=0
ignorehitpause=1

[State ]
type=Lifeset
trigger1=ishelper(130)
value=0
ignorehitpause=1

[State ]
type=Assertspecial
trigger1=ishelper(130)
flag=invisible
flag2=noshadow
ignorehitpause=1

[State ]
type=Screenbound
trigger1=ishelper(130)
value=0
ignorehitpause=1

[state ]
type=playerpush
trigger1=ishelper(130)
value=0

ignorehitpause=1

[State ]
type=bindtoroot
trigger1=ishelper(130)
trigger1=!(enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000))
pos=0,0
ignorehitpause=1

[State 対真鬼巫女]
type=PosSet
trigger1=roundstate=2
trigger1=enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000)
X=0
Y=-350235
ignorehitpause=1

[State ]
type=Destroyself
trigger1=numhelper(131)
ignorehitpause=1

[State ]
type=Selfstate
trigger1=1
value=5150
ignorehitpause=1

;―――――――――――――――――――――――――――――
;見た目

[Statedef 131]
type=U
movetype=U
physics=N
movehitpersist=1
hitdefpersist=1

[State ]
type=Changestate
trigger1=!SelfAnimExist(592801858)||!ishelper
value=8000
persistent=256
ignorehitpause=1

[State ]
type=ChangeAnim
trigger1=1
value=root,anim
elem=root,animelemno(0)
ignorehitpause=0

[State ]
type=Statetypeset
trigger1=ishelper(131)
statetype=C
movetype=I
physics=N
ignorehitpause=1

[State ]
type=AssertSpecial
trigger1=ishelper(131)
flag=NoShadow
flag2=Invisible
ignorehitpause=1

[State ]
type=Targetdrop
triggerall=ishelper(131)
trigger1=numtarget=8
ignorehitpause=1

[State ]
type=Lifeset
trigger1=ishelper(131)
value=9999999999999
ignorehitpause=1

[State ]
type=Bindtoroot
trigger1=ishelper(131)
trigger1=!(enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000))
ignorehitpause=1

[State 対真鬼巫女]
type=PosSet
trigger1=roundstate=2
trigger1=enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000)
X=0
Y=-350235
ignorehitpause=1

[state ]
type=playerpush
trigger1=ishelper(131)
value=0
ignorehitpause=1


[State ]
type=Screenbound
trigger1=ishelper(131)
value=0
ignorehitpause=1



[state ]
type=turn
trigger1=facing!=root,facing

ignorehitpause=1

[State 時止め解除ヘルパー呼び出し]
type=Helper
trigger1=!numhelper(134)
ID=134
name="kaijo"
postype=p1
pos=0,0
stateno=134
helpertype=player
keyctrl=0
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 八百長キラー]
type=Assertspecial
triggerall=!win
triggerall=roundstate>2
triggerall=!((root,anim=[170,182])||(root,anim=[5050,5150])||root,anim=5300)
trigger1=ishelper(131)
flag=roundnotover
ignorehitpause=1

[State 時間遅延]
type=Assertspecial
triggerall=roundstate=2
triggerall=!(enemynear,name="STGs420"||enemynear,name="kfm_bt2.5"||enemynear,name="tsukuyo")
trigger1=gametime%2=0
flag=timerfreeze
ignorehitpause=1

[State １２Ｐ時間遅延追加]
type=Assertspecial
triggerall=roundstate=2
trigger1=enemynear,name="ryujin"
trigger1=(enemynear,palno=[8,9])||enemynear,palno=11
trigger2=gametime%3=0
flag=timerfreeze
ignorehitpause=1

[State ]
type=Selfstate
trigger1=1
value=5150
ignorehitpause=1

;---------------------------------------------------------------------------
;監視用
[Statedef 132]
type=U
movetype=U
physics=N
movehitpersist=1
hitdefpersist=1

[State ]
type=Changestate
trigger1=!SelfAnimExist(592801858)||!ishelper
value=8000
persistent=256
ignorehitpause=1

[State ]
type=changeanim
trigger1=anim!=17011
value=17011
ignorehitpause=1

[State ]
type=Statetypeset
trigger1=ishelper(132)
statetype=C
movetype=I
physics=N
ignorehitpause=1

[State ]
type=AssertSpecial
trigger1=ishelper(132)
flag=NoShadow
flag2=Invisible
ignorehitpause=1

[State ]
type=Screenbound
trigger1=ishelper(132)
value=0
ignorehitpause=1

[State ]
type=Ctrlset
trigger1=ishelper(132)
value=0
ignorehitpause=1

[State ]
type=Lifeset
trigger1=ishelper(132)
value=9999999999999
ignorehitpause=1

[state ]
type=Playerpush
trigger1=ishelper(132)
value=0
ignorehitpause=1

[State ]
type=bindtoroot
trigger1=ishelper(132)
trigger1=!(enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000))
pos=0,0
ignorehitpause=1

[State 対真鬼巫女]
type=PosSet
trigger1=roundstate=2
trigger1=enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000)
X=0
Y=-350235
ignorehitpause=1

[State ]
type=Turn
triggerall=ishelper(132)
trigger1=Root,facing!=facing
ignorehitpause=1

[State ]
type=Attackdist
trigger1=ishelper(132)
value=0
ignorehitpause=1

[State ]
type=Hitby
trigger1=!(root,anim=1300)
value=C,HA
ignorehitpause=1

[State アーマー処理]
type=Hitoverride
trigger1=(root,anim=1300)
time=-1
slot=1
attr=SCA,AA,AT,AP
stateno=132
ignorehitpause=1

[State ]
type=Selfstate
trigger1=1
value=5150
ignorehitpause=1

;―――――――――――――――――――――――――――――
;火の玉ヘルパー

[Statedef 133]
type=U
movetype=U
physics=N
movehitpersist=1
hitdefpersist=1

[State ]
type=Changestate
trigger1=!SelfAnimExist(592801858)
value=8000
persistent=256
ignorehitpause=1

[State ]
type=changeanim
triggerall=ishelper(133)
trigger1=anim!=17010
value=17010
ignorehitpause=1

[State ]
type=Statetypeset
triggerall=ishelper(133)
trigger1=!numtarget
trigger2=root,var(11)
statetype=S
movetype=A
physics=N
ignorehitpause=1

[State ]
type=Statetypeset
triggerall=ishelper(133)
trigger1=numtarget
statetype=S
movetype=I
physics=N
ignorehitpause=1

[State 対Vまどか]
type=Helper
triggerall=ishelper(133)
triggerall=playeridexist(id)
triggerall=!numhelper(66)
triggerall=gametime%60=0
trigger1=enemynear,name="V-Madoka"
ID=66
name="hun///sukinihiro///"
postype=p1
pos=999,999
stateno=66
helpertype=normal
keyctrl=0
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 対真鬼巫女]
type=PosSet
trigger1=roundstate=2
trigger1=enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000)
X=0
Y=-350235
ignorehitpause=1

[State ]
Type=velset
trigger1=!(enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000))
trigger1=AnimElemtime(1)=0
x=ifelse(vel x>9,9,-9)
y=ifelse(vel y>8,8,-8)
IgnoreHitPause=1

[State ]
type=velset
triggerall=!(enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000))
trigger1=vel x>11||vel x<-11
x=ifelse(vel x>9,9,-9)
IgnoreHitPause=1

[State ]
type=velset
trigger1=!(enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000))
trigger1=vel y>8||vel y<-8
y=ifelse(vel y>8,8,-8)
IgnoreHitPause=1

[State ]
type=veladd
trigger1=!(enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000))
trigger1=rootdist y>20
y=1;2
ignorehitpause=1

[State ]
type=veladd
trigger1=!(enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000))
trigger1=rootdist y<20
y=-1;2
ignorehitpause=1

[State ]
type=veladd
trigger1=!(enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000))
trigger1=rootdist x>0
x=1;2
ignorehitpause=1

[State ]
type=veladd
trigger1=!(enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000))
trigger1=rootdist x<0
x=-1;2
ignorehitpause=1

[State ]
type=AssertSpecial
trigger1=ishelper(133)
flag=NoShadow
;flag2=Invisible
ignorehitpause=1

[State ]
type=Ctrlset
trigger1=ishelper(133)
value=0
ignorehitpause=1

[State ]
type=Lifeset
trigger1=ishelper(133)
value=9999999999999
ignorehitpause=1

[State ]
type=Screenbound
trigger1=ishelper(133)
value=0
ignorehitpause=1

[State ]
type=sprpriority
trigger1=ishelper(133)
value=ifelse(vel x>0,7,4)
ignorehitpause=1

[state ]
type=Playerpush
trigger1=ishelper(133)
value=0
ignorehitpause=1

[state ]
type=turn
triggerall=ishelper(133)
trigger1=facing!=root,facing

ignorehitpause=1

[State 速度弄り]
type=Targetvelset
triggerall=numtarget
triggerall=!target,ishelper
trigger1=roundstate=[2,3]
trigger1=root,sysvar(1)=[0,3000]
x=-99
y=-99
ignorehitpause=1

[State ]
type=ReversalDef
triggerall=ishelper(133)
trigger1=!root,var(30)
reversal.attr=SCA,AA,AP,AT
pausetime=1,2+random%3
sparkxy=999,999
p2stateno=1000044
palfx.time=15
palfx.add=0,-250,-250
palfx.mul=300,192,192
ignorehitpause=1

[State ]
type=Reversaldef
triggerall=ishelper(133)
triggerall=!(enemynear,name="Ultimate Kung Fu Man")
trigger1=root,var(30)
numhits=0
reversal.attr=SCA,AA,AT,AP
pausetime=1,2
sparkno=-1
guard.sparkno=-1
p2stateno=root,var(30)
p2getp1state=0
ignorehitpause=1

[State ]
type=Hitdef
triggerall=ishelper(133)
triggerall=!(enemynear,name="ONI-MIKO-REIMU"&&enemynear,selfanimexist(13000))
trigger1=gametime % 10=0||enemynear,stateno=110||enemynear,stateno=115||enemynear,stateno=1305||enemynear,stateno=4026||enemynear,stateno=5210||enemynear,stateno=6266||enemynear,stateno=7777
trigger2=roundstate!=2
attr=,AA,AT,AP
hitflag=MAFDP
numhits=0
palfx.time=15
palfx.add=0,-250,-250
palfx.mul=300,192,192
sparkxy=999999,999999
fall.damage=256*256*256*128
ignorehitpause=1

[State ]
type=ReversalDef
trigger1=NumTarget
trigger1=root,sysvar(1)>=1000
reversal.attr=SCA,AA,AP,AT
pausetime=1,2+random%3
numhits=0
sparkno=-1
sparkxy=0,0
hitsound=-1,0
palfx.time=15
palfx.add=0,-250,-250
palfx.mul=300,192,192
fall.damage=256*256*256*128
ignorehitpause=1

[State 毒]
type=TargetLifeAdd
triggerall=numtarget
triggerall=!(enemynear,name="Felix")
triggerall=!target,ishelper
trigger1=RoundState=2
trigger1=NumTarget=1
value=-Floor(Enemy(0),LifeMax/100)
kill=1
ignorehitpause=1

[State ]
type=TargetLifeAdd
triggerall=numtarget
triggerall=!target,ishelper
trigger1=RoundState>2
trigger1=NumTarget=1
value=-999999999999
kill=1
ignorehitpause=1

[State ]
type=Varset
triggerall=numtarget=1
triggerall=target,ishelper
trigger1=(target,stateno=[0,1004])||target,stateno=1007||target,stateno=1010||target,stateno=1020||target,stateno=1043||target,stateno=1050||target,stateno=1065
trigger2=target,stateno=1070||(target,stateno=[1100,1102])||(target,stateno=[1110,1120])||(target,stateno=[1200,1202])||(target,stateno=[1209,1210])|| target,stateno=1220||(target,stateno=[1253,1254])
trigger3=(target,stateno=[1300,1303])||target,stateno=1350||target,stateno=1400||target,stateno=1412||target,stateno=1450||target,stateno=1500||target,stateno=1510||(target,stateno=[1600,1602])
trigger4=target,stateno=1720||target,stateno=1801||target,stateno=1999||(target,stateno=[2000,2005])||(target,stateno=[2010,2011])||(target,stateno=[2020,2025])||target,stateno=2029
trigger5=(target,stateno=[2100,2105])||target,stateno=2110||(target,stateno=[2120,2121])||target,stateno=2125||target,stateno=2133||(target,stateno=[2200,2206])||target,stateno=2210
trigger6=(target,stateno=[2220,2222])||target,stateno=2269||target,stateno=2300||(target,stateno=[2350,2356])||target,stateno=2400||target,stateno=2500||(target,stateno=[2506,2507])
trigger7=target,stateno=2600||target,stateno=2611||target,stateno=2901||(target,stateno=[3000,3002])||target,stateno=3041||target,stateno=3052||target,stateno=3059||(target,stateno=[3100,3101])
trigger8=target,stateno=3185||target,stateno=3200||target,stateno=3210||target,stateno=3230||target,stateno=3300||target,stateno=3333||target,stateno=3400||target,stateno=3403
trigger9=(target,stateno=[3510,3519])||(target,stateno=[3920,3921])||target,stateno=3929||(target,stateno=[3999,4001])||target,stateno=4050||target,stateno=4060||target,stateno=4080
trigger10=target,stateno=4090||target,stateno=4091||target,stateno=4211||(target,stateno=[4310,4311])||(target,stateno=[4330,4331])||target,stateno=4391||(target,stateno=[4395,4396])
trigger11=target,stateno=4444||target,stateno=4500||(target,stateno=[4510,4512])||target,stateno=4600||target,stateno=4920||target,stateno=4921||target,stateno=4922||target,stateno=4930
trigger12=(target,stateno=[5000,5001])||(target,stateno=[5010,5011])||target,stateno=5020||target,stateno=5030||target,stateno=5035||target,stateno=5040||target,stateno=5050
trigger13=(target,stateno=[5070,5071])||(target,stateno=[5080,5081])||(target,stateno=[5100,5101])||target,stateno=5110||target,stateno=5120||(target,stateno=[5200,5201])||target,stateno=5210
trigger14=target,stateno=5500||target,stateno=5555||target,stateno=5600||(target,stateno=[5788,5790])||target,stateno=5858||target,stateno=5900||target,stateno=5910||(target,stateno=[6000,6007])
trigger15=(target,stateno=[6010,6016])||(target,stateno=[6019,6020])||(target,stateno=[6024,6027])||(target,stateno=[6032,6035])||(target,stateno=[6100,6107])||target,stateno=6110
trigger16=target,stateno=6301||target,stateno=6306||target,stateno=6540||target,stateno=6666||target,stateno=6789||target,stateno=6800||target,stateno=6900||target,stateno=6920
trigger17=(target,stateno=[6999,7000])||target,stateno=7006||target,stateno=7011||(target,stateno=[7040,7047])||target,stateno=7055||target,stateno=7309||(target,stateno=[7320,7321])
trigger18=(target,stateno=[7326,7327])||target,stateno=7777||target,stateno=7878||(target,stateno=[8000,8006])||target,stateno=8012||target,stateno=8015||target,stateno=8040||target,stateno=8100
trigger19=target,stateno=8888||target,stateno=8900||target,stateno=9000||target,stateno=9007||target,stateno=9010||target,stateno=9100||target,stateno=9110||target,stateno=9126
trigger20=target,stateno=9200||target,stateno=9263||target,stateno=9809||(target,stateno=[9900,9901])||target,stateno=9936||target,stateno=9952||target,stateno=9988||(target,stateno=[9990,10004])
trigger21=target,stateno=10012||target,stateno=10015||target,stateno=10040||target,stateno=10101||(target,stateno=[10190,10199])||target,stateno=10504||target,stateno=10651
trigger22=(target,stateno=[11000,11004])||target,stateno=11100||target,stateno=11111||target,stateno=11301||target,stateno=11502||target,stateno=11680||target,stateno=11710||target,stateno=11720
trigger23=target,stateno=11730||(target,stateno=[11999,12004])||target,stateno=12030||target,stateno=12310||target,stateno=12345||target,stateno=12500||target,stateno=13000||target,stateno=13020
trigger24=target,stateno=13050||target,stateno=13100||target,stateno=13200||target,stateno=13500||(target,stateno=[14001,14002])||target,stateno=15000||target,stateno=15010||target,stateno=15100
trigger25=target,stateno=15110||target,stateno=15120||target,stateno=15200||target,stateno=15210||target,stateno=15220||target,stateno=16003||target,stateno=16803||target,stateno=18102
trigger26=target,stateno=19101||(target,stateno=[20000,20005])||target,stateno=20955||(target,stateno=[21000,21003])||target,stateno=21012||(target,stateno=[22101,22102])||target,stateno=22122
trigger27=(target,stateno=[22222,22224])||target,stateno=22428||target,stateno=24601||target,stateno=24610||target,stateno=25544||target,stateno=26320||target,stateno=26485||target,stateno=29995
trigger28=(target,stateno=[30000,30005])||target,stateno=30010||(target,stateno=[30013,30014])||(target,stateno=[30020,30021])||target,stateno=31993||target,stateno=32555||target,stateno=33333
trigger29=target,stateno=37000||(target,stateno=[40000,40010])||target,stateno=40020||target,stateno=40030||target,stateno=40952||target,stateno=43302||(target,stateno=[43425,43426])
trigger30=target,stateno=43655||target,stateno=43705||target,stateno=43708||target,stateno=44444||target,stateno=44488||target,stateno=44900||target,stateno=45755||target,stateno=45999
trigger31=target,stateno=46060||target,stateno=46965||target,stateno=49933||target,stateno=49943||(target,stateno=[49999,50000])||(target,stateno=[50505,50506])||(target,stateno=[51515,51518])
trigger32=target,stateno=55555||target,stateno=56414||target,stateno=58900||target,stateno=58901||target,stateno=60000||target,stateno=60010||target,stateno=60050||target,stateno=60315
trigger33=target,stateno=61000||target,stateno=64000||target,stateno=65000||target,stateno=65500||target,stateno=65530||target,stateno=66666||target,stateno=70000||target,stateno=70100
trigger34=target,stateno=70200||target,stateno=77777||target,stateno=80000||target,stateno=84555||(target,stateno=[88885,88888])||target,stateno=90000||(target,stateno=[90017,90019])
trigger35=target,stateno=94401||(target,stateno=[99919,99920])||target,stateno=99999||target,stateno=100215||target,stateno=102500||target,stateno=108000||target,stateno=110010
trigger36=target,stateno=111111||target,stateno=111222||target,stateno=112235||target,stateno=112240||target,stateno=112250||target,stateno=126100||target,stateno=169990||target,stateno=170100
trigger37=target,stateno=180002||(target,stateno=[188888,188889])||target,stateno=200000||target,stateno=220000||target,stateno=220005||target,stateno=222222||(target,stateno=[288888,288891])||target,stateno=300000
trigger38=target,stateno=301050||target,stateno=310120||target,stateno=313900||target,stateno=400000||target,stateno=444444||target,stateno=445051||target,stateno=450000||target,stateno=500000||target,stateno=500033||target,stateno=555555
trigger39=target,stateno=600000||target,stateno=649999||target,stateno=666666||target,stateno=700000||target,stateno=741002||(target,stateno=[741003,741004])||target,stateno=777777
trigger40=target,stateno=800000||target,stateno=888881||target,stateno=888888||target,stateno=900000||target,stateno=910010||target,stateno=99999||target,stateno=1000005
trigger41=(target,stateno=[1000010,1000014])||target,stateno=1000034||(target,stateno=[1000040,1000043])||target,stateno=1111111||target,stateno=1168000||target,stateno=1699922
trigger42=target,stateno=2000000||target,stateno=2222222||target,stateno=3000000||target,stateno=3333333||target,stateno=4000000||target,stateno=4444444||target,stateno=4498234
trigger43=target,stateno=5000000||(target,stateno=[5000005,5000006])||target,stateno=5000010||target,stateno=5000025||target,stateno=5000052||target,stateno=5000058||(target,stateno=[5000070,5000072])
trigger44=target,stateno=5000080||target,stateno=5000085||target,stateno=5000090||target,stateno=5000095||target,stateno=5000333||target,stateno=5555555||target,stateno=6000000
trigger45=target,stateno=6400000||target,stateno=6666666||target,stateno=7000000||target,stateno=7777777||target,stateno=8000000||target,stateno=8888888||target,stateno=9000000
trigger46=target,stateno=9999999||target,stateno=10000000||target,stateno=11111111||target,stateno=20000000||(target,stateno=[21360897,21360898])||target,stateno=22222222||target,stateno=30000000
trigger47=target,stateno=33333333||target,stateno=40000000||target,stateno=44444444||target,stateno=50000000||target,stateno=55555555||target,stateno=60000000||target,stateno=66666666
trigger48=target,stateno=70000000||target,stateno=77777777||target,stateno=80000000||target,stateno=88010000||target,stateno=88040000||target,stateno=88080000
trigger49=(target,stateno=[88888880,88888889])||target,stateno=90000000||(target,stateno=[99999999,100000000])||target,stateno=111111111||target,stateno=123456789||target,stateno=200000000
trigger50=target,stateno=222222222||target,stateno=300000000||target,stateno=333333333||target,stateno=400000000||target,stateno=444444444||target,stateno=500000000
trigger51=(target,stateno=[555555555,555555557])||target,stateno=600000000||target,stateno=666666666||target,stateno=700000000||target,stateno=777777777||target,stateno=800000000
trigger52=target,stateno=880100000||target,stateno=880400000||target,stateno=880800000||target,stateno=888802222||target,stateno=888888880||(target,stateno=[888888888,888888889])
trigger52=target,stateno=900000000||target,stateno=987654321||target,stateno=990990990||target,stateno=999999999||target,stateno=1000000000||target,stateno=1100000000||target,stateno=1111111111
trigger53=target,stateno=1200000000||target,stateno=1300000000||target,stateno=1400000000||target,stateno=1500000000||target,stateno=1600000000||target,stateno=1701000000||target,stateno=1800000000
trigger54=target,stateno=1900000000||target,stateno=2000000000||target,stateno=2100000000||target,stateno=2147483647
sysfvar(1)=target,stateno
ignorehitpause=1

[State 超即死投げ邪眼範囲内]
type=Targetstate
triggerall=NumTarget=1
triggerall=!target,ishelper
triggerall=!(enemynear,name="ONI-MIKO-REIMU"&&enemynear,selfanimexist(13000))
triggerall=!(enemynear,name="Felix")
trigger1=roundstate!=2||root,sysvar(1)=[2000,6000]
trigger2=root,anim=1100||root,anim=1200||root,anim=1300||root,anim=1400
value=floor(sysfvar(1))
ignorehitpause=1

[State ]
type=Targetstate
triggerall=NumTarget=1
triggerall=!target,ishelper
triggerall=!(enemynear,name="ONI-MIKO-REIMU"&&enemynear,selfanimexist(13000))
triggerall=!(enemynear,name="Felix")
triggerall=target,stateno!=sysfvar(1)
trigger1=roundstate!=2||root,sysvar(1)=[2000,6000]
trigger2=root,anim=1100||root,anim=1200||root,anim=1300||root,anim=1400
value=8000
ignorehitpause=1

[State 対Sジャド-]
type=Targetstate
triggerall=numtarget
triggerall=target,ishelper
trigger1=target,name="SUPER_JADO_SAN"
value=0
ignorehitpause=1

[State 対名前長いＫＦＭ２]
type=Targetstate
triggerall=ishelper(135)
triggerall=NumTarget
triggerall=!target,numhelper
trigger1=target,name="SHIN CRAZY BURNING ARIEN LOLOL CHAOS TYPE KFM"
value=123456789
ignorehitpause=1

[State 対幽霊意志]
type=Targetstate
triggerall=numtarget
triggerall=target,ishelper
trigger1=target,name="Will_of_The_Ghost"
value=5900
ignorehitpause=1

[State ]
type=Displaytoclipboard
trigger1=ishelper(133)
text="target,stateno:%d"
params=sysfvar(1)
ignorehitpause=1

[State ]
type=Selfstate
trigger1=1
value=5150
ignorehitpause=1

;―――――――――――――――――――――――――――――
;時止め解除ヘルパー

[Statedef 134]
type=U
movetype=U
physics=N
movehitpersist=1
hitdefpersist=1

[State ]
type=Changestate
trigger1=!SelfAnimExist(592801858)||!ishelper
value=8000
persistent=256
ignorehitpause=1

[State ]
type=Changeanim
trigger1=anim!=134
value=134
ignorehitpause=1

[State ]
type=Statetypeset
trigger1=ishelper(134)
statetype=C
movetype=I
physics=N
ignorehitpause=1

[State ]
type=Lifeset
trigger1=ishelper(134)
value=0
ignorehitpause=1

[State ]
type=Assertspecial
trigger1=ishelper(134)
flag=invisible
flag2=noshadow
ignorehitpause=1

[State ]
type=Screenbound
trigger1=ishelper(134)
value=0
ignorehitpause=1

[State ]
type=Bindtoroot
trigger1=ishelper(134)
trigger1=!(enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000))
pos=0,0
ignorehitpause=1

[State 対真鬼巫女]
type=PosSet
trigger1=roundstate=2
trigger1=enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000)
X=0
Y=-350235
ignorehitpause=1

[State 時止め解除]
type=Pause
trigger1=1
time=0
movetime=0
ignorehitpause=1

[State 時止め解除]
type=SuperPause
trigger1=1
anim=-1
time=0
movetime=0
darken=0
p2defmul=1
unhittable=0
ignorehitpause=1

[State アノマロカリスキラー]
type=Pause
triggerall=ishelper(134)
triggerall=roundstate=2
triggerall=gametime%8!=[2,7]
triggerall=EnemyNear,movetype=A
triggerall=EnemyNear(NumEnemy>1),movetype=A
trigger1=!Enemy(0),authorname="<>( 0)<>/2"||Enemy(0),Authorname="<>( 0)<>/2" && Enemy(0),name!="AxAyAzSSX"
trigger2=NumEnemy=2
trigger2=!Enemy(1),authorname="<>( 0)<>/2"||Enemy(1),Authorname="<>( 0)<>/2" && Enemy(1),name!="AxAyAzSSX"
trigger3=roundstate=2
trigger3=enemynear,Name="ONI-MIKO-REIMU"
trigger3=enemynear,SelfAnimExist(13000)
trigger3=enemynear,alive=1
trigger3=!(GameTime%45)
time=2
movetime=2
ignorehitpause=1

[State アノマロカリスキラー]
type=Superpause
triggerall=ishelper(134)
triggerall=roundstate=2
triggerall=gametime%8!=[2,7]
triggerall=EnemyNear,movetype=A
triggerall=EnemyNear(NumEnemy>1),movetype=A
trigger1=!Enemy(0),authorname="<>( 0)<>/2"||Enemy(0),Authorname="<>( 0)<>/2" && Enemy(0),name!="AxAyAzSSX"
trigger2=NumEnemy=2
trigger2=!Enemy(1),authorname="<>( 0)<>/2"||Enemy(1),Authorname="<>( 0)<>/2" && Enemy(1),name!="AxAyAzSSX"
trigger3=roundstate=2
trigger3=enemynear,Name="ONI-MIKO-REIMU"
trigger3=enemynear,SelfAnimExist(13000)
trigger3=enemynear,alive=1
trigger3=!(GameTime%45)
anim=-1
time=2
movetime=2
darken=0
p2defmul=1
ignorehitpause=1

[State ]
type=Pause
triggerall=ishelper(134)
triggerall=!(enemynear,name="STG0235"||enemynear,name="AxAyAzSSX")
trigger1=!enemy,alive
trigger1=!enemy(numenemy=2),alive
trigger2=roundstate>2
time=9999999999
movetime=9999999999
ignorehitpause=1

[State ]
type=Superpause
triggerall=ishelper(134)
triggerall=!(enemynear,name="STG0235"||enemynear,name="AxAyAzSSX")
trigger1=!enemy,alive
trigger1=!enemy(numenemy=2),alive
trigger2=roundstate>2
anim=-1
time=9999999999
movetime=9999999999
darken=0
p2defmul=1
ignorehitpause=1

[State 画面の色変えを消す]
type=AllPalFx
trigger1=0
time=0
ignorehitpause=1

[State 画面の色変えを消す]
type=BGPalFX
trigger1=0
time=0
ignorehitpause=1

[State ]
type=Displaytoclipboard
trigger1=ishelper(134)
text="fvar(1)=%d,fvar(2)=%d"
params=root,fvar(1),root,fvar(2)
ignorehitpause=1

[State ]
type=DestroySelf
trigger1=animelemtime(1)>0
ignorehitpause=1

[State ]
type=Selfstate
trigger1=1
value=5150
ignorehitpause=1

;―――――――――――――――――――――――――――――
;マーキング

[Statedef 135]
type=U
movetype=U
physics=N
movehitpersist=1
hitdefpersist=1

[State ]
type=Changestate
trigger1=!SelfAnimExist(592801858)||!ishelper
value=8000
persistent=256
ignorehitpause=1

[State ]
type=Changeanim
trigger1=anim!=17010
value=17010
ignorehitpause=1

[State ]
type=Statetypeset
triggerall=ishelper(135)
trigger1=!numtarget
trigger1=root,sysvar(1)>=8000
statetype=S
movetype=A
physics=N
ignorehitpause=1

[State ]
type=Statetypeset
triggerall=ishelper(135)
trigger1=numtarget
trigger1=root,sysvar(1)>=8000
statetype=S
movetype=I
physics=N
ignorehitpause=1

[State ]
type=Lifeset
trigger1=ishelper(135)
value=1
ignorehitpause=1

[State ]
type=Screenbound
trigger1=ishelper(135)
value=0
ignorehitpause=1

[State ]
type=Ctrlset
trigger1=ishelper(135)
value=0
ignorehitpause=1

[State ]
type=sprpriority
trigger1=ishelper(135)
value=ifelse(vel x>0,7,4)
ignorehitpause=1

[State 対真鬼巫女]
type=PosSet
trigger1=roundstate=2
trigger1=enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000)
X=0
Y=-350235
ignorehitpause=1

[State ]
Type=velset
trigger1=!(enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000))
trigger1=AnimElemtime(1)=0
x=ifelse(vel x>9,9,-9)
y=ifelse(vel y>8,8,-8)
IgnoreHitPause=1

[State ]
type=velset
triggerall=!(enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000))
trigger1=vel x>9||vel x<-9
x=ifelse(vel x>9,9,-9)
IgnoreHitPause=1

[State ]
type=velset
trigger1=!(enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000))
trigger1=vel y>8||vel y<-8
y=ifelse(vel y>8,8,-8)
IgnoreHitPause=1

[State ]
type=veladd
trigger1=!(enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000))
trigger1=rootdist y>20
y=1.5;2
ignorehitpause=1

[State ]
type=veladd
trigger1=!(enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000))
trigger1=rootdist y<20
y=-1.5;2
ignorehitpause=1

[State ]
type=veladd
trigger1=!(enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000))
trigger1=rootdist x>0
x=1.5;2
ignorehitpause=1

[State ]
type=veladd
trigger1=!(enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000))
trigger1=rootdist x<0
x=-1.5;2
ignorehitpause=1

[State ]
type=AssertSpecial
trigger1=ishelper(135)
flag=NoShadow
ignorehitpause=1

[State 対本気リュウ]
type=Projectile
triggerall=ishelper(135)
trigger1=enemynear,name="H-ryu"
projanim=17010
projID=135
projremove=0
projremovetime=1
projsprpriority=-1
projheightbound=-1000000, 1000000
projedgebound=1000000
projstagebound=1000000
damage=9999999999999
numhits=0
attr=SCA, AA, AT, AP
hitflag=MA
priority=7, hit
projpriority=9999999999999
p2stateno=30004
p2getp1state=0 
sparkno=-1
guard.sparkno=-1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State ]
type=ReversalDef
triggerall=ishelper(135)
trigger1=!root,var(30)
reversal.attr=SCA,AA,AP,AT
pausetime=0,2+random%3
sparkxy=999,999
p2stateno=1000044
palfx.time=15
palfx.add=0,-250,-250
palfx.mul=300,192,192
ignorehitpause=1

[State ]
type=Reversaldef
triggerall=ishelper(135)
triggerall=!(enemynear,name="Ultimate Kung Fu Man")
trigger1=root,var(30)
numhits=0
reversal.attr=SCA,AA,AT,AP
pausetime=1,2
sparkno=-1
guard.sparkno=-1
p2stateno=root,var(30)
p2getp1state=0
ignorehitpause=1

[State 対フェリックス]
type=reversaldef
triggerall=enemynear,name="Felix"
trigger1=!enemy,numhelper(121212)
trigger2=enemy,sysvar(1)>=1000
reversal.attr=SCA,AA,AT,AP
p2stateno=ifelse(enemy,sysvar(1)>=1000&&enemy,numhelper(121212),5110,816)
p2getp1state=0
fall.damage=ifelse(enemy,sysvar(1)>=1000&&enemy,numhelper(121212),1000,0)
ignorehitpause=1

[State ]
type=Hitdef
triggerall=ishelper(135)
triggerall=!(enemynear,name="ONI-MIKO-REIMU"&&enemynear,selfanimexist(13000))
trigger1=gametime % 20=0||enemynear,stateno=110||enemynear,stateno=115||enemynear,stateno=1305||enemynear,stateno=4026||enemynear,stateno=5210||enemynear,stateno=6266||enemynear,stateno=7777
trigger2=roundstate!=2
attr=,AA,AT,AP
hitflag=MAFDP
numhits=0
palfx.time=15
palfx.add=0,-250,-250
palfx.mul=300,192,192
sparkxy=999999,999999
fall.damage=256*256*256*128
ignorehitpause=1

[State ]
type=Reversaldef
triggerall=ishelper(135)
triggerall=!root,var(30)
trigger1=enemynear,name="E Youmu"||enemynear,name="ALSIEL"
numhits=0
reversal.attr=SCA,AA,AT,AP
pausetime=1,2
sparkno=-1
guard.sparkno=-1
p2stateno=ifelse(enemynear,name="E youmu",4017,11700)
p2getp1state=0
ignorehitpause=1

[State ]
type=ReversalDef
triggerall=ishelper(135)
trigger1=NumTarget=1
trigger1=root,sysvar(1)>=8000
reversal.attr=SCA,AA,AP,AT
pausetime=0,0
sparkno=-1
hitsound=-1
numhits=0
fall.damage=256*256*256*128
ignorehitpause=1

[State 速度弄り]
type=Targetvelset
triggerall=numtarget
triggerall=!target,ishelper
trigger1=roundstate!=[2,3]
trigger1=root,sysvar(1)=[3150,7000]
trigger2=root,anim=[1000,1300]
x=-99
y=-99
ignorehitpause=1

[State ]
type=Projectile
triggerall=!(enemynear,name="ONI-MIKO-REIMU"&&enemynear,selfanimexist(13000))
trigger1=root,sysvar(1)<=800
trigger1=roundstate=2
projanim=17010
projID=135
projremove=0
projremovetime=1
projsprpriority=-1
projheightbound=-1000000, 1000000
projedgebound=1000000
projstagebound=1000000
numhits=0
attr=SCA, AA, AT, AP
hitflag=MA
damage=0
priority=7, hit
projpriority=9999999999999
p2stateno=ifelse(random%2,ifelse(random%2,ifelse(random%2,ifelse(random%2,ifelse(random%2,2636,9997),702),512),1500),702);702
p2getp1state=0 
sparkno=-1
guard.sparkno=-1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 即死投げProj]
type=Projectile
triggerall=!(enemynear,name="ONI-MIKO-REIMU"&&enemynear,selfanimexist(13000))
trigger1=gametime%50=0
trigger2=roundstate!=2
trigger3=enemynear,stateno=110||enemynear,stateno=115||enemynear,stateno=1305||enemynear,stateno=4026||enemynear,stateno=5210||enemynear,stateno=6266||enemynear,stateno=9999
attr=SCA,AA,AP,AT
hitflag=MAFD
damage=!(random%3)
pausetime=1,1+random%2
sparkno=-1
guard.dist=0
numhits=0
p2stateno=8000
fall.damage=256*256*256*128
givepower=-256*256*256
palfx.time=15
palfx.add=0,-250,-250
palfx.mul=300,192,192
projID=StateNo
projanim=17010
projremovetime=1
projedgebound=99999
projstagebound=99999
projheightbound=-99999,99999
ignorehitpause=1

[State 毒]
type=TargetLifeAdd
triggerall=numtarget
triggerall=!(enemynear,name="Felix")
triggerall=!target,ishelper
trigger1=RoundState=2
trigger1=NumTarget=1
value=-Floor(Enemy(0),LifeMax/100)
kill=1
ignorehitpause=1

[State ]
type=TargetLifeAdd
triggerall=numtarget
triggerall=!target,ishelper
trigger1=RoundState>2
trigger1=NumTarget=1
value=-999999999999
kill=1
ignorehitpause=1

[State ]
type=Varset
triggerall=numtarget=1
triggerall=target,ishelper
trigger1=(target,stateno=[0,1004])||target,stateno=1007||target,stateno=1010||target,stateno=1020||target,stateno=1043||target,stateno=1050||target,stateno=1065
trigger2=target,stateno=1070||(target,stateno=[1100,1102])||(target,stateno=[1110,1120])||(target,stateno=[1200,1202])||(target,stateno=[1209,1210])|| target,stateno=1220||(target,stateno=[1253,1254])
trigger3=(target,stateno=[1300,1303])||target,stateno=1350||target,stateno=1400||target,stateno=1412||target,stateno=1450||target,stateno=1500||target,stateno=1510||(target,stateno=[1600,1602])
trigger4=target,stateno=1720||target,stateno=1801||target,stateno=1999||(target,stateno=[2000,2005])||(target,stateno=[2010,2011])||(target,stateno=[2020,2025])||target,stateno=2029
trigger5=(target,stateno=[2100,2105])||target,stateno=2110||(target,stateno=[2120,2121])||target,stateno=2125||target,stateno=2133||(target,stateno=[2200,2206])||target,stateno=2210
trigger6=(target,stateno=[2220,2222])||target,stateno=2269||target,stateno=2300||(target,stateno=[2350,2356])||target,stateno=2400||target,stateno=2500||(target,stateno=[2506,2507])
trigger7=target,stateno=2600||target,stateno=2611||target,stateno=2901||(target,stateno=[3000,3002])||target,stateno=3041||target,stateno=3052||target,stateno=3059||(target,stateno=[3100,3101])
trigger8=target,stateno=3185||target,stateno=3200||target,stateno=3210||target,stateno=3230||target,stateno=3300||target,stateno=3333||target,stateno=3400||target,stateno=3403
trigger9=(target,stateno=[3510,3519])||(target,stateno=[3920,3921])||target,stateno=3929||(target,stateno=[3999,4001])||target,stateno=4050||target,stateno=4060||target,stateno=4080
trigger10=target,stateno=4090||target,stateno=4091||target,stateno=4211||(target,stateno=[4310,4311])||(target,stateno=[4330,4331])||target,stateno=4391||(target,stateno=[4395,4396])
trigger11=target,stateno=4444||target,stateno=4500||(target,stateno=[4510,4512])||target,stateno=4600||target,stateno=4920||target,stateno=4921||target,stateno=4922||target,stateno=4930
trigger12=(target,stateno=[5000,5001])||(target,stateno=[5010,5011])||target,stateno=5020||target,stateno=5030||target,stateno=5035||target,stateno=5040||target,stateno=5050
trigger13=(target,stateno=[5070,5071])||(target,stateno=[5080,5081])||(target,stateno=[5100,5101])||target,stateno=5110||target,stateno=5120||(target,stateno=[5200,5201])||target,stateno=5210
trigger14=target,stateno=5500||target,stateno=5555||target,stateno=5600||(target,stateno=[5788,5790])||target,stateno=5858||target,stateno=5900||target,stateno=5910||(target,stateno=[6000,6007])
trigger15=(target,stateno=[6010,6016])||(target,stateno=[6019,6020])||(target,stateno=[6024,6027])||(target,stateno=[6032,6035])||(target,stateno=[6100,6107])||target,stateno=6110
trigger16=target,stateno=6301||target,stateno=6306||target,stateno=6540||target,stateno=6666||target,stateno=6789||target,stateno=6800||target,stateno=6900||target,stateno=6920
trigger17=(target,stateno=[6999,7000])||target,stateno=7006||target,stateno=7011||(target,stateno=[7040,7047])||target,stateno=7055||target,stateno=7309||(target,stateno=[7320,7321])
trigger18=(target,stateno=[7326,7327])||target,stateno=7777||target,stateno=7878||(target,stateno=[8000,8006])||target,stateno=8012||target,stateno=8015||target,stateno=8040||target,stateno=8100
trigger19=target,stateno=8888||target,stateno=8900||target,stateno=9000||target,stateno=9007||target,stateno=9010||target,stateno=9100||target,stateno=9110||target,stateno=9126
trigger20=target,stateno=9200||target,stateno=9263||target,stateno=9809||(target,stateno=[9900,9901])||target,stateno=9936||target,stateno=9952||target,stateno=9988||(target,stateno=[9990,10004])
trigger21=target,stateno=10012||target,stateno=10015||target,stateno=10040||target,stateno=10101||(target,stateno=[10190,10199])||target,stateno=10504||target,stateno=10651
trigger22=(target,stateno=[11000,11004])||target,stateno=11100||target,stateno=11111||target,stateno=11301||target,stateno=11502||target,stateno=11680||target,stateno=11710||target,stateno=11720
trigger23=target,stateno=11730||(target,stateno=[11999,12004])||target,stateno=12030||target,stateno=12310||target,stateno=12345||target,stateno=12500||target,stateno=13000||target,stateno=13020
trigger24=target,stateno=13050||target,stateno=13100||target,stateno=13200||target,stateno=13500||(target,stateno=[14001,14002])||target,stateno=15000||target,stateno=15010||target,stateno=15100
trigger25=target,stateno=15110||target,stateno=15120||target,stateno=15200||target,stateno=15210||target,stateno=15220||target,stateno=16003||target,stateno=16803||target,stateno=18102
trigger26=target,stateno=19101||(target,stateno=[20000,20005])||target,stateno=20955||(target,stateno=[21000,21003])||target,stateno=21012||(target,stateno=[22101,22102])||target,stateno=22122
trigger27=(target,stateno=[22222,22224])||target,stateno=22428||target,stateno=24601||target,stateno=24610||target,stateno=25544||target,stateno=26320||target,stateno=26485||target,stateno=29995
trigger28=(target,stateno=[30000,30005])||target,stateno=30010||(target,stateno=[30013,30014])||(target,stateno=[30020,30021])||target,stateno=31993||target,stateno=32555||target,stateno=33333
trigger29=target,stateno=37000||(target,stateno=[40000,40010])||target,stateno=40020||target,stateno=40030||target,stateno=40952||target,stateno=43302||(target,stateno=[43425,43426])
trigger30=target,stateno=43655||target,stateno=43705||target,stateno=43708||target,stateno=44444||target,stateno=44488||target,stateno=44900||target,stateno=45755||target,stateno=45999
trigger31=target,stateno=46060||target,stateno=46965||target,stateno=49933||target,stateno=49943||(target,stateno=[49999,50000])||(target,stateno=[50505,50506])||(target,stateno=[51515,51518])
trigger32=target,stateno=55555||target,stateno=56414||target,stateno=58900||target,stateno=58901||target,stateno=60000||target,stateno=60010||target,stateno=60050||target,stateno=60315
trigger33=target,stateno=61000||target,stateno=64000||target,stateno=65000||target,stateno=65500||target,stateno=65530||target,stateno=66666||target,stateno=70000||target,stateno=70100
trigger34=target,stateno=70200||target,stateno=77777||target,stateno=80000||target,stateno=84555||(target,stateno=[88885,88888])||target,stateno=90000||(target,stateno=[90017,90019])
trigger35=target,stateno=94401||(target,stateno=[99919,99920])||target,stateno=99999||target,stateno=100215||target,stateno=102500||target,stateno=108000||target,stateno=110010
trigger36=target,stateno=111111||target,stateno=111222||target,stateno=112235||target,stateno=112240||target,stateno=112250||target,stateno=126100||target,stateno=169990||target,stateno=170100
trigger37=target,stateno=180002||(target,stateno=[188888,188889])||target,stateno=200000||target,stateno=220000||target,stateno=220005||target,stateno=222222||(target,stateno=[288888,288891])||target,stateno=300000
trigger38=target,stateno=301050||target,stateno=310120||target,stateno=313900||target,stateno=400000||target,stateno=444444||target,stateno=445051||target,stateno=450000||target,stateno=500000||target,stateno=500033||target,stateno=555555
trigger39=target,stateno=600000||target,stateno=649999||target,stateno=666666||target,stateno=700000||target,stateno=741002||(target,stateno=[741003,741004])||target,stateno=777777
trigger40=target,stateno=800000||target,stateno=888881||target,stateno=888888||target,stateno=900000||target,stateno=910010||target,stateno=99999||target,stateno=1000005
trigger41=(target,stateno=[1000010,1000014])||target,stateno=1000034||(target,stateno=[1000040,1000043])||target,stateno=1111111||target,stateno=1168000||target,stateno=1699922
trigger42=target,stateno=2000000||target,stateno=2222222||target,stateno=3000000||target,stateno=3333333||target,stateno=4000000||target,stateno=4444444||target,stateno=4498234
trigger43=target,stateno=5000000||(target,stateno=[5000005,5000006])||target,stateno=5000010||target,stateno=5000025||target,stateno=5000052||target,stateno=5000058||(target,stateno=[5000070,5000072])
trigger44=target,stateno=5000080||target,stateno=5000085||target,stateno=5000090||target,stateno=5000095||target,stateno=5000333||target,stateno=5555555||target,stateno=6000000
trigger45=target,stateno=6400000||target,stateno=6666666||target,stateno=7000000||target,stateno=7777777||target,stateno=8000000||target,stateno=8888888||target,stateno=9000000
trigger46=target,stateno=9999999||target,stateno=10000000||target,stateno=11111111||target,stateno=20000000||(target,stateno=[21360897,21360898])||target,stateno=22222222||target,stateno=30000000
trigger47=target,stateno=33333333||target,stateno=40000000||target,stateno=44444444||target,stateno=50000000||target,stateno=55555555||target,stateno=60000000||target,stateno=66666666
trigger48=target,stateno=70000000||target,stateno=77777777||target,stateno=80000000||target,stateno=88010000||target,stateno=88040000||target,stateno=88080000
trigger49=(target,stateno=[88888880,88888889])||target,stateno=90000000||(target,stateno=[99999999,100000000])||target,stateno=111111111||target,stateno=123456789||target,stateno=200000000
trigger50=target,stateno=222222222||target,stateno=300000000||target,stateno=333333333||target,stateno=400000000||target,stateno=444444444||target,stateno=500000000
trigger51=(target,stateno=[555555555,555555557])||target,stateno=600000000||target,stateno=666666666||target,stateno=700000000||target,stateno=777777777||target,stateno=800000000
trigger52=target,stateno=880100000||target,stateno=880400000||target,stateno=880800000||target,stateno=888802222||target,stateno=888888880||(target,stateno=[888888888,888888889])
trigger52=target,stateno=900000000||target,stateno=987654321||target,stateno=990990990||target,stateno=999999999||target,stateno=1000000000||target,stateno=1100000000||target,stateno=1111111111
trigger53=target,stateno=1200000000||target,stateno=1300000000||target,stateno=1400000000||target,stateno=1500000000||target,stateno=1600000000||target,stateno=1701000000||target,stateno=1800000000
trigger54=target,stateno=1900000000||target,stateno=2000000000||target,stateno=2100000000||target,stateno=2147483647
sysfvar(1)=target,stateno
ignorehitpause=1

[State 超即死投げ邪眼範囲内]
type=Targetstate
triggerall=NumTarget=1
triggerall=target,ishelper
triggerall=!(enemynear,name="ONI-MIKO-REIMU"&&enemynear,selfanimexist(13000))
triggerall=!(enemynear,name="Felix")
trigger1=roundstate!=2||root,sysvar(1)=[500,6000]
trigger2=root,anim=2300||root,anim=2100||root,anim=20021||root,anim=20020
value=floor(sysfvar(1))
ignorehitpause=1

[State ]
type=Targetstate
triggerall=NumTarget=1
triggerall=target,ishelper
triggerall=!(enemynear,name="ONI-MIKO-REIMU"&&enemynear,selfanimexist(13000))
triggerall=!(enemynear,name="Felix")
triggerall=target,stateno!=sysfvar(1)
trigger1=roundstate!=2||root,sysvar(1)=[500,6000]
trigger2=root,anim=1100||root,anim=1300||root,anim=1500||root,anim=1400
value=8000
ignorehitpause=1

[State 対Sジャド-]
type=Targetstate
triggerall=numtarget
triggerall=target,ishelper
trigger1=target,name="SUPER_JADO_SAN"
value=0
ignorehitpause=1

[State 対名前長いＫＦＭ２]
type=Targetstate
triggerall=NumTarget
triggerall=target,ishelper
trigger1=target,name="SHIN CRAZY BURNING ARIEN LOLOL CHAOS TYPE KFM"
value=123456789
ignorehitpause=1

[State 対幽霊意志]
type=Targetstate
triggerall=numtarget
triggerall=target,ishelper
trigger1=target,name="Will_of_The_Ghost"
value=5900
ignorehitpause=1

[State QueenOfDead幽々子 EnvColor修正]
type=EnvColor
trigger1=1;Enemy(0),Name="ore_no_ane"||Enemy(NumEnemy>1),Name="ore_no_ane"
value=0,0,0
time=0
ignorehitpause=1

[State ]
type=Displaytoclipboard
trigger1=ishelper(135)
text="target,stateno:%d"
params=sysfvar(1)
ignorehitpause=1

[State ]
type=Selfstate
trigger1=1
value=5150
ignorehitpause=1

;―――――――――――――――――――――――――――――

[Statedef 136]
type=U
movetype=U
physics=N
movehitpersist=1
hitdefpersist=1

[State ]
type=Changestate
trigger1=!SelfAnimExist(592801858)||!ishelper
value=8000
persistent=256
ignorehitpause=1

[State ]
type=Statetypeset
trigger1=1
statetype=C
movetype=I
physics=N
ignorehitpause=1

[State ]
type=Changeanim
trigger1=1
value=17010;17005
ignorehitpause=1

[State ]
type=Changeanim
trigger1=root,var(56)
value=17012
ignorehitpause=1

[State ]
type=Ctrlset
trigger1=1
value=0
ignorehitpause=1

[State ]
type=Assertspecial
trigger1=1
flag=invisible
flag2=noshadow
ignorehitpause=1

[State ]
type=Lifeset
trigger1=1
value=0
ignorehitpause=1

[State ]
type=Screenbound
trigger1=1
value=0
ignorehitpause=1

[State ]
type=Playerpush
trigger1=1
value=0
ignorehitpause=1

[State ]
type=Bindtoroot
trigger1=!(enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000))
pos=0,1000000
ignorehitpause=1

[State 対真鬼巫女]
type=PosSet
trigger1=roundstate=2
trigger1=enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000)
X=0
Y=-350235
ignorehitpause=1

[State ]
type=Hitby
trigger1=1
value=C,HA
ignorehitpause=1

[State ]
type=Reversaldef
trigger1=1
numhits=0
reversal.attr=C,HA
sparkno=-1
guard.sparkno=-1
pausetime=1,2
ignorehitpause=1

[State ]
type=Selfstate
trigger1=1
value=5150
ignorehitpause=1

;―――――――――――――――――――――――――――――
; ステート記憶

[Statedef 137]
type=U
movetype=U
physics=N
movehitpersist=1
hitdefpersist=1

[State ]
type=Changestate
trigger1=!SelfAnimExist(592801858)||!ishelper
value=8000
persistent=256
ignorehitpause=1

[State ]
type=Statetypeset
trigger1=ishelper(137)
statetype=C
movetype=A
physics=N
ignorehitpause=1

[State ]
type=Changeanim
trigger1=anim!=17010
value=17010
ignorehitpause=1

[State ]
type=Screenbound
trigger1=ishelper(137)
value=0
ignorehitpause=1

[State ]
type=Playerpush
trigger1=ishelper(137)
value=0
ignorehitpause=1

[State ]
type=Bindtoroot
trigger1=ishelper(137)
trigger1=!(enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000))
pos=-50,0
ignorehitpause=1

[State 対真鬼巫女]
type=PosSet
trigger1=roundstate=2
trigger1=enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000)
X=0
Y=-350235
ignorehitpause=1

[State ]
type=Attackdist
trigger1=ishelper(137)
value=0
ignorehitpause=1

[State ]
type=Lifeset
trigger1=ishelper(137)
value=1
ignorehitpause=1

[State ]
type=Hitdef
triggerall=ishelper(137)
triggerall=!(enemynear,Name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000))
triggerall=!(enemynear,name="ore_no_ane")
trigger1=roundstate=2
trigger1=root,anim!=0
trigger1=root,movetype=I
trigger2=root,anim=1300
trigger3=root,anim=1500
trigger4=root,anim=1400
trigger5=enemynear,stateno=8000
attr=S,AA,AT,AP
numhits=0
priority=7,hit
sparkno=-1
guard.sparkno=-1
ground.hittime=1
guard.ctrltime=1
ignorehitpause=1

;―――――――――――――――――――――――――――――
;占有ヘルパー

[Statedef 138]
type=U
movetype=U
physics=N
movehitpersist=1
hitdefpersist=1

[State ]
type=Changestate
trigger1=!SelfAnimExist(592801858)||!ishelper
value=8000
persistent=256
ignorehitpause=1

[State ]
type=changeanim
trigger1=1
value=17012
ignorehitpause=1

[State ]
type=Statetypeset
trigger1=1
statetype=C
movetype=I
physics=N
ignorehitpause=1

[State ]
type=Ctrlset
trigger1=1
value=0
ignorehitpause=1

[State ]
type=Bindtoroot
trigger1=!(enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000))
pos=-100,0
ignorehitpause=1

[State 対真鬼巫女]
type=PosSet
trigger1=roundstate=2
trigger1=enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000)
X=0
Y=-350235
ignorehitpause=1

[State ]
type=Screenbound
trigger1=1
value=0
ignorehitpause=1

[State ]
type=Playerpush
trigger1=1
value=0
ignorehitpause=1

[State ]
type=Lifeset
trigger1=1
value=0
ignorehitpause=1

[State ]
type=DestroySelf
trigger1=enemynear,name!="S-Konoha"
trigger1=Root,var(49)
trigger2=TeamSide=2
trigger2=Root,var(49)
ignorehitpause=1

[State ]
type=Selfstate
trigger1=1
value=5150
ignorehitpause=1

;―――――――――――――――――――――――――――――
;最終設置用ヘルパー

[Statedef 139]
type=U
movetype=U
physics=N
movehitpersist=1
hitdefpersist=1

[State ]
type=Changestate
trigger1=!SelfAnimExist(592801858)||!ishelper
value=8000
persistent=256
ignorehitpause=1

[State ]
type=ChangeAnim
trigger1=1
value=17012
ignorehitpause=1

[State ]
type=Statetypeset
trigger1=ishelper(131)
statetype=C
movetype=I
physics=N
ignorehitpause=1

[State ]
type=Ctrlset
trigger1=1
value=0
ignorehitpause=1

[State ]
type=Screenbound
trigger1=1
value=0
ignorehitpause=1

[State ]
type=Playerpush
trigger1=1
value=0
ignorehitpause=1

[State ]
type=BindToRoot
trigger1=!(enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000))
pos=0,0
ignorehitpause=1

[State 対真鬼巫女]
type=PosSet
trigger1=roundstate=2
trigger1=enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000)
X=0
Y=-350235
ignorehitpause=1

[State ]
type=Lifeset
trigger1=1
value=99999999999
ignorehitpause=1

[State 混線受身,親ヘルパー１呼び出し]
type=Helper
triggerall=!numhelper(3100)
trigger1=!numhelper(3000)
ID=3100
name="seisei_1"
postype=p1
pos=0,0
stateno=163
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 139,混線受身,親ヘルパー２呼び出し]
type=Helper
triggerall=!numhelper(3101)
trigger1=!numhelper(3001)
ID=3101
name="seisei_2"
postype=p1
pos=0,0
stateno=163
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 139,混線受身,親ヘルパー３呼び出し]
type=Helper
triggerall=!numhelper(3102)
trigger1=!numhelper(3002)
ID=3102
name="seisei_3"
postype=p1
pos=0,0
stateno=163
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 139,混線受身,親ヘルパー４呼び出し]
type=Helper
triggerall=!numhelper(3103)
trigger1=!numhelper(3003)
ID=3103
name="seisei_4"
postype=p1
pos=0,0
stateno=163
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 139,混線受身,親ヘルパー５呼び出し]
type=Helper
triggerall=!numhelper(3104)
trigger1=!numhelper(3004)
ID=3104
name="seisei_5"
postype=p1
pos=0,0
stateno=163
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 139,混線受身,親ヘルパー６呼び出し]
type=Helper
triggerall=!numhelper(3105)
trigger1=!numhelper(3005)
ID=3105
name="seisei_6"
postype=p1
pos=0,0
stateno=163
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 139,混線受身,親ヘルパー７呼び出し]
type=Helper
triggerall=!numhelper(3106)
trigger1=!numhelper(3006)
ID=3106
name="seisei_7"
postype=p1
pos=0,0
stateno=163
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 139,混線受身,親ヘルパー８呼び出し]
type=Helper
triggerall=!numhelper(3107)
trigger1=!numhelper(3007)
ID=3107
name="seisei_8"
postype=p1
pos=0,0
stateno=163
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 139,混線受身,親ヘルパー9呼び出し]
type=Helper
triggerall=!numhelper(3108)
trigger1=!numhelper(3008)
ID=3108
name="seisei_9"
postype=p1
pos=0,0
stateno=163
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 139,混線受身,親ヘルパー10呼び出し]
type=Helper
triggerall=!numhelper(3109)
trigger1=!numhelper(3009)
ID=3109
name="seisei_10"
postype=p1
pos=0,0
stateno=163
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 139,混線受身,親ヘルパー11呼び出し]
type=Helper
triggerall=!numhelper(3110)
trigger1=!numhelper(3010)
ID=3110
name="seisei_11"
postype=p1
pos=0,0
stateno=163
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 139,混線受身,親ヘルパー12呼び出し]
type=Helper
triggerall=!numhelper(3111)
trigger1=!numhelper(3011)
ID=3111
name="seisei_12"
postype=p1
pos=0,0
stateno=163
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 139,混線受身,親ヘルパー13呼び出し]
type=Helper
triggerall=!numhelper(3112)
trigger1=!numhelper(3012)
ID=3112
name="seisei_13"
postype=p1
pos=0,0
stateno=163
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 139,混線受身,親ヘルパー14呼び出し]
type=Helper
triggerall=!numhelper(3113)
trigger1=!numhelper(3013)
ID=3113
name="seisei_14"
postype=p1
pos=0,0
stateno=163
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 139,混線受身,親ヘルパー15呼び出し]
type=Helper
triggerall=!numhelper(3114)
trigger1=!numhelper(3014)
ID=3114
name="seisei_15"
postype=p1
pos=0,0
stateno=163
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 139,混線受身,親ヘルパー16呼び出し]
type=Helper
triggerall=!numhelper(3115)
trigger1=!numhelper(3015)
ID=3115
name="seisei_16"
postype=p1
pos=0,0
stateno=163
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 139,混線受身,親ヘルパー17呼び出し]
type=Helper
triggerall=!numhelper(3116)
trigger1=!numhelper(3016)
ID=3116
name="seisei_17"
postype=p1
pos=0,0
stateno=163
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 139,混線受身,親ヘルパー18呼び出し]
type=Helper
triggerall=!numhelper(3117)
trigger1=!numhelper(3017)
ID=3117
name="seisei_18"
postype=p1
pos=0,0
stateno=163
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 139,混線受身,親ヘルパー19呼び出し]
type=Helper
triggerall=!numhelper(3118)
trigger1=!numhelper(3018)
ID=3118
name="seisei_19"
postype=p1
pos=0,0
stateno=163
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 139,混線受身,親ヘルパー20呼び出し]
type=Helper
triggerall=!numhelper(3119)
trigger1=!numhelper(3019)
ID=3119
name="seisei_20"
postype=p1
pos=0,0
stateno=163
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 139,混線受身,親ヘルパー21呼び出し]
type=Helper
triggerall=!numhelper(3120)
trigger1=!numhelper(3020)
ID=3120
name="seisei_21"
postype=p1
pos=0,0
stateno=163
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 139,混線受身,親ヘルパー22呼び出し]
type=Helper
triggerall=!numhelper(3121)
trigger1=!numhelper(3021)
ID=3121
name="seisei_22"
postype=p1
pos=0,0
stateno=163
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 139,混線受身,親ヘルパー23呼び出し]
type=Helper
triggerall=!numhelper(3122)
trigger1=!numhelper(3022)
ID=3122
name="seisei_23"
postype=p1
pos=0,0
stateno=163
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 139,混線受身,親ヘルパー24呼び出し]
type=Helper
triggerall=!numhelper(3123)
trigger1=!numhelper(3023)
ID=3123
name="seisei_24"
postype=p1
pos=0,0
stateno=163
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

;[state ]
;type=varset
;trigger1=root,var(49) 
;var(49)=parent,var(49)
;ignorehitpause=1

[State ヘルパー消去]
type=Destroyself
trigger1=numhelper(139)>1
trigger2=!root,alive
ignorehitpause=1

[State パンドラキラー改用変数調査]
type=Varset
triggerall=enemynear,stateno!=8000
trigger1=enemynear,var(gametime%60)=enemynear,stateno
trigger1=enemynear,stateno!=0
trigger1=var(1):=1
var(0)=(gametime%60)
ignorehitpause=1

[State ]
type=Null
trigger1=!var(56)
trigger1=var(23) :=-1||var(27) :=-1||var(31) :=-1||var(35) :=-1||var(39) :=-1
trigger1=var(43) :=-1||var(47) :=-1||var(51) :=-1||var(55) :=-1||var(59) :=-1
trigger1=var(56):=1
ignorehitpause=1

[State ]
type=Null
trigger1=1||var(58):=var(58)*(var(58)<10)||var(57):=ifelse(!var(58),gametime,var(57)) 
trigger1=1||var(59):=ifelse(var(59)<59||var(59)=59 && var(58)>0,var(59),-1)+!var(58)
trigger1=1||var(10+var(58)):=enemy,var(var(59))
trigger1=var(58):=var(58)+1
ignorehitpause=1

[State ステ抜け変数判定]
type=Null
triggerall=var(58)=10
triggerall=var(10)!=var(11) && var(10)!=var(12) && var(10)!=var(13) && var(10)!=var(14) && var(10)!=var(15)
triggerall=var(10)!=var(16) && var(10)!=var(17) && var(10)!=var(18) && var(10)!=var(19) && var(11)!=var(12)
triggerall=var(11)!=var(13) && var(11)!=var(14) && var(11)!=var(15) && var(11)!=var(16) && var(11)!=var(17)
triggerall=var(11)!=var(18) && var(11)!=var(19) && var(12)!=var(13) && var(12)!=var(14) && var(12)!=var(15)
triggerall=var(12)!=var(16) && var(12)!=var(17) && var(12)!=var(18) && var(12)!=var(19) && var(13)!=var(14)
triggerall=var(13)!=var(15) && var(13)!=var(16) && var(13)!=var(17) && var(13)!=var(18) && var(13)!=var(19)
triggerall=var(14)!=var(15) && var(14)!=var(16) && var(14)!=var(17) && var(14)!=var(18) && var(14)!=var(19)
triggerall=var(15)!=var(16) && var(15)!=var(17) && var(15)!=var(18) && var(15)!=var(19) && var(16)!=var(17)
triggerall=var(16)!=var(18) && var(16)!=var(19) && var(17)!=var(18) && var(17)!=var(19) && var(18)!=var(19)
trigger1=var(23)=-1
trigger1=1||var(20):=(var(12)-var(10)-(var(11)-var(10))*2) / 2
trigger1=1||var(21):=var(11)-var(20)*(var(57)+1)*(var(57)+1)-(var(10)-var(20)*var(57)*var(57))
trigger1=1||var(22):=var(10)-var(20)*var(57)*var(57)-var(21)*var(57)
trigger1=1||var(23):=var(59)
trigger2=var(27)=-1
trigger2=1||var(24):=(var(12)-var(10)-(var(11)-var(10))*2) / 2
trigger2=1||var(25):=var(11)-var(24)*(var(57)+1)*(var(57)+1)-(var(10)-var(24)*var(57)*var(57))
trigger2=1||var(26):=var(10)-var(24)*var(57)*var(57)-var(25)*var(57)
trigger2=1||var(27):=var(59)
trigger3=var(31)=-1
trigger3=1||var(28):=(var(12)-var(10)-(var(11)-var(10))*2) / 2
trigger3=1||var(29):=var(11)-var(28)*(var(57)+1)*(var(57)+1)-(var(10)-var(28)*var(57)*var(57))
trigger3=1||var(30):=var(10)-var(28)*var(57)*var(57)-var(29)*var(57)
trigger3=1||var(31):=var(59)
trigger4=var(35)=-1
trigger4=1||var(32):=(var(12)-var(10)-(var(11)-var(10))*2) / 2
trigger4=1||var(33):=var(11)-var(32)*(var(57)+1)*(var(57)+1)-(var(10)-var(32)*var(57)*var(57))
trigger4=1||var(34):=var(10)-var(32)*var(57)*var(57)-var(33)*var(57)
trigger4=1||var(35):=var(59)
trigger5=var(39)=- 1
trigger5=1||var(36):=(var(12)-var(10)-(var(11)-var(10))*2) / 2
trigger5=1||var(37):=var(11)-var(36)*(var(57)+1)*(var(57)+1)-(var(10)-var(36)*var(57)*var(57))
trigger5=1||var(38):=var(10)-var(36)*var(57)*var(57)-var(37)*var(57)
trigger5=1||var(39):=var(59)
trigger6=var(43)=-1
trigger6=1||var(40):=(var(12)-var(10)-(var(11)-var(10))*2) / 2
trigger6=1||var(41):=var(11)-var(40)*(var(57)+1)*(var(57)+1)-(var(10)-var(40)*var(57)*var(57))
trigger6=1||var(42):=var(10)-var(40)*var(57)*var(57)-var(41)*var(57)
trigger6=1||var(43):=var(59)
trigger7=var(47)=-1
trigger7=1||var(44):=(var(12)-var(10)-(var(11)-var(10))*2) / 2
trigger7=1||var(45):=var(11)-var(44)*(var(57)+1)*(var(57)+1)-(var(10)-var(44)*var(57)*var(57))
trigger7=1||var(46):=var(10)-var(44)*var(57)*var(57)-var(45)*var(57)
trigger7=1||var(47):=var(59)
trigger8=var(51)=-1
trigger8=1||var(48):=(var(12)-var(10)-(var(11)-var(10))*2) / 2
trigger8=1||var(49):=var(11)-var(48)*(var(57)+1)*(var(57)+1)-(var(10)-var(48)*var(57)*var(57))
trigger8=1||var(50):=var(10)-var(48)*var(57)*var(57)-var(49)*var(57)
trigger8=1||var(51):=var(59)
trigger9=var(55)=-1
trigger9=1||var(52):=(var(12)-var(10)-(var(11)-var(10))*2) / 2
trigger9=1||var(53):=var(11)-var(52)*(var(57)+1)*(var(57)+1)-(var(10)-var(52)*var(57)*var(57))
trigger9=1||var(54):=var(10)-var(52)*var(57)*var(57)-var(53)*var(57)
trigger9=1||var(55):=var(59)
ignorehitpause=1

[State ]
type=Parentvarset
triggerall=ishelper(139)
trigger1=PlayerIDExist(Parent,ID)
trigger1=!Root,Var(10)
var(10)=id
ignorehitpause=1

[State ]
type=Displaytoclipboard
trigger1=ishelper(139)
text="enemy,var(%d),f:%d,gametime:%d,pandora:%d"
params=var(59),var(58),var(57),var(0)
ignorehitpause=1

[State ]
type=Appendtoclipboard
triggerall=ishelper(139)
trigger1=gametime % 540=[0,60]
text="\nenemy,var(%d),a=%d,b=%d,c=%d,enemy,alive:%d"
params=var(23),var(20),var(21),var(22),enemy,alive
ignorehitpause=1

[State ]
type=Appendtoclipboard
triggerall=ishelper(139)
trigger1=gametime % 540=[60,120]
text="\nenemy,var(%d),a=%d,b=%d,c=%d,enemy,alive:%d"
params=var(27),var(24),var(25),var(26),enemy,alive
ignorehitpause=1

[State ]
type=Appendtoclipboard
triggerall=ishelper(139)
trigger1=gametime % 540=[120,180]
text="\nenemy,var(%d),a=%d,b=%d,c=%d,enemy,alive:%d"
params=var(31),var(28),var(29),var(30),enemy,alive
ignorehitpause=1

[State ]
type=Appendtoclipboard
triggerall=ishelper(139)
trigger1=gametime % 540=[180,240]
text="\nenemy,var(%d),a=%d,b=%d,c=%d,enemy,alive:%d"
params=var(35),var(32),var(33),var(34),enemy,alive
ignorehitpause=1

[State ]
type=Appendtoclipboard
triggerall=ishelper(139)
trigger1=gametime % 540=[240,300]
text="\nenemy,var(%d),a=%d,b=%d,c=%d,enemy,alive:%d"
params=var(39),var(36),var(37),var(38),enemy,alive
ignorehitpause=1

[State ]
type=Appendtoclipboard
triggerall=ishelper(139)
trigger1=gametime % 540=[300,360]
text="\nenemy,var(%d),a=%d,b=%d,c=%d,enemy,alive:%d"
params=var(43),var(40),var(41),var(42),enemy,alive
ignorehitpause=1

[State ]
type=Appendtoclipboard
triggerall=ishelper(139)
trigger1=gametime % 540=[360,420]
text="\nenemy,var(%d),a=%d,b=%d,c=%d,enemy,alive:%d"
params=var(47),var(44),var(45),var(46),enemy,alive
ignorehitpause=1

[State ]
type=Appendtoclipboard
triggerall=ishelper(139)
trigger1=gametime % 540=[420,480]
text="\nenemy,var(%d),a=%d,b=%d,c=%d,enemy,alive:%d"
params=var(51),var(48),var(49),var(50),enemy,alive
ignorehitpause=1

[State ]
type=Appendtoclipboard
triggerall=ishelper(139)
trigger1=gametime % 540=[480,540]
text="\nenemy,var(%d),a=%d,b=%d,c=%d,enemy,alive:%d"
params=var(55),var(52),var(53),var(54),enemy,alive
ignorehitpause=1

[State ]
type=Selfstate
trigger1=1
value=5150
ignorehitpause=1

;―――――――――――――――――――――――――――――
;親変更用ループステート

[Statedef 157]
type=S
movetype=A
physics=N
movehitpersist=1
hitdefpersist=1

[State ]
type=ChangeState
trigger1=!SelfAnimExist(592801858)
value=8000
persistent=256
ignorehitpause=1

[State ]
type=VarSet
trigger1=1
sysvar(0)=(sysvar(0)&(1^-1))
ignorehitpause=1

[State ]
type=VarSet
triggerall=PlayerIDExist(Parent,ID)
trigger1=Parent,TeamSide!=TeamSide
sysvar(2)=Parent,var(0)
ignorehitpause=1

[State ]
type=ParentVarSet
triggerall=PlayerIDExist(Parent,ID)
trigger1=Parent,TeamSide!=TeamSide
var(0)=!sysvar(2)
ignorehitpause=1

[State ]
type=VarSet
triggerall=PlayerIDExist(Parent,ID)
triggerall=Parent,TeamSide!=TeamSide
trigger1=Parent,var(0)=(!sysvar(2))
sysvar(0)=(sysvar(0)|1)
ignorehitpause=1

[State ]
type=ParentVarSet
triggerall=PlayerIDExist(Parent,ID)
triggerall=Parent,TeamSide!=TeamSide
trigger1=(sysvar(0)&1)
var(0)=sysvar(2)
ignorehitpause=1

[State ]
type=VarAdd
trigger1=1
var(8)=1
ignorehitpause=1

[State ]
type=ChangeState
triggerall=var(7)<var(6)
triggerall=hitpausetime
trigger1=!(sysvar(0)&1)
trigger1=var(8)=[0,1000]
trigger1=var(7):=var(7)+1||1
value=2100000
persistent=256
ignorehitpause=1

[State ]
type=ChangeState
triggerall=var(7)<var(6)
triggerall=hitpausetime
trigger1=!(sysvar(0)&1)
trigger1=var(8)=[0,1000]
trigger1=var(7):=var(7)+1||1
value=2100000
persistent=256
ignorehitpause=1

[State ]
type=ChangeState
triggerall=var(7)<var(6)
triggerall=hitpausetime
trigger1=!(sysvar(0)&1)
trigger1=var(8)=[0,1000]
trigger1=var(7):=var(7)+1||1
value=2100000
persistent=256
ignorehitpause=1

[State ]
type=ChangeState
triggerall=var(7)<var(6)
triggerall=hitpausetime
trigger1=!(sysvar(0)&1)
trigger1=var(8)=[0,1000]
trigger1=var(7):=var(7)+1||1
value=2100000
persistent=256
ignorehitpause=1

[State ]
type=ChangeState
triggerall=var(7)<var(6)
triggerall=hitpausetime
trigger1=!(sysvar(0)&1)
trigger1=var(8)=[0,1000]
trigger1=var(7):=var(7)+1||1
value=2100000
persistent=256
ignorehitpause=1

[State ]
type=ChangeState
triggerall=var(7)<var(6)
triggerall=hitpausetime
trigger1=!(sysvar(0)&1)
trigger1=var(8)=[0,1000]
trigger1=var(7):=var(7)+1||1
value=2100000
persistent=256
ignorehitpause=1

[State ]
type=ChangeState
triggerall=var(7)<var(6)
triggerall=hitpausetime
trigger1=!(sysvar(0)&1)
trigger1=var(8)=[0,1000]
trigger1=var(7):=var(7)+1||1
value=2100000
persistent=256
ignorehitpause=1

[State ]
type=ChangeState
triggerall=var(7)<var(6)
triggerall=hitpausetime
trigger1=!(sysvar(0)&1)
trigger1=var(8)=[0,1000]
trigger1=var(7):=var(7)+1||1
value=2100000
persistent=256
ignorehitpause=1

[State ]
type=ChangeState
triggerall=var(7)<var(6)
triggerall=hitpausetime
trigger1=!(sysvar(0)&1)
trigger1=var(8)=[0,1000]
trigger1=var(7):=var(7)+1||1
value=2100000
persistent=256
ignorehitpause=1

[State ]
type=ChangeState
triggerall=var(7)<var(6)
triggerall=hitpausetime
trigger1=!(sysvar(0)&1)
trigger1=var(8)=[0,1000]
trigger1=var(7):=var(7)+1||1
value=2100000
persistent=256
ignorehitpause=1

[State ]
type=ChangeState
triggerall=var(7)<var(6)
triggerall=hitpausetime
trigger1=!(sysvar(0)&1)
trigger1=var(8)=[0,1000]
trigger1=var(7):=var(7)+1||1
value=2100000
persistent=256
ignorehitpause=1

[State ]
type=ChangeState
triggerall=var(7)>=var(6)
triggerall=hitpausetime
trigger1=!(sysvar(0)&1)
trigger1=var(8)=[0,1000] 
trigger1=var(7):=var(7)+1||1
value=2200000
persistent=256
ignorehitpause=1

[State ]
type=ChangeState
triggerall=var(7) >= var(6)
triggerall=hitpausetime
trigger1=!(sysvar(0)&1)
trigger1=var(8)=[0,1000]
trigger1=var(7):=var(7)+1||1
value=2200000
persistent=256
ignorehitpause=1

[State ]
type=ChangeState
triggerall=var(7) >= var(6)
triggerall=hitpausetime
trigger1=!(sysvar(0)&1)
trigger1=var(8)=[0,1000]
trigger1=var(7):=var(7)+1||1
value=2200000
persistent=256
ignorehitpause=1

[State ]
type=ChangeState
triggerall=var(7) >= var(6)
triggerall=hitpausetime
trigger1=!(sysvar(0)&1)
trigger1=var(8)=[0,1000]
trigger1=var(7):=var(7)+1||1
value=2200000
persistent=256
ignorehitpause=1

[State ]
type=ChangeState
triggerall=var(7) >= var(6)
triggerall=hitpausetime
trigger1=!(sysvar(0)&1)
trigger1=var(8)=[0,1000]
trigger1=var(7):=var(7)+1||1
value=2200000
persistent=256
ignorehitpause=1

[State ]
type=ChangeState
triggerall=var(7) >= var(6)
triggerall=hitpausetime
trigger1=!(sysvar(0)&1)
trigger1=var(8)=[0,1000]
trigger1=var(7):=var(7)+1||1
value=2200000
persistent=256
ignorehitpause=1

[State ]
type=ChangeState
triggerall=var(7) >= var(6)
triggerall=hitpausetime
trigger1=!(sysvar(0)&1)
trigger1=var(8)=[0,1000]
trigger1=var(7):=var(7)+1||1
value=2200000
persistent=256
ignorehitpause=1

[State ]
type=ChangeState
triggerall=var(7) >= var(6)
triggerall=hitpausetime
trigger1=!(sysvar(0)&1)
trigger1=var(8)=[0,1000]
trigger1=var(7):=var(7)+1||1
value=2200000
persistent=256
ignorehitpause=1

[State ]
type=ChangeState
triggerall=var(7) >= var(6)
triggerall=hitpausetime
trigger1=!(sysvar(0)&1)
trigger1=var(8)=[0,1000]
trigger1=var(7):=var(7)+1||1
value=2200000
persistent=256
ignorehitpause=1

[State ]
type=ChangeState
triggerall=var(7)>=var(6)
triggerall=hitpausetime
trigger1=!(sysvar(0)&1)
trigger1=var(8)=[0,1000]
trigger1=var(7):=var(7)+1||1
value=2200000
persistent=256
ignorehitpause=1

[State ]
type=ChangeState
triggerall=var(7)>=var(6)
triggerall=hitpausetime
trigger1=!(sysvar(0)&1)
trigger1=var(8)=[0,1000]
trigger1=var(7):=var(7)+1||1
value=2200000
persistent=256
ignorehitpause=1

[State 親のＩＤを保存]
type=Varset
triggerall=playerIDexist(parent,ID)
trigger1=!sysvar(1)
trigger1=parent,name="HGMDonazo"
trigger1=parent,teamside=teamside
trigger2=(sysvar(0)&1)
trigger2=parent,teamside!=teamside
sysvar(1)=parent,ID
ignorehitpause=1

[State ]
type=SelfState
trigger1=1
value=162
persistent=256
ignorehitpause=1

;―――――――――――――――――――――――――――――
;親変更ステート

[Statedef 159]
type=S
movetype=A
physics=N
movehitpersist=1
hitdefpersist=1

[State ]
type=Changestate
trigger1=!SelfAnimExist(592801858)||!ishelper
value=8000
persistent=256
ignorehitpause=1

[State ]
type=Statetypeset
trigger1=1
statetype=C
movetype=I
physics=N
ignorehitpause=1

[State 対真鬼巫女]
type=PosSet
trigger1=roundstate=2
trigger1=enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000)
trigger1=NumTarget
X=0
Y=-350235
ignorehitpause=1

[State ]
type=Ctrlset
trigger1=1
value=0
ignorehitpause=1

[State ]
type=Lifeset
trigger1=1
value=1
ignorehitpause=1

[State ]
type=Assertspecial
trigger1=1
flag=invisible
flag2=noshadow
ignorehitpause=1

[State ]
type=Screenbound
trigger1=1
value=0
ignorehitpause=1

[State ]
type=Playerpush
trigger1=1
value=0
ignorehitpause=1

[State ]
type=Bindtoroot
trigger1=1
ignorehitpause=1

[State ]
type=VarSet
triggerall=PlayerIDExist(Parent,ID)
trigger1=!sysvar(1)
trigger1=Parent,Name="HGMDonazo"
trigger1=Parent,TeamSide =TeamSide
trigger2=(sysvar(0)&1)
trigger2=Parent,TeamSide!=TeamSide
sysvar(1)=Parent,ID
ignorehitpause=1

[State ]
type=Null
triggerall=PlayerIDExist(Parent,ID)
triggerall=Parent,TeamSide!=TeamSide
triggerall=!(sysvar(0)&1)
trigger1=var(1):=floor(sysvar(1)/256)||1
trigger1=var(2):=(sysvar(1)%256)||1
trigger1=var(3):=floor(Parent,ID/256)||1
trigger1=var(4):=(Parent,ID%256)||1
ignorehitpause=1

[State ]
type=Null
triggerall=PlayerIDExist(Parent,ID)
triggerall=Parent,TeamSide!=TeamSide
triggerall=!(sysvar(0)&1)
trigger1=var(3)>var(1)
trigger1=var(5):=128-(var(3)-var(1))
trigger2=var(3)<=var(1)
trigger2=var(5):=var(1)-var(3)
ignorehitpause=1

[State ]
type=Null
triggerall=PlayerIDExist(Parent,ID)
triggerall=Parent,TeamSide!=TeamSide
triggerall=!(sysvar(0)&1)
trigger1=var(4)>var(2)
trigger1=var(6):=128-(var(4)-var(2))
trigger2=var(4)<=var(2)
trigger2=var(6):=var(2)-var(4)
ignorehitpause=1

[State 親変更用ループステートへ]
type=Selfstate
triggerall= playerIDexist(parent,ID)
triggerall=parent,teamside!=teamside
triggerall=hitpausetime
triggerall=!(sysvar(0)&1)
triggerall=var(7)<=1000
trigger1=var(5)=[0,128]
trigger1=var(6)=[0,128]
trigger1=var(8):=0||1
value=157
persistent=256
ignorehitpause=1

[State ]
type=Statetypeset
trigger1=ID%256!=[7,121]
movetype=I
ignorehitpause=1

[State ]
type=Destroyself
triggerall=animelemtime(1)>0
trigger1=ID%256!=[7,121]
ignorehitpause=1

[State ]
type=Selfstate
trigger1=1
value=162
persistent=256
ignorehitpause=1

;―――――――――――――――――――――――――――――
;混線,親変更用ヘルパー

[Statedef 161]
type=U
movetype=U
physics=N
movehitpersist=1
hitdefpersist=1

[State ]
type=Changestate
trigger1=!SelfAnimExist(592801858)
value=8000
persistent=256
ignorehitpause=1

[State ]
type=Changeanim
trigger1=!numtarget
value=17008
ignorehitpause=1

[State ]
type=Ctrlset
trigger1=1
value=0
ignorehitpause=1

[State ]
type=Lifeset
trigger1=1
value=1
ignorehitpause=1

[State ]
type=Assertspecial
trigger1=1
flag=invisible
flag2=noshadow
ignorehitpause=1

[State ]
type=Screenbound
trigger1=1
value=0
ignorehitpause=1

[State ]
type=Playerpush
trigger1=1
value=0
ignorehitpause=1

[State ]
type=Attackdist
trigger1=1
value=0
ignorehitpause=1

[State ]
type=Bindtoroot
triggerall=!numtarget
trigger1=ishelper(3000)||ishelper(3001)||ishelper(3002)||ishelper(3003)||ishelper(3004)||ishelper(3005)||ishelper(3006)||ishelper(3007)
pos=0,ishelper(3000)+ishelper(3001)*1000+ishelper(3002)*2000+ishelper(3003)*3000+ishelper(3004)*4000+ishelper(3005)*5000+ishelper(3006)*6000+ishelper(3007)*7000
ignorehitpause=1

[State ]
type=Bindtoroot
triggerall=!numtarget
trigger1=ishelper(3008)||ishelper(3009)||ishelper(3010)||ishelper(3011)||ishelper(3012)||ishelper(3013)||ishelper(3014)||ishelper(3015)
pos=0,ishelper(3008)*9000+ishelper(3009)*10000+ishelper(3010)*11000+ishelper(3011)*12000+ishelper(3012)*13000+ishelper(3013)*14000+ishelper(3014)*15000+ishelper(3015)*16000
ignorehitpause=1

[State ]
type=Bindtoroot
triggerall=!numtarget
trigger1=ishelper(3016)||ishelper(3017)||ishelper(3018)||ishelper(3019)||ishelper(3020)||ishelper(3021)||ishelper(3022)||ishelper(3023)
pos=0,ishelper(3016)*19000+ishelper(3017)*20000+ishelper(3018)*21000+ishelper(3019)*22000+ishelper(3020)*23000+ishelper(3021)*24000+ishelper(3022)*25000+ishelper(3023)*26000
ignorehitpause=1

[State アニメ記憶,保険]
type=varset
triggerall=!root,var(56)
triggerall=numtarget 
triggerall=target,ishelper(121212)
triggerall=target,var(2)
triggerall=target,time
triggerall=target,stateno=8000
trigger1=ishelper(3000)||ishelper(3001)||ishelper(3002)||ishelper(3003)||ishelper(3004)||ishelper(3005)||ishelper(3006)||ishelper(3007)
trigger2=ishelper(3008)||ishelper(3009)||ishelper(3010)||ishelper(3011)||ishelper(3012)||ishelper(3013)||ishelper(3014)||ishelper(3015)
trigger3=ishelper(3016)||ishelper(3017)||ishelper(3018)||ishelper(3019)||ishelper(3020)||ishelper(3021)||ishelper(3022)||ishelper(3023)
var(56)=target,var(2)
ignorehitpause=1

[State ]
type=Statetypeset
triggerall=!numtarget
trigger1=ishelper(3000)||ishelper(3001)||ishelper(3002)||ishelper(3003)||ishelper(3004)||ishelper(3005)||ishelper(3006)||ishelper(3007)
trigger2=ishelper(3008)||ishelper(3009)||ishelper(3010)||ishelper(3011)||ishelper(3012)||ishelper(3013)||ishelper(3014)||ishelper(3015)
trigger3=ishelper(3016)||ishelper(3017)||ishelper(3018)||ishelper(3019)||ishelper(3020)||ishelper(3021)||ishelper(3022)||ishelper(3023)
statetype=A
movetype=A
physics=N
ignorehitpause=1

[State ]
type=Bindtoroot
triggerall=!(enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000))
triggerall=NumTarget=1
trigger1=ishelper(3000)||ishelper(3001)||ishelper(3002)||ishelper(3003)||ishelper(3004)||ishelper(3005)||ishelper(3006)||ishelper(3007) 
pos=50,-ishelper(3000)*10-ishelper(3001)*20-ishelper(3002)*30-ishelper(3003)*40-ishelper(3004)*50-ishelper(3005)*60-ishelper(3006)*70-ishelper(3007)*80
ignorehitpause=1

[State ]
type=Bindtoroot
triggerall=!(enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000))
triggerall=NumTarget=1
trigger1=ishelper(3008)||ishelper(3009)||ishelper(3010)||ishelper(3011)||ishelper(3012)||ishelper(3013)||ishelper(3014)||ishelper(3015)
pos=0,-ishelper(3008)*10-ishelper(3009)*20-ishelper(3010)*30-ishelper(3011)*40-ishelper(3012)*50-ishelper(3013)*60-ishelper(3014)*70-ishelper(3015)*80
ignorehitpause=1

[State ]
type=Bindtoroot
triggerall=!(enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000))
triggerall=NumTarget=1
trigger1=ishelper(3016)||ishelper(3017)||ishelper(3018)||ishelper(3019)||ishelper(3020)||ishelper(3021)||ishelper(3022)||ishelper(3023)
pos=-50,-ishelper(3016)*10-ishelper(3017)*20-ishelper(3018)*30-ishelper(3019)*40-ishelper(3020)*50-ishelper(3021)*60-ishelper(3022)*70-ishelper(3023)*80
ignorehitpause=1

[State ]
type=Changeanim
triggerall=NumTarget=1
trigger1=ishelper(3000)||ishelper(3001)||ishelper(3002)||ishelper(3003)||ishelper(3004)||ishelper(3005)||ishelper(3006)||ishelper(3007)
trigger2=ishelper(3008)||ishelper(3009)||ishelper(3010)||ishelper(3011)||ishelper(3012)||ishelper(3013)||ishelper(3014)||ishelper(3015)
trigger3=ishelper(3016)||ishelper(3017)||ishelper(3018)||ishelper(3019)||ishelper(3020)||ishelper(3021)||ishelper(3022)||ishelper(3023)
value=17012
ignorehitpause=1

[State ]
type=Statetypeset
triggerall=numtarget=1
trigger1=ishelper(3000)||ishelper(3001)||ishelper(3002)||ishelper(3003)||ishelper(3004)||ishelper(3005)||ishelper(3006)||ishelper(3007)
trigger2=ishelper(3008)||ishelper(3009)||ishelper(3010)||ishelper(3011)||ishelper(3012)||ishelper(3013)||ishelper(3014)||ishelper(3015)
trigger3=ishelper(3016)||ishelper(3017)||ishelper(3018)||ishelper(3019)||ishelper(3020)||ishelper(3021)||ishelper(3022)||ishelper(3023)
statetype=A
movetype=I
physics=N
ignorehitpause=1

[State 対真鬼巫女]
type=PosSet
trigger1=roundstate=2
trigger1=enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000)
trigger1=NumTarget
X=0
Y=-350235
ignorehitpause=1

[State ]
type=Reversaldef
trigger1=1
reversal.attr=SCA,AA,AT,AP
hitonce=1
ignorehitpause=1

[State ターゲットを1つに絞る]
type=TargetDrop
trigger1=NumTarget>1
keepone=1
ignorehitpause=1

[State 目的のターゲットでなければ破棄 ]
type=TargetDrop
triggerall=NumTarget=1
triggerall=PlayerIDExist(Parent,ID)
triggerall=Target,ID!=Parent,ID
trigger1=ishelper(3000)||ishelper(3001)||ishelper(3002)||ishelper(3003)||ishelper(3004)||ishelper(3005)||ishelper(3006)||ishelper(3007)
trigger2=ishelper(3008)||ishelper(3009)||ishelper(3010)||ishelper(3011)||ishelper(3012)||ishelper(3013)||ishelper(3014)||ishelper(3015)
trigger3=ishelper(3016)||ishelper(3017)||ishelper(3018)||ishelper(3019)||ishelper(3020)||ishelper(3021)||ishelper(3022)||ishelper(3023)
ignorehitpause=1

[State ]
type=SelfState
trigger1=sysfvar(4)
value=162
persistent=256
ignorehitpause=1

[State ]
type=VarSet
triggerall=NumTarget=1
triggerall=PlayerIDExist(Parent,ID)
trigger1=Target,TeamSide=TeamSide
sysvar(1)=Parent,ID
ignorehitpause=1

[State ]
type=varset
trigger1=NumTarget=1
sysfvar(4)=id
ignorehitpause=1

[State ]
type=Hitdef
trigger1=!hitpausetime
trigger2=!numtarget
attr=,HA
affectteam=F
sparkno=-1
hitsound=-1
numhits=0
pausetime=256*256*256*127,1
ignorehitpause=1

[State ]
type=Changeanim
trigger1=NumTarget
value=17012
ignorehitpause=1

[State ]
type=Nothitby
trigger1=numtarget
value=SCA
ignorehitpause=1

[State 鬼巫女R専用対策]
type=targetstate
trigger1=roundstate<3
trigger1=target,name="ONI-MIKO-REIMU"&&target,SelfAnimExist(13000)
trigger1=!Parent,IsHelper(2)*!Parent,IsHelper(3)
trigger1=!Target,IsHelper(2)*!Target,IsHelper(3)
value=16109
ignorehitpause=1

[State ]
type=Targetstate
triggerall=numtarget=1
triggerall=!(target,name="ONI-MIKO-REIMU"&&Parent,SelfAnimExist(13000))
trigger1=target,ishelper(121212)
value=8000
ignorehitpause=1
[State ]
type=Displaytoclipboard
trigger1=ishelper
text="target,stateno:%d, numtarget:%d"
params=sysfvar(1), numtarget
ignorehitpause=1
;―――――――――――――――――――――――――――――
;混線用

[StateDef 162]
type=U
movetype=U
physics=N
movehitpersist=1
hitdefpersist=1

[State ]
type=Changestate
trigger1=!SelfAnimExist(592801858)
value=8000
persistent=256
ignorehitpause=1

[State ]
type=Changeanim
trigger1=1
value=17012
ignorehitpause=1

[State ]
type=Statetypeset
trigger1=1
statetype=S
movetype=I
physics=N
ignorehitpause=1

[State ]
type=Bindtoroot
triggerall=!(enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000))
triggerall=NumTarget
trigger1=ishelper(3000)||ishelper(3001)||ishelper(3002)||ishelper(3003)||ishelper(3004)||ishelper(3005)||ishelper(3006)||ishelper(3007)
pos=50,-ishelper(3000)*10-ishelper(3001)*20-ishelper(3002)*30-ishelper(3003)*40-ishelper(3004)*50-ishelper(3005)*60-ishelper(3006)*70-ishelper(3007)*80
ignorehitpause=1

[State ]
type=Bindtoroot
triggerall=!(enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000))
triggerall=NumTarget
trigger1=ishelper(3008)||ishelper(3009)||ishelper(3010)||ishelper(3011)||ishelper(3012)||ishelper(3013)||ishelper(3014)||ishelper(3015)
pos=0,-ishelper(3008)*10-ishelper(3009)*20-ishelper(3010)*30-ishelper(3011)*40-ishelper(3012)*50-ishelper(3013)*60-ishelper(3014)*70-ishelper(3015)*80
ignorehitpause=1

[State ]
type=Bindtoroot
triggerall=!(enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000))
triggerall=NumTarget
trigger1=ishelper(3016)||ishelper(3017)||ishelper(3018)||ishelper(3019)||ishelper(3020)||ishelper(3021)||ishelper(3022)||ishelper(3023)
pos=-50,-ishelper(3016)*10-ishelper(3017)*20-ishelper(3018)*30-ishelper(3019)*40-ishelper(3020)*50-ishelper(3021)*60-ishelper(3022)*70-ishelper(3023)*80
ignorehitpause=1

[State 対真鬼巫女]
type=PosSet
trigger1=roundstate=2
trigger1=enemynear,name="ONI-MIKO-REIMU"&&enemynear,SelfAnimExist(13000)
X=0
Y=-350235
ignorehitpause=1

[State ]
type=Ctrlset
trigger1=1
value=0
ignorehitpause=1

[State ]
type=Lifeset
trigger1=1
value=1
ignorehitpause=1

[State ]
type=Screenbound
trigger1=1
value=0
ignorehitpause=1

[State ]
type=Playerpush
trigger1=1
value=0
ignorehitpause=1

[State ]
type=Attackdist
trigger1=1
value=0
ignorehitpause=1

[State ]
type=Reversaldef
trigger1=1
reversal.attr=SCA,AA,AT,AP
hitonce=1
ignorehitpause=1

[State アニメ記憶,保険]
type=varset
triggerall=!root,var(56)
triggerall=numtarget 
triggerall=target,ishelper(121212)
triggerall=target,var(2)
triggerall=target,time
triggerall=target,stateno=8000
trigger1=ishelper(3000)||ishelper(3001)||ishelper(3002)||ishelper(3003)||ishelper(3004)||ishelper(3005)||ishelper(3006)||ishelper(3007)
trigger2=ishelper(3008)||ishelper(3009)||ishelper(3010)||ishelper(3011)||ishelper(3012)||ishelper(3013)||ishelper(3014)||ishelper(3015)
trigger3=ishelper(3016)||ishelper(3017)||ishelper(3018)||ishelper(3019)||ishelper(3020)||ishelper(3021)||ishelper(3022)||ishelper(3023)
var(56)=target,var(2)
ignorehitpause=1

[State 親変更成功フラグリセット]
type=Varset
trigger1=!playerIDexist(parent,ID)
trigger2=parent,name="HGMDonazo"
trigger2=parent,teamside=teamside
trigger3=!(Parent,ID=sysvar(1))
sysvar(0)=(sysvar(0)&(1^-1))
ignorehitpause=1

[State ]
type=Statetypeset
trigger1=roundstate=[2,3]
trigger1=enemy,movetype!=A
trigger1=parent,movetype!=A
trigger1=random%20=0
trigge2=enemynear,name="ONI-MIKO-REIMU"&&enemynear,selfanimexist(13000)
trigger3=parent,name="ONI-MIKO-REIMU"&&parent,selfanimexist(19090)
statetype=S
movetype=A
physics=N
ignorehitpause=1

[State アドベントレティ GameTimeステ抜け貫通1]
type=ParentVarSet
var(30)=var(58)
trigger1=Parent,Name="Aleti"
ignorehitpause=1

[State アドベントレティ GameTimeステ抜け貫通2]
type=ParentVarSet
var(29)=var(58)+Enemy,var(18)
trigger1=Parent,Name="Aleti"
ignorehitpause=1

[State アドベントレティ GameTimeステ抜け貫通3]
type=ParentVarSet
var(27)=var(58)+Parent,var(18)
trigger1=Parent,Name="Aleti"
ignorehitpause=1

[State アドベントチルノ GameTimeステ抜け貫通1]
type=ParentVarSet
var(37)=var(58)
trigger1=Parent,Name="Acirno"
ignorehitpause=1

[State アドベントチルノ GameTimeステ抜け貫通2]
type=ParentVarSet
var(38)=var(58)+Enemy,var(18)
trigger1=Parent,Name="Acirno"
ignorehitpause=1

[State アドベントチルノ GameTimeステ抜け貫通3]
type=ParentVarSet
var(39)=var(58)+Parent,var(18)
trigger1=Parent,Name="Acirno"
ignorehitpause=1

[State ディエス GameTimeステ抜け貫通1]
type=ParentVarSet
var(15)=var(58)+var(58)+Parent,Var(20)
trigger1=Parent,Name="Dies"
ignorehitpause=1

[State ディエス GameTimeステ抜け貫通2]
type=ParentVarSet
var(17)=var(58)+200000000000
trigger1=Parent,Name="Dies"
ignorehitpause=1

[State ディエス GameTimeステ抜け貫通3]
type=ParentVarSet
var(18)=var(58)+Parent,Var(19)
trigger1=Parent,Name="Dies"
ignorehitpause=1

[State 親変更ステートへ]
type=Selfstate
triggerall=playerIDexist(parent,ID)
triggerall=!(sysvar(0)&1)
triggerall=roundstate<3
trigger1=prevstateno!=[157,159]
value=159
ignorehitpause=1

[State 親変数保存ステートへ]
type=Selfstate
triggerall=playerIDexist(parent,ID)
triggerall=prevstateno!=[166,169]
triggerall=roundstate<3
trigger1=(sysvar(0)&1)
value=167
persistent=256
ignorehitpause=1

[State ]
type=Varset
triggerall=numtarget=1
triggerall=target,ishelper
trigger1=(target,stateno=[0,1004])||target,stateno=1007||target,stateno=1010||target,stateno=1020||target,stateno=1043||target,stateno=1050||target,stateno=1065
trigger2=target,stateno=1070||(target,stateno=[1100,1102])||(target,stateno=[1110,1120])||(target,stateno=[1200,1202])||(target,stateno=[1209,1210])|| target,stateno=1220||(target,stateno=[1253,1254])
trigger3=(target,stateno=[1300,1303])||target,stateno=1350||target,stateno=1400||target,stateno=1412||target,stateno=1450||target,stateno=1500||target,stateno=1510||(target,stateno=[1600,1602])
trigger4=target,stateno=1720||target,stateno=1801||target,stateno=1999||(target,stateno=[2000,2005])||(target,stateno=[2010,2011])||(target,stateno=[2020,2025])||target,stateno=2029
trigger5=(target,stateno=[2100,2105])||target,stateno=2110||(target,stateno=[2120,2121])||target,stateno=2125||target,stateno=2133||(target,stateno=[2200,2206])||target,stateno=2210
trigger6=(target,stateno=[2220,2222])||target,stateno=2269||target,stateno=2300||(target,stateno=[2350,2356])||target,stateno=2400||target,stateno=2500||(target,stateno=[2506,2507])
trigger7=target,stateno=2600||target,stateno=2611||target,stateno=2901||(target,stateno=[3000,3002])||target,stateno=3041||target,stateno=3052||target,stateno=3059||(target,stateno=[3100,3101])
trigger8=target,stateno=3185||target,stateno=3200||target,stateno=3210||target,stateno=3230||target,stateno=3300||target,stateno=3333||target,stateno=3400||target,stateno=3403
trigger9=(target,stateno=[3510,3519])||(target,stateno=[3920,3921])||target,stateno=3929||(target,stateno=[3999,4001])||target,stateno=4050||target,stateno=4060||target,stateno=4080
trigger10=target,stateno=4090||target,stateno=4091||target,stateno=4211||(target,stateno=[4310,4311])||(target,stateno=[4330,4331])||target,stateno=4391||(target,stateno=[4395,4396])
trigger11=target,stateno=4444||target,stateno=4500||(target,stateno=[4510,4512])||target,stateno=4600||target,stateno=4920||target,stateno=4921||target,stateno=4922||target,stateno=4930
trigger12=(target,stateno=[5000,5001])||(target,stateno=[5010,5011])||target,stateno=5020||target,stateno=5030||target,stateno=5035||target,stateno=5040||target,stateno=5050
trigger13=(target,stateno=[5070,5071])||(target,stateno=[5080,5081])||(target,stateno=[5100,5101])||target,stateno=5110||target,stateno=5120||(target,stateno=[5200,5201])||target,stateno=5210
trigger14=target,stateno=5500||target,stateno=5555||target,stateno=5600||(target,stateno=[5788,5790])||target,stateno=5858||target,stateno=5900||target,stateno=5910||(target,stateno=[6000,6007])
trigger15=(target,stateno=[6010,6016])||(target,stateno=[6019,6020])||(target,stateno=[6024,6027])||(target,stateno=[6032,6035])||(target,stateno=[6100,6107])||target,stateno=6110
trigger16=target,stateno=6301||target,stateno=6306||target,stateno=6540||target,stateno=6666||target,stateno=6789||target,stateno=6800||target,stateno=6900||target,stateno=6920
trigger17=(target,stateno=[6999,7000])||target,stateno=7006||target,stateno=7011||(target,stateno=[7040,7047])||target,stateno=7055||target,stateno=7309||(target,stateno=[7320,7321])
trigger18=(target,stateno=[7326,7327])||target,stateno=7777||target,stateno=7878||(target,stateno=[8000,8006])||target,stateno=8012||target,stateno=8015||target,stateno=8040||target,stateno=8100
trigger19=target,stateno=8888||target,stateno=8900||target,stateno=9000||target,stateno=9007||target,stateno=9010||target,stateno=9100||target,stateno=9110||target,stateno=9126
trigger20=target,stateno=9200||target,stateno=9263||target,stateno=9809||(target,stateno=[9900,9901])||target,stateno=9936||target,stateno=9952||target,stateno=9988||(target,stateno=[9990,10004])
trigger21=target,stateno=10012||target,stateno=10015||target,stateno=10040||target,stateno=10101||(target,stateno=[10190,10199])||target,stateno=10504||target,stateno=10651
trigger22=(target,stateno=[11000,11004])||target,stateno=11100||target,stateno=11111||target,stateno=11301||target,stateno=11502||target,stateno=11680||target,stateno=11710||target,stateno=11720
trigger23=target,stateno=11730||(target,stateno=[11999,12004])||target,stateno=12030||target,stateno=12310||target,stateno=12345||target,stateno=12500||target,stateno=13000||target,stateno=13020
trigger24=target,stateno=13050||target,stateno=13100||target,stateno=13200||target,stateno=13500||(target,stateno=[14001,14002])||target,stateno=15000||target,stateno=15010||target,stateno=15100
trigger25=target,stateno=15110||target,stateno=15120||target,stateno=15200||target,stateno=15210||target,stateno=15220||target,stateno=16003||target,stateno=16803||target,stateno=18102
trigger26=target,stateno=19101||(target,stateno=[20000,20005])||target,stateno=20955||(target,stateno=[21000,21003])||target,stateno=21012||(target,stateno=[22101,22102])||target,stateno=22122
trigger27=(target,stateno=[22222,22224])||target,stateno=22428||target,stateno=24601||target,stateno=24610||target,stateno=25544||target,stateno=26320||target,stateno=26485||target,stateno=29995
trigger28=(target,stateno=[30000,30005])||target,stateno=30010||(target,stateno=[30013,30014])||(target,stateno=[30020,30021])||target,stateno=31993||target,stateno=32555||target,stateno=33333
trigger29=target,stateno=37000||(target,stateno=[40000,40010])||target,stateno=40020||target,stateno=40030||target,stateno=40952||target,stateno=43302||(target,stateno=[43425,43426])
trigger30=target,stateno=43655||target,stateno=43705||target,stateno=43708||target,stateno=44444||target,stateno=44488||target,stateno=44900||target,stateno=45755||target,stateno=45999
trigger31=target,stateno=46060||target,stateno=46965||target,stateno=49933||target,stateno=49943||(target,stateno=[49999,50000])||(target,stateno=[50505,50506])||(target,stateno=[51515,51518])
trigger32=target,stateno=55555||target,stateno=56414||target,stateno=58900||target,stateno=58901||target,stateno=60000||target,stateno=60010||target,stateno=60050||target,stateno=60315
trigger33=target,stateno=61000||target,stateno=64000||target,stateno=65000||target,stateno=65500||target,stateno=65530||target,stateno=66666||target,stateno=70000||target,stateno=70100
trigger34=target,stateno=70200||target,stateno=77777||target,stateno=80000||target,stateno=84555||(target,stateno=[88885,88888])||target,stateno=90000||(target,stateno=[90017,90019])
trigger35=target,stateno=94401||(target,stateno=[99919,99920])||target,stateno=99999||target,stateno=100215||target,stateno=102500||target,stateno=108000||target,stateno=110010
trigger36=target,stateno=111111||target,stateno=111222||target,stateno=112235||target,stateno=112240||target,stateno=112250||target,stateno=126100||target,stateno=169990||target,stateno=170100
trigger37=target,stateno=180002||(target,stateno=[188888,188889])||target,stateno=200000||target,stateno=220000||target,stateno=220005||target,stateno=222222||(target,stateno=[288888,288891])||target,stateno=300000
trigger38=target,stateno=301050||target,stateno=310120||target,stateno=313900||target,stateno=400000||target,stateno=444444||target,stateno=445051||target,stateno=450000||target,stateno=500000||target,stateno=500033||target,stateno=555555
trigger39=target,stateno=600000||target,stateno=649999||target,stateno=666666||target,stateno=700000||target,stateno=741002||(target,stateno=[741003,741004])||target,stateno=777777
trigger40=target,stateno=800000||target,stateno=888881||target,stateno=888888||target,stateno=900000||target,stateno=910010||target,stateno=99999||target,stateno=1000005
trigger41=(target,stateno=[1000010,1000014])||target,stateno=1000034||(target,stateno=[1000040,1000043])||target,stateno=1111111||target,stateno=1168000||target,stateno=1699922
trigger42=target,stateno=2000000||target,stateno=2222222||target,stateno=3000000||target,stateno=3333333||target,stateno=4000000||target,stateno=4444444||target,stateno=4498234
trigger43=target,stateno=5000000||(target,stateno=[5000005,5000006])||target,stateno=5000010||target,stateno=5000025||target,stateno=5000052||target,stateno=5000058||(target,stateno=[5000070,5000072])
trigger44=target,stateno=5000080||target,stateno=5000085||target,stateno=5000090||target,stateno=5000095||target,stateno=5000333||target,stateno=5555555||target,stateno=6000000
trigger45=target,stateno=6400000||target,stateno=6666666||target,stateno=7000000||target,stateno=7777777||target,stateno=8000000||target,stateno=8888888||target,stateno=9000000
trigger46=target,stateno=9999999||target,stateno=10000000||target,stateno=11111111||target,stateno=20000000||(target,stateno=[21360897,21360898])||target,stateno=22222222||target,stateno=30000000
trigger47=target,stateno=33333333||target,stateno=40000000||target,stateno=44444444||target,stateno=50000000||target,stateno=55555555||target,stateno=60000000||target,stateno=66666666
trigger48=target,stateno=70000000||target,stateno=77777777||target,stateno=80000000||target,stateno=88010000||target,stateno=88040000||target,stateno=88080000
trigger49=(target,stateno=[88888880,88888889])||target,stateno=90000000||(target,stateno=[99999999,100000000])||target,stateno=111111111||target,stateno=123456789||target,stateno=200000000
trigger50=target,stateno=222222222||target,stateno=300000000||target,stateno=333333333||target,stateno=400000000||target,stateno=444444444||target,stateno=500000000
trigger51=(target,stateno=[555555555,555555557])||target,stateno=600000000||target,stateno=666666666||target,stateno=700000000||target,stateno=777777777||target,stateno=800000000
trigger52=target,stateno=880100000||target,stateno=880400000||target,stateno=880800000||target,stateno=888802222||target,stateno=888888880||(target,stateno=[888888888,888888889])
trigger52=target,stateno=900000000||target,stateno=987654321||target,stateno=990990990||target,stateno=999999999||target,stateno=1000000000||target,stateno=1100000000||target,stateno=1111111111
trigger53=target,stateno=1200000000||target,stateno=1300000000||target,stateno=1400000000||target,stateno=1500000000||target,stateno=1600000000||target,stateno=1701000000||target,stateno=1800000000
trigger54=target,stateno=1900000000||target,stateno=2000000000||target,stateno=2100000000||target,stateno=2147483647
sysfvar(1)=target,stateno
ignorehitpause=1

[State 鬼巫女R専用対策]
type=targetstate
trigger1=roundstate<3
trigger1=target,name="ONI-MIKO-REIMU"&&target,SelfAnimExist(13000)
trigger1=!Parent,IsHelper(2)*!Parent,IsHelper(3)
trigger1=!Target,IsHelper(2)*!Target,IsHelper(3)
value=16109
ignorehitpause=1

[State ]
type=Targetstate
triggerall=numtarget=1
triggerall=target,ishelper
triggerall=!target,ishelper(121212)
triggerall=!(enemynear,name="ONI-MIKO-REIMU"&&enemynear,selfanimexist(13000))
triggerall=target,name!="HGMDonazo"
trigger1=roundstate!=2||root,sysvar(1)=[500,6000]
trigger2=root,anim=1100||root,anim=1200||root,anim=1300||root,anim=1400
value=floor(sysfvar(1))
ignorehitpause=1

[State ]
type=Targetstate
triggerall=numtarget=1
triggerall=target,ishelper
triggerall=!target,ishelper(121212)
triggerall=target,stateno!=sysfvar(1)
triggerall=!(enemynear,name="ONI-MIKO-REIMU"&&enemynear,selfanimexist(13000))
triggerall=target,name!="HGMDonazo"
trigger1=roundstate!=2||root,sysvar(1)=[500,6000]
trigger2=root,anim=1100||root,anim=1200||root,anim=1300||root,anim=1400
value=8000
ignorehitpause=1

[State ]
type=Targetstate
triggerall=numtarget=1
triggerall=!(enemynear,name="ONI-MIKO-REIMU"&&enemynear,selfanimexist(13000))
trigger1=target,ishelper(121212)
value=8000
ignorehitpause=1

;[State 親変更ステートへ]
;type=Selfstate
;triggerall=playerIDexist(parent,ID)
;triggerall=!(sysvar(0)&1)
;triggerall=roundstate<3
;trigger1=prevstateno!=[157,159]
;value=159
;ignorehitpause=1

;―――――――――――――――――――――――――――――
;並列混線被弾ヘルパーID調査

[Statedef 163]
type=S
movetype=I
physics=N
ctrl=0
movehitpersist=1
hitdefpersist=1

[State ]
type=Changestate
trigger1=!SelfAnimExist(592801858)||!Ishelper
value=8000
persistent=256
ignorehitpause=1

[State ]
type=changeanim
trigger1=anim!=17012
value=17012
ignorehitpause=1

[State ]
type=SelfState
triggerall=ishelper
trigger1=root,var(49)
value=164
ignorehitpause=1

[State ]
type=DestroySelf
triggerall=!root,var(49)
trigger1=animelemtime(1)>0
ignorehitpause=1

;―――――――――――――――――――――――――――――

[Statedef 164]
type=U
movetype=U
physics=N
movehitpersist=1
hitdefpersist=1

[State ]
type=Changestate
trigger1=!SelfAnimExist(592801858)
value=8000
persistent=256
ignorehitpause=1

[State ]
type=varset
trigger1=ishelper
var(1)=1
ignorehitpause=1

[State ]
type=Bindtoroot
trigger1=ishelper(3100)||ishelper(3101)||ishelper(3102)||ishelper(3103)||ishelper(3104)||ishelper(3105)||ishelper(3106)||ishelper(3107)
pos=0,ishelper(3100)+ishelper(3101)*1000+ishelper(3102)*2000+ishelper(3103)*3000+ishelper(3104)*4000+ishelper(3105)*5000+ishelper(3106)*6000+ishelper(3107)*7000
ignorehitpause=1

[State ]
type=Bindtoroot
trigger1=ishelper(3108)||ishelper(3109)||ishelper(3110)||ishelper(3111)||ishelper(3112)||ishelper(3113)||ishelper(3114)||ishelper(3115)
pos=0,ishelper(3108)*9000+ishelper(3109)*10000+ishelper(3110)*11000+ishelper(3111)*12000+ishelper(3112)*13000+ishelper(3113)*14000+ishelper(3114)*15000+ishelper(3115)*16000
ignorehitpause=1

[State ]
type=Bindtoroot
trigger1=ishelper(3116)||ishelper(3117)||ishelper(3118)||ishelper(3119)||ishelper(3120)||ishelper(3121)||ishelper(3122)||ishelper(3123)
pos=0,ishelper(3116)*19000+ishelper(3117)*20000+ishelper(3118)*21000+ishelper(3119)*22000+ishelper(3120)*23000+ishelper(3121)*24000+ishelper(3122)*25000+ishelper(3123)*26000
ignorehitpause=1

[State ]
type=Screenbound
trigger1=1
value=0
ignorehitpause=1

[State ]
type=Statetypeset
trigger1=1
statetype=S
movetype=H
physics=N
ignorehitpause=1

[State ]
type=Changeanim
trigger1=1
value=17007
ignorehitpause=1

[State ]
type=Ctrlset
trigger1=1
value=0
ignorehitpause=1

[State ]
type=Lifeset
trigger1=1
value=1
ignorehitpause=1

[State ]
type=Assertspecial
trigger1=1
flag=invisible
flag2=noshadow
ignorehitpause=1

[State ]
type=Playerpush
trigger1=1
value=0
ignorehitpause=1

[State ]
type=Hitby
trigger1=1
value=SCA,HA
ignorehitpause=1

[State ]
type=Reversaldef
trigger1=1
reversal.attr=SCA,AA,AT,AP
hitonce=1
ignorehitpause=1

[State ]
type=Nothitby
trigger1=NumTarget
value=SCA
ignorehitpause=1

[State 混線,親変更用ヘルパー１呼び出し]
type=Helper
triggerall=ishelper(3100)
trigger1=!numhelper(3000)
ID=3000
name="cumsen_1"
postype=p1
pos=0,0
stateno=161
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 混線,親変更用ヘルパー２呼び出し]
type=Helper
triggerall=ishelper(3101)
trigger1=!numhelper(3001)
ID=3001
name="cumsen_2"
postype=p1
pos=0,0
stateno=161
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 混線,親変更用ヘルパー３呼び出し]
type=Helper
triggerall=ishelper(3102)
trigger1=!numhelper(3002)
ID=3002
name="cumsen_3"
postype=p1
pos=0,0
stateno=161
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 混線,親変更用ヘルパー４呼び出し]
type=Helper
triggerall=ishelper(3103)
trigger1=!numhelper(3003)
ID=3003
name="cumsen_4"
postype=p1
pos=0,0
stateno=161
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 混線,親変更用ヘルパー５呼び出し]
type=Helper
triggerall=ishelper(3104)
trigger1=!numhelper(3004)
ID=3004
name="cumsen_5"
postype=p1
pos=0,0
stateno=161
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 混線,親変更用ヘルパー６呼び出し]
type=Helper
triggerall=ishelper(3105)
trigger1=!numhelper(3005)
ID=3005
name="cumsen_6"
postype=p1
pos=0,0
stateno=161
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 混線,親変更用ヘルパー７呼び出し]
type=Helper
triggerall=ishelper(3106)
trigger1=!numhelper(3006)
ID=3006
name="cumsen_7"
postype=p1
pos=0,0
stateno=161
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 混線,親変更用ヘルパー８呼び出し]
type=Helper
triggerall=ishelper(3107)
trigger1=!numhelper(3007)
ID=3007
name="cumsen_8"
postype=p1
pos=0,0
stateno=161
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 混線,親変更用ヘルパー9呼び出し]
type=Helper
triggerall=ishelper(3108)
trigger1=!numhelper(3008)
ID=3008
name="cumsen_9"
postype=p1
pos=0,0
stateno=161
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 混線,親変更用ヘルパー10呼び出し]
type=Helper
triggerall=ishelper(3109)
trigger1=!numhelper(3009)
ID=3009
name="cumsen_10"
postype=p1
pos=0,0
stateno=161
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 混線,親変更用ヘルパー11呼び出し]
type=Helper
triggerall=ishelper(3110)
trigger1=!numhelper(3010)
ID=3010
name="cumsen_11"
postype=p1
pos=0,0
stateno=161
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 混線,親変更用ヘルパー12呼び出し]
type=Helper
triggerall=ishelper(3111)
trigger1=!numhelper(3011)
ID=3011
name="cumsen_12"
postype=p1
pos=0,0
stateno=161
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 混線,親変更用ヘルパー13呼び出し]
type=Helper
triggerall=ishelper(3112)
trigger1=!numhelper(3012)
ID=3012
name="cumsen_13"
postype=p1
pos=0,0
stateno=161
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 混線,親変更用ヘルパー14呼び出し]
type=Helper
triggerall=ishelper(3113)
trigger1=!numhelper(3013)
ID=3013
name="cumsen_14"
postype=p1
pos=0,0
stateno=161
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 混線,親変更用ヘルパー15呼び出し]
type=Helper
triggerall=ishelper(3114)
trigger1=!numhelper(3014)
ID=3014
name="cumsen_15"
postype=p1
pos=0,0
stateno=161
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 混線,親変更用ヘルパー16呼び出し]
type=Helper
triggerall=ishelper(3115)
trigger1=!numhelper(3015)
ID=3015
name="cumsen_16"
postype=p1
pos=0,0
stateno=161
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 混線,親変更用ヘルパー17呼び出し]
type=Helper
triggerall=ishelper(3116)
trigger1=!numhelper(3016)
ID=3016
name="cumsen_17"
postype=p1
pos=0,0
stateno=161
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 混線,親変更用ヘルパー18呼び出し]
type=Helper
triggerall=ishelper(3117)
trigger1=!numhelper(3017)
ID=3017
name="cumsen_18"
postype=p1
pos=0,0
stateno=161
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 混線,親変更用ヘルパー19呼び出し]
type=Helper
triggerall=ishelper(3118)
trigger1=!numhelper(3018)
ID=3018
name="cumsen_19"
postype=p1
pos=0,0
stateno=161
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 混線,親変更用ヘルパー20呼び出し]
type=Helper
triggerall=ishelper(3119)
trigger1=!numhelper(3019)
ID=3019
name="cumsen_20"
postype=p1
pos=0,0
stateno=161
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 混線,親変更用ヘルパー21呼び出し]
type=Helper
triggerall=ishelper(3120)
trigger1=!numhelper(3020)
ID=3020
name="cumsen_21"
postype=p1
pos=0,0
stateno=161
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 混線,親変更用ヘルパー22呼び出し]
type=Helper
triggerall=ishelper(3121)
trigger1=!numhelper(3021)
ID=3021
name="cumsen_22"
postype=p1
pos=0,0
stateno=161
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 混線,親変更用ヘルパー23呼び出し]
type=Helper
triggerall=ishelper(3122)
trigger1=!numhelper(3022)
ID=3022
name="cumsen_23"
postype=p1
pos=0,0
stateno=161
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 混線,親変更用ヘルパー24呼び出し]
type=Helper
triggerall=ishelper(3123)
trigger1=!numhelper(3023)
ID=3023
name="cumsen_24"
postype=p1
pos=0,0
stateno=161
helpertype=player
keyctrl=0
supermove=1
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State ]
type=Destroyself;SelfState;
trigger1=ishelper(3100)
trigger1=numhelper(3000)
trigger1=Helper(3000),NumTarget=1
trigger1=Helper(3000),HitPauseTime
trigger1=Helper(3000),sysvar(1)>0
trigger2=ishelper(3101)
trigger2=numhelper(3001)
trigger2=Helper(3001),NumTarget=1
trigger2=Helper(3001),HitPauseTime
trigger2=Helper(3001),sysvar(1)>0
trigger3=ishelper(3102)
trigger3=numhelper(3002)
trigger3=Helper(3002),NumTarget=1
trigger3=Helper(3002),HitPauseTime
trigger3=Helper(3002),sysvar(1)>0
trigger4=ishelper(3103)
trigger4=numhelper(3003)
trigger4=Helper(3003),NumTarget=1
trigger4=Helper(3003),HitPauseTime
trigger4=Helper(3003),sysvar(1)>0
trigger5=ishelper(3104)
trigger5=numhelper(3004)
trigger5=Helper(3004),NumTarget=1
trigger5=Helper(3004),HitPauseTime
trigger5=Helper(3004),sysvar(1)>0
trigger6=ishelper(3105)
trigger6=numhelper(3005)
trigger6=Helper(3005),NumTarget=1
trigger6=Helper(3005),HitPauseTime
trigger6=Helper(3005),sysvar(1)>0
trigger7=ishelper(3106)
trigger7=numhelper(3006)
trigger7=Helper(3006),NumTarget=1
trigger7=Helper(3006),HitPauseTime
trigger7=Helper(3006),sysvar(1)>0
trigger8=ishelper(3107)
trigger8=numhelper(3007)
trigger8=Helper(3007),NumTarget=1
trigger8=Helper(3007),HitPauseTime
trigger8=Helper(3007),sysvar(1)>0
trigger9=ishelper(3108)
trigger9=numhelper(3008)
trigger9=Helper(3008),NumTarget=1
trigger9=Helper(3008),HitPauseTime
trigger9=Helper(3008),sysvar(1)>0
trigger10=ishelper(3109)
trigger10=numhelper(3009)
trigger10=Helper(3009),NumTarget=1
trigger10=Helper(3009),HitPauseTime
trigger10=Helper(3009),sysvar(1)>0
trigger11=ishelper(3110)
trigger11=numhelper(3010)
trigger11=Helper(3010),NumTarget=1
trigger11=Helper(3010),HitPauseTime
trigger11=Helper(3010),sysvar(1)>0
trigger12=ishelper(3111)
trigger12=numhelper(3011)
trigger12=Helper(3011),NumTarget=1
trigger12=Helper(3011),HitPauseTime
trigger12=Helper(3011),sysvar(1)>0
trigger13=ishelper(3112)
trigger13=numhelper(3012)
trigger13=Helper(3012),NumTarget=1
trigger13=Helper(3012),HitPauseTime
trigger13=Helper(3012),sysvar(1)>0
trigger14=ishelper(3113)
trigger14=numhelper(3013)
trigger14=Helper(3013),NumTarget=1
trigger14=Helper(3013),HitPauseTime
trigger14=Helper(3013),sysvar(1)>0
trigger15=ishelper(3114)
trigger15=numhelper(3014)
trigger15=Helper(3014),NumTarget=1
trigger15=Helper(3014),HitPauseTime
trigger15=Helper(3014),sysvar(1)>0
trigger16=ishelper(3115)
trigger16=numhelper(3015)
trigger16=Helper(3015),NumTarget=1
trigger16=Helper(3015),HitPauseTime
trigger16=Helper(3015),sysvar(1)>0
trigger17=ishelper(3116)
trigger17=numhelper(3016)
trigger17=Helper(3016),NumTarget=1
trigger17=Helper(3016),HitPauseTime
trigger17=Helper(3016),sysvar(1)>0
trigger18=ishelper(3117)
trigger18=numhelper(3017)
trigger18=Helper(3017),NumTarget=1
trigger18=Helper(3017),HitPauseTime
trigger18=Helper(3017),sysvar(1)>0
trigger19=ishelper(3118)
trigger19=numhelper(3018)
trigger19=Helper(3018),NumTarget=1
trigger19=Helper(3018),HitPauseTime
trigger19=Helper(3018),sysvar(1)>0
trigger20=ishelper(3119)
trigger20=numhelper(3019)
trigger20=Helper(3019),NumTarget=1
trigger20=Helper(3019),HitPauseTime
trigger20=Helper(3019),sysvar(1)>0
trigger21=ishelper(3120)
trigger21=numhelper(3020)
trigger21=Helper(3020),NumTarget=1
trigger21=Helper(3020),HitPauseTime
trigger21=Helper(3020),sysvar(1)>0
trigger22=ishelper(3121)
trigger22=numhelper(3021)
trigger22=Helper(3021),NumTarget=1
trigger22=Helper(3021),HitPauseTime
trigger22=Helper(3021),sysvar(1)>0
trigger23=ishelper(3122)
trigger23=numhelper(3022)
trigger23=Helper(3022),NumTarget=1
trigger23=Helper(3022),HitPauseTime
trigger23=Helper(3022),sysvar(1)>0
trigger24=ishelper(3123)
trigger24=numhelper(3023)
trigger24=Helper(3023),NumTarget=1
trigger24=Helper(3023),HitPauseTime
trigger24=Helper(3023),sysvar(1)>0
;value=222
ignorehitpause=1

[State ]
type=Displaytoclipboard
trigger1=ishelper
text="pos=%.f"
params=pos Y
ignorehitpause=1

;―――――――――――――――――――――――――――――
;GameTime式ステート抜け貫通ステート

[StateDef 166]
type=U
movetype=U
physics=N
movehitpersist=1
hitdefpersist=1

[State ]
type=Changestate
trigger1=!SelfAnimExist(592801858)||!ishelper
value=8000
persistent=256
ignorehitpause=1

[State ]
type=Statetypeset
trigger1=1
statetype=S
movetype=I
physics=N
ignorehitpause=1

[State ]
type=Statetypeset
trigger1=roundstate=[2,3]
trigger1=enemy,movetype!=A
trigger1=parent,movetype!=A
trigger1=random%20=0
trigger2=parent,name="ONI-MIKO-REIMU"&&parent,selfanimexist(19090)
trigger3=enemynear,name="ONI-MIKO-REIMU"&&enemynear,selfanimexist(13000)
statetype=S
movetype=A
physics=N
ignorehitpause=1

[State ]
type=Ctrlset
trigger1=1
value=0
ignorehitpause=1

[State ]
type=Screenbound
trigger1=1
value=0
ignorehitpause=1

[State ]
type=Lifeset
trigger1=1
value=0
ignorehitpause=1

[State ]
type=Bindtoroot
trigger1=!(enemynear,name="ONI-MIKO-REIMU" && enemynear,selfanimexist(13000))
ignorehitpause=1

[State ]
type=Reversaldef
trigger1=1
reversal.attr=SCA, AA, AT, AP
hitonce=1
ignorehitpause=1

[State 対四条雛子/ライオン]
type=ParentVarSet
var(23)=-1+random%2
triggerall=PlayerIDExist(Parent,ID)
triggerall=Parent,TeamSide!=TeamSide
triggerall=(sysvar(0)&1)
triggerall=Parent,Name="Hinako Shijo"||Parent,Name="Rion"
trigger1=1
ignorehitpause=1

[State 対四条雛子/ライオン]
type=ParentVarSet
var(23)=-1+random%2
triggerall=PlayerIDExist(Parent,ID)
triggerall=Parent,ishelper
triggerall=Parent,TeamSide!=TeamSide
triggerall=(sysvar(0)&1)
triggerall=Parent,Name="Hinako Shijo"||Parent,Name="Rion"
trigger1=1
ignorehitpause=1

[State 対欠損]
type=ParentVarSet
var(12)=gametime+159357
triggerall=PlayerIDExist(Parent,ID)
triggerall=Parent,TeamSide!=TeamSide
triggerall=(sysvar(0)&1)
triggerall=Parent,Name="E Youmu"
trigger1=1
ignorehitpause=1

[State 対Ｓレミ]
type=ParentVarSet
triggerall=playerIDexist(parent,ID)
triggerall=parent,ishelper(503)
triggerall=parent,teamside!=teamside
trigger1=Parent,name="S_Remilia"
var(38)=902
ignorehitpause=1

[State 対問題児みずか]
type=Parentvarset
triggerall=playerIDexist(parent,ID)
triggerall=parent,teamside!=teamside
triggerall=(sysvar(0)&1)
trigger1=enemynear,name="Unknown"
trigger1=enemynear,authorname="SAMSARA"
trigger1=enemynear,selfanimexist(1)
var(56)=gametime*244+(parent,movetype=A)
ignorehitpause=1

[State 対問題児みずか]
type=Parentvarset
triggerall=playerIDexist(parent,ID)
triggerall=parent,ishelper(100000)
triggerall=parent,teamside!=teamside
triggerall=(sysvar(0)&1)
trigger1=enemynear,name="Unknown"
trigger1=enemynear,authorname="SAMSARA"
trigger1=enemynear,selfanimexist(1)
var(59)=0
ignorehitpause=1

[State 対天魔]
type=Parentvarset
triggerall=root,palno != [1, 10]
triggerall=playerIDexist(parent,ID)
triggerall=parent,teamside != teamside
trigger1=parent,name="Tenma"
var(45)=0
ignorehitpause=1

[State 対天魔]
type=Parentvarset
triggerall=root,palno != [1, 10]
triggerall=playerIDexist(parent,ID)
triggerall=parent,teamside != teamside
trigger1=parent,name="Tenma"
var(50)=-9999999999999
ignorehitpause=1

[State 対天魔]
type=Parentvarset
triggerall=root,palno != [1, 10]
triggerall=playerIDexist(parent,ID)
triggerall=parent,teamside != teamside
trigger1=parent,name="Tenma"
fvar(0)=0
ignorehitpause=1

[State 対ルガガガ]
type=Parentvarset
triggerall=playerIDexist(parent,ID)
triggerall=parent,teamside!=teamside
triggerall=(sysvar(0)&1)
trigger1=enemynear,name="rggg"
var(55)=gametime+123456789
ignorehitpause=1

[State 対ルガガガ]
type=Parentvarset
triggerall=playerIDexist(parent,ID)
triggerall=parent,teamside!=teamside
triggerall=(sysvar(0)&1)
trigger1=enemynear,name="rggg"
var(54)=37564*gametime
ignorehitpause=1

[State 対Ｃパチェ]
type=Parentvarset
triggerall=playerIDexist(enemy,var(33))
triggerall=parent,ishelper
triggerall=parent,ID=enemy,var(33)
trigger1=parent,name="C_Patchouli"
var(3)=(var(3)|2)
ignorehitpause=1

[State 対Ｓ咲夜]
type=Parentvarset
triggerall=PlayerIDExist(Parent,ID)
triggerall=parent,ishelper(3981341)
triggerall=parent,teamside!=teamside
triggerall=(sysvar(0)&1)
trigger1=parent,name="S_Sakuya"
var(3)=9999999999999
ignorehitpause=1

[State 対Ｓ咲夜]
type=Parentvarset
triggerall=PlayerIDExist(Parent,ID)
triggerall=parent,ishelper(3981341)
triggerall=parent,teamside!=teamside
triggerall=(sysvar(0)&1)
trigger1=parent,name="S_Sakuya"
var(16)=503503
ignorehitpause=1

[State 対オズワルドスレイヤー]
type=Parentvarset
triggerall=root,palno!=[1,10]
triggerall=playerIDexist(parent,ID)
triggerall=parent,teamside != teamside
trigger1=parent,name="Oswald Slayer"
var(31)!=(gametime*gametime)-(gametime*gametime%256)+(gametime%1024)
ignorehitpause=1

[State 対村人J]
type=targetstate
triggerall=numtarget=1
trigger1=target,name="Villager_J"
trigger1=roundstate=2
trigger1=gametime%2=0
value=8000
ignorehitpause=1

[State 対マーシャル]
type=Parentvarset
triggerall=playerIDexist(parent,ID)
triggerall=parent,teamside!=teamside
triggerall=(sysvar(0)&1)
trigger1=parent,name="Marshall"
var(36)=gametime+123456789
ignorehitpause=1

[State 対マーシャル]
type=Parentvarset
triggerall=playerIDexist(parent,ID)
triggerall=parent,teamside!=teamside
triggerall=(sysvar(0)&1)
trigger1=parent,name="Marshall"
var(58)=gametime*49
ignorehitpause=1

[State 対宇宙意思]
type=Parentvarset
triggerall=playerIDexist(parent,ID)
triggerall=parent,teamside!=teamside
trigger1=parent,name="G OROCHI"
var(31)=1450
ignorehitpause=1

[State ガンダムエクシア ダメージ条件]
type=ParentVarSet
var(58)=1
trigger1=Parent,Name="GundamExia_SD"
trigger1=Parent,IsHelper(444444)
ignorehitpause=1

[State ];ウィルオウィスプ
type=Parentvarset
triggerall=PlayerIDExist(Parent,ID)
triggerall=Parent,TeamSide!=TeamSide
triggerall=(sysvar(0)&1)
trigger1=parent,name="will-o-the-wisp"
var(11)=enemy,lifemax
ignorehitpause=1

[State 対ウィル]
type=Parentvarset
triggerall=playerIDexist(parent,ID)
triggerall=parent,teamside!=teamside
triggerall=(sysvar(0)&1)
trigger1=parent,name="will-o-the-wisp"
var(1)=gametime
ignorehitpause=1

[State 対シングラリティ]
type=Parentvarset
triggerall=PlayerIDExist(Parent,ID)
triggerall=parent,ishelper(4214)
triggerall=parent,teamside!=teamside
triggerall=(sysvar(0)&1)
trigger1=parent,name="Singularity"
var(16)=-9999999999
ignorehitpause=1

[State 対賽銭・]
type=Parentvarset
trigger1=parent,name="ONI-MIKO-REIMU"&&parent,selfanimexist(19090)
var(1)=1
ignorehitpause=1

[State 対賽銭・]
type=Parentvarset
trigger1=parent,name="ONI-MIKO-REIMU"&&parent,selfanimexist(19090)
var(2)=1
ignorehitpause=1

[State 対賽銭・]
type=Parentvarset
trigger1=parent,name="ONI-MIKO-REIMU"&&parent,selfanimexist(19090)
var(4)=0
ignorehitpause=1

[State 対賽銭・]
type=Parentvarset
trigger1=parent,name="ONI-MIKO-REIMU"&&parent,selfanimexist(19090)
var(15)=148
ignorehitpause=1

[State 対賽銭・]
type=Parentvarset
trigger1=parent,name="ONI-MIKO-REIMU"&&parent,selfanimexist(19090)
var(33)=1
ignorehitpause=1

[State 対賽銭・]
type=Parentvarset
trigger1=parent,name="ONI-MIKO-REIMU"&&parent,selfanimexist(19090)
fvar(33)=1
ignorehitpause=1

[State 対鬼巫女]
type=ParentVarSet
triggerall=PlayerIDExist(Parent,ID)
trigger1=parent,name="ONI-MIKO-REIMU"&&Parent,ishelper(1)
var(8)=999
ignorehitpause=1

[State 対鬼巫女]
type=ParentVarSet
triggerall=PlayerIDExist(Parent,ID)
trigger1=parent,name="ONI-MIKO-REIMU"&&Parent,ishelper(1)
var(9)=700
ignorehitpause=1

[State  対鬼巫女]
type=ParentVarSet
triggerall=PlayerIDExist(Parent,ID)
trigger1=parent,name="ONI-MIKO-REIMU"&&Parent,ishelper(1)
var(11)=1000
ignorehitpause=1

[State 対鬼巫女]
type=ParentVarSet
triggerall=PlayerIDExist(Parent,ID)
trigger1=parent,name="ONI-MIKO-REIMU"&&Parent,ishelper(1)
var(15)=999
ignorehitpause=1

[State 対鬼巫女]
type=ParentVarSet
triggerall=PlayerIDExist(Parent,ID)
trigger1=parent,name="ONI-MIKO-REIMU"&&Parent,ishelper(1)
var(16)=999
ignorehitpause=1

[State 対鬼巫女]
type=ParentVarSet
triggerall=PlayerIDExist(Parent,ID)
trigger1=parent,name="ONI-MIKO-REIMU"&&Parent,ishelper(1)
var(17)=999
ignorehitpause=1

[State 対鬼巫女]
type=ParentVarSet
triggerall=PlayerIDExist(Parent,ID)
trigger1=parent,name="ONI-MIKO-REIMU"&&Parent,ishelper(1)
var(18)=-999
ignorehitpause=1

[State 対鬼巫女]
type=ParentVarSet
triggerall=PlayerIDExist(Parent,ID)
trigger1=parent,name="ONI-MIKO-REIMU"&&Parent,ishelper(1)
var(21)=-9
ignorehitpause=1

[State 対鬼巫女]
type=ParentVarSet
triggerall=PlayerIDExist(Parent,ID)
trigger1=parent,name="ONI-MIKO-REIMU"&&Parent,ishelper(1)
var(27)=999999
ignorehitpause=1

[State 対鬼巫女]
type=ParentVarSet
triggerall=PlayerIDExist(Parent,ID)
trigger1=parent,name="ONI-MIKO-REIMU"&&Parent,ishelper(1)
fvar(3)=90
ignorehitpause=1

[State 対鬼巫女]
type=ParentVarSet
triggerall=PlayerIDExist(Parent,ID)
trigger1=parent,name="ONI-MIKO-REIMU"&&Parent,ishelper(3)
var(2)=88
ignorehitpause=1

[State 対鬼巫女]
type=ParentVarSet
triggerall=PlayerIDExist(Parent,ID)
trigger1=parent,name="ONI-MIKO-REIMU"&&Parent,ishelper(1)
var(4)=0
ignorehitpause=1

[State 通常処理ステートへ]
type=Selfstate
triggerall=ishelper
trigger1=parent,name="Singularity"
trigger2=parent,name="Unknown"
trigger3=parent,name="S_Remilia"
trigger4=parent,name="S_Sakuya"
trigger5=parent,name="celene"
trigger6=parent,name="ONI-MIKO-REIMU"&&parent,SelfAnimExist(13000)
trigger7=parent,name="C_Patchouli"
trigger8=parent,name="Oswald Slayer"
trigger9=parent,name="ONI-MIKO-REIMU"&&parent,selfanimexist(19090)
trigger10=parent,name="G OROCHI"
trigger11=Parent,Name="T-Zetsu"
value=162
persistent=256
ignorehitpause=1

[State ]
type=Varset
trigger1=playerIDexist(parent,ID)
var(58)=gametime+(parent,movetype=A)
ignorehitpause=1

[State gametime式ステ抜け貫通砲１]
type=Parentvarset
triggerall=ishelper
triggerall=playerIDexist(parent,ID)
triggerall=!parent,ishelper(121212)
triggerall=(sysvar(0)&1)
triggerall=playerIDexist(root,var(10))
triggerall=playerID(root,var(10)),var(23)>-1
triggerall=!(parent,name="HGMDonazo"||parent,name="H-M-Geese" || parent,name="Hyper Kung Fu Man G")
trigger1=root,sysvar(1) < 6500
var(playerID(root,var(10)),var(23))=playerID(root,var(10)),var(20) * var(58) * var(58) + playerID(root,var(10)),var(21) * var(58) + playerID(root,var(10)),var(22)
ignorehitpause=1

[State gametime式ステ抜け貫通砲２]
type=Parentvarset
triggerall=ishelper
triggerall=playerIDexist(parent,ID)
triggerall=!parent,ishelper(121212)
triggerall=(sysvar(0)&1)
triggerall=playerIDexist(root,var(10))
triggerall=playerID(root,var(10)),var(27)>-1
triggerall=!(parent,name="HGMDonazo" || parent,name="H-M-Geese" || parent,name="Hyper Kung Fu Man G")
trigger1=root,sysvar(1) < 6500
var(playerID(root,var(10)),var(27))=playerID(root,var(10)),var(24) * var(58) * var(58) + playerID(root,var(10)),var(25) * var(58) + playerID(root,var(10)),var(26)
ignorehitpause=1

[State gametime式ステ抜け貫通砲３]
type=Parentvarset
triggerall=ishelper
triggerall=playerIDexist(parent,ID)
triggerall=!parent,ishelper(121212)
triggerall=(sysvar(0)&1)
triggerall=playerIDexist(root,var(10))
triggerall=playerID(root,var(10)),var(31)>-1
triggerall=!(parent,name="HGMDonazo" || parent,name="H-M-Geese" || parent,name="Hyper Kung Fu Man G")
trigger1=root,sysvar(1) < 6500
var(playerID(root,var(10)),var(31))=playerID(root,var(10)),var(28) * var(58) * var(58) + playerID(root,var(10)),var(29) * var(58) + playerID(root,var(10)),var(30)
ignorehitpause=1

[State gametime式ステ抜け貫通砲４]
type=Parentvarset
triggerall=ishelper
triggerall=playerIDexist(parent,ID)
triggerall=!parent,ishelper(121212)
triggerall=(sysvar(0)&1)
triggerall=playerIDexist(root,var(10))
triggerall=playerID(root,var(10)),var(35)>-1
triggerall=!(parent,name="HGMDonazo" || parent,name="H-M-Geese" || parent,name="Hyper Kung Fu Man G")
trigger1=root,sysvar(1) < 6500
var(playerID(root,var(10)),var(35))=playerID(root,var(10)),var(32) * var(58) * var(58) + playerID(root,var(10)),var(33) * var(58) + playerID(root,var(10)),var(34)
ignorehitpause=1

[State gametime式ステ抜け貫通砲５]
type=Parentvarset
triggerall=ishelper
triggerall=playerIDexist(parent,ID)
triggerall=!parent,ishelper(121212)
triggerall=(sysvar(0)&1)
triggerall=playerIDexist(root,var(10))
triggerall=playerID(root,var(10)),var(39)>-1
triggerall=!(parent,name="HGMDonazo" || parent,name="H-M-Geese" || parent,name="Hyper Kung Fu Man G")
trigger1=root,sysvar(1) < 6500
var(playerID(root,var(10)),var(39))=playerID(root,var(10)),var(36) * var(58) * var(58) + playerID(root,var(10)),var(37) * var(58) + playerID(root,var(10)),var(38)
ignorehitpause=1

[State gametime式ステ抜け貫通砲６]
type=Parentvarset
triggerall=ishelper
triggerall=playerIDexist(parent,ID)
triggerall=!parent,ishelper(121212)
triggerall=(sysvar(0)&1)
triggerall=playerIDexist(root,var(10))
triggerall=playerID(root,var(10)),var(43)>-1
trigger1=!(parent,name="HGMDonazo" || parent,name="H-M-Geese" || parent,name="Hyper Kung Fu Man G")
var(playerID(root,var(10)),var(43))=playerID(root,var(10)),var(40) * var(5) * var(58) + playerID(root,var(10)),var(41) * var(58) + playerID(root,var(10)),var(42)
ignorehitpause=1

[State gametime式ステ抜け貫通砲７]
type=Parentvarset
triggerall=ishelper
triggerall=playerIDexist(parent,ID)
triggerall=!parent,ishelper(121212)
triggerall=(sysvar(0)&1)
triggerall=playerIDexist(root,var(10))
triggerall=playerID(root,var(10)),var(47)>-1
trigger1=!(parent,name="HGMDonazo" || parent,name="H-M-Geese" || parent,name="Hyper Kung Fu Man G")
var(playerID(root,var(10)),var(47))=playerID(root,var(10)),var(44) * var(58) * var(58) + playerID(root,var(10)),var(45) * var(58) + playerID(root,var(10)),var(46)
ignorehitpause=1

[State gametime式ステ抜け貫通砲８]
type=Parentvarset
triggerall=ishelper
triggerall=playerIDexist(parent,ID)
triggerall=!parent,ishelper(121212)
triggerall=(sysvar(0)&1)
triggerall=playerIDexist(root,var(10))
triggerall=playerID(root,var(10)),var(51)>-1
trigger1=!(parent,name="HGMDonazo" || parent,name="H-M-Geese" || parent,name="Hyper Kung Fu Man G")
var(playerID(root,var(10)),var(51))=playerID(root,var(10)),var(48) * var(58) * var(58) + playerID(root,var(10)),var(49) * var(58) + playerID(root,var(10)),var(50)
ignorehitpause=1

[State gametime式ステ抜け貫通砲９]
type=Parentvarset
triggerall=ishelper
triggerall=playerIDexist(parent,ID)
triggerall=!parent,ishelper(121212)
triggerall=(sysvar(0)&1)
triggerall=playerIDexist(root,var(10))
triggerall=playerID(root,var(10)),var(55)>-1
trigger1=!(parent,name="HGMDonazo" || parent,name="H-M-Geese" || parent,name="Hyper Kung Fu Man G")
var(playerID(root,var(10)),var(55))=playerID(root,var(10)),var(52) * var(58) * var(58) + playerID(root,var(10)),var(53) * var(58) + playerID(root,var(10)),var(54)
ignorehitpause=1

[State ]
type=SelfState
trigger1=1
value=162
persistent=256
ignorehitpause=1

;―――――――――――――――――――――――――――――
;親変数保存ステート

[StateDef 167]
type=U
movetype=U
physics=N
movehitpersist=1
hitdefpersist =1

[State ]
type=ChangeState
trigger1=!SelfAnimExist(592801858)||!ishelper
value=8000
persistent=256
ignorehitpause=1

[State ]
type=Statetypeset
trigger1=1
statetype=S
movetype=I
physics=N
ignorehitpause=1

[State ]
type=Reversaldef
trigger1=1
reversal.attr=SCA,AA,AT,AP
hitonce=1
ignorehitpause=1

[State 通常処理ステートへ]
type=Selfstate
triggerall=ishelper
trigger1=parent,name="Singularity"
trigger2=parent,name="Unknown"
trigger3=parent,name="S_Remilia"
trigger4=parent,name="S_Sakuya"
;trigger5=parent,name="Tenma"
trigger5=parent,name="ONI-MIKO-REIMU"&&parent,SelfAnimExist(13000)
trigger6=parent,name="C_Patchouli"
trigger7=parent,name="ONI-MIKO-REIMU"&&parent,selfanimexist(19090)
trigger8=parent,name="G OROCHI"
trigger9=parent,name="will-o-the-wisp"
trigger10=Parent,Name="T-Zetsu"
value=166
persistent=256
ignorehitpause=1

[State ]
type=SelfState
triggerall=PlayerIDExist(Parent,ID)
triggerall=Parent,TeamSide!=TeamSide
triggerall=(sysvar(0)&1)
trigger1=sysvar(4)
value=168
persistent=256
ignorehitpause=1

[State ]
type=VarSet
trigger1=StateNo!=PrevStateNo
sysvar(3)=0
ignorehitpause=1

[State ]
type=VarSet
triggerall=PlayerIDExist(Parent,ID)
triggerall=Parent,TeamSide!=TeamSide
triggerall=(sysvar(0) & 1)
trigger1=sysvar(3)=[0,59]
var(sysvar(3))=Parent,var(sysvar(3))
ignorehitpause=1

[State ]
type=VarSet
triggerall=PlayerIDExist(Parent,ID)
triggerall=Parent,TeamSide!=TeamSide
triggerall=(sysvar(0)&1)
trigger1=sysvar(3)=[0,39]
fvar(sysvar(3))=Parent,fvar(sysvar(3))
ignorehitpause=1

[State ]
type=VarAdd
trigger1=1
sysvar(3)=1
ignorehitpause=1

[State ]
type=SelfState
triggerall=PlayerIDExist(Parent,ID)
triggerall=Parent,TeamSide!=TeamSide
triggerall=(sysvar(0)&1)
trigger1=sysvar(3)=[0,59]
value=StateNo
persistent=256
ignorehitpause=1

[State ]
type=SelfState
triggerall=RoundState=2
triggerall=PlayerIDExist(Parent,ID)
triggerall=(sysvar(0)&1)
triggerall=!Parent,ishelper(121212)
trigger1=Random<10
trigger2=!(sysvar(0)&2)
value=168
persistent=256
ignorehitpause=1

[State ]
type=VarSet
trigger1=1
sysvar(4)=0
ignorehitpause=1

[State ]
type=SelfState
triggerall=PlayerIDExist(Parent,ID)
triggerall=Parent,TeamSide!=TeamSide
trigger1=(sysvar(0)&1)
value=166
persistent=256
ignorehitpause=1

[State ]
type=SelfState
trigger1=1
value=162
persistent=256
ignorehitpause=1

;―――――――――――――――――――――――――――――
;親変数弄りステート

[StateDef 168]
type=U
movetype=U
physics=N
movehitpersist=1
hitdefpersist=1

[State ]
type=ChangeState
trigger1=!SelfAnimExist(592801858)||!ishelper
value=8000
persistent=256
ignorehitpause=1

[State ]
type=Statetypeset
trigger1=1
statetype=S
movetype=I
physics=N
ignorehitpause=1

[State ]
type=Reversaldef
trigger1=1
reversal.attr=SCA,AA,AT,AP
hitonce=1
ignorehitpause=1

[State 通常処理ステートへ]
type=Selfstate
triggerall=ishelper
trigger1=parent,name="Singularity"
trigger2=parent,name="Unknown"
trigger3=parent,name="S_Remilia"
trigger4=parent,name="S_Sakuya"
trigger5=parent,name="Tenma"
trigger6=parent,name="ONI-MIKO-REIMU"&&parent,SelfAnimExist(13000)
trigger7=parent,name="C_Patchouli"
trigger8=parent,name="ONI-MIKO-REIMU"&&parent,selfanimexist(19090)
trigger9=parent,name="G OROCHI"
trigger10=parent,name="will-o-the-wisp"
trigger11=Parent,Name="T-Zetsu"
value=166
persistent=256
ignorehitpause=1

[State ]
type=VarSet
trigger1=PlayerIDExist(Parent,ID)
var(58)=GameTime+(Parent,MoveType=A)
ignorehitpause=1

[State ]
type=VarSet
trigger1=StateNo!=PrevStateNo
sysvar(3)=0
ignorehitpause=1

[State ]
type=ParentVarSet
triggerall=playerIDexist(parent,ID)
triggerall=parent,teamside!=teamside
triggerall=!parent,ishelper(121212)
triggerall=(sysvar(0)&1)
triggerall=sysvar(4)=[1,230]
triggerall=!(parent,name="HGMDonazo"||parent,name="H-M-Geese"||parent,name="Hyper Kung Fu Man G")
trigger1=sysvar(3)=[0,58]
var(sysvar(3))=ifelse(Random % 6,ifelse(Random % 5,ifelse(Random % 4,ifelse(Random % 3,ifelse(Random % 2,1,256*256*256*128-1),Parent,LifeMax),Random*Random*Random),0)*((Random % 2)*2-1),var(58))
ignorehitpause=1

[State ]
type=ParentVarSet
triggerall=playerIDexist(parent,ID)
triggerall=parent,teamside!=teamside
triggerall=!parent,ishelper(121212)
triggerall=(sysvar(0)&1)
triggerall=sysvar(4)=[1,230]
triggerall=!(parent,name="HGMDonazo"||parent,name="H-M-Geese"||parent,name="Hyper Kung Fu Man G")
trigger1=sysvar(3)=[0,39]
fvar(sysvar(3))=floor(ifelse(Random % 7,ifelse(Random % 6,ifelse(Random % 5,ifelse(Random % 4,ifelse(Random % 3,ifelse(Random % 2,1,256*256*256*128-1),Parent,LifeMax),Random*Random*Random),0)*((Random % 2)*2-1),var(58)),cos(9.9 ** 99)))
ignorehitpause=1

[State ]
type=VarAdd
trigger1=1
sysvar(3)=1
ignorehitpause=1

[State ]
type=SelfState
triggerall=playerIDexist(parent,ID)
triggerall=parent,teamside!=teamside
triggerall=!parent,ishelper(121212)
triggerall=(sysvar(0)&1)
triggerall=sysvar(4)=[1,230]
trigger1=sysvar(3)=[0,58]
value=StateNo
persistent=256
ignorehitpause=1

[State ]
type=VarAdd
trigger1=1
sysvar(4)=1
ignorehitpause=1

[State ]
type=VarSet
trigger1=1
sysvar(0)=(sysvar(0)|2)
ignorehitpause=1

[State ]
type=SelfState
value=169
triggerall=PlayerIDExist(Parent,ID)
triggerall=Parent,TeamSide!=TeamSide
triggerall=(sysvar(0)&1)
trigger1=sysvar(4)!=[1,240]
persistent=256
ignorehitpause=1

[State ]
type=SelfState
value=166
triggerall=PlayerIDExist(Parent,ID)
triggerall=Parent,TeamSide!=TeamSide
trigger1=(sysvar(0)&1)
persistent=256
ignorehitpause=1

[State ]
type=SelfState
trigger1=1
value=162
persistent=256
ignorehitpause=1

;―――――――――――――――――――――――――――――
;親変数修復ステート

[StateDef 169]
type=U
movetype=U
physics=N
movehitpersist=1
hitdefpersist=1

[State ]
type=ChangeState
trigger1=!SelfAnimExist(592801858)||!ishelper
value=8000
persistent=256
ignorehitpause=1

[State ]
type=Statetypeset
trigger1=1
statetype=S
movetype=I
physics=N
ignorehitpause=1

[State ]
type=Reversaldef
trigger1=1
reversal.attr=SCA,AA,AT,AP
hitonce=1
ignorehitpause=1

[State ]
type=VarSet
trigger1=StateNo!=PrevStateNo
sysvar(3)=0
ignorehitpause=1

[State ]
type=ParentVarSet
triggerall=PlayerIDExist(Parent,ID)
triggerall=Parent,TeamSide!=TeamSide
triggerall=(sysvar(0) & 1)
trigger1=sysvar(3)=[0,58]
var(sysvar(3))=var(sysvar(3))
ignorehitpause=1

[State ]
type=ParentVarSet
triggerall=PlayerIDExist(Parent,ID)
triggerall=Parent,TeamSide!=TeamSide
triggerall=(sysvar(0) & 1)
trigger1=sysvar(3)=[0,39]
fvar(sysvar(3))=fvar(sysvar(3))
ignorehitpause=1

[State ]
type=VarAdd
trigger1=1
sysvar(3)=1
ignorehitpause=1

[State ]
type=SelfState
triggerall=PlayerIDExist(Parent,ID)
triggerall=Parent,TeamSide!=TeamSide
triggerall=(sysvar(0)&1)
trigger1=sysvar(3)=[0,58]
value=StateNo
persistent=256
ignorehitpause=1

[State ]
type=VarSet
trigger1=1
sysvar(4)=0
ignorehitpause=1

[State ]
type=SelfState
triggerall=PlayerIDExist(Parent,ID)
triggerall=Parent,TeamSide!=TeamSide
trigger1=(sysvar(0)&1)
value=166
persistent=256
ignorehitpause=1

[State ]
type=SelfState
trigger1=1
value=162
persistent=256
ignorehitpause=1

;---------------------------------------------------------------------------
;段ボール
[Statedef 16500]
type=U
movetype=U
physics=N
movehitpersist=1
hitdefpersist=1

[State 自キャラ以外だった場合]
type=Changestate
trigger1=!SelfAnimExist(592801858)||!ishelper
value=8000
ignorehitpause=1

[State ステートタイプ変更]
type=Statetypeset
trigger1=1
statetype=S
movetype=A
physics=N
ignorehitpause=1

[State 16500, アニメ変更]
type=Changeanim
trigger1=1
value=17010
ignorehitpause=1

[State コントロール不可]
type=Ctrlset
trigger1=1
value=0
ignorehitpause=1

[State ライフ]
type=Lifeset
trigger1=1
value=0
ignorehitpause=1

[State 透明化]
type=Assertspecial
trigger1=1
flag=invisible
flag2=noshadow
ignorehitpause=1

[State カメラ固定]
type=Screenbound
trigger1=1
value=0
ignorehitpause=1

[State 押し戻し判定解除]
type=Playerpush
trigger1=1
value=0
ignorehitpause=1

[State ヘルパー追従]
type=Posset
trigger1=1
x=enemynear,pos x
y=enemynear,pos y
ignorehitpause=1

[State ステート習得用]
type=Hitdef
trigger1=1
attr=S, AA, AT, AP
hitflag=MA
ground.type=trip
damage=9999999999999 * ifelse(random % 2=0, -1, 1)
numhits=0
priority=7, hit
sparkno=-1
guard.sparkno=-1
yaccel=99
fall=1
fall.recover=0
fall.damage=9999999999999 * ifelse(random % 2=0, -1, 1)
p2getp1state=0
ground.hittime=1
guard.ctrltime=1

[State ヘルパー消去]
type=Destroyself
triggerall=root,sysvar(2)
triggerall=roundstate<3
trigger1=gametime % 60=0
trigger2=root,movetype=A
ignorehitpause=1

;---------------------------------------------------------------------------
;対鬼巫女ステート
[StateDef 16109]
type=U
movetype=U
physics=N
movehitpersist=1

[State ]
type=StateTypeSet
trigger1=root,Name="ONI-MIKO-REIMU"&&root,SelfAnimExist(13000)
movetype=I
physics=N
ignorehitpause=1

[State ]
type=NotHitBy
trigger1=root,name="ONI-MIKO-REIMU"
time=-1
value=SCA
ignorehitpause=1


;――――――――――――――――――――――――――――――――

[Statedef 7000]
type=U
movetype=U
physics=N
ctrl=0
movehitpersist=1
hitdefpersist=1

[State ]
type=Selfstate
trigger1=SelfAnimExist(592801858)
value=anim
ignorehitpause=1

[State ]
type=Varadd
trigger1=ishelper
var(4)=1
ignorehitpause=1

[State ]
type=Ctrlset
trigger1=ishelper
value=0
ignorehitpause=1

[State ]
type=Screenbound
trigger1=ishelper
value=0
ignorehitpause=1

[State ]
type=Playerpush
trigger1=ishelper
value=0
ignorehitpause=1

[State ]
type=Removeexplod
trigger1=1
ignorehitpause=1

[State ]
type=Nothitby
trigger1=1
value=SCA
ignorehitpause=1

[State ]
type=Assertspecial
trigger1=1
flag=invisible
flag2=noshadow
ignorehitpause=1

[State ＯＴＨＫ用Ｐｒｏｊ]
type=Projectile
triggerall=ishelper
triggerall=!root,numprojid(6000)
triggerall=root,alive
trigger1=var(4)<30
trigger2=time<30
attr=SCA,AA,AT,AP
projid=6000
hitflag=MAFPLD
projanim=var(5)
projpriority=7
projremove=0
projremovetime=30
projmisstime=1
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
numhits=0
postype=p2
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=0,2
p1stateno=var(6)
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 保障用ｐｒｏｊ]
type=Projectile
triggerall=ishelper
triggerall=!root,numprojid(6000)
triggerall=root,alive
triggerall=!root,ctrl
triggerall=root,stateno!=52
trigger1=var(4)=(30,60)
trigger2=time=(30,60)
attr=SCA,AA,AT,AP
projid=6000
hitflag=MAFLPD
projanim=var(5)
projpriority=7
projremove=0
projremovetime=30
projmisstime=1
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
numhits=0
postype=p2
offset=0,500
pausetime=0,2
p1stateno=52
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State ]
type=Changestate
triggerall=ishelper
trigger1=var(4)>60||time>60
trigger2=!root,alive
trigger3=ishelper(121212)
value=8000
ignorehitpause=1

;――――――――――――――――――――――――――――――――
;相手ステート

[Statedef 8000]
type=U
movetype=U
physics=N
ctrl=0
movehitpersist=1
hitdefpersist=1

[State ]
type=SelfState
trigger1=SelfAnimExist(592801858)
value=anim
persistent=256
ignorehitpause=1

;[State 無敵]
;type=NotHitBy
;trigger1=1
;value=SCA
;ignorehitpause=1

[state ノーマライズ化,ステート変更]
type=changestate
triggerall=ishelper
triggerall=!ishelper(121212)
triggerall=enemy(enemy,name!="HGMDonazo"),var(30)
triggerall=enemy(enemy,name!="HGMDonazo"),var(56)
triggerall=hitpausetime
triggerall=teamside=1
triggerall=anim=17010
triggerall=PrevStateNo!=2000200
trigger1=!numprojiD(2000200)
value=2000200
persistent=256
ignorehitpause=1

[State エフェクト消去]
type=removeexplod
trigger1=!numExplod(2000200)
ignorehitpause=1

[State 透明化]
type=Assertspecial
trigger1=1
flag=invisible
flag2=noshadow
ignorehitpause=1

[State 真っ赤]
type=palfx
trigger1=!ishelper
time=1
add=-50,-600,-600
color=1
ignorehitpause=1

[State time代わり]
type=Varadd
trigger1=1
sysvar(1)=1
ignorehitpause=1

[State ]
type=ChangeAnim2
trigger1=!ishelper
value=17010
ignorehitpause=1

[State ]
type=Statetypeset
trigger1=!ishelper
statetype=C
movetype=A
physics=N
ignorehitpause=1

[State コントロール可否]
type=Ctrlset
trigger1=!ishelper
value=0
ignorehitpause=1

[State 位置補正]
type=Posfreeze
trigger1=!ishelper
ignorehitpause=1

[State ]
type=Pause
trigger1=!IsHelper
time=0
movetime=0
ignorehitpause=1

[State ]
type=SuperPause
trigger1=!IsHelper
anim=-1
time=0
movetime=0
darken=0
p2defmul=1
unhittable=0
ignorehitpause=1

[State 通常即死]
type=Lifeset
trigger1=!ishelper
value=0
ignorehitpause=1

[State 超即死投げ]
type=Hitdef
triggerall=!ishelper
trigger1=sysvar(1)=(30,60)
trigger2=time=(30,60)
numhits=0
attr=,AA,AP,AT
priority=7
sparkno=-1
pausetime=2+random%3,0
ignorehitpause=1

[State 超即死投げ]
type=Reversaldef
triggerall=!ishelper
trigger1=sysvar(1)<=30
trigger2=time<=30
numhits=0
reversal.attr=SCA,AA,AP,AT
sparkno=-1
guard.sparkno=-1
pausetime=2+random%3,0
ignorehitpause=1

[State 死なない場合]
type=Changestate
triggerall=!ishelper
trigger1=sysvar(1)>60
trigger2=time>60
value=52
ignorehitpause=1

[State pal弄り]
type=Changestate
triggerall=!ishelper
trigger1=hitpausetime
value=100000
persistent=256
ignorehitpause=1

[State ステート変更]
type=Selfstate
trigger1=!ishelper
trigger1=!alive
value=5150
ignorehitpause=1

[State デバッグ表示]
type=Displaytoclipboard
trigger1=ishelper
text="%d,%d,%d,%d"
params=var(0),var(1),var(2),sysvar(1)
ignorehitpause=1

[State デバッグ表示]
type=Appendtoclipboard
trigger1=ishelper
trigger1=!ishelper(121212)
text="\nnormal:%d helper:%d"
params=numExplod(2000200)>0,numhelper(121212)>0
ignorehitpause=1

[State ヘルパー変数リセット]
type=Varrangeset
triggerall=ishelper
trigger1=!sysvar(1)
value=0
ignorehitpause=1

[State ヘルパー変数リセット]
type=Varrangeset
triggerall=ishelper
trigger1=!sysvar(1)
fvalue=0
ignorehitpause=1

[State アニメ未修得時、軸合わせ]
type=Posset
triggerall=ishelper(121212)
trigger1=!enemy(enemy,name!="HGMDonazo"),var(56)
x=enemy,pos x
y=enemy,pos y+1000000
ignorehitpause=1

[State アニメ修得時、軸合わせ]
type=Posset
triggerall=ishelper
triggerall=!ishelper(121212)
trigger1=enemy(enemy,name!="HGMDonazo"),var(56)
x=enemy,pos x
y=enemy,pos y
ignorehitpause=1

[State 習得アニメ記憶]
type=Varset
triggerall=ishelper(121212)
trigger1=!enemy(enemy,name!="HGMDonazo"),var(56)
;trigger1=!var(2)
var(2)=anim*(hitpausetime>0)
ignorehitpause=1

[State アニメ検索]
type=Null
triggerall=ishelper(121212)
triggerall=!enemy(enemy,name!="HGMDonazo"),var(56)
triggerall=(var(1):=var(1)-(var(1)>0))*0||!var(1)&&!var(2)
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
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trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0||!selfanimexist(var(0))
trigger1=(var(0):=var(0)+1)*0
trigger2=selfanimexist(var(0))
trigger2=var(1):=6
ignorehitpause=1

[State 長いアニメ時変更]
type=Changeanim
triggerall=ishelper(121212)
triggerall=!enemy(enemy,name!="HGMDonazo"),var(56)
trigger1=animelemtime(1)>6
value=anim
ignorehitpause=1

[State 検索アニメへ変更]
type=Changeanim
triggerall=ishelper(121212)
triggerall=!enemy(enemy,name!="HGMDonazo"),var(56)
triggerall=selfanimexist(var(0))
triggerall=anim!=var(0)
trigger1=var(1)
value=var(0)*(var(0)!=5300)
ignorehitpause=1

[State アニメ判断Ｈｉｔｄｅｆ]
type=Hitdef
triggerall=ishelper(121212)
triggerall=!enemy(enemy,name!="HGMDonazo"),var(56)
trigger1=!var(2)
numhits=0
attr=C,HA
hitflag=MAFDLP
sparkno=-1
guard.sparkno=-1
pausetime=2,0
ignorehitpause=1

[State 検索リセット]
type=Varset
triggerall=ishelper(121212)
triggerall=!enemy(enemy,name!="HGMDonazo"),var(56)
trigger1=var(0)>100000000
var(0)=0
ignorehitpause=1

[state ノーマライズ化,アニメ変更]
type=changeanim2
triggerall=ishelper
triggerall=!ishelper(121212)
triggerall=enemy(enemy,name!="HGMDonazo"),var(56)
trigger1=!numprojiD(2000200)
value=17010
ignorehitpause=1

[state ノーマライズ化,hitpausetime付加]
type=reversaldef
triggerall=ishelper
triggerall=!ishelper(121212)
triggerall=enemy(enemy,name!="HGMDonazo"),var(56)
trigger1=!numprojiD(2000200)
reversal.attr=sca,aa,at,ap
pausetime=2+random%3,1
sparkno=-1
sparkxy=999,999
hitsound=-1,0
numhits=0
ignorehitpause=1

[State ＵＫＦＭキラー]
type=Changeanim
triggerall=ishelper
triggerall=root,alive
triggerall=!ishelper(121212)
triggerall=enemy(enemy,name!="HGMDonazo"),sysvar(1)
trigger1=root,name="Ultimate Kung Fu Man"
value=7777
ignorehitpause=1

[State 変数弄り]
type=Varrangeset
triggerall=!ishelper
triggerall=alive
trigger1=((gametime%11=[0,1]))||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
value=(gametime%11=[3,4])*1+(gametime%11=[6,7])*(lifemax)+(gametime%11=[9,10])*- 9999999999999
ignorehitpause=1

[State 変数弄り]
type=Varrangeset
triggerall=!ishelper
triggerall=alive
trigger1=((gametime%11=[0,1]))||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
fvalue=(gametime%11=[3,4])*1+(gametime%11=[6,7])*(lifemax)+(gametime%11=[9,10])*- 9999999999999
ignorehitpause=1

[State 変数弄り]
type=Varset
triggerall=!ishelper
triggerall=alive
trigger1=((gametime%11=[0,1]))||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
sysvar(0)=(gametime%11=[3,4])*1+(gametime%11=[6,7])*(lifemax)+(gametime%11=[9,10])*- 9999999999999
ignorehitpause=1

[State 変数弄り]
type=Varset
triggerall=!ishelper
triggerall=alive
trigger1=((gametime%11=[0,1]))||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
sysvar(1)=(gametime%11=[3,4])*1+(gametime%11=[6,7])*(lifemax)+(gametime%11=[9,10])*- 9999999999999
ignorehitpause=1

[State 変数弄り]
type=Varset
triggerall=!ishelper
triggerall=alive
trigger1=((gametime%11=[0,1]))||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
sysvar(2)=(gametime%11=[3,4])*1+(gametime%11=[6,7])*(lifemax)+(gametime%11=[9,10])*- 9999999999999
ignorehitpause=1

[State 変数弄り]
type=Varset
triggerall=!ishelper
triggerall=alive
trigger1=((gametime%11=[0,1]))||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
sysvar(3)=(gametime%11=[3,4])*1+(gametime%11=[6,7])*(lifemax)+(gametime%11=[9,10])*- 9999999999999
ignorehitpause=1

[State 変数弄り]
type=Varset
triggerall=!ishelper
triggerall=alive
trigger1=((gametime%11=[0,1]))||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
sysfvar(0)=(gametime%11=[3,4])*1+(gametime%11=[6,7])*(lifemax)+(gametime%11=[9,10])*- 9999999999999
ignorehitpause=1

[State 変数弄り]
type=Varset
triggerall=!ishelper
triggerall=alive
trigger1=((gametime%11=[0,1]))||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
sysfvar(1)=(gametime%11=[3,4])*1+(gametime%11=[6,7])*(lifemax)+(gametime%11=[9,10])*- 9999999999999
ignorehitpause=1

[State 変数弄り]
type=Varset
triggerall=!ishelper
triggerall=alive
trigger1=((gametime%11=[0,1]))||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
sysfvar(2)=(gametime%11=[3,4])*1+(gametime%11=[6,7])*(lifemax)+(gametime%11=[9,10])*- 9999999999999
ignorehitpause=1

[State 変数弄り]
type=Varset
triggerall=!ishelper
triggerall=alive
trigger1=((gametime%11=[0,1]))||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
sysfvar(3)=(gametime%11=[3,4])*1+(gametime%11=[6,7])*(lifemax)+(gametime%11=[9,10])*- 9999999999999
ignorehitpause=1

[State 変数弄り]
type=Varset
triggerall=!ishelper
triggerall=alive
trigger1=((gametime%11=[0,1]))||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
sysfvar(4)=(gametime%11=[3,4])*1+(gametime%11=[6,7])*(lifemax)+(gametime%11=[9,10])*- 9999999999999
ignorehitpause=1

[State 変数弄り]
type=Varrangeset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=((gametime%11=[0,1]))||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),var(56)
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
value=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Varrangeset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
fvalue=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(0)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(1)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(2)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(3)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(4)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(5)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(6)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(7)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(8)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(9)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(10)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(11)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(12)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(13)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(14)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(15)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(16)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(17)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(18)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(19)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(20)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(21)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(22)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(23)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(24)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(25)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(26)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(27)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(28)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(29)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(30)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(31)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(32)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(33)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(34)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(35)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(36)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(37)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(38)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(39)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(40)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(41)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
trigger1=!enemy(enemy,name!="HGMDonazo"),sysvar(2)
var(41)=400
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(42)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(43)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(44)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(45)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(46)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(47)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(48)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(49)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(50)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),	sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),var(56)
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(51)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(52)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(53)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(54)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(55)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(56)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(57)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
var(58)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
trigger1=roundstate=1
trigger2=roundstate=4
var(59)=0
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
fvar(0)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
fvar(2)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
fvar(3)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
fvar(4)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
fvar(5)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
fvar(6)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),var(56)
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
fvar(7)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
fvar(8)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
fvar(9)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
fvar(10)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
fvar(11)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
fvar(12)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
fvar(13)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
fvar(14)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
fvar(15)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
fvar(16)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
fvar(17)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
fvar(18)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
fvar(19)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
fvar(20)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
fvar(21)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
fvar(22)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
fvar(23)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
fvar(24)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
fvar(25)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
fvar(26)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
fvar(27)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
fvar(28)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
fvar(29)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
fvar(30)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
fvar(31)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
fvar(32)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
fvar(33)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),var(56)
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
fvar(34)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
fvar(35)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
fvar(36)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
fvar(37)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
fvar(38)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 変数弄り]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=(gametime%11=[0,1])||(gametime%11=[3,4])||(gametime%11=[6,7])||(gametime%11=[9,10])
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[5400,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
fvar(39)=Ceil(0+(1*(random=[251,500]))+(root,lifemax*(random=[501,750]))-(root,lifemax*(random=[751,999])))
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(0)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(1)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(2)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(3)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(4)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(5)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(6)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(7)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(8)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(9)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(10)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(11)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(12)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(13)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(14)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(15)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(16)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(17)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(18)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(19)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(20)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(21)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(22)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(23)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(24)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(25)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(26)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(27)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(28)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(29)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(30)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(31)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(32)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(33)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(34)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(35)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(36)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(37)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(38)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(39)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(40)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(20000)
trigger1=roundstate=4
var(41)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(42)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(43)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(44)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(45)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(46)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(47)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(48)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(49)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(50)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(51)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(52)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(53)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(54)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(20000)
trigger1=roundstate=4
var(55)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(56)=0
ignorehitpause=1

[State 試合後変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
var(57)=0
ignorehitpause=1

[State 変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
fvar(0)=0
ignorehitpause=1

[State 変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
fvar(1)=0
ignorehitpause=1

[State 変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
fvar(2)=0
ignorehitpause=1

[State 変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
fvar(3)=0
ignorehitpause=1

[State 変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
fvar(4)=0
ignorehitpause=1

[State 変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
fvar(5)=0
ignorehitpause=1

[State 変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
fvar(6)=0
ignorehitpause=1

[State 変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
fvar(7)=0
ignorehitpause=1

[State 変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
fvar(8)=0
ignorehitpause=1

[State 変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
fvar(9)=0
ignorehitpause=1

[State 変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
fvar(10)=0
ignorehitpause=1

[State 変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
fvar(11)=0
ignorehitpause=1

[State 変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
fvar(12)=0
ignorehitpause=1

[State 変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
fvar(13)=0
ignorehitpause=1

[State 変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
fvar(14)=0
ignorehitpause=1

[State 変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
fvar(15)=0
ignorehitpause=1

[State 変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
fvar(16)=0
ignorehitpause=1

[State 変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
fvar(17)=0
ignorehitpause=1

[State 変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
fvar(18)=0
ignorehitpause=1

[State 変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
fvar(19)=0
ignorehitpause=1

[State 変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
fvar(20)=0
ignorehitpause=1

[State 変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
fvar(21)=0
ignorehitpause=1

[State 変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
fvar(22)=0
ignorehitpause=1

[State 変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
fvar(23)=0
ignorehitpause=1

[State 変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
fvar(24)=0
ignorehitpause=1

[State 変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
fvar(25)=0
ignorehitpause=1

[State 変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
fvar(26)=0
ignorehitpause=1

[State 変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
fvar(27)=0
ignorehitpause=1

[State 変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
fvar(28)=0
ignorehitpause=1

[State 変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
fvar(29)=0
ignorehitpause=1

[State 変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
fvar(30)=0
ignorehitpause=1

[State 変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
fvar(31)=0
ignorehitpause=1

[State 変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
fvar(32)=0
ignorehitpause=1

[State 変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
fvar(33)=0
ignorehitpause=1

[State 変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
fvar(34)=0
ignorehitpause=1

[State 変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
fvar(35)=0
ignorehitpause=1

[State 変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
fvar(36)=0
ignorehitpause=1

[State 変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
fvar(37)=0
ignorehitpause=1

[State 変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
fvar(38)=0
ignorehitpause=1

[State 変数リセット]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=roundstate=4
fvar(39)=0
ignorehitpause=1

[State 対プロト]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(3623605)
trigger1=root,name="alpha"
var(0)=4
ignorehitpause=1

[State 対プロト]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(3623605)
trigger1=root,name="alpha"
var(1)=0
ignorehitpause=1

[State 対プロト]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(3623605)
trigger1=root,name="alpha"
var(41)=1
ignorehitpause=1

[State 対プロト]
type=Varset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=root,name="alpha"
var(10)=0
ignorehitpause=1

[State 対プロト]
type=Varset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
trigger1=root,name="alpha"
var(11)=2
ignorehitpause=1

[State 対最後のスターマン]
type=parentvarset
trigger1=root,name="LastStarman"
var(1)=111
ignorehitpause=1

[State 対最後のスターマン]
type=velset
trigger1=root,name="LastStarman"
x=65500
y=-32000
ignorehitpause=1

[State 対フェリックス]
type=parentvarset
trigger1=name="Felix"
var(6)=1
ignorehitpause=1

[State 対フェリックス]
type=Projectile
triggerall=ishelper
triggerall=root,alive
trigger1=root,name="Felix"&&numhelper(3623605)
trigger1=gametime%2
attr=SCA,AA,AT,AP
projid=9000
projanim=200
projpriority=7
projremove=0
projremovetime=30
projmisstime=1
projhits=1
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
numhits=0
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=1,2
p1stateno=3001
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 対ＱＢ意思]
type=Helper
triggerall=ishelper
triggerall=root,alive
triggerall=roundstate>1
triggerall=!numhelper(2012893)
trigger1=root,name="INCUBATOR"
ID=2012893
name="ko"
postype=p1
pos=999,-9999999999999
stateno=3982102
helpertype=player
size.xscale=0
size.yscale=0
keyctrl=0
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State NewGod_Nanaya]
type=projectile
trigger1=root,stateno!=34100
trigger1=name="New_Shiki_Nanaya"&&roundstate=2&&root,alive&&!selfanimexist(200022)&&(gametime%50=[0,10])
projanim=99883
attr=SCA, AA, AT, AP
hitflag=MAFD
projremovetime=30
offset=0, 500
priority=7,Hit
pausetime=1,1
sparkno=-1
hitsound=-1
guard.dist=0
numhits=0
projpriority=99999999999
projedgebound=99999
projstagebound=99999
projheightbound=99999,99999
projremove=0
projhits=1
p1stateno=2131001
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State NewGod_Nanaya]
type=projectile
trigger1=root,stateno!=34100
trigger1=name="New_Shiki_Nanaya"&&roundstate=2&&root,alive&&selfanimexist(200022)&&(gametime%50=[0,10])
projanim=99883
attr=SCA, AA, AT, AP
hitflag=MAFD
projremovetime=30
offset=0, 500
priority=7,Hit
pausetime=1,1
sparkno=-1
hitsound=-1
guard.dist=0
numhits=0
projpriority=99999999999
projedgebound=99999
projstagebound=99999
projheightbound=99999,99999
projremove=0
projhits=1
p1stateno=ifelse(root,gethitvar(fall.damage)!=0,ifelse(random<499,5100,5110),5412)
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State NewGod_Nanaya]
type=projectile
trigger1=root,stateno!=34100
trigger1=name="New_Shiki_Nanaya"&&roundstate=2&&root,alive&&!selfanimexist(200022)&&(gametime%50=[20,30])
projanim=99883
attr=SCA, AA, AT, AP
hitflag=MAFD
projremovetime=30
offset=0, 500
priority=7,Hit
pausetime=1,1
sparkno=-1
hitsound=-1
guard.dist=0
numhits=0
projpriority=99999999999
projedgebound=99999
projstagebound=99999
projheightbound=99999,99999
projremove=0
projhits=1
p1stateno=34200
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 対みりん]
type=Projectile
triggerall=ishelper
triggerall=root,alive
trigger1=root,name="sfcmeirin"&&enemy,var(9)=0
trigger1=gametime%2=0
attr=SCA,AA,AT,AP
projid=9000
projanim=264
projpriority=7
projremove=0
projremovetime=30
projmisstime=1
projhits=1
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
numhits=0
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=1,2
p1stateno=ifelse(root,gethitvar(fall.damage),5100+(random%2)*10,110+(random%2)*5)
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[state ]
type=lifeset
triggerall=ishelper
trigger1=name="Villager_J"
value=0
ignorehitpause=1

[state ]
type=nothitby
trigger1=name="Villager_J"
value=
time=-1
ignorehitpause=1

[state ]
type=nothitby
trigger1=name="Villager_J"
value2=
time=-1
ignorehitpause=1

[state ]
type=destroyself
triggerall=name="Villager_J"
trigger1=!alive
ignorehitpause=1

[State 対村人J]
type=changestate
trigger1=root,name="Villager_J"
trigger1=roundstate=2
trigger1=gametime%2=0
value=19402
ignorehitpause=1

[State 対緑の悪魔]
type=Projectile
triggerall=ishelper
triggerall=root,alive
trigger1=root,name="Green Devil"
attr=C,HA
projID=8000
hitflag=MAFD
projanim=1
projpriority=7
projremovetime=30
projmisstime=1
projhits=1
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
numhits=0
postype=p2
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=1,2
p1stateno=ifelse(gametime%2,1012525,1001)
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 対禍神]
type=Projectile
triggerall=ishelper
triggerall=root,alive
triggerall=animelemtime(1)=0
triggerall=enemy(enemy,name!="HGMDonazo"),var(56)
trigger1=root,name="magatu"
attr=C,HA
projID=8000
hitflag=MAFD
projanim=990
projpriority=7
projremovetime=30
projmisstime=1
projhits=1
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
numhits=0
postype=p2
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=1,2
p1stateno=35001
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 対欠損]
type=Projectile
triggerall=ishelper
triggerall=root,alive
triggerall=!root,numprojid(9000)
triggerall=enemy(enemy,name!="HGMDonazo"),var(56)
trigger1=root,name="E youmu"
attr=SCA,AA,AT,AP
projid=9000
hitflag=MAFLPD
projanim=enemy(enemy,name!="HGMDonazo"),var(56);231
projpriority=7
projremove=0
projremovetime=30
projmisstime=1
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
numhits=0
projhits=1
postype=p2
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=1,2
p1stateno=ifelse(root,gethitvar(fall.damage),5110,4026)
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 対アルシエル]
type=Projectile
triggerall=ishelper
triggerall=root,alive
triggerall=!root,numprojid(9000)
triggerall=enemy(enemy,name!="HGMDonazo"),var(56)
trigger1=root,name="ALSIEL"
attr=SCA,AA,AT,AP
projid=9000
hitflag=MAFLPD
projanim=enemy(enemy,name!="HGMDonazo"),var(56);205
projpriority=7
projremove=0
projremovetime=30
projmisstime=1
projhits=1
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
numhits=0
postype=p2
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=1,2
p1stateno=30201
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 対「」]
type=Projectile
triggerall=ishelper
triggerall=root,alive
triggerall=!root,numprojid(9000)
triggerall=enemy(enemy,name!="HGMDonazo"),var(56)
trigger1=root,name="kara"
attr=SCA,AA,AT,AP
projid=9000
hitflag=MAFLPD
projanim=enemy(enemy,name!="HGMDonazo"),var(56);3
projpriority=7
projremove=0
projremovetime=30
projmisstime=1
projhits=1
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
numhits=0
postype=p2
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=1,2
p1stateno=100002
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 対通り魔七夜]
type=Projectile
triggerall=ishelper
triggerall=root,alive
triggerall=enemy(enemy,name!="HGMDonazo"),var(56)
triggerall=root,name="nanaya"
triggerall=root,authorname="humi"
trigger1=root,palno=12
attr=SCA,AA,AT,AP
projid=9000
hitflag=MAFLPD
projanim=enemy(enemy,name!="HGMDonazo"),var(56);20
projpriority=7
projremove=0
projremovetime=30
projmisstime=1
projhits=1
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
numhits=0
postype=p2
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=1,2
p1stateno=ifelse(root,hitpausetime>1,1000044,101)
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 対Ｒ舞]
type=Projectile
triggerall=ishelper
triggerall=root,alive
triggerall=enemy(enemy,name!="HGMDonazo"),var(56)
triggerall=enemy(enemy,name!="HGMDonazo"),var(9)
trigger1=root,name="r-mai"
attr=SCA,AA,AT,AP
projid=9000
hitflag=MAFLPD
projanim=2030
projpriority=7
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
projremove=1
projremovetime=30
projmisstime=1
projhits=1
numhits=0
postype=p2
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=1,2
p1stateno=19600
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 対Ｍ黒子]
type=Projectile
triggerall=ishelper
triggerall=root,alive
triggerall=!numprojid(8000)
triggerall=enemy(enemy,name!="HGMDonazo"),var(56)
trigger1=root,name="KUROKO"
attr=SCA,AA,AT,AP
projid=8000
hitflag=MAFLPD
projanim=enemy(enemy,name!="HGMDonazo"),var(56);230
projpriority=7
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
projremove=1
projremovetime=30
projmisstime=1
projhits=1
numhits=0
postype=p2
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=1,2
p1stateno=511
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 対Ｇ七夜]
type=Projectile
triggerall=ishelper
triggerall=enemy(enemy,name!="HGMDonazo"),var(56)
trigger1=root,name="NANAY-857"
attr=SCA,AA,AT,AP
projid=9000
hitflag=MAFLPD
projanim=enemy(enemy,name!="HGMDonazo"),var(56)
projpriority=7
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
projremove=0
projremovetime=-1
projmisstime=1
projhits=1
numhits=0
postype=p2
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=1,2
p1stateno=200
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 対月夜]
type=Projectile
triggerall=ishelper
triggerall=root,alive
triggerall=!numprojid(9000)
triggerall=enemy(enemy,name!="HGMDonazo"),var(56)
triggerall=!enemy(enemy,name!="HGMDonazo"),var(9)
trigger1=root,name="tsukuyo"
attr=SCA,AA,AT,AP
projid=9000
hitflag=MAFLPD
projanim=enemy(enemy,name!="HGMDonazo"),var(56);200
projpriority=7
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
projremove=1
projremovetime=30
projmisstime=1
projhits=1
numhits=0
postype=p2
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=1,2
p1stateno=ifelse(random%2=0,5900,598)
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 対Ｃ七夜]
type=Projectile
triggerall=ishelper
triggerall=root,alive
triggerall=!numprojid(9000)
triggerall=enemy(enemy,name!="HGMDonazo"),var(56)
trigger1=root,name="CNanaya01"
attr=SCA,AA,AT,AP
projid=9000
hitflag=MAFLPD
projanim=enemy(enemy,name!="HGMDonazo"),var(56);230
projpriority=7
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
projremove=1
projremovetime=30
projmisstime=1
projhits=1
numhits=0
postype=p2
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=1,2
p1stateno=ifelse(random%2=0,random*random,ifelse(random%2=0,1499,5100+(random%2)*10))
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 対ＫＦＭＳＰ]
type=Projectile
triggerall=ishelper
triggerall=root,alive
triggerall=!numprojid(9000)
triggerall=enemy(enemy,name!="HGMDonazo"),var(56)
triggerall=gametime%60=0
trigger1=root,name="Kung Fu Man Special"
attr=SCA,AA,AT,AP
projid=9000
hitflag=MAFLPD
projanim=enemy(enemy,name!="HGMDonazo"),var(56);230
projpriority=7
projremove=0
projremovetime=30
projmisstime=1
projhits=1
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
numhits=0
postype=p2
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=1,2
p1stateno=800
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 対イフリート]
type=Changeanim
triggerall=ishelper
triggerall=root,alive
triggerall=enemy(enemy,name!="HGMDonazo"),var(56)
trigger1=root,name="efreet"
value=6500
ignorehitpause=1

[State ＵＫＦＭキラー]
type=Changeanim
triggerall=ishelper
triggerall=root,alive
trigger1=root,name="Ultimate Kung Fu Man"
value=7777
ignorehitpause=1

[State 究極に可愛い萃香ちゃん]
type=Projectile
triggerall=ishelper
triggerall=root,alive
trigger1=name="ore_no_yome"
trigger1=root,alive&&roundstate=2
attr=C,NT
projanim=17010
projremove=0
projid=17010
projremovetime=100
supermovetime=100
pausemovetime=100
projpriority=9999999999
projheightbound=-2000000000,2000000000
projedgebound=2000000000
projstagebound=2000000000
postype=p2
offset=0,10000
numhits=0
hitflag=MAFD
p1stateno=65536
ignorehitpause=1

[State ]
type=varset
trigger1=ishelper(1)
trigger1=name="ore_no_yome"
var(0)=10
ignorehitpause=1

[State ]
type=varset
trigger1=ishelper(1)
trigger1=name="ore_no_yome"
var(1)=10
ignorehitpause=1

[State ]
type=selfstate
trigger1=ishelper(1)
trigger1=name="ore_no_yome"
trigger1=root,alive&&roundstate=2
value=1
ignorehitpause=1

[State 対ウィル君]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,ID=root,ID
trigger1=root,name="will-o-the-wisp"
fvar(9)=99999
ignorehitpause=1

[State 対ウィル君]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,ID=root,ID
trigger1 =root,name="will-o-the-wisp"
var(55)=1
ignorehitpause=1

[State 対イグのん]
type=Projectile
triggerall=ishelper
triggerall=root,alive
triggerall=!root,numprojid(9000)
triggerall=enemy(enemy,name!="HGMDonazo"),var(56)
trigger1=root,name="UNKNOWN"
attr=SCA,AA,AT,AP
projid=9000
hitflag=MAFLPD
projanim=enemy(enemy,name!="HGMDonazo"),var(56);210
projpriority=7
projremove=0
projremovetime=30
projmisstime=1
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
numhits=0
projhits=1
postype=p2
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=1,2
p1stateno=ifelse(root,gethitvar(fall.damage),5110,1305)
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 対メガリス改変]
type=Projectile
triggerall=ishelper
triggerall=root,alive
triggerall=!root,numprojid(9000)
triggerall=enemy(enemy,name!="HGMDonazo"),var(56)
trigger1=root,name="G-FLANDRE"||root,name="Megalith"
attr=SCA,AA,AT,AP
projid=9000
hitflag=MAFLPD
projanim=enemy(enemy,name!="HGMDonazo"),var(56)
projpriority=7
projremove=0
projremovetime=30
projmisstime=1
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
numhits=0
projhits=1
postype=p2
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=1,2
p1stateno=ifelse(root,gethitvar(fall.damage),5110,6266)
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 対次元意思]
type=Projectile
triggerall=ishelper
triggerall=root,alive
triggerall=!root,numprojid(9000)
triggerall=enemy(enemy,name!="HGMDonazo"),var(56)
trigger1=root,name="G Magaki"
attr=SCA,AA,AT,AP
projid=9000
hitflag=MAFLPD
projanim=enemy(enemy,name!="HGMDonazo"),var(56);230
projpriority=7
projremove=0
projremovetime=30
projmisstime=1
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
projhits=1
numhits=0
postype=p2
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=1,2
p1stateno=213101
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 対イブリース＆オロレンジャイ]
type=Projectile
triggerall=ishelper
triggerall=root,alive
triggerall=enemy(enemy,name!="HGMDonazo"),var(56)
trigger1=root,authorname="SAMSARA" && selfanimexist(1932) && selfanimexist(3322) && selfanimexist(3459)
trigger2=root,authorname="ahuron/alma"
trigger2=root,name="Mizuchi"
attr=SCA,AA,AT,AP
projid=9000
hitflag=MAFLPD
projanim=enemy(enemy,name!="HGMDonazo"),var(56);211
projpriority=7
projremove=0
projremovetime=30
projmisstime=1
projhits=1
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
numhits=0
postype=p2
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=1,2
p1stateno=2636
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 対チャックノリス]
type=Projectile
triggerall=ishelper
triggerall=enemy(enemy,name!="HGMDonazo"),var(56)
triggerall=!numprojid(9000)
triggerall=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[100,9400]
trigger1=roundstate=2
trigger1=root,alive
trigger1=root,name="Chuck_Norris"
attr=SCA,AA,AT,AP
projid=9000
hitflag=MAFLPD
projanim=enemy(enemy,name!="HGMDonazo"),var(56)
projpriority=7
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
projremove=1
projremovetime=30
projmisstime=1
projhits=1
numhits=0
postype=p2
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=1,2
p1stateno=ifelse(root,hitpausetime>2,1000667,120)
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 8000,即死返し]
type=Projectile
triggerall=Ishelper
triggerall=Root,Alive
triggerall=!root,numprojid(8000)
triggerall=name!="genjitsu"
triggerall=root,stateno!=1000044
triggerall=enemy(enemy,name!="HGMDonazo"),var(56)
triggerall=enemy(enemy,name!="HGMDonazo"),var(29)
trigger1=enemy(enemy,name!="HGMDonazo"),anim=1300
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(4)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1500
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(4)>0
trigger3=gametime%300=0
trigger3=roundstate=2
trigger4=root,sysvar(1)>=10000
attr=C,HA
projid=8000
projanim=enemy(enemy,name!="HGMDonazo"),var(56)
projpriority=7
projremove=0
sparkno=-1
hitsound=-1
projremovetime=30
projscale=0,0
postype=p2
offset=0,0
pausetime=0,0
p1stateno=enemy(enemy,name!="HGMDonazo"),var(29)
ignorehitpause=1

[State 8000,アニメ取得なし即死返し]
type=Projectile
triggerall=Ishelper
triggerall=Root,Alive
triggerall=root,numprojID(4)
triggerall=!root,numprojid(8000)
triggerall=name!="genjitsu"
triggerall=root,stateno!=1000044
triggerall=!enemy(enemy,name!="HGMDonazo"),var(56)
triggerall=enemy(enemy,name!="HGMDonazo"),var(29)
trigger1=enemy(enemy,name!="HGMDonazo"),anim=1300
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(4)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1500
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(4)<0
trigger3=gametime%300=0
trigger3=roundstate=2
attr=C,HA
projid=8000
projanim=200
projpriority=7
projremove=0
sparkno=-1
hitsound=-1
projremovetime=30
projscale=0,0
postype=p2
offset=0,0
pausetime=0,0
p1stateno=enemy(enemy,name!="HGMDonazo"),var(29)
ignorehitpause=1

[State 8000,アニメ取得なし即死返し]
type=Projectile
triggerall=Ishelper
triggerall=Root,Alive
triggerall=root,numprojID(4)
triggerall=!root,numprojid(8000)
triggerall=name!="genjitsu"
triggerall=root,stateno!=1000044
triggerall=!enemy(enemy,name!="HGMDonazo"),var(56)
triggerall=enemy(enemy,name!="HGMDonazo"),var(29)
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(10)<0
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(4)>0
trigger2=gametime%300=0
trigger2=roundstate=2
attr=C,HA
projid=8000
projanim=400
projpriority=7
projremove=0
sparkno=-1
hitsound=-1
projremovetime=30
projscale=0,0
postype=p2
offset=0,0
pausetime=0,0
p1stateno=enemy(enemy,name!="HGMDonazo"),var(29)
ignorehitpause=1

[State 8000,アニメ取得なし即死返し]
type=Projectile
triggerall=Ishelper
triggerall=Root,Alive
triggerall=root,numprojID(4)
triggerall=!root,numprojid(8000)
triggerall=name!="genjitsu"
triggerall=root,stateno!=1000044
triggerall=!enemy(enemy,name!="HGMDonazo"),var(56)
triggerall=enemy(enemy,name!="HGMDonazo"),var(29)
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(10)<0
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(4)>0
trigger2=gametime%300=0
trigger2=roundstate=2
attr=C,HA
projid=8000
projanim=600
projpriority=7
projremove=0
sparkno=-1
hitsound=-1
projremovetime=30
projscale=0,0
postype=p2
offset=0,0
pausetime=0,0
p1stateno=enemy(enemy,name!="HGMDonazo"),var(29)
ignorehitpause=1

[State 8000,アニメ取得なし即死返し]
type=Projectile
triggerall=Ishelper
triggerall=Root,Alive
triggerall=root,numprojID(4)
triggerall=!root,numprojid(8000)
triggerall=name!="genjitsu"
triggerall=root,stateno!=1000044
triggerall=!enemy(enemy,name!="HGMDonazo"),var(56)
triggerall=enemy(enemy,name!="HGMDonazo"),var(29)
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(10)<0
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(4)>0
trigger2=gametime%300=0
trigger2=roundstate=2
attr=C,HA
projid=8000
projanim=800
projpriority=7
projremove=0
sparkno=-1
hitsound=-1
projremovetime=30
projscale=0,0
postype=p2
offset=0,0
pausetime=0,0
p1stateno=enemy(enemy,name!="HGMDonazo"),var(29)
ignorehitpause=1

[State 超即死返し]
type=Projectile
triggerall=ishelper
triggerall=root,alive
triggerall=enemy(enemy,name!="HGMDonazo"),var(56)
trigger1=root,hitpausetime>4
attr=SCA,AA,AT,AP
projid=8000
hitflag=MAFLPD
projanim=enemy(enemy,name!="HGMDonazo"),var(56)
projpriority=7
projremove=0
projremovetime=30
projmisstime=1
projhits=1
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
numhits=0
postype=p2
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=1,2
p1stateno=ifelse(!(enemy(enemy,name!="HGMDonazo"),var(30)||enemy(enemy,name!="HGMDonazo"),var(30)),1000044,enemy(enemy,name!="HGMDonazo"),var(30))
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State アーマー貫通砲]
type=Projectile
triggerall=ishelper
triggerall=root,alive
triggerall=!root,numprojid(8000)
triggerall=enemy(enemy,name!="HGMDonazo"),var(56)
triggerall=!(root,name="ore_no_ane"||root,name="CNanaya01")
trigger1=enemy(enemy,name!="HGMDonazo"),anim=1300
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(20)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1500
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(30)>0
trigger3=enemy(enemy,name!="HGMDonazo"),anim=1900
trigger3=enemy(enemy,name!="HGMDonazo"),animelemtime(2)>0
trigger4=root,var(11)
trigger4=gametime%50=0
trigger5=root,var(12)
trigger5=gametime%50=0
trigger6=root,sysvar(1)>=10000
attr=C,HA
projid=8000
projanim=enemy(enemy,name!="HGMDonazo"),var(56)
projpriority=7
projremove=0
projremovetime=30
projmisstime=1
projhits=1
numhits=0
postype=p2
offset=0,500
sparkxy=999,999
pausetime=0,2
p1stateno=ifelse(root,gethitvar(fall.damage),5110+(random%2)*10,ifelse(random%2=0,110+(random%2)*5,5210 ))
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State アニメ取得なしアーマー貫通砲]
type=Projectile
triggerall=ishelper
triggerall=root,alive
triggerall=root,numprojID(4)
triggerall=!root,numprojid(8000)
triggerall=!(root,name="ore_no_ane"||root,name="CNanaya01")
triggerall=!enemy(enemy,name!="HGMDonazo"),var(56)
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(25)<0
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(11)>0
trigger2=gametime%250=0
trigger2=roundstate=2
attr=C,HA
projid=8000
projanim=200
projpriority=7
projremove=0
projremovetime=30
projmisstime=1
projhits=1
numhits=0
postype=p2
offset=0,500
sparkxy=999,999
pausetime=0,2
p1stateno=ifelse(root,gethitvar(fall.damage),5110+(random%2)*10,ifelse(random%2=0,110+(random%2)*5,5210 ))
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State アニメ取得なしアーマー貫通砲]
type=Projectile
triggerall=ishelper
triggerall=root,alive
triggerall=root,numprojID(4)
triggerall=!root,numprojid(8000)
triggerall=!(root,name="ore_no_ane"||root,name="CNanaya01")
triggerall=!enemy(enemy,name!="HGMDonazo"),var(56)
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(25)<0
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(11)>0
trigger2=gametime%250=0
trigger2=roundstate=2
attr=C,HA
projid=8000
projanim=400
projpriority=7
projremove=0
projremovetime=30
projmisstime=1
projhits=1
numhits=0
postype=p2
offset=0,500
sparkxy=999,999
pausetime=0,2
p1stateno=ifelse(root,gethitvar(fall.damage),5110+(random%2)*10,ifelse(random%2=0,110+(random%2)*5,5210 ))
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State アニメ取得なしアーマー貫通砲]
type=Projectile
triggerall=ishelper
triggerall=root,alive
triggerall=root,numprojID(4)
triggerall=!root,numprojid(8000)
triggerall=!(root,name="ore_no_ane"||root,name="CNanaya01")
triggerall=!enemy(enemy,name!="HGMDonazo"),var(56)
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(25)<0
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(11)>0
trigger2=gametime%250=0
trigger2=roundstate=2
attr=C,HA
projid=8000
projanim=600
projpriority=7
projremove=0
projremovetime=30
projmisstime=1
projhits=1
numhits=0
postype=p2
offset=0,500
sparkxy=999,999
pausetime=0,2
p1stateno=ifelse(root,gethitvar(fall.damage),5110+(random%2)*10,ifelse(random%2=0,110+(random%2)*5,5210 ))
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State アニメ取得なしアーマー貫通砲]
type=Projectile
triggerall=ishelper
triggerall=root,alive
triggerall=root,numprojID(4)
triggerall=!root,numprojid(8000)
triggerall=!(root,name="ore_no_ane"||root,name="CNanaya01")
triggerall=!enemy(enemy,name!="HGMDonazo"),var(56)
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(25)<0
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(11)>0
trigger2=gametime%250=0
trigger2=roundstate=2
attr=C,HA
projid=8000
projanim=800
projpriority=7
projremove=0
projremovetime=30
projmisstime=1
projhits=1
numhits=0
postype=p2
offset=0,500
sparkxy=999,999
pausetime=0,2
p1stateno=ifelse(root,gethitvar(fall.damage),5110+(random%2)*10,ifelse(random%2=0,110+(random%2)*5,5210 ))
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State アニメ取得なしアーマー貫通砲]
type=Projectile
triggerall=ishelper
triggerall=root,alive
triggerall=root,numprojID(4)
triggerall=!root,numprojid(8000)
triggerall=!(root,name="ore_no_ane"||root,name="CNanaya01")
triggerall=!enemy(enemy,name!="HGMDonazo"),var(56)
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(25)<0
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(11)>0
trigger2=gametime%250=0
trigger2=roundstate=2
attr=C,HA
projid=8000
projanim=1000
projpriority=7
projremove=0
projremovetime=30
projmisstime=1
projhits=1
numhits=0
postype=p2
offset=0,500
sparkxy=999,999
pausetime=0,2
p1stateno=ifelse(root,gethitvar(fall.damage),5110+(random%2)*10,ifelse(random%2=0,110+(random%2)*5,5210 ))
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State パンドラキラー]
type=Projectile
triggerall=ishelper
triggerall=root,alive
triggerall=!root,numprojid(8000)
triggerall=enemy(enemy,name!="HGMDonazo"),var(56)
triggerall=!(root,stateno=8000||root,stateno=100000||root,stateno=1000044)
triggerall=root,name!="CNanaya01"
trigger1=enemy(enemy,name!="HGMDonazo"),anim=1300
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(5)>0
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(40)<0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1500
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(20)>0
trigger3=enemy(enemy,name!="HGMDonazo"),anim=1400
trigger3=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
trigger4=root,var(11)
trigger4=gametime%50=0
trigger5=root,var(12)
trigger5=gametime%50=0
trigger6=root,sysvar(1)>=10000
attr=C,HA
projid=8000
hitflag=MAFLPD
projanim=enemy(enemy,name!="HGMDonazo"),var(56)
projpriority=7
projremove=0
projremovetime=30
projmisstime=1
projhits=1
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
numhits=0
postype=p2
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=1,2
p1stateno=ifelse(random%4=0,5210,110+(random%2)*5)
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State アニメ取得なしパンドラキラー]
type=Projectile
triggerall=ishelper
triggerall=root,alive
triggerall=root,numprojID(4)
triggerall=!root,numprojid(8000)
triggerall=!(root,stateno=8000||root,stateno=1000044)
triggerall=root,name!="CNanaya01"
triggerall=!enemy(enemy,name!="HGMDonazo"),var(56)
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(35)<0
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(26)>0
trigger2=gametime%200=0
trigger2=roundstate=2
attr=C,HA
projid=8000
hitflag=MAFLPD
projanim=200;enemy(enemy,name!="HGMDonazo"),var(56)
projpriority=7
projremove=0
projremovetime=30
projmisstime=1
projhits=1
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
numhits=0
postype=p2
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=1,2
p1stateno=ifelse(random%4=0,5210,110+(random%2)*5)
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State アニメ取得なしパンドラキラー]
type=Projectile
triggerall=ishelper
triggerall=root,alive
triggerall=root,numprojID(4)
triggerall=!root,numprojid(8000)
triggerall=!(root,stateno=8000||root,stateno=1000044)
triggerall=root,name!="CNanaya01"
triggerall=!enemy(enemy,name!="HGMDonazo"),var(56)
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(35)<0
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(26)>0
trigger2=gametime%200=0
trigger2=roundstate=2
attr=C,HA
projid=8000
hitflag=MAFLPD
projanim=400;enemy(enemy,name!="HGMDonazo"),var(56)
projpriority=7
projremove=0
projremovetime=30
projmisstime=1
projhits=1
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
numhits=0
postype=p2
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=1,2
p1stateno=ifelse(random%4=0,5210,110+(random%2)*5)
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State アニメ取得なしパンドラキラー]
type=Projectile
triggerall=ishelper
triggerall=root,alive
triggerall=root,numprojID(4)
triggerall=!root,numprojid(8000)
triggerall=!(root,stateno=8000||root,stateno=1000044)
triggerall=root,name!="CNanaya01"
triggerall=!enemy(enemy,name!="HGMDonazo"),var(56)
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(35)<0
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(26)>0
trigger2=gametime%200=0
trigger2=roundstate=2
attr=C,HA
projid=8000
hitflag=MAFLPD
projanim=600;enemy(enemy,name!="HGMDonazo"),var(56)
projpriority=7
projremove=0
projremovetime=30
projmisstime=1
projhits=1
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
numhits=0
postype=p2
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=1,2
p1stateno=ifelse(random%4=0,5210,110+(random%2)*5)
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State アニメ取得なしパンドラキラー]
type=Projectile
triggerall=ishelper
triggerall=root,alive
triggerall=root,numprojID(4)
triggerall=!root,numprojid(8000)
triggerall=!(root,stateno=8000||root,stateno=1000044)
triggerall=root,name!="CNanaya01"
triggerall=!enemy(enemy,name!="HGMDonazo"),var(56)
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(35)<0
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(26)>0
trigger2=gametime%200=0
trigger2=roundstate=2
attr=C,HA
projid=8000
hitflag=MAFLPD
projanim=800;enemy(enemy,name!="HGMDonazo"),var(56)
projpriority=7
projremove=0
projremovetime=30
projmisstime=1
projhits=1
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
numhits=0
postype=p2
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=1,2
p1stateno=ifelse(random%4=0,5210,110+(random%2)*5)
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State アニメ取得なしパンドラキラー]
type=Projectile
triggerall=ishelper
triggerall=root,alive
triggerall=root,numprojID(4)
triggerall=!root,numprojid(8000)
triggerall=!(root,stateno=8000||root,stateno=1000044)
triggerall=root,name!="CNanaya01"
triggerall=!enemy(enemy,name!="HGMDonazo"),var(56)
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(35)<0
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(26)>0
trigger2=gametime%200=0
trigger2=roundstate=2
attr=C,HA
projid=8000
hitflag=MAFLPD
projanim=1000;enemy(enemy,name!="HGMDonazo"),var(56)
projpriority=7
projremove=0
projremovetime=30
projmisstime=1
projhits=1
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
numhits=0
postype=p2
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=1,2
p1stateno=ifelse(random%4=0,5210,110+(random%2)*5)
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State ・ゆ・ゆキラー]
type=Projectile
triggerall=ishelper
triggerall=root,alive
triggerall=!(root,stateno=8000||root,stateno=1000044)
triggerall=enemy(enemy,name!="HGMDonazo"),var(56)
trigger1=enemy(enemy,name!="HGMDonazo"),anim=1500
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(10)>0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1300
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(10)>0
trigger3=roundstate!=2
trigger4=root,var(11)
trigger4=gametime%50=0
trigger5=root,var(11)
trigger5=gametime%50=0
trigger6=root,sysvar(1)>=10000
trigger6=gametime%100=0
attr=C,HA
projid=8000
hitflag=MAFLPD
projanim=enemy(enemy,name!="HGMDonazo"),var(56)
projpriority=7
projremove=0
projremovetime=30
projmisstime=1
projhits=1
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
numhits=0
postype=p2
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=1,2
p1stateno=ifelse(random%2=0,ifelse(random%2=0,123+(random%7),random*random),ifelse(random%2=0,110+(random%2)*5,ifelse(random%2=0,(5110+(random%3)*10),4500)))
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State アニメ取得なし・ゆ・ゆキラー]
type=Projectile
triggerall=ishelper
triggerall=root,alive
triggerall=root,numprojID(4)
triggerall=!root,numprojid(8000)
triggerall=!(root,stateno=8000||root,stateno=1000044)
triggerall=root,name!="CNanaya01"
triggerall=!enemy(enemy,name!="HGMDonazo"),var(56)
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(45)<0
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(36)>0
trigger2=gametime%150=0
trigger2=roundstate=2
attr=C,HA
projid=8000
hitflag=MAFLPD
projanim=200;enemy(enemy,name!="HGMDonazo"),var(56)
projpriority=7
projremove=0
projremovetime=30
projmisstime=1
projhits=1
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
numhits=0
postype=p2
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=1,2
p1stateno=ifelse(random%2=0,ifelse(random%2=0,123+(random%7),random*random),ifelse(random%2=0,110+(random%2)*5,ifelse(random%2=0,(5100+(random%3)*10),4500)))
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State アニメ取得なし・ゆ・ゆキラー]
type=Projectile
triggerall=ishelper
triggerall=root,alive
triggerall=root,numprojID(4)
triggerall=!root,numprojid(8000)
triggerall=!(root,stateno=8000||root,stateno=10000||root,stateno=1000044)
triggerall=root,name!="CNanaya01"
triggerall=!enemy(enemy,name!="HGMDonazo"),var(56)
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(45)<0
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(36)>0
trigger2=gametime%150=0
trigger2=roundstate=2
attr=C,HA
projid=8000
hitflag=MAFLPD
projanim=400;enemy(enemy,name!="HGMDonazo"),var(56)
projpriority=7
projremove=0
projremovetime=30
projmisstime=1
projhits=1
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
numhits=0
postype=p2
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=1,2
p1stateno=ifelse(random%2=0,ifelse(random%2=0,123+(random%7),random*random),ifelse(random%2=0,110+(random%2)*5,ifelse(random%2=0,(5100+(random%3)*10),4500)))
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State アニメ取得なし・ゆ・ゆキラー]
type=Projectile
triggerall=ishelper
triggerall=root,alive
triggerall=root,numprojID(4)
triggerall=!root,numprojid(8000)
triggerall=!(root,stateno=8000||root,stateno=10000||root,stateno=1000044)
triggerall=root,name!="CNanaya01"
triggerall=!enemy(enemy,name!="HGMDonazo"),var(56)
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(45)<0
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(36)>0
trigger2=gametime%150=0
trigger2=roundstate=2
attr=C,HA
projid=8000
hitflag=MAFLPD
projanim=600;enemy(enemy,name!="HGMDonazo"),var(56)
projpriority=7
projremove=0
projremovetime=30
projmisstime=1
projhits=1
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
numhits=0
postype=p2
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=1,2
p1stateno=ifelse(random%2=0,ifelse(random%2=0,123+(random%7),random*random),ifelse(random%2=0,110+(random%2)*5,ifelse(random%2=0,(5100+(random%3)*10),4500)))
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State アニメ取得なし・ゆ・ゆキラー]
type=Projectile
triggerall=ishelper
triggerall=root,alive
triggerall=root,numprojID(4)
triggerall=!root,numprojid(8000)
triggerall=!(root,stateno=8000||root,stateno=10000||root,stateno=1000044)
triggerall=root,name!="CNanaya01"
triggerall=!enemy(enemy,name!="HGMDonazo"),var(56)
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(45)<0
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(36)>0
trigger2=gametime%150=0
trigger2=roundstate=2
attr=C,HA
projid=8000
hitflag=MAFLPD
projanim=800;enemy(enemy,name!="HGMDonazo"),var(56)
projpriority=7
projremove=0
projremovetime=30
projmisstime=1
projhits=1
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
numhits=0
postype=p2
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=1,2
p1stateno=ifelse(random%2=0,ifelse(random%2=0,123+(random%7),random*random),ifelse(random%2=0,110+(random%2)*5,ifelse(random%2=0,(5100+(random%3)*10),4500)))
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State アニメ取得なし・ゆ・ゆキラー]
type=Projectile
triggerall=ishelper
triggerall=root,alive
triggerall=root,numprojID(4)
triggerall=!root,numprojid(8000)
triggerall=!(root,stateno=8000||root,stateno=10000||root,stateno=1000044)
triggerall=root,name!="CNanaya01"
triggerall=!enemy(enemy,name!="HGMDonazo"),var(56)
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(45)<0
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(36)>0
trigger2=gametime%150=0
trigger2=roundstate=2
attr=C,HA
projid=8000
hitflag=MAFLPD
projanim=1000;enemy(enemy,name!="HGMDonazo"),var(56)
projpriority=7
projremove=0
projremovetime=30
projmisstime=1
projhits=1
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
numhits=0
postype=p2
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=1,2
p1stateno=ifelse(random%2=0,ifelse(random%2=0,123+(random%7),random*random),ifelse(random%2=0,110+(random%2)*5,ifelse(random%2=0,(5110+(random%3)*10),4500)))
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 5900ステート返し]
type=Projectile
triggerall=ishelper
triggerall=enemy(enemy,name!="HGMDonazo"),var(56)
triggerall=root,alive
trigger1=gametime%50=0
trigger1=root,var(12)||root,var(11)
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1400
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(30)<0
attr=C,HA
projid=8000
projanim=enemy(enemy,name!="HGMDonazo"),var(56)
projpriority=7
projremove=0
projremovetime=30
projmisstime=1
projhits=1
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
numhits=0
postype=p2
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=0,2
p1stateno=5900
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 200ステート返し、その他いろいろ]
type=Projectile
triggerall=ishelper
triggerall=enemy(enemy,name!="HGMDonazo"),var(56)
triggerall=root,alive
trigger1=enemy(enemy,name!="HGMDonazo"),anim=1500
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(10)>0
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(20)<0
trigger2=gametime%100=0
trigger2=root,var(12)
attr=C,HA
projid=8000
projanim=enemy(enemy,name!="HGMDonazo"),var(56)
projpriority=7
projremove=0
projremovetime=30
projmisstime=1
projhits=1
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
numhits=0
postype=p2
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=1,2
p1stateno=ifelse(random%2,ifelse(random%2,ifelse(random%2,ifelse(random%2,ifelse(random%2,1000,1200),800),600),400),200)
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State ステート返しいろいろ]
type=Projectile
triggerall=ishelper
triggerall=enemy(enemy,name!="HGMDonazo"),var(56)
triggerall=root,alive
trigger1=enemy(enemy,name!="HGMDonazo"),anim=1300
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(10)>0
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(25)<0
trigger2=gametime%100=0
trigger2=root,var(12)
trigger3=sysvar(1)=[1000,4000]
trigger3=gametime%50=0
attr=C,HA
projid=8000
projanim=enemy(enemy,name!="HGMDonazo"),var(56)
projpriority=7
projremove=0
projremovetime=30
projmisstime=1
projhits=1
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
numhits=0
postype=p2
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=1,2
p1stateno=ifelse(random%2,ifelse(random%2,ifelse(random%2,ifelse(random%2,ifelse(random%2,5080,201),3101),3201),512),5050)
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State ステート返しいろいろ]
type=Projectile
triggerall=ishelper
triggerall=enemy(enemy,name!="HGMDonazo"),var(56)
triggerall=root,alive
trigger1=enemy(enemy,name!="HGMDonazo"),anim=1300
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(26)>0
trigger1=enemy(enemy,name!="HGMDonazo"),animelemtime(50)<0
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1500
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(31)>0
trigger2=enemy(enemy,name!="HGMDonazo"),animelemtime(50)<0
trigger3=sysvar(1)=[1000,4000]
trigger3=gametime%50=0
attr=C,HA
projid=8000
projanim=enemy(enemy,name!="HGMDonazo"),var(56)
projpriority=7
projremove=0
projremovetime=30
projmisstime=1
projhits=1
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
numhits=0
postype=p2
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=1,2
p1stateno=ifelse(random%2,ifelse(random%2,ifelse(random%2,ifelse(random%2,ifelse(random%2,2636,9997),512),2637),1500),5050)
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 対Ａボム系準汎用]
type=Projectile
triggerall=ishelper
triggerall=root,alive
triggerall=!numprojid(9000)
triggerall=!enemy(enemy,name!="HGMDonazo"),var(56)
trigger1=root,lifemax=1
trigger2=root,lifemax=4
attr=SCA,AA,AT,AP
projid=9000
hitflag=MAFLPD
projanim=enemy(enemy,name!="HGMDonazo"),var(56)
projpriority=7
projremove=0
projremovetime=30
projmisstime=1
projhits=1
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
numhits=0
postype=p2
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=1,2
p1stateno=944
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 対現実改変準汎用]
type=Projectile
triggerall=ishelper
triggerall=root,alive
triggerall=!numprojid(9000)
triggerall=enemy(enemy,name!="HGMDonazo"),sysvar(1)=0
trigger1=gametime%60=0
attr=SCA,AA,AT,AP
projid=9000
hitflag=MAFLPD
projanim=enemy(enemy,name!="HGMDonazo"),var(56)
projpriority=7
projremove=0
projremovetime=30
projmisstime=1
projhits=1
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
numhits=0
postype=p2
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=1,2
p1stateno=5
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 保障用Ｐｒｏｊ]
type=Projectile
triggerall=ishelper
triggerall=root,alive
triggerall=root,stateno!=52
triggerall=enemy(enemy,name!="HGMDonazo"),var(56)
trigger1=sysvar(1)=6000
trigger2=root,time>600
trigger3=gametime %200=0
attr=SCA,AA,AT,AP
projid=10000
hitflag=MAFLPD
projanim=enemy(enemy,name!="HGMDonazo"),var(56)
projpriority=7
projremove=0
projremovetime=30
projmisstime=1
projhits=1
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
numhits=0
postype=p2
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=1,2
p1stateno=52
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 死亡時]
type=Projectile
triggerall=ishelper
triggerall=root,stateno!=5150
triggerall=enemy(enemy,name!="HGMDonazo"),var(56)
trigger1=!root,alive
attr=SCA,AA,AT,AP
projid=8000
hitflag=MAFLPD
projanim=enemy(enemy,name!="HGMDonazo"),var(56)
projpriority=7
projremove=0
projremovetime=30
projmisstime=1
projhits=1
projheightbound=-1000000,1000000
projedgebound=1000000
projstagebound=1000000
numhits=0
postype=p2
offset=0,500
sparkno=-1
guard.sparkno=-1
pausetime=1,2
p1stateno=5150
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State gametime式ステ抜け貫通砲１]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=playeridexist(enemy,var(10))
triggerall=playerid(enemy,var(10)),var(23)>- 1
trigger1=enemy(enemy,name!="HGMDonazo"),anim=1300
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1500
trigger3=enemy(enemy,name!="HGMDonazo"),sysvar(1)<6000
var(playerid(enemy,var(10)),var(23))=playerid(enemy,var(10)),var(20)*(gametime+1)*(gametime+1)+playerid(enemy,var(10)),var(21)*(gametime+1)+playerid(enemy,var(10)),var(22)
ignorehitpause=1

[State gametime式ステ抜け貫通砲２]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=playeridexist(enemy,var(10))
triggerall=playerid(enemy,var(10)),var(27)>- 1
trigger1=enemy(enemy,name!="HGMDonazo"),anim=1300
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1500
trigger3=enemy(enemy,name!="HGMDonazo"),sysvar(1)<6000
var(playerid(enemy,var(10)),var(27))=playerid(enemy,var(10)),var(24)*(gametime+1)*(gametime+1)+playerid(enemy,var(10)),var(25)*(gametime+1)+playerid(enemy,var(10)),var(26)
ignorehitpause=1

[State gametime式ステ抜け貫通砲３]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=playeridexist(enemy,var(10))
triggerall=playerid(enemy,var(10)),var(31)>- 1
trigger1=enemy(enemy,name!="HGMDonazo"),anim=1300
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1500
trigger3=enemy(enemy,name!="HGMDonazo"),sysvar(1)<6000
var(playerid(enemy,var(10)),var(31))=playerid(enemy,var(10)),var(28)*(gametime+1)*(gametime+1)+playerid(enemy,var(10)),var(29)*(gametime+1)+playerid(enemy,var(10)),var(30)
ignorehitpause=1

[State gametime式ステ抜け貫通砲４]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=playeridexist(enemy,var(10))
triggerall=playerid(enemy,var(10)),var(35)>- 1
trigger1=enemy(enemy,name!="HGMDonazo"),anim=1300
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1500
trigger3=enemy(enemy,name!="HGMDonazo"),sysvar(1)<6000
var(playerid(enemy,var(10)),var(35))=playerid(enemy,var(10)),var(32)*(gametime+1)*(gametime+1)+playerid(enemy,var(10)),var(33)*(gametime+1)+playerid(enemy,var(10)),var(34)
ignorehitpause=1

[State gametime式ステ抜け貫通砲５]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=playeridexist(enemy,var(10))
triggerall=playerid(enemy,var(10)),var(39)>- 1
trigger1=enemy(enemy,name!="HGMDonazo"),anim=1300
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1500
trigger3=enemy(enemy,name!="HGMDonazo"),sysvar(1)<6000
var(playerid(enemy,var(10)),var(39))=playerid(enemy,var(10)),var(36)*(gametime+1)*(gametime+1)+playerid(enemy,var(10)),var(37)*(gametime+1)+playerid(enemy,var(10)),var(38)
ignorehitpause=1

[State gametime式ステ抜け貫通砲６]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=playeridexist(enemy,var(10))
triggerall=playerid(enemy,var(10)),var(43)>- 1
trigger1=enemy(enemy,name!="HGMDonazo"),anim=1300
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1500
trigger3=enemy(enemy,name!="HGMDonazo"),sysvar(1)<6000
var(playerid(enemy,var(10)),var(43))=playerid(enemy,var(10)),var(40)*(gametime+1)*(gametime+1)+playerid(enemy,var(10)),var(41)*(gametime+1)+playerid(enemy,var(10)),var(42)
ignorehitpause=1

[State gametime式ステ抜け貫通砲７]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=playeridexist(enemy,var(10))
triggerall=playerid(enemy,var(10)),var(47)>- 1
trigger1=enemy(enemy,name!="HGMDonazo"),anim=1300
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1500
trigger3=enemy(enemy,name!="HGMDonazo"),sysvar(1)<6000
var(playerid(enemy,var(10)),var(47))=playerid(enemy,var(10)),var(44)*(gametime+1)*(gametime+1)+playerid(enemy,var(10)),var(45)*(gametime+1)+playerid(enemy,var(10)),var(46)
ignorehitpause=1

[State gametime式ステ抜け貫通砲８]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=playeridexist(enemy,var(10))
triggerall=playerid(enemy,var(10)),var(51)>- 1
trigger1=enemy(enemy,name!="HGMDonazo"),anim=1300
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1500
trigger3=enemy(enemy,name!="HGMDonazo"),sysvar(1)<6000
var(playerid(enemy,var(10)),var(51))=playerid(enemy,var(10)),var(48)*(gametime+1)*(gametime+1)+playerid(enemy,var(10)),var(49)*(gametime+1)+playerid(enemy,var(10)),var(50)
ignorehitpause=1

[State gametime式ステ抜け貫通砲９]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=playeridexist(enemy,var(10))
triggerall=playerid(enemy,var(10)),var(55)>- 1
trigger1=enemy(enemy,name!="HGMDonazo"),anim=1300
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1500
trigger3=enemy(enemy,name!="HGMDonazo"),sysvar(1)<6000
var(playerid(enemy,var(10)),var(55))=playerid(enemy,var(10)),var(52)*(gametime+1)*(gametime+1)+playerid(enemy,var(10)),var(53)*(gametime+1)+playerid(enemy,var(10)),var(54)
ignorehitpause=1

[State ]
type=Parentvarset
triggerall=ishelper
triggerall=root,alive
triggerall=parent,id=root,id
triggerall=!ishelper(121212)
triggerall=!((root,stateno=[130,139])||root,stateno=8000||root,stateno=1000044)
trigger1=enemy(enemy,name!="HGMDonazo"),anim=1100
trigger2=enemy(enemy,name!="HGMDonazo"),anim=1000
trigger3=enemy(enemy,name!="HGMDonazo"),anim=1400
trigger3=enemy(enemy,name!="HGMDonazo"),animelemtime(12)>0
var(playerid(enemy,var(10)),var(0))=root,stateno
ignorehitpause=1

[State 食らいステートタイプに変更]
type=Statetypeset
triggerall=!ishelper(121212)
triggerall=enemy(enemy,name!="HGMDonazo"),var(56)
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[1000,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),anim=[1200,1500]
statetype=C
movetype=H
physics=N
ignorehitpause=1

[State 無敵]
type=Nothitby
trigger1=ishelper(121212)
trigger2=enemy(enemy,name!="HGMDonazo"),var(56)
trigger3=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[1000,6000]
trigger4=enemy(enemy,name!="HGMDonazo"),anim=[1200,1500]
value=SCA
ignorehitpause=1

[State 無敵解除]
type=Hitby
triggerall=!ishelper(121212)
triggerall=enemy(enemy,name!="HGMDonazo"),var(56)
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[1000,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),anim=[1200,1500]
value=SCA,AA,AT,AP
time=1
ignorehitpause=1

[State 食らいアニメ変更]
type=Changeanim2
triggerall=!ishelper(121212)
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[1000,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),anim=[1200,1500]
value=17011
ignorehitpause=1

[State アーマー処理]
type=Hitoverride
triggerall=!ishelper(121212)
triggerall=enemy(enemy,name!="HGMDonazo"),var(56)
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)=[1000,6000]
trigger2=enemy(enemy,name!="HGMDonazo"),anim=[1200,1500]
attr=SCA,AA,AT,AP
time=-1
stateno=prevstateno
ignorehitpause=1

[State 間者ヘルパー呼び出し]
type=Helper
triggerall=!ishelper
triggerall=playerIDexist(ID)
trigger1=!numhelper(121212)
ID=121212
name="kanja_helper"
postype=p1
pos=999,-9999999999999
stateno=random*random
helpertype=normal
size.xscale=0
size.yscale=0
keyctrl=0
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State 間者ヘルパー呼び出し]
type=Helper
triggerall=ishelper
triggerall=playerIDexist(ID)
trigger1=!numhelper(121212)
ID=121212
name="kanja_helper"
postype=p1
pos=999,-9999999999999
stateno=random*random
helpertype=normal
size.xscale=0
size.yscale=0
keyctrl=0
supermovetime=9999999999999
pausemovetime=9999999999999
ignorehitpause=1

[State ターゲット削除]
type=Targetdrop
triggerall=ishelper
trigger1=numtarget=8
ignorehitpause=1

[State ヘルパーカメラ固定]
type=Screenbound
trigger1=ishelper
value=0
ignorehitpause=1

[State ヘルパー押し戻し判定解除]
type=Playerpush
trigger1=ishelper
value=0
ignorehitpause=1

[State エフェクト消去]
type=Removeexplod
trigger1=1
ignorehitpause=1

[State 透明化]
type=Assertspecial
trigger1=ishelper
flag=invisible
flag2=noshadow
ignorehitpause=1

[State ]
type=Destroyself
triggerall=ishelper
triggerall=enemy(enemy,name!="HGMDonazo"),var(56)
triggerall=!ishelper(121212)
trigger1=!alive
trigger1=enemy(enemy,name!="HGMDonazo"),sysvar(1)>=10000;sysvar(1)>=10000
ignorehitpause=1

[Statedef 10000]
type=U
movetype=U
physics=N
movehitpersist = 1
hitdefpersist = 1

[State ]
type = ctrlset
trigger1 = 1
value = 0
ignorehitpause = 1

[State ]
type = velset
trigger1 = 1
x = 0
y = 0
ignorehitpause = 1

[State ]
type=statetypeset
trigger1=1
statetype=A
movetype=I
physics=N
ignorehitpause=1

[State ];???
type=hitby
trigger1=1
value=
time=-1
ignorehitpause=1
[State ];???
type=hitby
trigger1=1
value2=
time=-1
ignorehitpause=1
[State ]
type=AssertSpecial
trigger1=1
flag=invisible
flag2=noshadow
ignorehitpause=1
[State ]
type=screenbound
trigger1=1
value=0
movecamera=0,0
ignorehitpause=1
[State ]
type = playerpush
trigger1 = 1
value = 0
ignorehitpause=1

[State ]
type=changeanim
trigger1=numtarget=1;??????????1?
value=22000
ignorehitpause=1

[State ];???—????
type=ReversalDef
trigger1=numtarget=1;???????????1?
reversal.attr=,AA,AT,AP
priority=99999
pausetime=0,0
sparkno=-1
hitsound=-1
getpower=0,0
givepower=0,0
ignorehitpause=1

[State ,????]
Type=Bindtoroot
Trigger1=Ishelper(10000)+Ishelper(10002)+Ishelper(10004)+Ishelper(10006)+Ishelper(10008)
pos=-40,-50*Ishelper(10000)-60*Ishelper(10002)-70*Ishelper(10004)-80*Ishelper(10006)-90*Ishelper(10008)
Ignorehitpause=1

[State ,????]
Type=Bindtoroot
Trigger1=Ishelper(10010)+Ishelper(10012)+Ishelper(10014)+Ishelper(10016)+Ishelper(10018)
pos=-20,-50*Ishelper(10010)-60*Ishelper(10012)-70*Ishelper(10014)-80*Ishelper(10016)-90*Ishelper(10018)
Ignorehitpause=1

[State ,????]
Type=Bindtoroot
Trigger1=Ishelper(10020)+Ishelper(10022)+Ishelper(10024)+Ishelper(10026)+Ishelper(10028)
pos=0,-50*Ishelper(10020)-60*Ishelper(10022)-70*Ishelper(10024)-80*Ishelper(10026)-90*Ishelper(10028)
Ignorehitpause=1

[State ,????]
Type=Bindtoroot
Trigger1=Ishelper(10030)+Ishelper(10032)+Ishelper(10034)+Ishelper(10036)+Ishelper(10038)
pos=20,-50*Ishelper(10030)-60*Ishelper(10032)-70*Ishelper(10034)-80*Ishelper(10036)-90*Ishelper(10038)
Ignorehitpause=1

[State ,????]
Type=Bindtoroot
Trigger1=Ishelper(10040)+Ishelper(10042)+Ishelper(10044)+Ishelper(10046)
pos=40,-50*Ishelper(10040)-60*Ishelper(10042)-70*Ishelper(10044)-80*Ishelper(10046)
Ignorehitpause=1

[State ]
type=changeanim
trigger1=numtarget< 1;??????????1?
value=20001
ignorehitpause=1

[State ]
type=statetypeset
trigger1=numtarget<1;??????????1?
movetype=A
ignorehitpause=1

[State ];?????hitdef
type=hitdef
trigger1=numtarget<1;??????????1?
attr=,NA
damage=0,0
numhits=0
hitflag=MADF
guardflag=
priority=7,Hit
pausetime=0,0
animtype=hard
getpower=0,0
givepower=0,0
sparkxy=999,999
sparkno=-1
hitsound=-1
guard.sparkno=-1
guardsound=-1
ground.type=high
ground.slidetime=5
ground.hittime=5
ground.velocity=0,0
airguard.velocity=0,0
air.type=Low
air.velocity=0,0
air.hittime=5
fall=0
affectteam=F
ignorehitpause=1

[State ];?????
type=targetLifeAdd
triggerall=ishelper
triggerall=numtarget
trigger1 = root,teamside != target,teamside;???????
value=-2147483647
absolute=1
ignorehitpause=1

[State ];?????—??
type=targetstate
triggerall=ishelper
triggerall=numtarget
triggerall = root,teamside != target,teamside;???????
triggerall=target,ishelper
trigger1=roundstate!=2
trigger2=target,stateno=120||(target,stateno=[130,132])||target,stateno=140||target,stateno=[150,155]
trigger3=roundstate=2
trigger3=enemy,numprojid(156372843)=0&&enemy(numenemy=2),numprojid(156372843)=0
value=11100
ignorehitpause=1

[State ];????
type=targetstate
triggerall=ishelper
triggerall=numtarget
triggerall = root,teamside != target,teamside;???????
trigger1=target,ishelper(11010)
value=11000
ignorehitpause=1

;[State ];?????
;type=targetstate
;triggerall=numtarget
;triggerall = root,teamside != target,teamside;???????
;triggerall=target,ishelper
;trigger1=root,stateno!=3312
;trigger1=root,stateno!=3321
;trigger1=root,stateno!=3403
;trigger1=root,stateno!=3411
;trigger1=root,stateno!=3511
;trigger1=root,stateno!=[3523,3524]
;trigger1=root,stateno!=6001
;trigger1=root,stateno!=[7001,7002]
;value=11000
;ignorehitpause=1
;[State ];????
;type=targetstate
;triggerall=numtarget
;triggerall = root,teamside != target,teamside;???????
;triggerall=target,ishelper
;trigger1=root,stateno=3312
;trigger2=root,stateno=3321
;trigger3=root,stateno=3403
;trigger4=root,stateno=3411
;trigger5=root,stateno=3511
;trigger6=root,stateno=3524
;trigger7=root,stateno=7001
;value=11100
;ignorehitpause=1
;[State ];??—???
;type=targetstate
;triggerall=numtarget
;triggerall = root,teamside != target,teamside;???????
;triggerall=target,ishelper
;trigger1=root,stateno=3511
;trigger2=root,stateno=3523
;trigger3=root,stateno=6001&&root,time=[145,265]
;trigger4=root,stateno=7002
;value=11200
;ignorehitpause=1

[State ]
type = ParentVarSet
triggerall = ishelper
triggerall = root,var(41) = 0
trigger1 = numtarget
trigger1 = target,ishelper(11010);?????—??—??????????
trigger1 = target,var(2) > 0;var(2)???=????????????????
var(41) = target,var(2)
ignorehitpause=1

[State ]
type = ParentVarSet
triggerall = ishelper
triggerall = root,var(42) = 0
trigger1 = numtarget
trigger1 = target,ishelper(11010);?????—??—??????????
trigger1 = target,var(4) > 0;var(4)???=????????????????
var(42) = target,var(4)
ignorehitpause=1

;------------------------------
[Statedef 10001]
type=U
movetype=U
physics=N
movehitpersist = 1
hitdefpersist = 1

[State ]
type=statetypeset
trigger1=1
statetype=A
movetype=I
physics =N
ignorehitpause=1

[State ]
type=changeanim
trigger1=1
value=21001
ignorehitpause=1

[State ]
type = ctrlset
trigger1 = 1
value = 0
ignorehitpause = 1

[State ]
type = velset
trigger1 = 1
x = 0
y = 0
ignorehitpause = 1

[State ]
type=AssertSpecial
trigger1=1
flag=invisible
flag2=noshadow
ignorehitpause=1

[State ]
type=screenbound
trigger1=1
value=0
movecamera=0,0
ignorehitpause=1

[State ]
type = playerpush
trigger1 = 1
value = 0
ignorehitpause=1

[State ]
type=hitby
trigger1=1
value=
ignorehitpause=1

[State ]
type=hitby
trigger1=1
value2=
ignorehitpause=1

[State ]
type=hitby
trigger1=1
value=A,NA ;?????—??????
ignorehitpause=1

[State ]
type=hitby
trigger1=1
value2=A,NA ;?????—??????
ignorehitpause=1

[State ,????]
Type=Bindtoroot
Trigger1=Ishelper(10001)+Ishelper(10003)+Ishelper(10005)+Ishelper(10007)+Ishelper(10009)
pos=-40,-50*Ishelper(10001)-60*Ishelper(10003)-70*Ishelper(10005)-80*Ishelper(10007)-90*Ishelper(10009)
Ignorehitpause=1

[State ,????]
Type=Bindtoroot
Trigger1=Ishelper(10011)+Ishelper(10013)+Ishelper(10015)+Ishelper(10017)+Ishelper(10019)
pos=-20,-50*Ishelper(10011)-60*Ishelper(10013)-70*Ishelper(10015)-80*Ishelper(10017)-90*Ishelper(10019)
Ignorehitpause=1

[State ,????]
Type=Bindtoroot
Trigger1=Ishelper(10021)+Ishelper(10023)+Ishelper(10025)+Ishelper(10027)+Ishelper(10029)
pos=0,-50*Ishelper(10021)-60*Ishelper(10023)-70*Ishelper(10025)-80*Ishelper(10027)-90*Ishelper(10029)
Ignorehitpause=1

[State ,????]
Type=Bindtoroot
Trigger1=Ishelper(10031)+Ishelper(10033)+Ishelper(10035)+Ishelper(10037)+Ishelper(10039)
pos=20,-50*Ishelper(10031)-60*Ishelper(10033)-70*Ishelper(10035)-80*Ishelper(10037)-90*Ishelper(10039)
Ignorehitpause=1

[State ,????]
Type=Bindtoroot
Trigger1=Ishelper(10041)+Ishelper(10043)+Ishelper(10045)+Ishelper(10047)
pos=40,-50*Ishelper(10041)-60*Ishelper(10043)-70*Ishelper(10045)-80*Ishelper(10047)
Ignorehitpause=1

[State ];?????—??—??????????
type=destroyself
trigger1 = ishelper(10001)
trigger1 = numhelper(10000)
trigger1 = helper(10000),numtarget = 1
trigger2 = ishelper(10003)
trigger2 = numhelper(10002)
trigger2 = helper(10002),numtarget = 1
trigger3 = ishelper(10005)
trigger3 = numhelper(10004)
trigger3 = helper(10004),numtarget = 1
trigger4 = ishelper(10007)
trigger4 = numhelper(10006)
trigger4 = helper(10006),numtarget = 1
trigger5 = ishelper(10009)
trigger5 = numhelper(10008)
trigger5 = helper(10008),numtarget = 1
trigger6 = ishelper(10011)
trigger6 = numhelper(10010)
trigger6 = helper(10010),numtarget = 1
trigger7 = ishelper(10013)
trigger7 = numhelper(10012)
trigger7 = helper(10012),numtarget = 1
trigger8 = ishelper(10015)
trigger8 = numhelper(10014)
trigger8 = helper(10014),numtarget = 1
trigger9 = ishelper(10017)
trigger9 = numhelper(10016)
trigger9 = helper(10016),numtarget = 1
trigger10 = ishelper(10019)
trigger10 = numhelper(10018)
trigger10 = helper(10018),numtarget = 1
trigger11 = ishelper(10021)
trigger11 = numhelper(10020)
trigger11 = helper(10020),numtarget = 1
trigger12 = ishelper(10023)
trigger12 = numhelper(10022)
trigger12 = helper(10022),numtarget = 1
trigger13 = ishelper(10025)
trigger13 = numhelper(10024)
trigger13 = helper(10024),numtarget = 1
trigger14 = ishelper(10027)
trigger14 = numhelper(10026)
trigger14 = helper(10026),numtarget = 1
trigger15 = ishelper(10029)
trigger15 = numhelper(10028)
trigger15 = helper(10028),numtarget = 1
trigger16 = ishelper(10031)
trigger16 = numhelper(10030)
trigger16 = helper(10030),numtarget = 1
trigger17 = ishelper(10033)
trigger17 = numhelper(10032)
trigger17 = helper(10032),numtarget = 1
trigger18 = ishelper(10035)
trigger18 = numhelper(10034)
trigger18 = helper(10034),numtarget = 1
trigger19 = ishelper(10037)
trigger19 = numhelper(10036)
trigger19 = helper(10036),numtarget = 1
trigger20 = ishelper(10039)
trigger20 = numhelper(10038)
trigger20 = helper(10038),numtarget = 1
trigger21 = ishelper(10041)
trigger21 = numhelper(10040)
trigger21 = helper(10040),numtarget = 1
trigger22 = ishelper(10043)
trigger22 = numhelper(10042)
trigger22 = helper(10042),numtarget = 1
trigger23 = ishelper(10045)
trigger23 = numhelper(10044)
trigger23 = helper(10044),numtarget = 1
trigger24 = ishelper(10047)
trigger24 = numhelper(10046)
trigger24 = helper(10046),numtarget = 1
ignorehitpause=1

[Statedef 100000]
type=U
movetype=U
physics=N
ctrl=0

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
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trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
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trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
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trigger1=1

[State ]
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trigger1=1

[State ]
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trigger1=1

[State ]
type=Null
trigger1=1

[State ]
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trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
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trigger1=1

[State ]
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trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
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trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
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trigger1=1

[State ]
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trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
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trigger1=1

[State ]
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trigger1=1

[State ]
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[State ]
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trigger1=1

[State ]
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[State ]
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[State ]
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trigger1=1

[State ]
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[State ]
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trigger1=1

[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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trigger1=1

[State ]
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trigger1=1

[State ]
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trigger1=1

[State ]
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trigger1=1

[State ]
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trigger1=1

[State ]
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trigger1=1

[State ]
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[State ]
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[State ]
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trigger1=1

[State ]
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[State ]
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[State ]
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trigger1=1

[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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trigger1=1

[State ]
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[State ]
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[State ]
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[State ]
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trigger1=1

[State ]
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[State ]
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[State ]
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trigger1=1

[State ]
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trigger1=1

[State ]
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[State ]
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[State ]
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trigger1=1

[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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trigger1=1

[State ]
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[State ]
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[State ]
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trigger1=1

[State ]
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[State ]
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[State ]
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[State ]
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trigger1=1

[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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[State ]
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trigger1=1

[State ]
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trigger1=1

[State ]
type=Null
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type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1
ignorehitpause=1

[State ]
type=Null
trigger1=1
ignorehitpause=1

[State ]
type=Null
trigger1=1
ignorehitpause=1

[State ]
type=Null
trigger1=1
ignorehitpause=1

[State ]
type=Changestate
trigger1=1
value=ifelse(palno<2,1000044,stateno)
ignorehitpause=1

[State ]
type=Changestate
trigger1=1
value=ifelse(palno<2,1000044,stateno)
ignorehitpause=1

[State ]
type=Changestate
trigger1=1
value=ifelse(palno<2,1000044,stateno)
ignorehitpause=1

[State ]
type=Changestate
trigger1=1
value=ifelse(palno<2,1000044,stateno)
ignorehitpause=1

[State ]
type=Changestate
trigger1=1
value=ifelse(palno<2,1000044,stateno)
ignorehitpause=1

[State ]
type=Changestate
trigger1=1
value=ifelse(palno<2,1000044,stateno)
ignorehitpause=1

[State ]
type=Changestate
trigger1=1
value=ifelse(palno<2,1000044,stateno)
ignorehitpause=1

[State ]
type=Changestate
trigger1=1
value=ifelse(palno<2,1000044,stateno)
ignorehitpause=1

[State ]
type=Changestate
trigger1=1
value=ifelse(palno<2,1000044,stateno)
ignorehitpause=1

[State ]
type=Changestate
trigger1=1
value=ifelse(palno<2,1000044,stateno)
ignorehitpause=1

[State ]
type=Changestate
trigger1=1
value=ifelse(palno<2,1000044,stateno)
ignorehitpause=1

[State ]
type=Changestate
trigger1=1
value=ifelse(palno<2,1000044,stateno)
ignorehitpause=1

;――――――――――――――――――――――――――――――
;凍結解除ステート 
;―――――――――――――――――――――――――――――――

[Statedef 1000000]
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movetype=U
physics=N
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[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Changestate
trigger1=1
value=anim
ignorehitpause=1

;――――――――――――――――――――――――――――――
;超即死ステート
;―――――――――――――――――――――――――――――――

[Statedef 1000044]
type=U
movetype=U
physics=N
ctrl=0

[State 保険]
type=SelfState
trigger1=SelfAnimExist(592801858)
value=anim
persistent=256
ignorehitpause=1

[State 1000044, ステート記憶]
type=Varset
triggerall=ishelper
trigger1=prevstateno!=8000
var(5)=anim
ignorehitpause=1

[State 1000044,ステート記憶]
type=Varset
triggerall=ishelper
trigger1=prevstateno!=8000
var(6)=prevstateno
ignorehitpause=1

[State 1000044, ヘルパーだった場合]
type=Changestate
trigger1=ishelper
value=7000
ignorehitpause=1

[State エフェクト消去]
type=Removeexplod
trigger1=1
ignorehitpause=1

[State 無敵]
type=Nothitby
trigger1=1
value=SCA
ignorehitpause=1

[State 通常即死]
type=Lifeset
trigger1=!ishelper
value=0
ignorehitpause=1

[State 超即死時止め]
type=Pause
triggerall=!ishelper
trigger1=!alive
time=1
movetime=0
ignorehitpause=1

[State 超即死時止め]
type=Superpause
triggerall=!ishelper
trigger1=!alive
anim=-1
time=1
movetime=0
darken=0
p2defmul=1
ignorehitpause=1

[State ステート変更]
type=SelfState
triggerall=!ishelper
trigger1=!alive
value=5150
ignorehitpause=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1

[State ]
type=Null
trigger1=1
ignorehitpause=1

[State ]
type=Null
trigger1=1
ignorehitpause=1

[State ]
type=Null
trigger1=1
ignorehitpause=1

[State ステート変更]
type=Changestate
trigger1=1
value=stateno
ignorehitpause=1

[State ステート変更]
type=Changestate
trigger1=1
value=stateno
ignorehitpause=1

[State ステート変更]
type=Changestate
trigger1=1
value=stateno
ignorehitpause=1

[State ステート変更]
type=Changestate
trigger1=1
value=stateno
ignorehitpause=1

[State ステート変更]
type=Changestate
trigger1=1
value=stateno
ignorehitpause=1

[State ステート変更]
type=Changestate
trigger1=1
value=stateno
ignorehitpause=1

[State ステート変更]
type=Changestate
trigger1=1
value=stateno
ignorehitpause=1

[State ステート変更]
type=Changestate
trigger1=1
value=stateno
ignorehitpause=1

[State ステート変更]
type=Changestate
trigger1=1
value=stateno
ignorehitpause=1

[State ステート変更]
type=Changestate
trigger1=1
value=stateno
ignorehitpause=1

[State ステート変更]
type=Changestate
trigger1=1
value=stateno
ignorehitpause=1

[State ステート変更]
type=Changestate
trigger1=1
value=stateno
ignorehitpause=1

;―――――――――――――――――――――――――――――――
;蘇生ステート
;―――――――――――――――――――――――――――――――
[Statedef 1000088]
type=U
movetype=U
physics=N
ctrl=0
[State Lifeが0なら1にする]
type=LifeSet
value=1
trigger1=!Life
ignorehitpause=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 5]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 10]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 20]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 30]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 40]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 50]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 60]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 70]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 80]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 90]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 100]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 110]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 120]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 130]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 140]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 150]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 160]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 170]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 180]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 190]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 200]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 210]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 220]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 230]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 240]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 250]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 260]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 270]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 280]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 290]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 300]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 310]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 320]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 330]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 340]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 350]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 360]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 370]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 380]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 390]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 400]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 410]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 420]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 430]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 440]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 450]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 460]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 470]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 480]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 490]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 500]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 510]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 520]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 530]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 540]
type=Null
trigger1=1
[State 541-hitpausetime]
type=Null
trigger1=1
[State 542-hitpausetime]
type=Null
trigger1=1
[State 543-hitpausetime]
type=Null
trigger1=1
[State 544-hitpausetime]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 550]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State ]
type=Null
trigger1=1
[State 553-Aliveフラグ(下1)]
type=SelfState
value=anim
ctrl=1
trigger1=!Alive
ignorehitpause=1
[State 554-Aliveフラグ]
type=Null
trigger1=1
ignorehitpause=1
[State 555-Aliveフラグ]
type=Null
trigger1=1
ignorehitpause=1
[State 556-Aliveフラグ(上1)]
type=Null
trigger1=1
ignorehitpause=1
[State Aliveの値を一度0にするためにループ]
type=SelfState
value=StateNo
trigger1=1
persistent=256  ;行動フラグリセット
ignorehitpause=1
[State Aliveの値を一度0にするためにループ]
type=SelfState
value=StateNo
trigger1=1
persistent=256  ;行動フラグリセット
ignorehitpause=1
[State Aliveの値を一度0にするためにループ]
type=SelfState
value=StateNo
trigger1=1
persistent=256  ;行動フラグリセット
ignorehitpause=1

;――――――――――――――――――――――――――――――

[statedef 2100000]
type=U
movetype=U

[state 1]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state 10]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state 20]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state 30]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state 40]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state 50]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state 100]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state 200]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
type=Null
trigger1=1
[state ]
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type=Null
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[state 6690-Parent,ID]
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trigger1=1
[state 6691-Parent,ID]
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;――――――――――――――――――――――――――――――

[statedef 2200000]
type=U
movetype=U

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;――――――――――――――――――――――――――――――

[Statedef 2000200]
type=U
movetype=U
[State ]
type=Selfstate
trigger1=SelfAnimExist(592801858)
value=20000000
persistent=256
ignorehitpause=1
[State ]
type=Changestate
triggerall=name!="C-Kill-R"
trigger1=!Ishelper
trigger2=Numexplod(2000200)
trigger2=Root,NumprojID(2000200)
value=8000
persistent=256
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[State 24]
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[State 25]
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[State 26]
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[State 27]
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[State 30]
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[State 505]
type=null
trigger1=1
[State 506]
type=null
trigger1=1
[State 507]
type=null
trigger1=1
[State 508]
type=null
trigger1=1
[State 509]
type=null
trigger1=1
[State 510]
type=null
trigger1=1
[State 511]
type=null
trigger1=1
[State 512]
type=null
trigger1=1
[State 513]
type=null
trigger1=1
[State 514]
type=null
trigger1=1
[State 515]
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trigger1=1
[State 516]
type=null
trigger1=1
[State 517]
type=null
trigger1=1
[State 518]
type=null
trigger1=1
[State 519]
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trigger1=1
[State 520]
type=null
trigger1=1
[State 521]
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trigger1=1
[State 522]
type=null
trigger1=1
[State 523]
type=null
trigger1=1
[State 524]
type=null
trigger1=1
[State 525]
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trigger1=1
[State 526]
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trigger1=1
[State 527]
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trigger1=1
[State 528]
type=null
trigger1=1
[State 529]
type=null
trigger1=1
[State 530]
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trigger1=1
[State 531]
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trigger1=1
[State 532]
type=null
trigger1=1
[State 533]
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trigger1=1
[State 534]
type=null
trigger1=1
[State 535]
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trigger1=1
[State 536]
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trigger1=1
[State 537]
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trigger1=1
[State 538]
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trigger1=1
[State 539]
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trigger1=1
[State 540]
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trigger1=1
[State 541]
type=null
trigger1=1
[State 542]
type=null
trigger1=1
[State 543]
type=null
trigger1=1
[State 544]
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trigger1=1
[State 545]
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trigger1=1
[State 546]
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trigger1=1
[State 547]
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trigger1=1
[State 548]
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trigger1=1
[State 549]
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trigger1=1
[State 550]
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trigger1=1
[State 551]
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trigger1=1
[State 552]
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trigger1=1
[State 553]
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trigger1=1
[State 554]
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trigger1=1
[State 555]
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trigger1=1
[State 556]
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trigger1=1
[State 557]
type=null
trigger1=1
[State 558]
type=null
trigger1=1
[State 559]
type=null
trigger1=1
[State 560]
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trigger1=1
[State 561]
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trigger1=1
[State 562]
type=null
trigger1=1
[State 563]
type=null
trigger1=1
[State 564]
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trigger1=1
[State 565]
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trigger1=1
[State 566]
type=null
trigger1=1
[State 567]
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trigger1=1
[State 568]
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trigger1=1
[State 569]
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trigger1=1
[State 570]
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trigger1=1
[State 571]
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trigger1=1
[State 572]
type=null
trigger1=1
[State 573]
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trigger1=1
[State 574]
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trigger1=1
[State 575]
type=null
trigger1=1
[State 576]
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trigger1=1
[State 577]
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trigger1=1
[State 578]
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trigger1=1
[State 579]
type=null
trigger1=1
[State 580]
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trigger1=1
[State 581]
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trigger1=1
[State 582]
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trigger1=1
[State 583]
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trigger1=1
[State 584]
type=null
trigger1=1
[State 585]
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trigger1=1
[State 586]
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trigger1=1
[State 587]
type=null
trigger1=1
[State 588]
type=null
trigger1=1
[State 589]
type=null
trigger1=1
[State 590]
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trigger1=1
[State 591]
type=null
trigger1=1
[State 592]
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trigger1=1
[State 593]
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trigger1=1
[State 594]
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trigger1=1
[State 595]
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trigger1=1
[State 596]
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trigger1=1
[State 597]
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trigger1=1
[State 598]
type=null
trigger1=1
[State 599]
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trigger1=1
[State 600]
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trigger1=1
[State 601]
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trigger1=1
[State 602]
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trigger1=1
[State 603]
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trigger1=1
[State 604]
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trigger1=1
[State 605]
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trigger1=1
[State 606]
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trigger1=1
[State 607]
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trigger1=1
[State 608]
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trigger1=1
[State 609]
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trigger1=1
[State 610]
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trigger1=1
[State 611]
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trigger1=1
[State 612]
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trigger1=1
[State 613]
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trigger1=1
[State 614]
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trigger1=1
[State 615]
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trigger1=1
[State 616]
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trigger1=1
[State 617]
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trigger1=1
[State 618]
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trigger1=1
[State 619]
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trigger1=1
[State 620]
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trigger1=1
[State 621]
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trigger1=1
[State 622]
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trigger1=1
[State 623]
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trigger1=1
[State 624]
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trigger1=1
[State 625]
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trigger1=1
[State 626]
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trigger1=1
[State 627]
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trigger1=1
[State 628]
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trigger1=1
[State 629]
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trigger1=1
[State 630]
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trigger1=1
[State 631]
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trigger1=1
[State 632]
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trigger1=1
[State 633]
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trigger1=1
[State 634]
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trigger1=1
[State 635]
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trigger1=1
[State 636]
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trigger1=1
[State 637]
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trigger1=1
[State 638]
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trigger1=1
[State 639]
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trigger1=1
[State 640]
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trigger1=1
[State 641]
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trigger1=1
[State 642]
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trigger1=1
[State 643]
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trigger1=1
[State 644]
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trigger1=1
[State 645]
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trigger1=1
[State 646]
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trigger1=1
[State 647]
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trigger1=1
[State 648]
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trigger1=1
[State 649]
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trigger1=1
[State 650]
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trigger1=1
[State 651]
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trigger1=1
[State 652]
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trigger1=1
[State 653]
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trigger1=1
[State 654]
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trigger1=1
[State 655]
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trigger1=1
[State 656]
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trigger1=1
[State 657]
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trigger1=1
[State 658]
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trigger1=1
[State 659]
type=null
trigger1=1
[State 660]
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trigger1=1
[State 661]
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trigger1=1
[State 662]
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trigger1=1
[State 663]
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trigger1=1
[State 664]
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trigger1=1
[State 665]
type=null
trigger1=1
[State 666]
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trigger1=1
[State 667]
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trigger1=1
[State 668]
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trigger1=1
[State 669]
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trigger1=1
[State 670]
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trigger1=1
[State 671]
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trigger1=1
[State 672]
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[State 673]
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trigger1=1
[State 674]
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trigger1=1
[State 675]
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trigger1=1
[State 676]
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trigger1=1
[State 677]
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trigger1=1
[State 678]
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trigger1=1
[State 679]
type=null
trigger1=1
[State 680]
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trigger1=1
[State 681]
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trigger1=1
[State 682]
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[State 683]
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trigger1=1
[State 684]
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[State 685]
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[State 686]
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[State 687]
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[State 688]
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trigger1=1
[State 689]
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trigger1=1
[State 690]
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trigger1=1
[State 691]
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trigger1=1
[State 692]
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trigger1=1
[State 693]
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trigger1=1
[State 694]
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trigger1=1
[State 695]
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trigger1=1
[State 696]
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trigger1=1
[State 697]
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trigger1=1
[State 698]
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trigger1=1
[State 699]
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trigger1=1
[State 700]
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trigger1=1
[State 701]
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trigger1=1
[State 702]
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trigger1=1
[State 703]
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trigger1=1
[State 704]
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trigger1=1
[State 705]
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trigger1=1
[State 706]
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trigger1=1
[State 707]
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trigger1=1
[State 708]
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trigger1=1
[State 709]
type=null
trigger1=1
[State 710]
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trigger1=1
[State 711]
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trigger1=1
[State 712]
type=null
trigger1=1
[State 713]
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trigger1=1
[State 714]
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trigger1=1
[State 715]
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trigger1=1
[State 716]
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trigger1=1
[State 717]
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trigger1=1
[State 718]
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trigger1=1
[State 719]
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trigger1=1
[State 720]
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trigger1=1
[State 721]
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trigger1=1
[State 722]
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trigger1=1
[State 723]
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trigger1=1
[State 724]
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trigger1=1
[State 725]
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trigger1=1
[State 726]
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trigger1=1
[State 727]
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trigger1=1
[State 728]
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trigger1=1
[State 729]
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trigger1=1
[State 730]
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trigger1=1
[State 731]
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trigger1=1
[State 732]
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trigger1=1
[State 733]
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trigger1=1
[State 734]
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[State 735]
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trigger1=1
[State 736]
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trigger1=1
[State 737]
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trigger1=1
[State 738]
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trigger1=1
[State 739]
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trigger1=1
[State 740]
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[State 741]
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trigger1=1
[State 742]
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trigger1=1
[State 743]
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trigger1=1
[State 744]
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trigger1=1
[State 745]
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trigger1=1
[State 746]
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trigger1=1
[State 747]
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trigger1=1
[State 748]
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trigger1=1
[State 749]
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trigger1=1
[State 750]
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trigger1=1
[State 751]
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trigger1=1
[State 752]
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trigger1=1
[State 753]
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trigger1=1
[State 754]
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trigger1=1
[State 755]
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trigger1=1
[State 756]
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trigger1=1
[State 757]
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trigger1=1
[State 758]
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trigger1=1
[State 759]
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trigger1=1
[State 760]
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trigger1=1
[State 761]
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trigger1=1
[State 762]
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trigger1=1
[State 763]
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trigger1=1
[State 764]
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trigger1=1
[State 765]
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trigger1=1
[State 766]
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trigger1=1
[State 767]
type=null
trigger1=1
[State 768]
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trigger1=1
[State 769]
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trigger1=1
[State 770]
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trigger1=1
[State 771]
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trigger1=1
[State 772]
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trigger1=1
[State 773]
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trigger1=1
[State 774]
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trigger1=1
[State 775]
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trigger1=1
[State 776]
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trigger1=1
[State 777]
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trigger1=1
[State 778]
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trigger1=1
[State 779]
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trigger1=1
[State 780]
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trigger1=1
[State 781]
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trigger1=1
[State 782]
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trigger1=1
[State 783]
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trigger1=1
[State 784]
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[State 785]
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trigger1=1
[State 786]
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trigger1=1
[State 787]
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trigger1=1
[State 788]
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trigger1=1
[State 789]
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trigger1=1
[State 790]
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trigger1=1
[State 791]
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trigger1=1
[State 792]
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trigger1=1
[State 793]
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trigger1=1
[State 794]
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trigger1=1
[State 795]
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trigger1=1
[State 796]
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trigger1=1
[State 797]
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trigger1=1
[State 798]
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trigger1=1
[State 799]
type=null
trigger1=1
[State 800]
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trigger1=1
[State 801]
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trigger1=1
[State 802]
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trigger1=1
[State 803]
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trigger1=1
[State 804]
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trigger1=1
[State 805]
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trigger1=1
[State 806]
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trigger1=1
[State 807]
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trigger1=1
[State 808]
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trigger1=1
[State 809]
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[State 810]
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trigger1=1
[State 811]
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trigger1=1
[State 812]
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trigger1=1
[State 813]
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trigger1=1
[State 814]
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trigger1=1
[State 815]
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trigger1=1
[State 816]
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trigger1=1
[State 817]
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trigger1=1
[State 818]
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trigger1=1
[State 819]
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trigger1=1
[State 820]
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trigger1=1
[State 821]
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trigger1=1
[State 822]
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trigger1=1
[State 823]
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trigger1=1
[State 824]
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trigger1=1
[State 825]
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trigger1=1
[State 826]
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trigger1=1
[State 827]
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trigger1=1
[State 828]
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[State 829]
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[State 830]
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trigger1=1
[State 831]
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trigger1=1
[State 832]
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trigger1=1
[State 833]
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trigger1=1
[State 834]
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trigger1=1
[State 835]
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trigger1=1
[State 836]
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trigger1=1
[State 837]
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trigger1=1
[State 838]
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trigger1=1
[State 839]
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trigger1=1
[State 840]
type=null
trigger1=1
[State 841]
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trigger1=1
[State 842]
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trigger1=1
[State 843]
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trigger1=1
[State 844]
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trigger1=1
[State 845]
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trigger1=1
[State 846]
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trigger1=1
[State 847]
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trigger1=1
[State 848]
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trigger1=1
[State 849]
type=null
trigger1=1
[State 850]
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trigger1=1
[State 851]
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trigger1=1
[State 852]
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trigger1=1
[State 853]
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trigger1=1
[State 854]
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trigger1=1
[State 855]
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trigger1=1
[State 856]
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trigger1=1
[State 857]
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trigger1=1
[State 858]
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trigger1=1
[State 859]
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trigger1=1
[State 860]
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trigger1=1
[State 861]
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trigger1=1
[State 862]
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trigger1=1
[State 863]
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trigger1=1
[State 864]
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trigger1=1
[State 865]
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trigger1=1
[State 866]
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trigger1=1
[State 867]
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trigger1=1
[State 868]
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trigger1=1
[State 869]
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trigger1=1
[State 870]
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trigger1=1
[State 871]
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trigger1=1
[State 872]
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trigger1=1
[State 873]
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trigger1=1
[State 874]
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trigger1=1
[State 875]
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trigger1=1
[State 876]
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trigger1=1
[State 877]
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trigger1=1
[State 878]
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trigger1=1
[State 879]
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trigger1=1
[State 880]
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trigger1=1
[State 881]
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trigger1=1
[State 882]
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trigger1=1
[State 883]
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trigger1=1
[State 884]
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trigger1=1
[State 885]
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trigger1=1
[State 886]
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trigger1=1
[State 887]
type=null
trigger1=1
[State 888]
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trigger1=1
[State 889]
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trigger1=1
[State 890]
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trigger1=1
[State 891]
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trigger1=1
[State 892]
type=null
trigger1=1
[State 893]
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trigger1=1
[State 894]
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trigger1=1
[State 895]
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trigger1=1
[State 896]
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trigger1=1
[State 897]
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trigger1=1
[State 898]
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trigger1=1
[State 899]
type=null
trigger1=1
[State 900]
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trigger1=1
[State 901]
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trigger1=1
[State 902]
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trigger1=1
[State 903]
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trigger1=1
[State 904]
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trigger1=1
[State 905]
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trigger1=1
[State 906]
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trigger1=1
[State 907]
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trigger1=1
[State 908]
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trigger1=1
[State 909]
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trigger1=1
[State 910]
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trigger1=1
[State 911]
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trigger1=1
[State 912]
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trigger1=1
[State 913]
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trigger1=1
[State 914]
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trigger1=1
[State 915]
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trigger1=1
[State 916]
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[State 917]
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[State 918]
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trigger1=1
[State 919]
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trigger1=1
[State 920]
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trigger1=1
[State 921]
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trigger1=1
[State 922]
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trigger1=1
[State 923]
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trigger1=1
[State 924]
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trigger1=1
[State 925]
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trigger1=1
[State 926]
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trigger1=1
[State 927]
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trigger1=1
[State 928]
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trigger1=1
[State 929]
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trigger1=1
[State 930]
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trigger1=1
[State 931]
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trigger1=1
[State 932]
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trigger1=1
[State 933]
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trigger1=1
[State 934]
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trigger1=1
[State 935]
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trigger1=1
[State 936]
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trigger1=1
[State 937]
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trigger1=1
[State 938]
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trigger1=1
[State 939]
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trigger1=1
[State 940]
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[State 941]
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trigger1=1
[State 942]
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trigger1=1
[State 943]
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trigger1=1
[State 944]
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trigger1=1
[State 945]
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trigger1=1
[State 946]
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trigger1=1
[State 947]
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trigger1=1
[State 948]
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trigger1=1
[State 949]
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trigger1=1
[State 950]
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trigger1=1
[State 951]
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trigger1=1
[State 952]
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trigger1=1
[State 953]
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trigger1=1
[State 954]
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trigger1=1
[State 955]
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trigger1=1
[State 956]
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trigger1=1
[State 957]
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trigger1=1
[State 958]
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trigger1=1
[State 959]
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trigger1=1
[State 960]
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trigger1=1
[State 961]
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trigger1=1
[State 962]
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trigger1=1
[State 963]
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trigger1=1
[State 964]
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trigger1=1
[State 965]
type=null
trigger1=1
[State 966]
type=null
trigger1=1
[State 967]
type=null
trigger1=1
[State 968]
type=null
trigger1=1
[State 969]
type=null
trigger1=1
[State 970]
type=null
trigger1=1
[State 971]
type=null
trigger1=1
[State 972]
type=null
trigger1=1
[State 973]
type=null
trigger1=1
[State 974]
type=null
trigger1=1
[State 975]
type=null
trigger1=1
[State 976]
type=null
trigger1=1
[State 977]
type=null
trigger1=1
[State 978]
type=null
trigger1=1
[State 979]
type=null
trigger1=1
[State 980]
type=null
trigger1=1
[State 981]
type=null
trigger1=1
[State 982]
type=null
trigger1=1
[State 983]
type=null
trigger1=1
[State 984]
type=null
trigger1=1
[State 985]
type=null
trigger1=1
[State 986]
type=null
trigger1=1
[State 987]
type=null
trigger1=1
[State 988]
type=null
trigger1=1
[State 989]
type=null
trigger1=1
[State 990]
type=null
trigger1=1
[State 991]
type=null
trigger1=1
[State 992]
type=null
trigger1=1
[State 993]
type=null
trigger1=1
[State 994]
type=null
trigger1=1
[State 995]
type=null
trigger1=1
[State 996]
type=null
trigger1=1
[State 997]
type=null
trigger1=1
[State 998]
type=null
trigger1=1
[State 999]
type=null
trigger1=1
[State 1000]
type=null
trigger1=1
[State 1001]
type=null
trigger1=1
[State 1002]
type=null
trigger1=1
[State 1003]
type=null
trigger1=1
[State 1004]
type=null
trigger1=1
[State 1005]
type=null
trigger1=1
[State 1006]
type=null
trigger1=1
[State 1007]
type=null
trigger1=1
[State 1008]
type=null
trigger1=1
[State 1009]
type=null
trigger1=1
[State 1010]
type=null
trigger1=1
[State 1011]
type=null
trigger1=1
[State 1012]
type=null
trigger1=1
[State 1013]
type=null
trigger1=1
[State 1014]
type=null
trigger1=1
[State 1015]
type=null
trigger1=1
[State 1016]
type=null
trigger1=1
[State 1017]
type=null
trigger1=1
[State 1018]
type=null
trigger1=1
[State 1019]
type=null
trigger1=1
[State 1020]
type=null
trigger1=1
[State 1021]
type=null
trigger1=1
[State 1022]
type=null
trigger1=1
[State 1023]
type=null
trigger1=1
[State 1024]
type=null
trigger1=1
[State 1025]
type=null
trigger1=1
[State 1026]
type=null
trigger1=1
[State 1027]
type=null
trigger1=1
[State 1028]
type=null
trigger1=1
[State 1029]
type=null
trigger1=1
[State 1030]
type=null
trigger1=1
[State 1031]
type=null
trigger1=1
[State 1032]
type=null
trigger1=1
[State 1033]
type=null
trigger1=1
[State 1034]
type=null
trigger1=1
[State 1035]
type=null
trigger1=1
[State 1036]
type=null
trigger1=1
[State 1037]
type=null
trigger1=1
[State 1038]
type=null
trigger1=1
[State 1039]
type=null
trigger1=1
[State 1040]
type=null
trigger1=1
[State 1041]
type=null
trigger1=1
[State 1042]
type=null
trigger1=1
[State 1043]
type=null
trigger1=1
[State 1044]
type=null
trigger1=1
[State 1045]
type=null
trigger1=1
[State 1046]
type=null
trigger1=1
[State 1047]
type=null
trigger1=1
[State 1048]
type=null
trigger1=1
[State 1049]
type=null
trigger1=1
[State 1050]
type=null
trigger1=1
[State 1051]
type=null
trigger1=1
[State 1052]
type=null
trigger1=1
[State 1053]
type=null
trigger1=1
[State 1054]
type=null
trigger1=1
[State 1055]
type=null
trigger1=1
[State 1056]
type=null
trigger1=1
[State 1057]
type=null
trigger1=1
[State 1058]
type=null
trigger1=1
[State 1059]
type=null
trigger1=1
[State 1060]
type=null
trigger1=1
[State 1061]
type=null
trigger1=1
[State 1062]
type=null
trigger1=1
[State 1063]
type=null
trigger1=1
[State 1064]
type=null
trigger1=1
[State 1065]
type=null
trigger1=1
[State 1066]
type=null
trigger1=1
[State 1067]
type=null
trigger1=1
[State 1068]
type=null
trigger1=1
[State 1069]
type=null
trigger1=1
[State 1070]
type=null
trigger1=1
[State 1071]
type=null
trigger1=1
[State 1072]
type=null
trigger1=1
[State 1073]
type=null
trigger1=1
[State 1074]
type=null
trigger1=1
[State 1075]
type=null
trigger1=1
[State 1076]
type=null
trigger1=1
[State 1077]
type=null
trigger1=1
[State 1078]
type=null
trigger1=1
[State 1079]
type=null
trigger1=1
[State 1080]
type=null
trigger1=1
[State 1081]
type=null
trigger1=1
[State 1082]
type=null
trigger1=1
[State 1083]
type=null
trigger1=1
[State 1084]
type=null
trigger1=1
[State 1085]
type=null
trigger1=1
[State 1086]
type=null
trigger1=1
[State 1087]
type=null
trigger1=1
[State 1088]
type=null
trigger1=1
[State 1089]
type=null
trigger1=1
[State 1090]
type=null
trigger1=1
[State 1091]
type=null
trigger1=1
[State 1092]
type=null
trigger1=1
[State 1093]
type=null
trigger1=1
[State 1094]
type=null
trigger1=1
[State 1095]
type=null
trigger1=1
[State 1096]
type=null
trigger1=1
[State 1097]
type=null
trigger1=1
[State 1098]
type=null
trigger1=1
[State 1099]
type=null
trigger1=1
[State 1100]
type=null
trigger1=1
[State 1101]
type=null
trigger1=1
[State 1102]
type=null
trigger1=1
[State 1103]
type=null
trigger1=1
[State 1104]
type=null
trigger1=1
[State 1105]
type=null
trigger1=1
[State 1106]
type=null
trigger1=1
[State 1107]
type=null
trigger1=1
[State 1108]
type=null
trigger1=1
[State 1109]
type=null
trigger1=1
[State 1110]
type=null
trigger1=1
[State 1111]
type=null
trigger1=1
[State 1112]
type=null
trigger1=1
[State 1113]
type=null
trigger1=1
[State 1114]
type=null
trigger1=1
[State 1115]
type=null
trigger1=1
[State 1116]
type=null
trigger1=1
[State 1117]
type=null
trigger1=1
[State 1118]
type=null
trigger1=1
[State 1119]
type=null
trigger1=1
[State 1120]
type=null
trigger1=1
[State 1121]
type=null
trigger1=1
[State 1122]
type=null
trigger1=1
[State 1123]
type=null
trigger1=1
[State 1124]
type=null
trigger1=1
[State 1125]
type=null
trigger1=1
[State 1126]
type=null
trigger1=1
[State 1127]
type=null
trigger1=1
[State 1128]
type=null
trigger1=1
[State 1129]
type=null
trigger1=1
[State 1130]
type=null
trigger1=1
[State 1131]
type=null
trigger1=1
[State 1132]
type=null
trigger1=1
[State 1133]
type=null
trigger1=1
[State 1134]
type=null
trigger1=1
[State 1135]
type=null
trigger1=1
[State 1136]
type=null
trigger1=1
[State 1137]
type=null
trigger1=1
[State 1138]
type=null
trigger1=1
[State 1139]
type=null
trigger1=1
[State 1140]
type=null
trigger1=1
[State 1141]
type=null
trigger1=1
[State 1142]
type=null
trigger1=1
[State 1143]
type=null
trigger1=1
[State 1144]
type=null
trigger1=1
[State 1145]
type=null
trigger1=1
[State 1146]
type=null
trigger1=1
[State 1147]
type=null
trigger1=1
[State 1148]
type=null
trigger1=1
[State 1149]
type=null
trigger1=1
[State 1150]
type=null
trigger1=1
[State 1151]
type=null
trigger1=1
[State 1152]
type=null
trigger1=1
[State 1153]
type=null
trigger1=1
[State 1154]
type=null
trigger1=1
[State 1155]
type=null
trigger1=1
[State 1156]
type=null
trigger1=1
[State 1157]
type=null
trigger1=1
[State 1158]
type=null
trigger1=1
[State 1159]
type=null
trigger1=1
[State 1160]
type=null
trigger1=1
[State 1161]
type=null
trigger1=1
[State 1162]
type=null
trigger1=1
[State 1163]
type=null
trigger1=1
[State 1164]
type=null
trigger1=1
[State 1165]
type=null
trigger1=1
[State 1166]
type=null
trigger1=1
[State 1167]
type=null
trigger1=1
[State 1168]
type=null
trigger1=1
[State 1169]
type=null
trigger1=1
[State 1170]
type=null
trigger1=1
[State 1171]
type=null
trigger1=1
[State 1172]
type=null
trigger1=1
[State 1173]
type=null
trigger1=1
[State 1174]
type=null
trigger1=1
[State 1175]
type=null
trigger1=1
[State 1176]
type=null
trigger1=1
[State 1177]
type=null
trigger1=1
[State 1178]
type=null
trigger1=1
[State 1179]
type=null
trigger1=1
[State 1180]
type=null
trigger1=1
[State 1181]
type=null
trigger1=1
[State 1182]
type=null
trigger1=1
[State 1183]
type=null
trigger1=1
[State 1184]
type=null
trigger1=1
[State 1185]
type=null
trigger1=1
[State 1186]
type=null
trigger1=1
[State 1187]
type=null
trigger1=1
[State 1188]
type=null
trigger1=1
[State 1189]
type=null
trigger1=1
[State 1190]
type=null
trigger1=1
[State 1191]
type=null
trigger1=1
[State 1192]
type=null
trigger1=1
[State 1193]
type=null
trigger1=1
[State 1194]
type=null
trigger1=1
[State 1195]
type=null
trigger1=1
[State 1196]
type=null
trigger1=1
[State 1197]
type=null
trigger1=1
[State 1198]
type=null
trigger1=1
[State 1199]
type=null
trigger1=1
[State 1200]
type=null
trigger1=1
[State 1201]
type=null
trigger1=1
[State 1202]
type=null
trigger1=1
[State 1203]
type=null
trigger1=1
[State 1204]
type=null
trigger1=1
[State 1205]
type=null
trigger1=1
[State 1206]
type=null
trigger1=1
[State 1207]
type=null
trigger1=1
[State 1208]
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trigger1=1
[State 1209]
type=null
trigger1=1
[State 1210]
type=null
trigger1=1
[State 1211]
type=null
trigger1=1
[State 1212]
type=null
trigger1=1
[State 1213]
type=null
trigger1=1
[State 1214]
type=null
trigger1=1
[State 1215]
type=null
trigger1=1
[State 1216]
type=null
trigger1=1
[State 1217]
type=null
trigger1=1
[State 1218]
type=null
trigger1=1
[State 1219]
type=null
trigger1=1
[State 1220]
type=null
trigger1=1
[State 1221]
type=null
trigger1=1
[State 1222]
type=null
trigger1=1
[State 1223]
type=null
trigger1=1
[State 1224]
type=null
trigger1=1
[State 1225]
type=null
trigger1=1
[State 1226]
type=null
trigger1=1
[State 1227]
type=null
trigger1=1
[State 1228]
type=null
trigger1=1
[State 1229]
type=null
trigger1=1
[State 1230]
type=null
trigger1=1
[State 1231]
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trigger1=1
[State 1232]
type=null
trigger1=1
[State 1233]
type=null
trigger1=1
[State 1234]
type=null
trigger1=1
[State 1235]
type=null
trigger1=1
[State 1236]
type=null
trigger1=1
[State 1237]
type=null
trigger1=1
[State 1238]
type=null
trigger1=1
[State 1239]
type=null
trigger1=1
[State 1240]
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trigger1=1
[State 1241]
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trigger1=1
[State 1242]
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trigger1=1
[State 1243]
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trigger1=1
[State 1244]
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trigger1=1
[State 1245]
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trigger1=1
[State 1246]
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trigger1=1
[State 1247]
type=null
trigger1=1
[State 1248]
type=null
trigger1=1
[State 1249]
type=null
trigger1=1
[State 1250]
type=null
trigger1=1
[State 1251]
type=null
trigger1=1
[State 1252]
type=null
trigger1=1
[State 1253]
type=null
trigger1=1
[State 1254]
type=null
trigger1=1
[State 1255]
type=null
trigger1=1
[State 1256]
type=null
trigger1=1
[State 1257]
type=null
trigger1=1
[State 1258]
type=null
trigger1=1
[State 1259]
type=null
trigger1=1
[State 1260]
type=null
trigger1=1
[State 1261]
type=null
trigger1=1
[State 1262]
type=null
trigger1=1
[State 1263]
type=null
trigger1=1
[State 1264]
type=null
trigger1=1
[State 1265]
type=null
trigger1=1
[State 1266]
type=null
trigger1=1
[State 1267]
type=null
trigger1=1
[State 1268]
type=null
trigger1=1
[State 1269]
type=null
trigger1=1
[State 1270]
type=null
trigger1=1
[State 1271]
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trigger1=1
[State 1272]
type=null
trigger1=1
[State 1273]
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trigger1=1
[State 1274]
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trigger1=1
[State 1275]
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trigger1=1
[State 1276]
type=null
trigger1=1
[State 1277]
type=null
trigger1=1
[State 1278]
type=null
trigger1=1
[State 1279]
type=null
trigger1=1
[State 1280]
type=null
trigger1=1
[State 1281]
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trigger1=1
[State 1282]
type=null
trigger1=1
[State 1283]
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trigger1=1
[State 1284]
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trigger1=1
[State 1285]
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trigger1=1
[State 1286]
type=null
trigger1=1
[State 1287]
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trigger1=1
[State 1288]
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trigger1=1
[State 1289]
type=null
trigger1=1
[State 1290]
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trigger1=1
[State 1291]
type=null
trigger1=1
[State 1292]
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trigger1=1
[State 1293]
type=null
trigger1=1
[State 1294]
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trigger1=1
[State 1295]
type=null
trigger1=1
[State 1296]
type=null
trigger1=1
[State 1297]
type=null
trigger1=1
[State 1298]
type=null
trigger1=1
[State 1299]
type=null
trigger1=1
[State 1300]
type=null
trigger1=1
[State 1301]
type=null
trigger1=1
[State 1302]
type=null
trigger1=1
[State 1303]
type=null
trigger1=1
[State 1304]
type=null
trigger1=1
[State 1305]
type=null
trigger1=1
[State 1306]
type=null
trigger1=1
[State 1307]
type=null
trigger1=1
[State 1308]
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trigger1=1
[State 1309]
type=null
trigger1=1
[State 1310]
type=null
trigger1=1
[State 1311]
type=null
trigger1=1
[State 1312]
type=null
trigger1=1
[State 1313]
type=null
trigger1=1
[State 1314]
type=null
trigger1=1
[State 1315]
type=null
trigger1=1
[State 1316]
type=null
trigger1=1
[State 1317]
type=null
trigger1=1
[State 1318]
type=null
trigger1=1
[State 1319]
type=null
trigger1=1
[State 1320]
type=null
trigger1=1
[State 1321]
type=null
trigger1=1
[State 1322]
type=null
trigger1=1
[State 1323]
type=null
trigger1=1
[State 1324]
type=null
trigger1=1
[State 1325]
type=null
trigger1=1
[State 1326]
type=null
trigger1=1
[State 1327]
type=null
trigger1=1
[State 1328]
type=null
trigger1=1
[State 1329]
type=null
trigger1=1
[State 1330]
type=null
trigger1=1
[State 1331]
type=null
trigger1=1
[State 1332]
type=null
trigger1=1
[State 1333]
type=null
trigger1=1
[State 1334]
type=null
trigger1=1
[State 1335]
type=null
trigger1=1
[State 1336]
type=null
trigger1=1
[State 1337]
type=null
trigger1=1
[State 1338]
type=null
trigger1=1
[State 1339]
type=null
trigger1=1
[State 1340]
type=null
trigger1=1
[State 1341]
type=null
trigger1=1
[State 1342]
type=null
trigger1=1
[State 1343]
type=null
trigger1=1
[State 1344]
type=null
trigger1=1
[State 1345]
type=null
trigger1=1
[State 1346]
type=null
trigger1=1
[State 1347]
type=null
trigger1=1
[State 1348]
type=null
trigger1=1
[State 1349]
type=null
trigger1=1
[State 1350]
type=null
trigger1=1
[State 1351]
type=null
trigger1=1
[State 1352]
type=null
trigger1=1
[State 1353]
type=null
trigger1=1
[State 1354]
type=null
trigger1=1
[State 1355]
type=null
trigger1=1
[State 1356]
type=null
trigger1=1
[State 1357]
type=null
trigger1=1
[State 1358]
type=null
trigger1=1
[State 1359]
type=null
trigger1=1
[State 1360]
type=null
trigger1=1
[State 1361]
type=null
trigger1=1
[State 1362]
type=null
trigger1=1
[State 1363]
type=null
trigger1=1
[State 1364]
type=null
trigger1=1
[State 1365]
type=null
trigger1=1
[State 1366]
type=null
trigger1=1
[State 1367]
type=null
trigger1=1
[State 1368]
type=null
trigger1=1
[State 1369]
type=null
trigger1=1
[State 1370]
type=null
trigger1=1
[State 1371]
type=null
trigger1=1
[State 1372]
type=null
trigger1=1
[State 1373]
type=null
trigger1=1
[State 1374]
type=null
trigger1=1
[State 1375]
type=null
trigger1=1
[State 1376]
type=null
trigger1=1
[State 1377]
type=null
trigger1=1
[State 1378]
type=null
trigger1=1
[State 1379]
type=null
trigger1=1
[State 1380]
type=null
trigger1=1
[State 1381]
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trigger1=1
[State 1382]
type=null
trigger1=1
[State 1383]
type=null
trigger1=1
[State 1384]
type=null
trigger1=1
[State 1385]
type=null
trigger1=1
[State 1386]
type=null
trigger1=1
[State 1387]
type=null
trigger1=1
[State 1388]
type=null
trigger1=1
[State 1389]
type=null
trigger1=1
[State 1390]
type=null
trigger1=1
[State 1391]
type=null
trigger1=1
[State 1392]
type=null
trigger1=1
[State 1393]
type=null
trigger1=1
[State 1394]
type=null
trigger1=1
[State 1395]
type=null
trigger1=1
[State 1396]
type=null
trigger1=1
[State 1397]
type=null
trigger1=1
[State 1398]
type=null
trigger1=1
[State 1399]
type=null
trigger1=1
[State 1400]
type=null
trigger1=1
[State 1401]
type=null
trigger1=1
[State 1402]
type=null
trigger1=1
[State 1403]
type=null
trigger1=1
[State 1404]
type=null
trigger1=1
[State 1405]
type=null
trigger1=1
[State 1406]
type=null
trigger1=1
[State 1407]
type=null
trigger1=1
[State 1408]
type=null
trigger1=1
[State 1409]
type=null
trigger1=1
[State 1410]
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trigger1=1
[State 1411]
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trigger1=1
[State 1412]
type=null
trigger1=1
[State 1413]
type=null
trigger1=1
[State 1414]
type=null
trigger1=1
[State 1415]
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trigger1=1
[State 1416]
type=null
trigger1=1
[State 1417]
type=null
trigger1=1
[State 1418]
type=null
trigger1=1
[State 1419]
type=null
trigger1=1
[State 1420]
type=null
trigger1=1
[State 1421]
type=null
trigger1=1
[State 1422]
type=null
trigger1=1
[State 1423]
type=null
trigger1=1
[State 1424]
type=null
trigger1=1
[State 1425]
type=null
trigger1=1
[State 1426]
type=null
trigger1=1
[State 1427]
type=null
trigger1=1
[State 1428]
type=null
trigger1=1
[State 1429]
type=null
trigger1=1
[State 1430]
type=null
trigger1=1
[State 1431]
type=null
trigger1=1
[State 1432]
type=null
trigger1=1
[State 1433]
type=null
trigger1=1
[State 1434]
type=null
trigger1=1
[State 1435]
type=null
trigger1=1
[State 1436]
type=null
trigger1=1
[State 1437]
type=null
trigger1=1
[State 1438]
type=null
trigger1=1
[State 1439]
type=null
trigger1=1
[State 1440]
type=null
trigger1=1
[State 1441]
type=null
trigger1=1
[State 1442]
type=null
trigger1=1
[State 1443]
type=null
trigger1=1
[State 1444]
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trigger1=1
[State 1445]
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trigger1=1
[State 1446]
type=null
trigger1=1
[State 1447]
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trigger1=1
[State 1448]
type=null
trigger1=1
[State 1449]
type=null
trigger1=1
[State 1450]
type=null
trigger1=1
[State 1451]
type=null
trigger1=1
[State 1452]
type=null
trigger1=1
[State 1453]
type=null
trigger1=1
[State 1454]
type=null
trigger1=1
[State 1455]
type=null
trigger1=1
[State 1456]
type=null
trigger1=1
[State 1457]
type=null
trigger1=1
[State 1458]
type=null
trigger1=1
[State 1459]
type=null
trigger1=1
[State 1460]
type=null
trigger1=1
[State 1461]
type=null
trigger1=1
[State 1462]
type=null
trigger1=1
[State 1463]
type=null
trigger1=1
[State 1464]
type=null
trigger1=1
[State 1465]
type=null
trigger1=1
[State 1466]
type=null
trigger1=1
[State 1467]
type=null
trigger1=1
[State 1468]
type=null
trigger1=1
[State 1469]
type=null
trigger1=1
[State 1470]
type=null
trigger1=1
[State 1471]
type=null
trigger1=1
[State 1472]
type=null
trigger1=1
[State 1473]
type=null
trigger1=1
[State 1474]
type=null
trigger1=1
[State 1475]
type=null
trigger1=1
[State 1476]
type=null
trigger1=1
[State 1477]
type=null
trigger1=1
[State 1478]
type=null
trigger1=1
[State 1479]
type=null
trigger1=1
[State 1480]
type=null
trigger1=1
[State 1481]
type=null
trigger1=1
[State 1482]
type=null
trigger1=1
[State 1483]
type=null
trigger1=1
[State 1484]
type=null
trigger1=1
[State 1485]
type=null
trigger1=1
[State 1486]
type=null
trigger1=1
[State 1487]
type=null
trigger1=1
[State 1488]
type=null
trigger1=1
[State 1489]
type=null
trigger1=1
[State 1490]
type=null
trigger1=1
[State 1491]
type=null
trigger1=1
[State 1492]
type=null
trigger1=1
[State 1493]
type=null
trigger1=1
[State 1494]
type=null
trigger1=1
[State 1495]
type=null
trigger1=1
[State 1496]
type=null
trigger1=1
[State 1497]
type=null
trigger1=1
[State 1498]
type=null
trigger1=1
[State 1499]
type=null
trigger1=1
[State 1500]
type=null
trigger1=1
[State 1501]
type=null
trigger1=1
[State 1502]
type=null
trigger1=1
[State 1503]
type=null
trigger1=1
[State 1504]
type=null
trigger1=1
[State 1505]
type=null
trigger1=1
[State 1506]
type=null
trigger1=1
[State 1507]
type=null
trigger1=1
[State 1508]
type=null
trigger1=1
[State 1509]
type=null
trigger1=1
[State 1510]
type=null
trigger1=1
[State 1511]
type=null
trigger1=1
[State 1512]
type=null
trigger1=1
[State 1513]
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trigger1=1
[State 1514]
type=null
trigger1=1
[State 1515]
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trigger1=1
[State 1516]
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trigger1=1
[State 1517]
type=null
trigger1=1
[State 1518]
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trigger1=1
[State 1519]
type=null
trigger1=1
[State 1520]
type=null
trigger1=1
[State 1521]
type=null
trigger1=1
[State 1522]
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trigger1=1
[State 1523]
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trigger1=1
[State 1524]
type=null
trigger1=1
[State 1525]
type=null
trigger1=1
[State 1526]
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trigger1=1
[State 1527]
type=null
trigger1=1
[State 1528]
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trigger1=1
[State 1529]
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trigger1=1
[State 1530]
type=null
trigger1=1
[State 1531]
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trigger1=1
[State 1532]
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trigger1=1
[State 1533]
type=null
trigger1=1
[State 1534]
type=null
trigger1=1
[State 1535]
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trigger1=1
[State 1536]
type=null
trigger1=1
[State 1537]
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trigger1=1
[State 1538]
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trigger1=1
[State 1539]
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trigger1=1
[State 1540]
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trigger1=1
[State 1541]
type=null
trigger1=1
[State 1542]
type=null
trigger1=1
[State 1543]
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trigger1=1
[State 1544]
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trigger1=1
[State 1545]
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trigger1=1
[State 1546]
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trigger1=1
[State 1547]
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trigger1=1
[State 1548]
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trigger1=1
[State 1549]
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trigger1=1
[State 1550]
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trigger1=1
[State 1551]
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trigger1=1
[State 1552]
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trigger1=1
[State 1553]
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trigger1=1
[State 1554]
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trigger1=1
[State 1555]
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trigger1=1
[State 1556]
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trigger1=1
[State 1557]
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trigger1=1
[State 1558]
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trigger1=1
[State 1559]
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trigger1=1
[State 1560]
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trigger1=1
[State 1561]
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trigger1=1
[State 1562]
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trigger1=1
[State 1563]
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trigger1=1
[State 1564]
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trigger1=1
[State 1565]
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trigger1=1
[State 1566]
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trigger1=1
[State 1567]
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trigger1=1
[State 1568]
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trigger1=1
[State 1569]
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trigger1=1
[State 1570]
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trigger1=1
[State 1571]
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trigger1=1
[State 1572]
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trigger1=1
[State 1573]
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trigger1=1
[State 1574]
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trigger1=1
[State 1575]
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trigger1=1
[State 1576]
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trigger1=1
[State 1577]
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trigger1=1
[State 1578]
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trigger1=1
[State 1579]
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trigger1=1
[State 1580]
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trigger1=1
[State 1581]
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trigger1=1
[State 1582]
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trigger1=1
[State 1583]
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trigger1=1
[State 1584]
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trigger1=1
[State 1585]
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trigger1=1
[State 1586]
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trigger1=1
[State 1587]
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trigger1=1
[State 1588]
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trigger1=1
[State 1589]
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trigger1=1
[State 1590]
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trigger1=1
[State 1591]
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trigger1=1
[State 1592]
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trigger1=1
[State 1593]
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trigger1=1
[State 1594]
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trigger1=1
[State 1595]
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trigger1=1
[State 1596]
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trigger1=1
[State 1597]
type=null
trigger1=1
[State 1598]
type=null
trigger1=1
[State 1599]
type=null
trigger1=1
[State 1600]
type=null
trigger1=1
[State 1601]
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trigger1=1
[State 1602]
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trigger1=1
[State 1603]
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trigger1=1
[State 1604]
type=null
trigger1=1
[State 1605]
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trigger1=1
[State 1606]
type=null
trigger1=1
[State 1607]
type=null
trigger1=1
[State 1608]
type=null
trigger1=1
[State 1609]
type=null
trigger1=1
[State 1610]
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trigger1=1
[State 1611]
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trigger1=1
[State 1612]
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trigger1=1
[State 1613]
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trigger1=1
[State 1614]
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trigger1=1
[State 1615]
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trigger1=1
[State 1616]
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trigger1=1
[State 1617]
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trigger1=1
[State 1618]
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trigger1=1
[State 1619]
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trigger1=1
[State 1620]
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trigger1=1
[State 1621]
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trigger1=1
[State 1622]
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trigger1=1
[State 1623]
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trigger1=1
[State 1624]
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trigger1=1
[State 1625]
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trigger1=1
[State 1626]
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trigger1=1
[State 1627]
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trigger1=1
[State 1628]
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trigger1=1
[State 1629]
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trigger1=1
[State 1630]
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trigger1=1
[State 1631]
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trigger1=1
[State 1632]
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trigger1=1
[State 1633]
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trigger1=1
[State 1634]
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trigger1=1
[State 1635]
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trigger1=1
[State 1636]
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trigger1=1
[State 1637]
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trigger1=1
[State 1638]
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trigger1=1
[State 1639]
type=null
trigger1=1
[State 1640]
type=null
trigger1=1
[State 1641]
type=null
trigger1=1
[State 1642]
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trigger1=1
[State 1643]
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trigger1=1
[State 1644]
type=null
trigger1=1
[State 1645]
type=null
trigger1=1
[State 1646]
type=null
trigger1=1
[State 1647]
type=null
trigger1=1
[State 1648]
type=null
trigger1=1
[State 1649]
type=null
trigger1=1
[State 1650]
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trigger1=1
[State 1651]
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trigger1=1
[State 1652]
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trigger1=1
[State 1653]
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trigger1=1
[State 1654]
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trigger1=1
[State 1655]
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trigger1=1
[State 1656]
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trigger1=1
[State 1657]
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trigger1=1
[State 1658]
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trigger1=1
[State 1659]
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trigger1=1
[State 1660]
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trigger1=1
[State 1661]
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trigger1=1
[State 1662]
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trigger1=1
[State 1663]
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trigger1=1
[State 1664]
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trigger1=1
[State 1665]
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trigger1=1
[State 1666]
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trigger1=1
[State 1667]
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trigger1=1
[State 1668]
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trigger1=1
[State 1669]
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trigger1=1
[State 1670]
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trigger1=1
[State 1671]
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trigger1=1
[State 1672]
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trigger1=1
[State 1673]
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trigger1=1
[State 1674]
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trigger1=1
[State 1675]
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trigger1=1
[State 1676]
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trigger1=1
[State 1677]
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trigger1=1
[State 1678]
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trigger1=1
[State 1679]
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trigger1=1
[State 1680]
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trigger1=1
[State 1681]
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trigger1=1
[State 1682]
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trigger1=1
[State 1683]
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trigger1=1
[State 1684]
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trigger1=1
[State 1685]
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trigger1=1
[State 1686]
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trigger1=1
[State 1687]
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trigger1=1
[State 1688]
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trigger1=1
[State 1689]
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trigger1=1
[State 1690]
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trigger1=1
[State 1691]
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trigger1=1
[State 1692]
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trigger1=1
[State 1693]
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trigger1=1
[State 1694]
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trigger1=1
[State 1695]
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trigger1=1
[State 1696]
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trigger1=1
[State 1697]
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trigger1=1
[State 1698]
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trigger1=1
[State 1699]
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trigger1=1
[State 1700]
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trigger1=1
[State 1701]
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trigger1=1
[State 1702]
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trigger1=1
[State 1703]
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trigger1=1
[State 1704]
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trigger1=1
[State 1705]
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trigger1=1
[State 1706]
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trigger1=1
[State 1707]
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trigger1=1
[State 1708]
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trigger1=1
[State 1709]
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trigger1=1
[State 1710]
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trigger1=1
[State 1711]
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trigger1=1
[State 1712]
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trigger1=1
[State 1713]
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trigger1=1
[State 1714]
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trigger1=1
[State 1715]
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trigger1=1
[State 1716]
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trigger1=1
[State 1717]
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trigger1=1
[State 1718]
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trigger1=1
[State 1719]
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trigger1=1
[State 1720]
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trigger1=1
[State 1721]
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trigger1=1
[State 1722]
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trigger1=1
[State 1723]
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trigger1=1
[State 1724]
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trigger1=1
[State 1725]
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trigger1=1
[State 1726]
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trigger1=1
[State 1727]
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trigger1=1
[State 1728]
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trigger1=1
[State 1729]
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trigger1=1
[State 1730]
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trigger1=1
[State 1731]
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trigger1=1
[State 1732]
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trigger1=1
[State 1733]
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trigger1=1
[State 1734]
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trigger1=1
[State 1735]
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trigger1=1
[State 1736]
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trigger1=1
[State 1737]
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trigger1=1
[State 1738]
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trigger1=1
[State 1739]
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trigger1=1
[State 1740]
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trigger1=1
[State 1741]
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trigger1=1
[State 1742]
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trigger1=1
[State 1743]
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trigger1=1
[State 1744]
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trigger1=1
[State 1745]
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trigger1=1
[State 1746]
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trigger1=1
[State 1747]
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trigger1=1
[State 1748]
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trigger1=1
[State 1749]
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trigger1=1
[State 1750]
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trigger1=1
[State 1751]
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trigger1=1
[State 1752]
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trigger1=1
[State 1753]
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trigger1=1
[State 1754]
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trigger1=1
[State 1755]
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trigger1=1
[State 1756]
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trigger1=1
[State 1757]
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trigger1=1
[State 1758]
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trigger1=1
[State 1759]
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trigger1=1
[State 1760]
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trigger1=1
[State 1761]
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trigger1=1
[State 1762]
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trigger1=1
[State 1763]
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trigger1=1
[State 1764]
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trigger1=1
[State 1765]
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trigger1=1
[State 1766]
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trigger1=1
[State 1767]
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trigger1=1
[State 1768]
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trigger1=1
[State 1769]
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trigger1=1
[State 1770]
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trigger1=1
[State 1771]
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trigger1=1
[State 1772]
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trigger1=1
[State 1773]
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trigger1=1
[State 1774]
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trigger1=1
[State 1775]
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trigger1=1
[State 1776]
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trigger1=1
[State 1777]
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trigger1=1
[State 1778]
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trigger1=1
[State 1779]
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trigger1=1
[State 1780]
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trigger1=1
[State 1781]
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trigger1=1
[State 1782]
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trigger1=1
[State 1783]
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trigger1=1
[State 1784]
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trigger1=1
[State 1785]
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trigger1=1
[State 1786]
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trigger1=1
[State 1787]
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trigger1=1
[State 1788]
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trigger1=1
[State 1789]
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trigger1=1
[State 1790]
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trigger1=1
[State 1791]
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trigger1=1
[State 1792]
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trigger1=1
[State 1793]
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trigger1=1
[State 1794]
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trigger1=1
[State 1795]
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trigger1=1
[State 1796]
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trigger1=1
[State 1797]
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trigger1=1
[State 1798]
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trigger1=1
[State 1799]
type=null
trigger1=1
[State 1800]
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trigger1=1
[State 1801]
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trigger1=1
[State 1802]
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trigger1=1
[State 1803]
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trigger1=1
[State 1804]
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trigger1=1
[State 1805]
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trigger1=1
[State 1806]
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trigger1=1
[State 1807]
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trigger1=1
[State 1808]
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trigger1=1
[State 1809]
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[State 1810]
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trigger1=1
[State 1811]
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trigger1=1
[State 1812]
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trigger1=1
[State 1813]
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trigger1=1
[State 1814]
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trigger1=1
[State 1815]
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[State 1816]
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trigger1=1
[State 1817]
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trigger1=1
[State 1818]
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trigger1=1
[State 1819]
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trigger1=1
[State 1820]
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[State 1821]
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trigger1=1
[State 1822]
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trigger1=1
[State 1823]
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trigger1=1
[State 1824]
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[State 1825]
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[State 1826]
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trigger1=1
[State 1827]
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trigger1=1
[State 1828]
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[State 1829]
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trigger1=1
[State 1830]
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trigger1=1
[State 1831]
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trigger1=1
[State 1832]
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trigger1=1
[State 1833]
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trigger1=1
[State 1834]
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[State 1835]
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[State 1836]
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[State 1837]
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[State 1838]
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trigger1=1
[State 1839]
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trigger1=1
[State 1840]
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trigger1=1
[State 1841]
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trigger1=1
[State 1842]
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[State 1843]
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trigger1=1
[State 1844]
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trigger1=1
[State 1845]
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trigger1=1
[State 1846]
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trigger1=1
[State 1847]
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trigger1=1
[State 1848]
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trigger1=1
[State 1849]
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trigger1=1
[State 1850]
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trigger1=1
[State 1851]
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[State 1852]
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[State 1853]
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trigger1=1
[State 1854]
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[State 1855]
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[State 1856]
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[State 1857]
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[State 1858]
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trigger1=1
[State 1859]
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trigger1=1
[State 1860]
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trigger1=1
[State 1861]
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trigger1=1
[State 1862]
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trigger1=1
[State 1863]
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trigger1=1
[State 1864]
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trigger1=1
[State 1865]
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trigger1=1
[State 1866]
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trigger1=1
[State 1867]
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trigger1=1
[State 1868]
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trigger1=1
[State 1869]
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trigger1=1
[State 1870]
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trigger1=1
[State 1871]
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trigger1=1
[State 1872]
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trigger1=1
[State 1873]
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trigger1=1
[State 1874]
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trigger1=1
[State 1875]
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trigger1=1
[State 1876]
type=null
trigger1=1
[State 1877]
type=null
trigger1=1
[State 1878]
type=null
trigger1=1
[State 1879]
type=null
trigger1=1
[State 1880]
type=null
trigger1=1
[State 1881]
type=null
trigger1=1
[State 1882]
type=null
trigger1=1
[State 1883]
type=null
trigger1=1
[State 1884]
type=null
trigger1=1
[State 1885]
type=null
trigger1=1
[State 1886]
type=null
trigger1=1
[State 1887]
type=null
trigger1=1
[State 1888]
type=null
trigger1=1
[State 1889]
type=null
trigger1=1
[State 1890]
type=null
trigger1=1
[State 1891]
type=null
trigger1=1
[State 1892]
type=null
trigger1=1
[State 1893]
type=null
trigger1=1
[State 1894]
type=null
trigger1=1
[State 1895]
type=null
trigger1=1
[State 1896]
type=null
trigger1=1
[State 1897]
type=null
trigger1=1
[State 1898]
type=null
trigger1=1
[State 1899]
type=null
trigger1=1
[State 1900]
type=null
trigger1=1
[State 1901]
type=null
trigger1=1
[State 1902]
type=null
trigger1=1
[State 1903]
type=null
trigger1=1
[State 1904]
type=null
trigger1=1
[State 1905]
type=null
trigger1=1
[State 1906]
type=null
trigger1=1
[State 1907]
type=null
trigger1=1
[State 1908]
type=null
trigger1=1
[State 1909]
type=null
trigger1=1
[State 1910]
type=null
trigger1=1
[State 1911]
type=null
trigger1=1
[State 1912]
type=null
trigger1=1
[State 1913]
type=null
trigger1=1
[State 1914]
type=null
trigger1=1
[State 1915]
type=null
trigger1=1
[State 1916]
type=null
trigger1=1
[State 1917]
type=null
trigger1=1
[State 1918]
type=null
trigger1=1
[State 1919]
type=null
trigger1=1
[State 1920]
type=null
trigger1=1
[State 1921]
type=null
trigger1=1
[State 1922]
type=null
trigger1=1
[State 1923]
type=null
trigger1=1
[State 1924]
type=null
trigger1=1
[State 1925]
type=null
trigger1=1
[State 1926]
type=null
trigger1=1
[State 1927]
type=null
trigger1=1
[State 1928]
type=null
trigger1=1
[State 1929]
type=null
trigger1=1
[State 1930]
type=null
trigger1=1
[State 1931]
type=null
trigger1=1
[State 1932]
type=null
trigger1=1
[State 1933]
type=null
trigger1=1
[State 1934]
type=null
trigger1=1
[State 1935]
type=null
trigger1=1
[State 1936]
type=null
trigger1=1
[State 1937]
type=null
trigger1=1
[State 1938]
type=null
trigger1=1
[State 1939]
type=null
trigger1=1
[State 1940]
type=null
trigger1=1
[State 1941]
type=null
trigger1=1
[State 1942]
type=null
trigger1=1
[State 1943]
type=null
trigger1=1
[State 1944]
type=null
trigger1=1
[State 1945]
type=null
trigger1=1
[State 1946]
type=null
trigger1=1
[State 1947]
type=null
trigger1=1
[State 1948]
type=null
trigger1=1
[State 1949]
type=null
trigger1=1
[State 1950]
type=null
trigger1=1
[State 1951]
type=null
trigger1=1
[State 1952]
type=null
trigger1=1
[State 1953]
type=null
trigger1=1
[State 1954]
type=null
trigger1=1
[State 1955]
type=null
trigger1=1
[State 1956]
type=null
trigger1=1
[State 1957]
type=null
trigger1=1
[State 1958]
type=null
trigger1=1
[State 1959]
type=null
trigger1=1
[State 1960]
type=null
trigger1=1
[State 1961]
type=null
trigger1=1
[State 1962]
type=null
trigger1=1
[State 1963]
type=null
trigger1=1
[State 1964]
type=null
trigger1=1
[State 1965]
type=null
trigger1=1
[State 1966]
type=null
trigger1=1
[State 1967]
type=null
trigger1=1
[State 1968]
type=null
trigger1=1
[State 1969]
type=null
trigger1=1
[State 1970]
type=null
trigger1=1
[State 1971]
type=null
trigger1=1
[State 1972]
type=null
trigger1=1
[State 1973]
type=null
trigger1=1
[State 1974]
type=null
trigger1=1
[State 1975]
type=null
trigger1=1
[State 1976]
type=null
trigger1=1
[State 1977]
type=null
trigger1=1
[State 1978]
type=null
trigger1=1
[State 1979]
type=null
trigger1=1
[State 1980]
type=null
trigger1=1
[State 1981]
type=null
trigger1=1
[State 1982]
type=null
trigger1=1
[State 1983]
type=null
trigger1=1
[State 1984]
type=null
trigger1=1
[State 1985]
type=null
trigger1=1
[State 1986]
type=null
trigger1=1
[State 1987]
type=null
trigger1=1
[State 1988]
type=null
trigger1=1
[State 1989]
type=null
trigger1=1
[State 1990]
type=null
trigger1=1
[State 1991]
type=null
trigger1=1
[State 1992]
type=null
trigger1=1
[State 1993]
type=null
trigger1=1
[State 1994]
type=null
trigger1=1
[State 1995]
type=null
trigger1=1
[State 1996]
type=null
trigger1=1
[State 1997]
type=null
trigger1=1
[State 1998]
type=null
trigger1=1
[State 1999]
type=null
trigger1=1
[State 2000]
type=null
trigger1=1
[State 2001]
type=null
trigger1=1
[State 2002]
type=null
trigger1=1
[State 2003]
type=null
trigger1=1
[State 2004]
type=null
trigger1=1
[State 2005]
type=null
trigger1=1
[State 2006]
type=null
trigger1=1
[State 2007]
type=null
trigger1=1
[State 2008]
type=null
trigger1=1
[State 2009]
type=null
trigger1=1
[State 2010]
type=null
trigger1=1
[State 2011]
type=null
trigger1=1
[State 2012]
type=null
trigger1=1
[State 2013]
type=null
trigger1=1
[State 2014]
type=null
trigger1=1
[State 2015]
type=null
trigger1=1
[State 2016]
type=null
trigger1=1
[State 2017]
type=null
trigger1=1
[State 2018]
type=null
trigger1=1
[State 2019]
type=null
trigger1=1
[State 2020]
type=null
trigger1=1
[State 2021]
type=null
trigger1=1
[State 2022]
type=null
trigger1=1
[State 2023]
type=null
trigger1=1
[State 2024]
type=null
trigger1=1
[State 2025]
type=null
trigger1=1
[State 2026]
type=null
trigger1=1
[State 2027]
type=null
trigger1=1
[State 2028]
type=null
trigger1=1
[State 2029]
type=null
trigger1=1
[State 2030]
type=null
trigger1=1
[State 2031]
type=null
trigger1=1
[State 2032]
type=null
trigger1=1
[State 2033]
type=null
trigger1=1
[State 2034]
type=null
trigger1=1
[State 2035]
type=null
trigger1=1
[State 2036]
type=null
trigger1=1
[State 2037]
type=null
trigger1=1
[State 2038]
type=null
trigger1=1
[State 2039]
type=null
trigger1=1
[State 2040]
type=null
trigger1=1
[State 2041]
type=null
trigger1=1
[State 2042]
type=null
trigger1=1
[State 2043]
type=null
trigger1=1
[State 2044]
type=null
trigger1=1
[State 2045]
type=null
trigger1=1
[State 2046]
type=null
trigger1=1
[State 2047]
type=null
trigger1=1
[State 2048]
type=null
trigger1=1
[State 2049]
type=null
trigger1=1
[State 2050]
type=null
trigger1=1
[State 2051]
type=null
trigger1=1
[State 2052]
type=null
trigger1=1
[State 2053]
type=null
trigger1=1
[State 2054]
type=null
trigger1=1
[State 2055]
type=null
trigger1=1
[State 2056]
type=null
trigger1=1
[State 2057]
type=null
trigger1=1
[State 2058]
type=null
trigger1=1
[State 2059]
type=null
trigger1=1
[State 2060]
type=null
trigger1=1
[State 2061]
type=null
trigger1=1
[State 2062]
type=null
trigger1=1
[State 2063]
type=null
trigger1=1
[State 2064]
type=null
trigger1=1
[State 2065]
type=null
trigger1=1
[State 2066]
type=null
trigger1=1
[State 2067]
type=null
trigger1=1
[State 2068]
type=null
trigger1=1
[State 2069]
type=null
trigger1=1
[State 2070]
type=null
trigger1=1
[State 2071]
type=null
trigger1=1
[State 2072]
type=null
trigger1=1
[State 2073]
type=null
trigger1=1
[State 2074]
type=null
trigger1=1
[State 2075]
type=null
trigger1=1
[State 2076]
type=null
trigger1=1
[State 2077]
type=null
trigger1=1
[State 2078]
type=null
trigger1=1
[State 2079]
type=null
trigger1=1
[State 2080]
type=null
trigger1=1
[State 2081]
type=null
trigger1=1
[State 2082]
type=null
trigger1=1
[State 2083]
type=null
trigger1=1
[State 2084]
type=null
trigger1=1
[State 2085]
type=null
trigger1=1
[State 2086]
type=null
trigger1=1
[State 2087]
type=null
trigger1=1
[State 2088]
type=null
trigger1=1
[State 2089]
type=null
trigger1=1
[State 2090]
type=null
trigger1=1
[State 2091]
type=null
trigger1=1
[State 2092]
type=null
trigger1=1
[State 2093]
type=null
trigger1=1
[State 2094]
type=null
trigger1=1
[State 2095]
type=null
trigger1=1
[State 2096]
type=null
trigger1=1
[State 2097]
type=null
trigger1=1
[State 2098]
type=null
trigger1=1
[State 2099]
type=null
trigger1=1
[State 2100]
type=null
trigger1=1
[State 2101]
type=null
trigger1=1
[State 2102]
type=null
trigger1=1
[State 2103]
type=null
trigger1=1
[State 2104]
type=null
trigger1=1
[State 2105]
type=null
trigger1=1
[State 2106]
type=null
trigger1=1
[State 2107]
type=null
trigger1=1
[State 2108]
type=null
trigger1=1
[State 2109]
type=null
trigger1=1
[State 2110]
type=null
trigger1=1
[State 2111]
type=null
trigger1=1
[State 2112]
type=null
trigger1=1
[State 2113]
type=null
trigger1=1
[State 2114]
type=null
trigger1=1
[State 2115]
type=null
trigger1=1
[State 2116]
type=null
trigger1=1
[State 2117]
type=null
trigger1=1
[State 2118]
type=null
trigger1=1
[State 2119]
type=null
trigger1=1
[State 2120]
type=null
trigger1=1
[State 2121]
type=null
trigger1=1
[State 2122]
type=null
trigger1=1
[State 2123]
type=null
trigger1=1
[State 2124]
type=null
trigger1=1
[State 2125]
type=null
trigger1=1
[State 2126]
type=null
trigger1=1
[State 2127]
type=null
trigger1=1
[State 2128]
type=null
trigger1=1
[State 2129]
type=null
trigger1=1
[State 2130]
type=null
trigger1=1
[State 2131]
type=null
trigger1=1
[State 2132]
type=null
trigger1=1
[State 2133]
type=null
trigger1=1
[State 2134]
type=null
trigger1=1
[State 2135]
type=null
trigger1=1
[State 2136]
type=null
trigger1=1
[State 2137]
type=null
trigger1=1
[State 2138]
type=null
trigger1=1
[State 2139]
type=null
trigger1=1
[State 2140]
type=null
trigger1=1
[State 2141]
type=null
trigger1=1
[State 2142]
type=null
trigger1=1
[State 2143]
type=null
trigger1=1
[State 2144]
type=null
trigger1=1
[State 2145]
type=null
trigger1=1
[State 2146]
type=null
trigger1=1
[State 2147]
type=null
trigger1=1
[State 2148]
type=null
trigger1=1
[State 2149]
type=null
trigger1=1
[State 2150]
type=null
trigger1=1
[State 2151]
type=null
trigger1=1
[State 2152]
type=null
trigger1=1
[State 2153]
type=null
trigger1=1
[State 2154]
type=null
trigger1=1
[State 2155]
type=null
trigger1=1
[State 2156]
type=null
trigger1=1
[State 2157]
type=null
trigger1=1
[State 2158]
type=null
trigger1=1
[State 2159]
type=null
trigger1=1
[State 2160]
type=null
trigger1=1
[State 2161]
type=null
trigger1=1
[State 2162]
type=null
trigger1=1
[State 2163]
type=null
trigger1=1
[State 2164]
type=null
trigger1=1
[State 2165]
type=null
trigger1=1
[State 2166]
type=null
trigger1=1
[State 2167]
type=null
trigger1=1
[State 2168]
type=null
trigger1=1
[State 2169]
type=null
trigger1=1
[State 2170]
type=null
trigger1=1
[State 2171]
type=null
trigger1=1
[State 2172]
type=null
trigger1=1
[State 2173]
type=null
trigger1=1
[State 2174]
type=null
trigger1=1
[State 2175]
type=null
trigger1=1
[State 2176]
type=null
trigger1=1
[State 2177]
type=null
trigger1=1
[State 2178]
type=null
trigger1=1
[State 2179]
type=null
trigger1=1
[State 2180]
type=null
trigger1=1
[State 2181]
type=null
trigger1=1
[State 2182]
type=null
trigger1=1
[State 2183]
type=null
trigger1=1
[State 2184]
type=null
trigger1=1
[State 2185]
type=null
trigger1=1
[State 2186]
type=null
trigger1=1
[State 2187]
type=null
trigger1=1
[State 2188]
type=null
trigger1=1
[State 2189]
type=null
trigger1=1
[State 2190]
type=null
trigger1=1
[State 2191]
type=null
trigger1=1
[State 2192]
type=null
trigger1=1
[State 2193]
type=null
trigger1=1
[State 2194]
type=null
trigger1=1
[State 2195]
type=null
trigger1=1
[State 2196]
type=null
trigger1=1
[State 2197]
type=null
trigger1=1
[State 2198]
type=null
trigger1=1
[State 2199]
type=null
trigger1=1
[State 2200]
type=null
trigger1=1
[State 2201]
type=null
trigger1=1
[State 2202]
type=null
trigger1=1
[State 2203]
type=null
trigger1=1
[State 2204]
type=null
trigger1=1
[State 2205]
type=null
trigger1=1
[State 2206]
type=null
trigger1=1
[State 2207]
type=null
trigger1=1
[State 2208]
type=null
trigger1=1
[State 2209]
type=null
trigger1=1
[State 2210]
type=null
trigger1=1
[State 2211]
type=null
trigger1=1
[State 2212]
type=null
trigger1=1
[State 2213]
type=null
trigger1=1
[State 2214]
type=null
trigger1=1
[State 2215]
type=null
trigger1=1
[State 2216]
type=null
trigger1=1
[State 2217]
type=null
trigger1=1
[State 2218]
type=null
trigger1=1
[State 2219]
type=null
trigger1=1
[State 2220]
type=null
trigger1=1
[State 2221]
type=null
trigger1=1
[State 2222]
type=null
trigger1=1
[State 2223]
type=null
trigger1=1
[State 2224]
type=null
trigger1=1
[State 2225]
type=null
trigger1=1
[State 2226]
type=null
trigger1=1
[State 2227]
type=null
trigger1=1
[State 2228]
type=null
trigger1=1
[State 2229]
type=null
trigger1=1
[State 2230]
type=null
trigger1=1
[State 2231]
type=null
trigger1=1
[State 2232]
type=null
trigger1=1
[State 2233]
type=null
trigger1=1
[State 2234]
type=null
trigger1=1
[State 2235]
type=null
trigger1=1
[State 2236]
type=null
trigger1=1
[State 2237]
type=null
trigger1=1
[State 2238]
type=null
trigger1=1
[State 2239]
type=null
trigger1=1
[State 2240]
type=null
trigger1=1
[State 2241]
type=null
trigger1=1
[State 2242]
type=null
trigger1=1
[State 2243]
type=null
trigger1=1
[State 2244]
type=null
trigger1=1
[State 2245]
type=null
trigger1=1
[State 2246]
type=null
trigger1=1
[State 2247]
type=null
trigger1=1
[State 2248]
type=null
trigger1=1
[State 2249]
type=null
trigger1=1
[State 2250]
type=null
trigger1=1
[State 2251]
type=null
trigger1=1
[State 2252]
type=null
trigger1=1
[State 2253]
type=null
trigger1=1
[State 2254]
type=null
trigger1=1
[State 2255]
type=null
trigger1=1
[State 2256]
type=null
trigger1=1
[State 2257]
type=null
trigger1=1
[State 2258]
type=null
trigger1=1
[State 2259]
type=null
trigger1=1
[State 2260]
type=null
trigger1=1
[State 2261]
type=null
trigger1=1
[State 2262]
type=null
trigger1=1
[State 2263]
type=null
trigger1=1
[State 2264]
type=null
trigger1=1
[State 2265]
type=null
trigger1=1
[State 2266]
type=null
trigger1=1
[State 2267]
type=null
trigger1=1
[State 2268]
type=null
trigger1=1
[State 2269]
type=null
trigger1=1
[State 2270]
type=null
trigger1=1
[State 2271]
type=null
trigger1=1
[State 2272]
type=null
trigger1=1
[State 2273]
type=null
trigger1=1
[State 2274]
type=null
trigger1=1
[State 2275]
type=null
trigger1=1
[State 2276]
type=null
trigger1=1
[State 2277]
type=null
trigger1=1
[State 2278]
type=null
trigger1=1
[State 2279]
type=null
trigger1=1
[State 2280]
type=null
trigger1=1
[State 2281]
type=null
trigger1=1
[State 2282]
type=null
trigger1=1
[State 2283]
type=null
trigger1=1
[State 2284]
type=null
trigger1=1
[State 2285]
type=null
trigger1=1
[State 2286]
type=null
trigger1=1
[State 2287]
type=null
trigger1=1
[State 2288]
type=null
trigger1=1
[State 2289]
type=null
trigger1=1
[State 2290]
type=null
trigger1=1
[State 2291]
type=null
trigger1=1
[State 2292]
type=null
trigger1=1
[State 2293]
type=null
trigger1=1
[State 2294]
type=null
trigger1=1
[State 2295]
type=null
trigger1=1
[State 2296]
type=null
trigger1=1
[State 2297]
type=null
trigger1=1
[State 2298]
type=null
trigger1=1
[State 2299]
type=null
trigger1=1
[State 2300]
type=null
trigger1=1
[State 2301]
type=null
trigger1=1
[State 2302]
type=null
trigger1=1
[State 2303]
type=null
trigger1=1
[State 2304]
type=null
trigger1=1
[State 2305]
type=null
trigger1=1
[State 2306]
type=null
trigger1=1
[State 2307]
type=null
trigger1=1
[State 2308]
type=null
trigger1=1
[State 2309]
type=null
trigger1=1
[State 2310]
type=null
trigger1=1
[State 2311]
type=null
trigger1=1
[State 2312]
type=null
trigger1=1
[State 2313]
type=null
trigger1=1
[State 2314]
type=null
trigger1=1
[State 2315]
type=null
trigger1=1
[State 2316]
type=null
trigger1=1
[State 2317]
type=null
trigger1=1
[State 2318]
type=null
trigger1=1
[State 2319]
type=null
trigger1=1
[State 2320]
type=null
trigger1=1
[State 2321]
type=null
trigger1=1
[State 2322]
type=null
trigger1=1
[State 2323]
type=null
trigger1=1
[State 2324]
type=null
trigger1=1
[State 2325]
type=null
trigger1=1
[State 2326]
type=null
trigger1=1
[State 2327]
type=null
trigger1=1
[State 2328]
type=null
trigger1=1
[State 2329]
type=null
trigger1=1
[State 2330]
type=null
trigger1=1
[State 2331]
type=null
trigger1=1
[State 2332]
type=null
trigger1=1
[State 2333]
type=null
trigger1=1
[State 2334]
type=null
trigger1=1
[State 2335]
type=null
trigger1=1
[State 2336]
type=null
trigger1=1
[State 2337]
type=null
trigger1=1
[State 2338]
type=null
trigger1=1
[State 2339]
type=null
trigger1=1
[State 2340]
type=null
trigger1=1
[State 2341]
type=null
trigger1=1
[State 2342]
type=null
trigger1=1
[State 2343]
type=null
trigger1=1
[State 2344]
type=null
trigger1=1
[State 2345]
type=null
trigger1=1
[State 2346]
type=null
trigger1=1
[State 2347]
type=null
trigger1=1
[State 2348]
type=null
trigger1=1
[State 2349]
type=null
trigger1=1
[State 2350]
type=null
trigger1=1
[State 2351]
type=null
trigger1=1
[State 2352]
type=null
trigger1=1
[State 2353]
type=null
trigger1=1
[State 2354]
type=null
trigger1=1
[State 2355]
type=null
trigger1=1
[State 2356]
type=null
trigger1=1
[State 2357]
type=null
trigger1=1
[State 2358]
type=null
trigger1=1
[State 2359]
type=null
trigger1=1
[State 2360]
type=null
trigger1=1
[State 2361]
type=null
trigger1=1
[State 2362]
type=null
trigger1=1
[State 2363]
type=null
trigger1=1
[State 2364]
type=null
trigger1=1
[State 2365]
type=null
trigger1=1
[State 2366]
type=null
trigger1=1
[State 2367]
type=null
trigger1=1
[State 2368]
type=null
trigger1=1
[State 2369]
type=null
trigger1=1
[State 2370]
type=null
trigger1=1
[State 2371]
type=null
trigger1=1
[State 2372]
type=null
trigger1=1
[State 2373]
type=null
trigger1=1
[State 2374]
type=null
trigger1=1
[State 2375]
type=null
trigger1=1
[State 2376]
type=null
trigger1=1
[State 2377]
type=null
trigger1=1
[State 2378]
type=null
trigger1=1
[State 2379]
type=null
trigger1=1
[State 2380]
type=null
trigger1=1
[State 2381]
type=null
trigger1=1
[State 2382]
type=null
trigger1=1
[State 2383]
type=null
trigger1=1
[State 2384]
type=null
trigger1=1
[State 2385]
type=null
trigger1=1
[State 2386]
type=null
trigger1=1
[State 2387]
type=null
trigger1=1
[State 2388]
type=null
trigger1=1
[State 2389]
type=null
trigger1=1
[State 2390]
type=null
trigger1=1
[State 2391]
type=null
trigger1=1
[State 2392]
type=null
trigger1=1
[State 2393]
type=null
trigger1=1
[State 2394]
type=null
trigger1=1
[State 2395]
type=null
trigger1=1
[State 2396]
type=null
trigger1=1
[State 2397]
type=null
trigger1=1
[State 2398]
type=null
trigger1=1
[State 2399]
type=null
trigger1=1
[State 2400]
type=null
trigger1=1
[State 2401]
type=null
trigger1=1
[State 2402]
type=null
trigger1=1
[State 2403]
type=null
trigger1=1
[State 2404]
type=null
trigger1=1
[State 2405]
type=null
trigger1=1
[State 2406]
type=null
trigger1=1
[State 2407]
type=null
trigger1=1
[State 2408]
type=null
trigger1=1
[State 2409]
type=null
trigger1=1
[State 2410]
type=null
trigger1=1
[State 2411]
type=null
trigger1=1
[State 2412]
type=null
trigger1=1
[State 2413]
type=null
trigger1=1
[State 2414]
type=null
trigger1=1
[State 2415]
type=null
trigger1=1
[State 2416]
type=null
trigger1=1
[State 2417]
type=null
trigger1=1
[State 2418]
type=null
trigger1=1
[State 2419]
type=null
trigger1=1
[State 2420]
type=null
trigger1=1
[State 2421]
type=null
trigger1=1
[State 2422]
type=null
trigger1=1
[State 2423]
type=null
trigger1=1
[State 2424]
type=null
trigger1=1
[State 2425]
type=null
trigger1=1
[State 2426]
type=null
trigger1=1
[State 2427]
type=null
trigger1=1
[State 2428]
type=null
trigger1=1
[State 2429]
type=null
trigger1=1
[State 2430]
type=null
trigger1=1
[State 2431]
type=null
trigger1=1
[State 2432]
type=null
trigger1=1
[State 2433]
type=null
trigger1=1
[State 2434]
type=null
trigger1=1
[State 2435]
type=null
trigger1=1
[State 2436]
type=null
trigger1=1
[State 2437]
type=null
trigger1=1
[State 2438]
type=null
trigger1=1
[State 2439]
type=null
trigger1=1
[State 2440]
type=null
trigger1=1
[State 2441]
type=null
trigger1=1
[State 2442]
type=null
trigger1=1
[State 2443]
type=null
trigger1=1
[State 2444]
type=null
trigger1=1
[State 2445]
type=null
trigger1=1
[State 2446]
type=null
trigger1=1
[State 2447]
type=null
trigger1=1
[State 2448]
type=null
trigger1=1
[State 2449]
type=null
trigger1=1
[State 2450]
type=null
trigger1=1
[State 2451]
type=null
trigger1=1
[State 2452]
type=null
trigger1=1
[State 2453]
type=null
trigger1=1
[State 2454]
type=null
trigger1=1
[State 2455]
type=null
trigger1=1
[State 2456]
type=null
trigger1=1
[State 2457]
type=null
trigger1=1
[State 2458]
type=null
trigger1=1
[State 2459]
type=null
trigger1=1
[State 2460]
type=null
trigger1=1
[State 2461]
type=null
trigger1=1
[State 2462]
type=null
trigger1=1
[State 2463]
type=null
trigger1=1
[State 2464]
type=null
trigger1=1
[State 2465]
type=null
trigger1=1
[State 2466]
type=null
trigger1=1
[State 2467]
type=null
trigger1=1
[State 2468]
type=null
trigger1=1
[State 2469]
type=null
trigger1=1
[State 2470]
type=null
trigger1=1
[State 2471]
type=null
trigger1=1
[State 2472]
type=null
trigger1=1
[State 2473]
type=null
trigger1=1
[State 2474]
type=null
trigger1=1
[State 2475]
type=null
trigger1=1
[State 2476]
type=null
trigger1=1
[State 2477]
type=null
trigger1=1
[State 2478]
type=null
trigger1=1
[State 2479]
type=null
trigger1=1
[State 2480]
type=null
trigger1=1
[State 2481]
type=null
trigger1=1
[State 2482]
type=null
trigger1=1
[State 2483]
type=null
trigger1=1
[State 2484]
type=null
trigger1=1
[State 2485]
type=null
trigger1=1
[State 2486]
type=null
trigger1=1
[State 2487]
type=null
trigger1=1
[State 2488]
type=null
trigger1=1
[State 2489]
type=null
trigger1=1
[State 2490]
type=null
trigger1=1
[State 2491]
type=null
trigger1=1
[State 2492]
type=null
trigger1=1
[State 2493]
type=null
trigger1=1
[State 2494]
type=null
trigger1=1
[State 2495]
type=null
trigger1=1
[State 2496]
type=null
trigger1=1
[State 2497]
type=null
trigger1=1
[State 2498]
type=null
trigger1=1
[State 2499]
type=null
trigger1=1
[State 2500]
type=null
trigger1=1
[State 2501]
type=null
trigger1=1
[State 2502]
type=null
trigger1=1
[State 2503]
type=null
trigger1=1
[State 2504]
type=null
trigger1=1
[State 2505]
type=null
trigger1=1
[State 2506]
type=null
trigger1=1
[State 2507]
type=null
trigger1=1
[State 2508]
type=null
trigger1=1
[State 2509]
type=null
trigger1=1
[State 2510]
type=null
trigger1=1
[State 2511]
type=null
trigger1=1
[State 2512]
type=null
trigger1=1
[State 2513]
type=null
trigger1=1
[State 2514]
type=null
trigger1=1
[State 2515]
type=null
trigger1=1
[State 2516]
type=null
trigger1=1
[State 2517]
type=null
trigger1=1
[State 2518]
type=null
trigger1=1
[State 2519]
type=null
trigger1=1
[State 2520]
type=null
trigger1=1
[State 2521]
type=null
trigger1=1
[State 2522]
type=null
trigger1=1
[State 2523]
type=null
trigger1=1
[State 2524]
type=null
trigger1=1
[State 2525]
type=null
trigger1=1
[State 2526]
type=null
trigger1=1
[State 2527]
type=null
trigger1=1
[State 2528]
type=null
trigger1=1
[State 2529]
type=null
trigger1=1
[State 2530]
type=null
trigger1=1
[State 2531]
type=null
trigger1=1
[State 2532]
type=null
trigger1=1
[State 2533]
type=null
trigger1=1
[State 2534]
type=null
trigger1=1
[State 2535]
type=null
trigger1=1
[State 2536]
type=null
trigger1=1
[State 2537]
type=null
trigger1=1
[State 2538]
type=null
trigger1=1
[State 2539]
type=null
trigger1=1
[State 2540]
type=null
trigger1=1
[State 2541]
type=null
trigger1=1
[State 2542]
type=null
trigger1=1
[State 2543]
type=null
trigger1=1
[State 2544]
type=null
trigger1=1
[State 2545]
type=null
trigger1=1
[State 2546]
type=null
trigger1=1
[State 2547]
type=null
trigger1=1
[State 2548]
type=null
trigger1=1
[State 2549]
type=null
trigger1=1
[State 2550]
type=null
trigger1=1
[State 2551]
type=null
trigger1=1
[State 2552]
type=null
trigger1=1
[State 2553]
type=null
trigger1=1
[State 2554]
type=null
trigger1=1
[State 2555]
type=null
trigger1=1
[State 2556]
type=null
trigger1=1
[State 2557]
type=null
trigger1=1
[State 2558]
type=null
trigger1=1
[State 2559]
type=null
trigger1=1
[State 2560]
type=null
trigger1=1
[State 2561]
type=null
trigger1=1
[State 2562]
type=null
trigger1=1
[State 2563]
type=null
trigger1=1
[State 2564]
type=null
trigger1=1
[State 2565]
type=null
trigger1=1
[State 2566]
type=null
trigger1=1
[State 2567]
type=null
trigger1=1
[State 2568]
type=null
trigger1=1
[State 2569]
type=null
trigger1=1
[State 2570]
type=null
trigger1=1
[State 2571]
type=null
trigger1=1
[State 2572]
type=null
trigger1=1
[State 2573]
type=null
trigger1=1
[State 2574]
type=null
trigger1=1
[State 2575]
type=null
trigger1=1
[State 2576]
type=null
trigger1=1
[State 2577]
type=null
trigger1=1
[State 2578]
type=null
trigger1=1
[State 2579]
type=null
trigger1=1
[State 2580]
type=null
trigger1=1
[State 2581]
type=null
trigger1=1
[State 2582]
type=null
trigger1=1
[State 2583]
type=null
trigger1=1
[State 2584]
type=null
trigger1=1
[State 2585]
type=null
trigger1=1
[State 2586]
type=null
trigger1=1
[State 2587]
type=null
trigger1=1
[State 2588]
type=null
trigger1=1
[State 2589]
type=null
trigger1=1
[State 2590]
type=null
trigger1=1
[State 2591]
type=null
trigger1=1
[State 2592]
type=null
trigger1=1
[State 2593]
type=null
trigger1=1
[State 2594]
type=null
trigger1=1
[State 2595]
type=null
trigger1=1
[State 2596]
type=null
trigger1=1
[State 2597]
type=null
trigger1=1
[State 2598]
type=null
trigger1=1
[State 2599]
type=null
trigger1=1
[State 2600]
type=null
trigger1=1
[State 2601]
type=null
trigger1=1
[State 2602]
type=null
trigger1=1
[State 2603]
type=null
trigger1=1
[State 2604]
type=null
trigger1=1
[State 2605]
type=null
trigger1=1
[State 2606]
type=null
trigger1=1
[State 2607]
type=null
trigger1=1
[State 2608]
type=null
trigger1=1
[State 2609]
type=null
trigger1=1
[State 2610]
type=null
trigger1=1
[State 2611]
type=null
trigger1=1
[State 2612]
type=null
trigger1=1
[State 2613]
type=null
trigger1=1
[State 2614]
type=null
trigger1=1
[State 2615]
type=null
trigger1=1
[State 2616]
type=null
trigger1=1
[State 2617]
type=null
trigger1=1
[State 2618]
type=null
trigger1=1
[State 2619]
type=null
trigger1=1
[State 2620]
type=null
trigger1=1
[State 2621]
type=null
trigger1=1
[State 2622]
type=null
trigger1=1
[State 2623]
type=null
trigger1=1
[State 2624]
type=null
trigger1=1
[State 2625]
type=null
trigger1=1
[State 2626]
type=null
trigger1=1
[State 2627]
type=null
trigger1=1
[State 2628]
type=null
trigger1=1
[State 2629]
type=null
trigger1=1
[State 2630]
type=null
trigger1=1
[State 2631]
type=null
trigger1=1
[State 2632]
type=null
trigger1=1
[State 2633]
type=null
trigger1=1
[State 2634]
type=null
trigger1=1
[State 2635]
type=null
trigger1=1
[State 2636]
type=null
trigger1=1
[State 2637]
type=null
trigger1=1
[State 2638]
type=null
trigger1=1
[State 2639]
type=null
trigger1=1
[State 2640]
type=null
trigger1=1
[State 2641]
type=null
trigger1=1
[State 2642]
type=null
trigger1=1
[State 2643]
type=null
trigger1=1
[State 2644]
type=null
trigger1=1
[State 2645]
type=null
trigger1=1
[State 2646]
type=null
trigger1=1
[State 2647]
type=null
trigger1=1
[State 2648]
type=null
trigger1=1
[State 2649]
type=null
trigger1=1
[State 2650]
type=null
trigger1=1
[State 2651]
type=null
trigger1=1
[State 2652]
type=null
trigger1=1
[State 2653]
type=null
trigger1=1
[State 2654]
type=null
trigger1=1
[State 2655]
type=null
trigger1=1
[State 2656]
type=null
trigger1=1
[State 2657]
type=null
trigger1=1
[State 2658]
type=null
trigger1=1
[State 2659]
type=null
trigger1=1
[State 2660]
type=null
trigger1=1
[State 2661]
type=null
trigger1=1
[State 2662]
type=null
trigger1=1
[State 2663]
type=null
trigger1=1
[State 2664]
type=null
trigger1=1
[State 2665]
type=null
trigger1=1
[State 2666]
type=null
trigger1=1
[State 2667]
type=null
trigger1=1
[State 2668]
type=null
trigger1=1
[State 2669]
type=null
trigger1=1
[State 2670]
type=null
trigger1=1
[State 2671]
type=null
trigger1=1
[State 2672]
type=null
trigger1=1
[State 2673]
type=null
trigger1=1
[State 2674]
type=null
trigger1=1
[State 2675]
type=null
trigger1=1
[State 2676]
type=null
trigger1=1
[State 2677]
type=null
trigger1=1
[State 2678]
type=null
trigger1=1
[State 2679]
type=null
trigger1=1
[State 2680]
type=null
trigger1=1
[State 2681]
type=null
trigger1=1
[State 2682]
type=null
trigger1=1
[State 2683]
type=null
trigger1=1
[State 2684]
type=null
trigger1=1
[State 2685]
type=null
trigger1=1
[State 2686]
type=null
trigger1=1
[State 2687]
type=null
trigger1=1
[State 2688]
type=null
trigger1=1
[State 2689]
type=null
trigger1=1
[State 2690]
type=null
trigger1=1
[State 2691]
type=null
trigger1=1
[State 2692]
type=null
trigger1=1
[State 2693]
type=null
trigger1=1
[State 2694]
type=null
trigger1=1
[State 2695]
type=null
trigger1=1
[State 2696]
type=null
trigger1=1
[State 2697]
type=null
trigger1=1
[State 2698]
type=null
trigger1=1
[State 2699]
type=null
trigger1=1
[State 2700]
type=null
trigger1=1
[State 2701]
type=null
trigger1=1
[State 2702]
type=null
trigger1=1
[State 2703]
type=null
trigger1=1
[State 2704]
type=null
trigger1=1
[State 2705]
type=null
trigger1=1
[State 2706]
type=null
trigger1=1
[State 2707]
type=null
trigger1=1
[State 2708]
type=null
trigger1=1
[State 2709]
type=null
trigger1=1
[State 2710]
type=null
trigger1=1
[State 2711]
type=null
trigger1=1
[State 2712]
type=null
trigger1=1
[State 2713]
type=null
trigger1=1
[State 2714]
type=null
trigger1=1
[State 2715]
type=null
trigger1=1
[State 2716]
type=null
trigger1=1
[State 2717]
type=null
trigger1=1
[State 2718]
type=null
trigger1=1
[State 2719]
type=null
trigger1=1
[State 2720]
type=null
trigger1=1
[State 2721]
type=null
trigger1=1
[State 2722]
type=null
trigger1=1
[State 2723]
type=null
trigger1=1
[State 2724]
type=null
trigger1=1
[State 2725]
type=null
trigger1=1
[State 2726]
type=null
trigger1=1
[State 2727]
type=null
trigger1=1
[State 2728]
type=null
trigger1=1
[State 2729]
type=null
trigger1=1
[State 2730]
type=null
trigger1=1
[State 2731]
type=null
trigger1=1
[State 2732]
type=null
trigger1=1
[State 2733]
type=null
trigger1=1
[State 2734]
type=null
trigger1=1
[State 2735]
type=null
trigger1=1
[State 2736]
type=null
trigger1=1
[State 2737]
type=null
trigger1=1
[State 2738]
type=null
trigger1=1
[State 2739]
type=null
trigger1=1
[State 2740]
type=null
trigger1=1
[State 2741]
type=null
trigger1=1
[State 2742]
type=null
trigger1=1
[State 2743]
type=null
trigger1=1
[State 2744]
type=null
trigger1=1
[State 2745]
type=null
trigger1=1
[State 2746]
type=null
trigger1=1
[State 2747]
type=null
trigger1=1
[State 2748]
type=null
trigger1=1
[State 2749]
type=null
trigger1=1
[State 2750]
type=null
trigger1=1
[State 2751]
type=null
trigger1=1
[State 2752]
type=null
trigger1=1
[State 2753]
type=null
trigger1=1
[State 2754]
type=null
trigger1=1
[State 2755]
type=null
trigger1=1
[State 2756]
type=null
trigger1=1
[State 2757]
type=null
trigger1=1
[State 2758]
type=null
trigger1=1
[State 2759]
type=null
trigger1=1
[State 2760]
type=null
trigger1=1
[State 2761]
type=null
trigger1=1
[State 2762]
type=null
trigger1=1
[State 2763]
type=null
trigger1=1
[State 2764]
type=null
trigger1=1
[State 2765]
type=null
trigger1=1
[State 2766]
type=null
trigger1=1
[State 2767]
type=null
trigger1=1
[State 2768]
type=null
trigger1=1
[State 2769]
type=null
trigger1=1
[State 2770]
type=null
trigger1=1
[State 2771]
type=null
trigger1=1
[State 2772]
type=null
trigger1=1
[State 2773]
type=null
trigger1=1
[State 2774]
type=null
trigger1=1
[State 2775]
type=null
trigger1=1
[State 2776]
type=null
trigger1=1
[State 2777]
type=null
trigger1=1
[State 2778]
type=null
trigger1=1
[State 2779]
type=null
trigger1=1
[State 2780]
type=null
trigger1=1
[State 2781]
type=null
trigger1=1
[State 2782]
type=null
trigger1=1
[State 2783]
type=null
trigger1=1
[State 2784]
type=null
trigger1=1
[State 2785]
type=null
trigger1=1
[State 2786]
type=null
trigger1=1
[State 2787]
type=null
trigger1=1
[State 2788]
type=null
trigger1=1
[State 2789]
type=null
trigger1=1
[State 2790]
type=null
trigger1=1
[State 2791]
type=null
trigger1=1
[State 2792]
type=null
trigger1=1
[State 2793]
type=null
trigger1=1
[State 2794]
type=null
trigger1=1
[State 2795]
type=null
trigger1=1
[State 2796]
type=null
trigger1=1
[State 2797]
type=null
trigger1=1
[State 2798]
type=null
trigger1=1
[State 2799]
type=null
trigger1=1
[State 2800]
type=null
trigger1=1
[State 2801]
type=null
trigger1=1
[State 2802]
type=null
trigger1=1
[State 2803]
type=null
trigger1=1
[State 2804]
type=null
trigger1=1
[State 2805]
type=null
trigger1=1
[State 2806]
type=null
trigger1=1
[State 2807]
type=null
trigger1=1
[State 2808]
type=null
trigger1=1
[State 2809]
type=null
trigger1=1
[State 2810]
type=null
trigger1=1
[State 2811]
type=null
trigger1=1
[State 2812]
type=null
trigger1=1
[State 2813]
type=null
trigger1=1
[State 2814]
type=null
trigger1=1
[State 2815]
type=null
trigger1=1
[State 2816]
type=null
trigger1=1
[State 2817]
type=null
trigger1=1
[State 2818]
type=null
trigger1=1
[State 2819]
type=null
trigger1=1
[State 2820]
type=null
trigger1=1
[State 2821]
type=null
trigger1=1
[State 2822]
type=null
trigger1=1
[State 2823]
type=null
trigger1=1
[State 2824]
type=null
trigger1=1
[State 2825]
type=null
trigger1=1
[State 2826]
type=null
trigger1=1
[State 2827]
type=null
trigger1=1
[State 2828]
type=null
trigger1=1
[State 2829]
type=null
trigger1=1
[State 2830]
type=null
trigger1=1
[State 2831]
type=null
trigger1=1
[State 2832]
type=null
trigger1=1
[State 2833]
type=null
trigger1=1
[State 2834]
type=null
trigger1=1
[State 2835]
type=null
trigger1=1
[State 2836]
type=null
trigger1=1
[State 2837]
type=null
trigger1=1
[State 2838]
type=null
trigger1=1
[State 2839]
type=null
trigger1=1
[State 2840]
type=null
trigger1=1
[State 2841]
type=null
trigger1=1
[State 2842]
type=null
trigger1=1
[State 2843]
type=null
trigger1=1
[State 2844]
type=null
trigger1=1
[State 2845]
type=null
trigger1=1
[State 2846]
type=null
trigger1=1
[State 2847]
type=null
trigger1=1
[State 2848]
type=null
trigger1=1
[State 2849]
type=null
trigger1=1
[State 2850]
type=null
trigger1=1
[State 2851]
type=null
trigger1=1
[State 2852]
type=null
trigger1=1
[State 2853]
type=null
trigger1=1
[State 2854]
type=null
trigger1=1
[State 2855]
type=null
trigger1=1
[State 2856]
type=null
trigger1=1
[State 2857]
type=null
trigger1=1
[State 2858]
type=null
trigger1=1
[State 2859]
type=null
trigger1=1
[State 2860]
type=null
trigger1=1
[State 2861]
type=null
trigger1=1
[State 2862]
type=null
trigger1=1
[State 2863]
type=null
trigger1=1
[State 2864]
type=null
trigger1=1
[State 2865]
type=null
trigger1=1
[State 2866]
type=null
trigger1=1
[State 2867]
type=null
trigger1=1
[State 2868]
type=null
trigger1=1
[State 2869]
type=null
trigger1=1
[State 2870]
type=null
trigger1=1
[State 2871]
type=null
trigger1=1
[State 2872]
type=null
trigger1=1
[State 2873]
type=null
trigger1=1
[State 2874]
type=null
trigger1=1
[State 2875]
type=null
trigger1=1
[State 2876]
type=null
trigger1=1
[State 2877]
type=null
trigger1=1
[State 2878]
type=null
trigger1=1
[State 2879]
type=null
trigger1=1
[State 2880]
type=null
trigger1=1
[State 2881]
type=null
trigger1=1
[State 2882]
type=null
trigger1=1
[State 2883]
type=null
trigger1=1
[State 2884]
type=null
trigger1=1
[State 2885]
type=null
trigger1=1
[State 2886]
type=null
trigger1=1
[State 2887]
type=null
trigger1=1
[State 2888]
type=null
trigger1=1
[State 2889]
type=null
trigger1=1
[State 2890]
type=null
trigger1=1
[State 2891]
type=null
trigger1=1
[State 2892]
type=null
trigger1=1
[State 2893]
type=null
trigger1=1
[State 2894]
type=null
trigger1=1
[State 2895]
type=null
trigger1=1
[State 2896]
type=null
trigger1=1
[State 2897]
type=null
trigger1=1
[State 2898]
type=null
trigger1=1
[State 2899]
type=null
trigger1=1
[State 2900]
type=null
trigger1=1
[State 2901]
type=null
trigger1=1
[State 2902]
type=null
trigger1=1
[State 2903]
type=null
trigger1=1
[State 2904]
type=null
trigger1=1
[State 2905]
type=null
trigger1=1
[State 2906]
type=null
trigger1=1
[State 2907]
type=null
trigger1=1
[State 2908]
type=null
trigger1=1
[State 2909]
type=null
trigger1=1
[State 2910]
type=null
trigger1=1
[State 2911]
type=null
trigger1=1
[State 2912]
type=null
trigger1=1
[State 2913]
type=null
trigger1=1
[State 2914]
type=null
trigger1=1
[State 2915]
type=null
trigger1=1
[State 2916]
type=null
trigger1=1
[State 2917]
type=null
trigger1=1
[State 2918]
type=null
trigger1=1
[State 2919]
type=null
trigger1=1
[State 2920]
type=null
trigger1=1
[State 2921]
type=null
trigger1=1
[State 2922]
type=null
trigger1=1
[State 2923]
type=null
trigger1=1
[State 2924]
type=null
trigger1=1
[State 2925]
type=null
trigger1=1
[State 2926]
type=null
trigger1=1
[State 2927]
type=null
trigger1=1
[State 2928]
type=null
trigger1=1
[State 2929]
type=null
trigger1=1
[State 2930]
type=null
trigger1=1
[State 2931]
type=null
trigger1=1
[State 2932]
type=null
trigger1=1
[State 2933]
type=null
trigger1=1
[State 2934]
type=null
trigger1=1
[State 2935]
type=null
trigger1=1
[State 2936]
type=null
trigger1=1
[State 2937]
type=null
trigger1=1
[State 2938]
type=null
trigger1=1
[State 2939]
type=null
trigger1=1
[State 2940]
type=null
trigger1=1
[State 2941]
type=null
trigger1=1
[State 2942]
type=null
trigger1=1
[State 2943]
type=null
trigger1=1
[State 2944]
type=null
trigger1=1
[State 2945]
type=null
trigger1=1
[State 2946]
type=null
trigger1=1
[State 2947]
type=null
trigger1=1
[State 2948]
type=null
trigger1=1
[State 2949]
type=null
trigger1=1
[State 2950]
type=null
trigger1=1
[State 2951]
type=null
trigger1=1
[State 2952]
type=null
trigger1=1
[State 2953]
type=null
trigger1=1
[State 2954]
type=null
trigger1=1
[State 2955]
type=null
trigger1=1
[State 2956]
type=null
trigger1=1
[State 2957]
type=null
trigger1=1
[State 2958]
type=null
trigger1=1
[State 2959]
type=null
trigger1=1
[State 2960]
type=null
trigger1=1
[State 2961]
type=null
trigger1=1
[State 2962]
type=null
trigger1=1
[State 2963]
type=null
trigger1=1
[State 2964]
type=null
trigger1=1
[State 2965]
type=null
trigger1=1
[State 2966]
type=null
trigger1=1
[State 2967]
type=null
trigger1=1
[State 2968]
type=null
trigger1=1
[State 2969]
type=null
trigger1=1
[State 2970]
type=null
trigger1=1
[State 2971]
type=null
trigger1=1
[State 2972]
type=null
trigger1=1
[State 2973]
type=null
trigger1=1
[State 2974]
type=null
trigger1=1
[State 2975]
type=null
trigger1=1
[State 2976]
type=null
trigger1=1
[State 2977]
type=null
trigger1=1
[State 2978]
type=null
trigger1=1
[State 2979]
type=null
trigger1=1
[State 2980]
type=null
trigger1=1
[State 2981]
type=null
trigger1=1
[State 2982]
type=null
trigger1=1
[State 2983]
type=null
trigger1=1
[State 2984]
type=null
trigger1=1
[State 2985]
type=null
trigger1=1
[State 2986]
type=null
trigger1=1
[State 2987]
type=null
trigger1=1
[State 2988]
type=null
trigger1=1
[State 2989]
type=null
trigger1=1
[State 2990]
type=null
trigger1=1
[State 2991]
type=null
trigger1=1
[State 2992]
type=null
trigger1=1
[State 2993]
type=null
trigger1=1
[State 2994]
type=null
trigger1=1
[State 2995]
type=null
trigger1=1
[State 2996]
type=null
trigger1=1
[State 2997]
type=null
trigger1=1
[State 2998]
type=null
trigger1=1
[State 2999]
type=null
trigger1=1
[State 3000]
type=null
trigger1=1
[State 3001]
type=null
trigger1=1
[State 3002]
type=null
trigger1=1
[State 3003]
type=null
trigger1=1
[State 3004]
type=null
trigger1=1
[State 3005]
type=null
trigger1=1
[State 3006]
type=null
trigger1=1
[State 3007]
type=null
trigger1=1
[State 3008]
type=null
trigger1=1
[State 3009]
type=null
trigger1=1
[State 3010]
type=null
trigger1=1
[State 3011]
type=null
trigger1=1
[State 3012]
type=null
trigger1=1
[State 3013]
type=null
trigger1=1
[State 3014]
type=null
trigger1=1
[State 3015]
type=null
trigger1=1
[State 3016]
type=null
trigger1=1
[State 3017]
type=null
trigger1=1
[State 3018]
type=null
trigger1=1
[State 3019]
type=null
trigger1=1
[State 3020]
type=null
trigger1=1
[State 3021]
type=null
trigger1=1
[State 3022]
type=null
trigger1=1
[State 3023]
type=null
trigger1=1
[State 3024]
type=null
trigger1=1
[State 3025]
type=null
trigger1=1
[State 3026]
type=null
trigger1=1
[State 3027]
type=null
trigger1=1
[State 3028]
type=null
trigger1=1
[State 3029]
type=null
trigger1=1
[State 3030]
type=null
trigger1=1
[State 3031]
type=null
trigger1=1
[State 3032]
type=null
trigger1=1
[State 3033]
type=null
trigger1=1
[State 3034]
type=null
trigger1=1
[State 3035]
type=null
trigger1=1
[State 3036]
type=null
trigger1=1
[State 3037]
type=null
trigger1=1
[State 3038]
type=null
trigger1=1
[State 3039]
type=null
trigger1=1
[State 3040]
type=null
trigger1=1
[State 3041]
type=null
trigger1=1
[State 3042]
type=null
trigger1=1
[State 3043]
type=null
trigger1=1
[State 3044]
type=null
trigger1=1
[State 3045]
type=null
trigger1=1
[State 3046]
type=null
trigger1=1
[State 3047]
type=null
trigger1=1
[State 3048]
type=null
trigger1=1
[State 3049]
type=null
trigger1=1
[State 3050]
type=null
trigger1=1
[State 3051]
type=null
trigger1=1
[State 3052]
type=null
trigger1=1
[State 3053]
type=null
trigger1=1
[State 3054]
type=null
trigger1=1
[State 3055]
type=null
trigger1=1
[State 3056]
type=null
trigger1=1
[State 3057]
type=null
trigger1=1
[State 3058]
type=null
trigger1=1
[State 3059]
type=null
trigger1=1
[State 3060]
type=null
trigger1=1
[State 3061]
type=null
trigger1=1
[State 3062]
type=null
trigger1=1
[State 3063]
type=null
trigger1=1
[State 3064]
type=null
trigger1=1
[State 3065]
type=null
trigger1=1
[State 3066]
type=null
trigger1=1
[State 3067]
type=null
trigger1=1
[State 3068]
type=null
trigger1=1
[State 3069]
type=null
trigger1=1
[State 3070]
type=null
trigger1=1
[State 3071]
type=null
trigger1=1
[State 3072]
type=null
trigger1=1
[State 3073]
type=null
trigger1=1
[State 3074]
type=null
trigger1=1
[State 3075]
type=null
trigger1=1
[State 3076]
type=null
trigger1=1
[State 3077]
type=null
trigger1=1
[State 3078]
type=null
trigger1=1
[State 3079]
type=null
trigger1=1
[State 3080]
type=null
trigger1=1
[State 3081]
type=null
trigger1=1
[State 3082]
type=null
trigger1=1
[State 3083]
type=null
trigger1=1
[State 3084]
type=null
trigger1=1
[State 3085]
type=null
trigger1=1
[State 3086]
type=null
trigger1=1
[State 3087]
type=null
trigger1=1
[State 3088]
type=null
trigger1=1
[State 3089]
type=null
trigger1=1
[State 3090]
type=null
trigger1=1
[State 3091]
type=null
trigger1=1
[State 3092]
type=null
trigger1=1
[State 3093]
type=null
trigger1=1
[State 3094]
type=null
trigger1=1
[State 3095]
type=null
trigger1=1
[State 3096]
type=null
trigger1=1
[State 3097]
type=null
trigger1=1
[State 3098]
type=null
trigger1=1
[State 3099]
type=null
trigger1=1
[State 3100]
type=null
trigger1=1
[State 3101]
type=null
trigger1=1
[State 3102]
type=null
trigger1=1
[State 3103]
type=null
trigger1=1
[State 3104]
type=null
trigger1=1
[State 3105]
type=null
trigger1=1
[State 3106]
type=null
trigger1=1
[State 3107]
type=null
trigger1=1
[State 3108]
type=null
trigger1=1
[State 3109]
type=null
trigger1=1
[State 3110]
type=null
trigger1=1
[State 3111]
type=null
trigger1=1
[State 3112]
type=null
trigger1=1
[State 3113]
type=null
trigger1=1
[State 3114]
type=null
trigger1=1
[State 3115]
type=null
trigger1=1
[State 3116]
type=null
trigger1=1
[State 3117]
type=null
trigger1=1
[State 3118]
type=null
trigger1=1
[State 3119]
type=null
trigger1=1
[State 3120]
type=null
trigger1=1
[State 3121]
type=null
trigger1=1
[State 3122]
type=null
trigger1=1
[State 3123]
type=null
trigger1=1
[State 3124]
type=null
trigger1=1
[State 3125]
type=null
trigger1=1
[State 3126]
type=null
trigger1=1
[State 3127]
type=null
trigger1=1
[State 3128]
type=null
trigger1=1
[State 3129]
type=null
trigger1=1
[State 3130]
type=null
trigger1=1
[State 3131]
type=null
trigger1=1
[State 3132]
type=null
trigger1=1
[State 3133]
type=null
trigger1=1
[State 3134]
type=null
trigger1=1
[State 3135]
type=null
trigger1=1
[State 3136]
type=null
trigger1=1
[State 3137]
type=null
trigger1=1
[State 3138]
type=null
trigger1=1
[State 3139]
type=null
trigger1=1
[State 3140]
type=null
trigger1=1
[State 3141]
type=null
trigger1=1
[State 3142]
type=null
trigger1=1
[State 3143]
type=null
trigger1=1
[State 3144]
type=null
trigger1=1
[State 3145]
type=null
trigger1=1
[State 3146]
type=null
trigger1=1
[State 3147]
type=null
trigger1=1
[State 3148]
type=null
trigger1=1
[State 3149]
type=null
trigger1=1
[State 3150]
type=null
trigger1=1
[State 3151]
type=null
trigger1=1
[State 3152]
type=null
trigger1=1
[State 3153]
type=null
trigger1=1
[State 3154]
type=null
trigger1=1
[State 3155]
type=null
trigger1=1
[State 3156]
type=null
trigger1=1
[State 3157]
type=null
trigger1=1
[State 3158]
type=null
trigger1=1
[State 3159]
type=null
trigger1=1
[State 3160]
type=null
trigger1=1
[State 3161]
type=null
trigger1=1
[State 3162]
type=null
trigger1=1
[State 3163]
type=null
trigger1=1
[State 3164]
type=null
trigger1=1
[State 3165]
type=null
trigger1=1
[State 3166]
type=null
trigger1=1
[State 3167]
type=null
trigger1=1
[State 3168]
type=null
trigger1=1
[State 3169]
type=null
trigger1=1
[State 3170]
type=null
trigger1=1
[State 3171]
type=null
trigger1=1
[State 3172]
type=null
trigger1=1
[State 3173]
type=null
trigger1=1
[State 3174]
type=null
trigger1=1
[State 3175]
type=null
trigger1=1
[State 3176]
type=null
trigger1=1
[State 3177]
type=null
trigger1=1
[State 3178]
type=null
trigger1=1
[State 3179]
type=null
trigger1=1
[State 3180]
type=null
trigger1=1
[State 3181]
type=null
trigger1=1
[State 3182]
type=null
trigger1=1
[State 3183]
type=null
trigger1=1
[State 3184]
type=null
trigger1=1
[State 3185]
type=null
trigger1=1
[State 3186]
type=null
trigger1=1
[State 3187]
type=null
trigger1=1
[State 3188]
type=null
trigger1=1
[State 3189]
type=null
trigger1=1
[State 3190]
type=null
trigger1=1
[State 3191]
type=null
trigger1=1
[State 3192]
type=null
trigger1=1
[State 3193]
type=null
trigger1=1
[State 3194]
type=null
trigger1=1
[State 3195]
type=null
trigger1=1
[State 3196]
type=null
trigger1=1
[State 3197]
type=null
trigger1=1
[State 3198]
type=null
trigger1=1
[State 3199]
type=null
trigger1=1
[State 3200]
type=null
trigger1=1
[State 3201]
type=null
trigger1=1
[State 3202]
type=null
trigger1=1
[State 3203]
type=null
trigger1=1
[State 3204]
type=null
trigger1=1
[State 3205]
type=null
trigger1=1
[State 3206]
type=null
trigger1=1
[State 3207]
type=null
trigger1=1
[State 3208]
type=null
trigger1=1
[State 3209]
type=null
trigger1=1
[State 3210]
type=null
trigger1=1
[State 3211]
type=null
trigger1=1
[State 3212]
type=null
trigger1=1
[State 3213]
type=null
trigger1=1
[State 3214]
type=null
trigger1=1
[State 3215]
type=null
trigger1=1
[State 3216]
type=null
trigger1=1
[State 3217]
type=null
trigger1=1
[State 3218]
type=null
trigger1=1
[State 3219]
type=null
trigger1=1
[State 3220]
type=null
trigger1=1
[State 3221]
type=null
trigger1=1
[State 3222]
type=null
trigger1=1
[State 3223]
type=null
trigger1=1
[State 3224]
type=null
trigger1=1
[State 3225]
type=null
trigger1=1
[State 3226]
type=null
trigger1=1
[State 3227]
type=null
trigger1=1
[State 3228]
type=null
trigger1=1
[State 3229]
type=null
trigger1=1
[State 3230]
type=null
trigger1=1
[State 3231]
type=null
trigger1=1
[State 3232]
type=null
trigger1=1
[State 3233]
type=null
trigger1=1
[State 3234]
type=null
trigger1=1
[State 3235]
type=null
trigger1=1
[State 3236]
type=null
trigger1=1
[State 3237]
type=null
trigger1=1
[State 3238]
type=null
trigger1=1
[State 3239]
type=null
trigger1=1
[State 3240]
type=null
trigger1=1
[State 3241]
type=null
trigger1=1
[State 3242]
type=null
trigger1=1
[State 3243]
type=null
trigger1=1
[State 3244]
type=null
trigger1=1
[State 3245]
type=null
trigger1=1
[State 3246]
type=null
trigger1=1
[State 3247]
type=null
trigger1=1
[State 3248]
type=null
trigger1=1
[State 3249]
type=null
trigger1=1
[State 3250]
type=null
trigger1=1
[State 3251]
type=null
trigger1=1
[State 3252]
type=null
trigger1=1
[State 3253]
type=null
trigger1=1
[State 3254]
type=null
trigger1=1
[State 3255]
type=null
trigger1=1
[State 3256]
type=null
trigger1=1
[State 3257]
type=null
trigger1=1
[State 3258]
type=null
trigger1=1
[State 3259]
type=null
trigger1=1
[State 3260]
type=null
trigger1=1
[State 3261]
type=null
trigger1=1
[State 3262]
type=null
trigger1=1
[State 3263]
type=null
trigger1=1
[State 3264]
type=null
trigger1=1
[State 3265]
type=null
trigger1=1
[State 3266]
type=null
trigger1=1
[State 3267]
type=null
trigger1=1
[State 3268]
type=null
trigger1=1
[State 3269]
type=null
trigger1=1
[State 3270]
type=null
trigger1=1
[State 3271]
type=null
trigger1=1
[State 3272]
type=null
trigger1=1
[State 3273]
type=null
trigger1=1
[State 3274]
type=null
trigger1=1
[State 3275]
type=null
trigger1=1
[State 3276]
type=null
trigger1=1
[State 3277]
type=null
trigger1=1
[State 3278]
type=null
trigger1=1
[State 3279]
type=null
trigger1=1
[State 3280]
type=null
trigger1=1
[State 3281]
type=null
trigger1=1
[State 3282]
type=null
trigger1=1
[State 3283]
type=null
trigger1=1
[State 3284]
type=null
trigger1=1
[State 3285]
type=null
trigger1=1
[State 3286]
type=null
trigger1=1
[State 3287]
type=null
trigger1=1
[State 3288]
type=null
trigger1=1
[State 3289]
type=null
trigger1=1
[State 3290]
type=null
trigger1=1
[State 3291]
type=null
trigger1=1
[State 3292]
type=null
trigger1=1
[State 3293]
type=null
trigger1=1
[State 3294]
type=null
trigger1=1
[State 3295]
type=null
trigger1=1
[State 3296]
type=null
trigger1=1
[State 3297]
type=null
trigger1=1
[State 3298]
type=null
trigger1=1
[State 3299]
type=null
trigger1=1
[State 3300]
type=null
trigger1=1
[State 3301]
type=null
trigger1=1
[State 3302]
type=null
trigger1=1
[State 3303]
type=null
trigger1=1
[State 3304]
type=null
trigger1=1
[State 3305]
type=null
trigger1=1
[State 3306]
type=null
trigger1=1
[State 3307]
type=null
trigger1=1
[State 3308]
type=null
trigger1=1
[State 3309]
type=null
trigger1=1
[State 3310]
type=null
trigger1=1
[State 3311]
type=null
trigger1=1
[State 3312]
type=null
trigger1=1
[State 3313]
type=null
trigger1=1
[State 3314]
type=null
trigger1=1
[State 3315]
type=null
trigger1=1
[State 3316]
type=null
trigger1=1
[State 3317]
type=null
trigger1=1
[State 3318]
type=null
trigger1=1
[State 3319]
type=null
trigger1=1
[State 3320]
type=null
trigger1=1
[State 3321]
type=null
trigger1=1
[State 3322]
type=null
trigger1=1
[State 3323]
type=null
trigger1=1
[State 3324]
type=null
trigger1=1
[State 3325]
type=null
trigger1=1
[State 3326]
type=null
trigger1=1
[State 3327]
type=null
trigger1=1
[State 3328]
type=null
trigger1=1
[State 3329]
type=null
trigger1=1
[State 3330]
type=null
trigger1=1
[State 3331]
type=null
trigger1=1
[State 3332]
type=null
trigger1=1
[State 3333]
type=null
trigger1=1
[State 3334]
type=null
trigger1=1
[State 3335]
type=null
trigger1=1
[State 3336]
type=null
trigger1=1
[State 3337]
type=null
trigger1=1
[State 3338]
type=null
trigger1=1
[State 3339]
type=null
trigger1=1
[State 3340]
type=null
trigger1=1
[State 3341]
type=null
trigger1=1
[State 3342]
type=null
trigger1=1
[State 3343]
type=null
trigger1=1
[State 3344]
type=null
trigger1=1
[State 3345]
type=null
trigger1=1
[State 3346]
type=null
trigger1=1
[State 3347]
type=null
trigger1=1
[State 3348]
type=null
trigger1=1
[State 3349]
type=null
trigger1=1
[State 3350]
type=null
trigger1=1
[State 3351]
type=null
trigger1=1
[State 3352]
type=null
trigger1=1
[State 3353]
type=null
trigger1=1
[State 3354]
type=null
trigger1=1
[State 3355]
type=null
trigger1=1
[State 3356]
type=null
trigger1=1
[State 3357]
type=null
trigger1=1
[State 3358]
type=null
trigger1=1
[State 3359]
type=null
trigger1=1
[State 3360]
type=null
trigger1=1
[State 3361]
type=null
trigger1=1
[State 3362]
type=null
trigger1=1
[State 3363]
type=null
trigger1=1
[State 3364]
type=null
trigger1=1
[State 3365]
type=null
trigger1=1
[State 3366]
type=null
trigger1=1
[State 3367]
type=null
trigger1=1
[State 3368]
type=null
trigger1=1
[State 3369]
type=null
trigger1=1
[State 3370]
type=null
trigger1=1
[State 3371]
type=null
trigger1=1
[State 3372]
type=null
trigger1=1
[State 3373]
type=null
trigger1=1
[State 3374]
type=null
trigger1=1
[State 3375]
type=null
trigger1=1
[State 3376]
type=null
trigger1=1
[State 3377]
type=null
trigger1=1
[State 3378]
type=null
trigger1=1
[State 3379]
type=null
trigger1=1
[State 3380]
type=null
trigger1=1
[State 3381]
type=null
trigger1=1
[State 3382]
type=null
trigger1=1
[State 3383]
type=null
trigger1=1
[State 3384]
type=null
trigger1=1
[State 3385]
type=null
trigger1=1
[State 3386]
type=null
trigger1=1
[State 3387]
type=null
trigger1=1
[State 3388]
type=null
trigger1=1
[State 3389]
type=null
trigger1=1
[State 3390]
type=null
trigger1=1
[State 3391]
type=null
trigger1=1
[State 3392]
type=null
trigger1=1
[State 3393]
type=null
trigger1=1
[State 3394]
type=null
trigger1=1
[State 3395]
type=null
trigger1=1
[State 3396]
type=null
trigger1=1
[State 3397]
type=null
trigger1=1
[State 3398]
type=null
trigger1=1
[State 3399]
type=null
trigger1=1
[State 3400]
type=null
trigger1=1
[State 3401]
type=null
trigger1=1
[State 3402]
type=null
trigger1=1
[State 3403]
type=null
trigger1=1
[State 3404]
type=null
trigger1=1
[State 3405]
type=null
trigger1=1
[State 3406]
type=null
trigger1=1
[State 3407]
type=null
trigger1=1
[State 3408]
type=null
trigger1=1
[State 3409]
type=null
trigger1=1
[State 3410]
type=null
trigger1=1
[State 3411]
type=null
trigger1=1
[State 3412]
type=null
trigger1=1
[State 3413]
type=null
trigger1=1
[State 3414]
type=null
trigger1=1
[State 3415]
type=null
trigger1=1
[State 3416]
type=null
trigger1=1
[State 3417]
type=null
trigger1=1
[State 3418]
type=null
trigger1=1
[State 3419]
type=null
trigger1=1
[State 3420]
type=null
trigger1=1
[State 3421]
type=null
trigger1=1
[State 3422]
type=null
trigger1=1
[State 3423]
type=null
trigger1=1
[State 3424]
type=null
trigger1=1
[State 3425]
type=null
trigger1=1
[State 3426]
type=null
trigger1=1
[State 3427]
type=null
trigger1=1
[State 3428]
type=null
trigger1=1
[State 3429]
type=null
trigger1=1
[State 3430]
type=null
trigger1=1
[State 3431]
type=null
trigger1=1
[State 3432]
type=null
trigger1=1
[State 3433]
type=null
trigger1=1
[State 3434]
type=null
trigger1=1
[State 3435]
type=null
trigger1=1
[State 3436]
type=null
trigger1=1
[State 3437]
type=null
trigger1=1
[State 3438]
type=null
trigger1=1
[State 3439]
type=null
trigger1=1
[State 3440]
type=null
trigger1=1
[State 3441]
type=null
trigger1=1
[State 3442]
type=null
trigger1=1
[State 3443]
type=null
trigger1=1
[State 3444]
type=null
trigger1=1
[State 3445]
type=null
trigger1=1
[State 3446]
type=null
trigger1=1
[State 3447]
type=null
trigger1=1
[State 3448]
type=null
trigger1=1
[State 3449]
type=null
trigger1=1
[State 3450]
type=null
trigger1=1
[State 3451]
type=null
trigger1=1
[State 3452]
type=null
trigger1=1
[State 3453]
type=null
trigger1=1
[State 3454]
type=null
trigger1=1
[State 3455]
type=null
trigger1=1
[State 3456]
type=null
trigger1=1
[State 3457]
type=null
trigger1=1
[State 3458]
type=null
trigger1=1
[State 3459]
type=null
trigger1=1
[State 3460]
type=null
trigger1=1
[State 3461]
type=null
trigger1=1
[State 3462]
type=null
trigger1=1
[State 3463]
type=null
trigger1=1
[State 3464]
type=null
trigger1=1
[State 3465]
type=null
trigger1=1
[State 3466]
type=null
trigger1=1
[State 3467]
type=null
trigger1=1
[State 3468]
type=null
trigger1=1
[State 3469]
type=null
trigger1=1
[State 3470]
type=null
trigger1=1
[State 3471]
type=null
trigger1=1
[State 3472]
type=null
trigger1=1
[State 3473]
type=null
trigger1=1
[State 3474]
type=null
trigger1=1
[State 3475]
type=null
trigger1=1
[State 3476]
type=null
trigger1=1
[State 3477]
type=null
trigger1=1
[State 3478]
type=null
trigger1=1
[State 3479]
type=null
trigger1=1
[State 3480]
type=null
trigger1=1
[State 3481]
type=null
trigger1=1
[State 3482]
type=null
trigger1=1
[State 3483]
type=null
trigger1=1
[State 3484]
type=null
trigger1=1
[State 3485]
type=null
trigger1=1
[State 3486]
type=null
trigger1=1
[State 3487]
type=null
trigger1=1
[State 3488]
type=null
trigger1=1
[State 3489]
type=null
trigger1=1
[State 3490]
type=null
trigger1=1
[State 3491]
type=null
trigger1=1
[State 3492]
type=null
trigger1=1
[State 3493]
type=null
trigger1=1
[State 3494]
type=null
trigger1=1
[State 3495]
type=null
trigger1=1
[State 3496]
type=null
trigger1=1
[State 3497]
type=null
trigger1=1
[State 3498]
type=null
trigger1=1
[State 3499]
type=null
trigger1=1
[State 3500]
type=null
trigger1=1
[State 3501]
type=null
trigger1=1
[State 3502]
type=null
trigger1=1
[State 3503]
type=null
trigger1=1
[State 3504]
type=null
trigger1=1
[State 3505]
type=null
trigger1=1
[State 3506]
type=null
trigger1=1
[State 3507]
type=null
trigger1=1
[State 3508]
type=null
trigger1=1
[State 3509]
type=null
trigger1=1
[State 3510]
type=null
trigger1=1
[State 3511]
type=null
trigger1=1
[State 3512]
type=null
trigger1=1
[State 3513]
type=null
trigger1=1
[State 3514]
type=null
trigger1=1
[State 3515]
type=null
trigger1=1
[State 3516]
type=null
trigger1=1
[State 3517]
type=null
trigger1=1
[State 3518]
type=null
trigger1=1
[State 3519]
type=null
trigger1=1
[State 3520]
type=null
trigger1=1
[State 3521]
type=null
trigger1=1
[State 3522]
type=null
trigger1=1
[State 3523]
type=null
trigger1=1
[State 3524]
type=null
trigger1=1
[State 3525]
type=null
trigger1=1
[State 3526]
type=null
trigger1=1
[State 3527]
type=null
trigger1=1
[State 3528]
type=null
trigger1=1
[State 3529]
type=null
trigger1=1
[State 3530]
type=null
trigger1=1
[State 3531]
type=null
trigger1=1
[State 3532]
type=null
trigger1=1
[State 3533]
type=null
trigger1=1
[State 3534]
type=null
trigger1=1
[State 3535]
type=null
trigger1=1
[State 3536]
type=null
trigger1=1
[State 3537]
type=null
trigger1=1
[State 3538]
type=null
trigger1=1
[State 3539]
type=null
trigger1=1
[State 3540]
type=null
trigger1=1
[State 3541]
type=null
trigger1=1
[State 3542]
type=null
trigger1=1
[State 3543]
type=null
trigger1=1
[State 3544]
type=null
trigger1=1
[State 3545]
type=null
trigger1=1
[State 3546]
type=null
trigger1=1
[State 3547]
type=null
trigger1=1
[State 3548]
type=null
trigger1=1
[State 3549]
type=null
trigger1=1
[State 3550]
type=null
trigger1=1
[State 3551]
type=null
trigger1=1
[State 3552]
type=null
trigger1=1
[State 3553]
type=null
trigger1=1
[State 3554]
type=null
trigger1=1
[State 3555]
type=null
trigger1=1
[State 3556]
type=null
trigger1=1
[State 3557]
type=null
trigger1=1
[State 3558]
type=null
trigger1=1
[State 3559]
type=null
trigger1=1
[State 3560]
type=null
trigger1=1
[State 3561]
type=null
trigger1=1
[State 3562]
type=null
trigger1=1
[State 3563]
type=null
trigger1=1
[State 3564]
type=null
trigger1=1
[State 3565]
type=null
trigger1=1
[State 3566]
type=null
trigger1=1
[State 3567]
type=null
trigger1=1
[State 3568]
type=null
trigger1=1
[State 3569]
type=null
trigger1=1
[State 3570]
type=null
trigger1=1
[State 3571]
type=null
trigger1=1
[State 3572]
type=null
trigger1=1
[State 3573]
type=null
trigger1=1
[State 3574]
type=null
trigger1=1
[State 3575]
type=null
trigger1=1
[State 3576]
type=null
trigger1=1
[State 3577]
type=null
trigger1=1
[State 3578]
type=null
trigger1=1
[State 3579]
type=null
trigger1=1
[State 3580]
type=null
trigger1=1
[State 3581]
type=null
trigger1=1
[State 3582]
type=null
trigger1=1
[State 3583]
type=null
trigger1=1
[State 3584]
type=null
trigger1=1
[State 3585]
type=null
trigger1=1
[State 3586]
type=null
trigger1=1
[State 3587]
type=null
trigger1=1
[State 3588]
type=null
trigger1=1
[State 3589]
type=null
trigger1=1
[State 3590]
type=null
trigger1=1
[State 3591]
type=null
trigger1=1
[State 3592]
type=null
trigger1=1
[State 3593]
type=null
trigger1=1
[State 3594]
type=null
trigger1=1
[State 3595]
type=null
trigger1=1
[State 3596]
type=null
trigger1=1
[State 3597]
type=null
trigger1=1
[State 3598]
type=null
trigger1=1
[State 3599]
type=null
trigger1=1
[State 3600]
type=null
trigger1=1
[State 3601]
type=null
trigger1=1
[State 3602]
type=null
trigger1=1
[State 3603]
type=null
trigger1=1
[State 3604]
type=null
trigger1=1
[State 3605]
type=null
trigger1=1
[State 3606]
type=null
trigger1=1
[State 3607]
type=null
trigger1=1
[State 3608]
type=null
trigger1=1
[State 3609]
type=null
trigger1=1
[State 3610]
type=null
trigger1=1
[State 3611]
type=null
trigger1=1
[State 3612]
type=null
trigger1=1
[State 3613]
type=null
trigger1=1
[State 3614]
type=null
trigger1=1
[State 3615]
type=null
trigger1=1
[State 3616]
type=null
trigger1=1
[State 3617]
type=null
trigger1=1
[State 3618]
type=null
trigger1=1
[State 3619]
type=null
trigger1=1
[State 3620]
type=null
trigger1=1
[State 3621]
type=null
trigger1=1
[State 3622]
type=null
trigger1=1
[State 3623]
type=null
trigger1=1
[State 3624]
type=null
trigger1=1
[State 3625]
type=null
trigger1=1
[State 3626]
type=null
trigger1=1
[State 3627]
type=null
trigger1=1
[State 3628]
type=null
trigger1=1
[State 3629]
type=null
trigger1=1
[State 3630]
type=null
trigger1=1
[State 3631]
type=null
trigger1=1
[State 3632]
type=null
trigger1=1
[State 3633]
type=null
trigger1=1
[State 3634]
type=null
trigger1=1
[State 3635]
type=null
trigger1=1
[State 3636]
type=null
trigger1=1
[State 3637]
type=null
trigger1=1
[State 3638]
type=null
trigger1=1
[State 3639]
type=null
trigger1=1
[State 3640]
type=null
trigger1=1
[State 3641]
type=null
trigger1=1
[State 3642]
type=null
trigger1=1
[State 3643]
type=null
trigger1=1
[State 3644]
type=null
trigger1=1
[State 3645]
type=null
trigger1=1
[State 3646]
type=null
trigger1=1
[State 3647]
type=null
trigger1=1
[State 3648]
type=null
trigger1=1
[State 3649]
type=null
trigger1=1
[State 3650]
type=null
trigger1=1
[State 3651]
type=null
trigger1=1
[State 3652]
type=null
trigger1=1
[State 3653]
type=null
trigger1=1
[State 3654]
type=null
trigger1=1
[State 3655]
type=null
trigger1=1
[State 3656]
type=null
trigger1=1
[State 3657]
type=null
trigger1=1
[State 3658]
type=null
trigger1=1
[State 3659]
type=null
trigger1=1
[State 3660]
type=null
trigger1=1
[State 3661]
type=null
trigger1=1
[State 3662]
type=null
trigger1=1
[State 3663]
type=null
trigger1=1
[State 3664]
type=null
trigger1=1
[State 3665]
type=null
trigger1=1
[State 3666]
type=null
trigger1=1
[State 3667]
type=null
trigger1=1
[State 3668]
type=null
trigger1=1
[State 3669]
type=null
trigger1=1
[State 3670]
type=null
trigger1=1
[State 3671]
type=null
trigger1=1
[State 3672]
type=null
trigger1=1
[State 3673]
type=null
trigger1=1
[State 3674]
type=null
trigger1=1
[State 3675]
type=null
trigger1=1
[State 3676]
type=null
trigger1=1
[State 3677]
type=null
trigger1=1
[State 3678]
type=null
trigger1=1
[State 3679]
type=null
trigger1=1
[State 3680]
type=null
trigger1=1
[State 3681]
type=null
trigger1=1
[State 3682]
type=null
trigger1=1
[State 3683]
type=null
trigger1=1
[State 3684]
type=null
trigger1=1
[State 3685]
type=null
trigger1=1
[State 3686]
type=null
trigger1=1
[State 3687]
type=null
trigger1=1
[State 3688]
type=null
trigger1=1
[State 3689]
type=null
trigger1=1
[State 3690]
type=null
trigger1=1
[State 3691]
type=null
trigger1=1
[State 3692]
type=null
trigger1=1
[State 3693]
type=null
trigger1=1
[State 3694]
type=null
trigger1=1
[State 3695]
type=null
trigger1=1
[State 3696]
type=null
trigger1=1
[State 3697]
type=null
trigger1=1
[State 3698]
type=null
trigger1=1
[State 3699]
type=null
trigger1=1
[State 3700]
type=null
trigger1=1
[State 3701]
type=null
trigger1=1
[State 3702]
type=null
trigger1=1
[State 3703]
type=null
trigger1=1
[State 3704]
type=null
trigger1=1
[State 3705]
type=null
trigger1=1
[State 3706]
type=null
trigger1=1
[State 3707]
type=null
trigger1=1
[State 3708]
type=null
trigger1=1
[State 3709]
type=null
trigger1=1
[State 3710]
type=null
trigger1=1
[State 3711]
type=null
trigger1=1
[State 3712]
type=null
trigger1=1
[State 3713]
type=null
trigger1=1
[State 3714]
type=null
trigger1=1
[State 3715]
type=null
trigger1=1
[State 3716]
type=null
trigger1=1
[State 3717]
type=null
trigger1=1
[State 3718]
type=null
trigger1=1
[State 3719]
type=null
trigger1=1
[State 3720]
type=null
trigger1=1
[State 3721]
type=null
trigger1=1
[State 3722]
type=null
trigger1=1
[State 3723]
type=null
trigger1=1
[State 3724]
type=null
trigger1=1
[State 3725]
type=null
trigger1=1
[State 3726]
type=null
trigger1=1
[State 3727]
type=null
trigger1=1
[State 3728]
type=null
trigger1=1
[State 3729]
type=null
trigger1=1
[State 3730]
type=null
trigger1=1
[State 3731]
type=null
trigger1=1
[State 3732]
type=null
trigger1=1
[State 3733]
type=null
trigger1=1
[State 3734]
type=null
trigger1=1
[State 3735]
type=null
trigger1=1
[State 3736]
type=null
trigger1=1
[State 3737]
type=null
trigger1=1
[State 3738]
type=null
trigger1=1
[State 3739]
type=null
trigger1=1
[State 3740]
type=null
trigger1=1
[State 3741]
type=null
trigger1=1
[State 3742]
type=null
trigger1=1
[State 3743]
type=null
trigger1=1
[State 3744]
type=null
trigger1=1
[State 3745]
type=null
trigger1=1
[State 3746]
type=null
trigger1=1
[State 3747]
type=null
trigger1=1
[State 3748]
type=null
trigger1=1
[State 3749]
type=null
trigger1=1
[State 3750]
type=null
trigger1=1
[State 3751]
type=null
trigger1=1
[State 3752]
type=null
trigger1=1
[State 3753]
type=null
trigger1=1
[State 3754]
type=null
trigger1=1
[State 3755]
type=null
trigger1=1
[State 3756]
type=null
trigger1=1
[State 3757]
type=null
trigger1=1
[State 3758]
type=null
trigger1=1
[State 3759]
type=null
trigger1=1
[State 3760]
type=null
trigger1=1
[State 3761]
type=null
trigger1=1
[State 3762]
type=null
trigger1=1
[State 3763]
type=null
trigger1=1
[State 3764]
type=null
trigger1=1
[State 3765]
type=null
trigger1=1
[State 3766]
type=null
trigger1=1
[State 3767]
type=null
trigger1=1
[State 3768]
type=null
trigger1=1
[State 3769]
type=null
trigger1=1
[State 3770]
type=null
trigger1=1
[State 3771]
type=null
trigger1=1
[State 3772]
type=null
trigger1=1
[State 3773]
type=null
trigger1=1
[State 3774]
type=null
trigger1=1
[State 3775]
type=null
trigger1=1
[State 3776]
type=null
trigger1=1
[State 3777]
type=null
trigger1=1
[State 3778]
type=null
trigger1=1
[State 3779]
type=null
trigger1=1
[State 3780]
type=null
trigger1=1
[State 3781]
type=null
trigger1=1
[State 3782]
type=null
trigger1=1
[State 3783]
type=null
trigger1=1
[State 3784]
type=null
trigger1=1
[State 3785]
type=null
trigger1=1
[State 3786]
type=null
trigger1=1
[State 3787]
type=null
trigger1=1
[State 3788]
type=null
trigger1=1
[State 3789]
type=null
trigger1=1
[State 3790]
type=null
trigger1=1
[State 3791]
type=null
trigger1=1
[State 3792]
type=null
trigger1=1
[State 3793]
type=null
trigger1=1
[State 3794]
type=null
trigger1=1
[State 3795]
type=null
trigger1=1
[State 3796]
type=null
trigger1=1
[State 3797]
type=null
trigger1=1
[State 3798]
type=null
trigger1=1
[State 3799]
type=null
trigger1=1
[State 3800]
type=null
trigger1=1
[State 3801]
type=null
trigger1=1
[State 3802]
type=null
trigger1=1
[State 3803]
type=null
trigger1=1
[State 3804]
type=null
trigger1=1
[State 3805]
type=null
trigger1=1
[State 3806]
type=null
trigger1=1
[State 3807]
type=null
trigger1=1
[State 3808]
type=null
trigger1=1
[State 3809]
type=null
trigger1=1
[State 3810]
type=null
trigger1=1
[State 3811]
type=null
trigger1=1
[State 3812]
type=null
trigger1=1
[State 3813]
type=null
trigger1=1
[State 3814]
type=null
trigger1=1
[State 3815]
type=null
trigger1=1
[State 3816]
type=null
trigger1=1
[State 3817]
type=null
trigger1=1
[State 3818]
type=null
trigger1=1
[State 3819]
type=null
trigger1=1
[State 3820]
type=null
trigger1=1
[State 3821]
type=null
trigger1=1
[State 3822]
type=null
trigger1=1
[State 3823]
type=null
trigger1=1
[State 3824]
type=null
trigger1=1
[State 3825]
type=null
trigger1=1
[State 3826]
type=null
trigger1=1
[State 3827]
type=null
trigger1=1
[State 3828]
type=null
trigger1=1
[State 3829]
type=null
trigger1=1
[State 3830]
type=null
trigger1=1
[State 3831]
type=null
trigger1=1
[State 3832]
type=null
trigger1=1
[State 3833]
type=null
trigger1=1
[State 3834]
type=null
trigger1=1
[State 3835]
type=null
trigger1=1
[State 3836]
type=null
trigger1=1
[State 3837]
type=null
trigger1=1
[State 3838]
type=null
trigger1=1
[State 3839]
type=null
trigger1=1
[State 3840]
type=null
trigger1=1
[State 3841]
type=null
trigger1=1
[State 3842]
type=null
trigger1=1
[State 3843]
type=null
trigger1=1
[State 3844]
type=null
trigger1=1
[State 3845]
type=null
trigger1=1
[State 3846]
type=null
trigger1=1
[State 3847]
type=null
trigger1=1
[State 3848]
type=null
trigger1=1
[State 3849]
type=null
trigger1=1
[State 3850]
type=null
trigger1=1
[State 3851]
type=null
trigger1=1
[State 3852]
type=null
trigger1=1
[State 3853]
type=null
trigger1=1
[State 3854]
type=null
trigger1=1
[State 3855]
type=null
trigger1=1
[State 3856]
type=null
trigger1=1
[State 3857]
type=null
trigger1=1
[State 3858]
type=null
trigger1=1
[State 3859]
type=null
trigger1=1
[State 3860]
type=null
trigger1=1
[State 3861]
type=null
trigger1=1
[State 3862]
type=null
trigger1=1
[State 3863]
type=null
trigger1=1
[State 3864]
type=null
trigger1=1
[State 3865]
type=null
trigger1=1
[State 3866]
type=null
trigger1=1
[State 3867]
type=null
trigger1=1
[State 3868]
type=null
trigger1=1
[State 3869]
type=null
trigger1=1
[State 3870]
type=null
trigger1=1
[State 3871]
type=null
trigger1=1
[State 3872]
type=null
trigger1=1
[State 3873]
type=null
trigger1=1
[State 3874]
type=null
trigger1=1
[State 3875]
type=null
trigger1=1
[State 3876]
type=null
trigger1=1
[State 3877]
type=null
trigger1=1
[State 3878]
type=null
trigger1=1
[State 3879]
type=null
trigger1=1
[State 3880]
type=null
trigger1=1
[State 3881]
type=null
trigger1=1
[State 3882]
type=null
trigger1=1
[State 3883]
type=null
trigger1=1
[State 3884]
type=null
trigger1=1
[State 3885]
type=null
trigger1=1
[State 3886]
type=null
trigger1=1
[State 3887]
type=null
trigger1=1
[State 3888]
type=null
trigger1=1
[State 3889]
type=null
trigger1=1
[State 3890]
type=null
trigger1=1
[State 3891]
type=null
trigger1=1
[State 3892]
type=null
trigger1=1
[State 3893]
type=null
trigger1=1
[State 3894]
type=null
trigger1=1
[State 3895]
type=null
trigger1=1
[State 3896]
type=null
trigger1=1
[State 3897]
type=null
trigger1=1
[State 3898]
type=null
trigger1=1
[State 3899]
type=null
trigger1=1
[State 3900]
type=null
trigger1=1
[State 3901]
type=null
trigger1=1
[State 3902]
type=null
trigger1=1
[State 3903]
type=null
trigger1=1
[State 3904]
type=null
trigger1=1
[State 3905]
type=null
trigger1=1
[State 3906]
type=null
trigger1=1
[State 3907]
type=null
trigger1=1
[State 3908]
type=null
trigger1=1
[State 3909]
type=null
trigger1=1
[State 3910]
type=null
trigger1=1
[State 3911]
type=null
trigger1=1
[State 3912]
type=null
trigger1=1
[State 3913]
type=null
trigger1=1
[State 3914]
type=null
trigger1=1
[State 3915]
type=null
trigger1=1
[State 3916]
type=null
trigger1=1
[State 3917]
type=null
trigger1=1
[State 3918]
type=null
trigger1=1
[State 3919]
type=null
trigger1=1
[State 3920]
type=null
trigger1=1
[State 3921]
type=null
trigger1=1
[State 3922]
type=null
trigger1=1
[State 3923]
type=null
trigger1=1
[State 3924]
type=null
trigger1=1
[State 3925]
type=null
trigger1=1
[State 3926]
type=null
trigger1=1
[State 3927]
type=null
trigger1=1
[State 3928]
type=null
trigger1=1
[State 3929]
type=null
trigger1=1
[State 3930]
type=null
trigger1=1
[State 3931]
type=null
trigger1=1
[State 3932]
type=null
trigger1=1
[State 3933]
type=null
trigger1=1
[State 3934]
type=null
trigger1=1
[State 3935]
type=null
trigger1=1
[State 3936]
type=null
trigger1=1
[State 3937]
type=null
trigger1=1
[State 3938]
type=null
trigger1=1
[State 3939]
type=null
trigger1=1
[State 3940]
type=null
trigger1=1
[State 3941]
type=null
trigger1=1
[State 3942]
type=null
trigger1=1
[State 3943]
type=null
trigger1=1
[State 3944]
type=null
trigger1=1
[State 3945]
type=null
trigger1=1
[State 3946]
type=null
trigger1=1
[State 3947]
type=null
trigger1=1
[State 3948]
type=null
trigger1=1
[State 3949]
type=null
trigger1=1
[State 3950]
type=null
trigger1=1
[State 3951]
type=null
trigger1=1
[State 3952]
type=null
trigger1=1
[State 3953]
type=null
trigger1=1
[State 3954]
type=null
trigger1=1
[State 3955]
type=null
trigger1=1
[State 3956]
type=null
trigger1=1
[State 3957]
type=null
trigger1=1
[State 3958]
type=null
trigger1=1
[State 3959]
type=null
trigger1=1
[State 3960]
type=null
trigger1=1
[State 3961]
type=null
trigger1=1
[State 3962]
type=null
trigger1=1
[State 3963]
type=null
trigger1=1
[State 3964]
type=null
trigger1=1
[State 3965]
type=null
trigger1=1
[State 3966]
type=null
trigger1=1
[State 3967]
type=null
trigger1=1
[State 3968]
type=null
trigger1=1
[State 3969]
type=null
trigger1=1
[State 3970]
type=null
trigger1=1
[State 3971]
type=null
trigger1=1
[State 3972]
type=null
trigger1=1
[State 3973]
type=null
trigger1=1
[State 3974]
type=null
trigger1=1
[State 3975]
type=null
trigger1=1
[State 3976]
type=null
trigger1=1
[State 3977]
type=null
trigger1=1
[State 3978]
type=null
trigger1=1
[State 3979]
type=null
trigger1=1
[State 3980]
type=null
trigger1=1
[State 3981]
type=null
trigger1=1
[State 3982]
type=null
trigger1=1
[State 3983]
type=null
trigger1=1
[State 3984]
type=null
trigger1=1
[State 3985]
type=null
trigger1=1
[State 3986]
type=null
trigger1=1
[State 3987]
type=null
trigger1=1
[State 3988]
type=null
trigger1=1
[State 3989]
type=null
trigger1=1
[State 3990]
type=null
trigger1=1
[State 3991]
type=null
trigger1=1
[State 3992]
type=null
trigger1=1
[State 3993]
type=null
trigger1=1
[State 3994]
type=null
trigger1=1
[State 3995]
type=null
trigger1=1
[State 3996]
type=null
trigger1=1
[State 3997]
type=null
trigger1=1
[State 3998]
type=null
trigger1=1
[State 3999]
type=null
trigger1=1
[State 4000]
type=null
trigger1=1
[State 4001]
type=null
trigger1=1
[State 4002]
type=null
trigger1=1
[State 4003]
type=null
trigger1=1
[State 4004]
type=null
trigger1=1
[State 4005]
type=null
trigger1=1
[State 4006]
type=null
trigger1=1
[State 4007]
type=null
trigger1=1
[State 4008]
type=null
trigger1=1
[State 4009]
type=null
trigger1=1
[State 4010]
type=null
trigger1=1
[State 4011]
type=null
trigger1=1
[State 4012]
type=null
trigger1=1
[State 4013]
type=null
trigger1=1
[State 4014]
type=null
trigger1=1
[State 4015]
type=null
trigger1=1
[State 4016]
type=null
trigger1=1
[State 4017]
type=null
trigger1=1
[State 4018]
type=null
trigger1=1
[State 4019]
type=null
trigger1=1
[State 4020]
type=null
trigger1=1
[State 4021]
type=null
trigger1=1
[State 4022]
type=null
trigger1=1
[State 4023]
type=null
trigger1=1
[State 4024]
type=null
trigger1=1
[State 4025]
type=null
trigger1=1
[State 4026]
type=null
trigger1=1
[State 4027]
type=null
trigger1=1
[State 4028]
type=null
trigger1=1
[State 4029]
type=null
trigger1=1
[State 4030]
type=null
trigger1=1
[State 4031]
type=null
trigger1=1
[State 4032]
type=null
trigger1=1
[State 4033]
type=null
trigger1=1
[State 4034]
type=null
trigger1=1
[State 4035]
type=null
trigger1=1
[State 4036]
type=null
trigger1=1
[State 4037]
type=null
trigger1=1
[State 4038]
type=null
trigger1=1
[State 4039]
type=null
trigger1=1
[State 4040]
type=null
trigger1=1
[State 4041]
type=null
trigger1=1
[State 4042]
type=null
trigger1=1
[State 4043]
type=null
trigger1=1
[State 4044]
type=null
trigger1=1
[State 4045]
type=null
trigger1=1
[State 4046]
type=null
trigger1=1
[State 4047]
type=null
trigger1=1
[State 4048]
type=null
trigger1=1
[State 4049]
type=null
trigger1=1
[State 4050]
type=null
trigger1=1
[State 4051]
type=null
trigger1=1
[State 4052]
type=null
trigger1=1
[State 4053]
type=null
trigger1=1
[State 4054]
type=null
trigger1=1
[State 4055]
type=null
trigger1=1
[State 4056]
type=null
trigger1=1
[State 4057]
type=null
trigger1=1
[State 4058]
type=null
trigger1=1
[State 4059]
type=null
trigger1=1
[State 4060]
type=null
trigger1=1
[State 4061]
type=null
trigger1=1
[State 4062]
type=null
trigger1=1
[State 4063]
type=null
trigger1=1
[State 4064]
type=null
trigger1=1
[State 4065]
type=null
trigger1=1
[State 4066]
type=null
trigger1=1
[State 4067]
type=null
trigger1=1
[State 4068]
type=null
trigger1=1
[State 4069]
type=null
trigger1=1
[State 4070]
type=null
trigger1=1
[State 4071]
type=null
trigger1=1
[State 4072]
type=null
trigger1=1
[State 4073]
type=null
trigger1=1
[State 4074]
type=null
trigger1=1
[State 4075]
type=null
trigger1=1
[State 4076]
type=null
trigger1=1
[State 4077]
type=null
trigger1=1
[State 4078]
type=null
trigger1=1
[State 4079]
type=null
trigger1=1
[State 4080]
type=null
trigger1=1
[State 4081]
type=null
trigger1=1
[State 4082]
type=null
trigger1=1
[State 4083]
type=null
trigger1=1
[State 4084]
type=null
trigger1=1
[State 4085]
type=null
trigger1=1
[State 4086]
type=null
trigger1=1
[State 4087]
type=null
trigger1=1
[State 4088]
type=null
trigger1=1
[State 4089]
type=null
trigger1=1
[State 4090]
type=null
trigger1=1
[State 4091]
type=null
trigger1=1
[State 4092]
type=null
trigger1=1
[State 4093]
type=null
trigger1=1
[State 4094]
type=null
trigger1=1
[State 4095]
type=null
trigger1=1
[State 4096]
type=null
trigger1=1
[State 4097]
type=null
trigger1=1
[State 4098]
type=null
trigger1=1
[State 4099]
type=null
trigger1=1
[State 4100]
type=null
trigger1=1
[State 4101]
type=null
trigger1=1
[State 4102]
type=null
trigger1=1
[State 4103]
type=null
trigger1=1
[State 4104]
type=null
trigger1=1
[State 4105]
type=null
trigger1=1
[State 4106]
type=null
trigger1=1
[State 4107]
type=null
trigger1=1
[State 4108]
type=null
trigger1=1
[State 4109]
type=null
trigger1=1
[State 4110]
type=null
trigger1=1
[State 4111]
type=null
trigger1=1
[State 4112]
type=null
trigger1=1
[State 4113]
type=null
trigger1=1
[State 4114]
type=null
trigger1=1
[State 4115]
type=null
trigger1=1
[State 4116]
type=null
trigger1=1
[State 4117]
type=null
trigger1=1
[State 4118]
type=null
trigger1=1
[State 4119]
type=null
trigger1=1
[State 4120]
type=null
trigger1=1
[State 4121]
type=null
trigger1=1
[State 4122]
type=null
trigger1=1
[State 4123]
type=null
trigger1=1
[State 4124]
type=null
trigger1=1
[State 4125]
type=null
trigger1=1
[State 4126]
type=null
trigger1=1
[State 4127]
type=null
trigger1=1
[State 4128]
type=null
trigger1=1
[State 4129]
type=null
trigger1=1
[State 4130]
type=null
trigger1=1
[State 4131]
type=null
trigger1=1
[State 4132]
type=null
trigger1=1
[State 4133]
type=null
trigger1=1
[State 4134]
type=null
trigger1=1
[State 4135]
type=null
trigger1=1
[State 4136]
type=null
trigger1=1
[State 4137]
type=null
trigger1=1
[State 4138]
type=null
trigger1=1
[State 4139]
type=null
trigger1=1
[State 4140]
type=null
trigger1=1
[State 4141]
type=null
trigger1=1
[State 4142]
type=null
trigger1=1
[State 4143]
type=null
trigger1=1
[State 4144]
type=null
trigger1=1
[State 4145]
type=null
trigger1=1
[State 4146]
type=null
trigger1=1
[State 4147]
type=null
trigger1=1
[State 4148]
type=null
trigger1=1
[State 4149]
type=null
trigger1=1
[State 4150]
type=null
trigger1=1
[State 4151]
type=null
trigger1=1
[State 4152]
type=null
trigger1=1
[State 4153]
type=null
trigger1=1
[State 4154]
type=null
trigger1=1
[State 4155]
type=null
trigger1=1
[State 4156]
type=null
trigger1=1
[State 4157]
type=null
trigger1=1
[State 4158]
type=null
trigger1=1
[State 4159]
type=null
trigger1=1
[State 4160]
type=null
trigger1=1
[State 4161]
type=null
trigger1=1
[State 4162]
type=null
trigger1=1
[State 4163]
type=null
trigger1=1
[State 4164]
type=null
trigger1=1
[State 4165]
type=null
trigger1=1
[State 4166]
type=null
trigger1=1
[State 4167]
type=null
trigger1=1
[State 4168]
type=null
trigger1=1
[State 4169]
type=null
trigger1=1
[State 4170]
type=null
trigger1=1
[State 4171]
type=null
trigger1=1
[State 4172]
type=null
trigger1=1
[State 4173]
type=null
trigger1=1
[State 4174]
type=null
trigger1=1
[State 4175]
type=null
trigger1=1
[State 4176]
type=null
trigger1=1
[State 4177]
type=null
trigger1=1
[State 4178]
type=null
trigger1=1
[State 4179]
type=null
trigger1=1
[State 4180]
type=null
trigger1=1
[State 4181]
type=null
trigger1=1
[State 4182]
type=null
trigger1=1
[State 4183]
type=null
trigger1=1
[State 4184]
type=null
trigger1=1
[State 4185]
type=null
trigger1=1
[State 4186]
type=null
trigger1=1
[State 4187]
type=null
trigger1=1
[State 4188]
type=null
trigger1=1
[State 4189]
type=null
trigger1=1
[State 4190]
type=null
trigger1=1
[State 4191]
type=null
trigger1=1
[State 4192]
type=null
trigger1=1
[State 4193]
type=null
trigger1=1
[State 4194]
type=null
trigger1=1
[State 4195]
type=null
trigger1=1
[State 4196]
type=null
trigger1=1
[State 4197]
type=null
trigger1=1
[State 4198]
type=null
trigger1=1
[State 4199]
type=null
trigger1=1
[State 4200]
type=null
trigger1=1
[State 4201]
type=null
trigger1=1
[State 4202]
type=null
trigger1=1
[State 4203]
type=null
trigger1=1
[State 4204]
type=null
trigger1=1
[State 4205]
type=null
trigger1=1
[State 4206]
type=null
trigger1=1
[State 4207]
type=null
trigger1=1
[State 4208]
type=null
trigger1=1
[State 4209]
type=null
trigger1=1
[State 4210]
type=null
trigger1=1
[State 4211]
type=null
trigger1=1
[State 4212]
type=null
trigger1=1
[State 4213]
type=null
trigger1=1
[State 4214]
type=null
trigger1=1
[State 4215]
type=null
trigger1=1
[State 4216]
type=null
trigger1=1
[State 4217]
type=null
trigger1=1
[State 4218]
type=null
trigger1=1
[State 4219]
type=null
trigger1=1
[State 4220]
type=null
trigger1=1
[State 4221]
type=null
trigger1=1
[State 4222]
type=null
trigger1=1
[State 4223]
type=null
trigger1=1
[State 4224]
type=null
trigger1=1
[State 4225]
type=null
trigger1=1
[State 4226]
type=null
trigger1=1
[State 4227]
type=null
trigger1=1
[State 4228]
type=null
trigger1=1
[State 4229]
type=null
trigger1=1
[State 4230]
type=null
trigger1=1
[State 4231]
type=null
trigger1=1
[State 4232]
type=null
trigger1=1
[State 4233]
type=null
trigger1=1
[State 4234]
type=null
trigger1=1
[State 4235]
type=null
trigger1=1
[State 4236]
type=null
trigger1=1
[State 4237]
type=null
trigger1=1
[State 4238]
type=null
trigger1=1
[State 4239]
type=null
trigger1=1
[State 4240]
type=null
trigger1=1
[State 4241]
type=null
trigger1=1
[State 4242]
type=null
trigger1=1
[State 4243]
type=null
trigger1=1
[State 4244]
type=null
trigger1=1
[State 4245]
type=null
trigger1=1
[State 4246]
type=null
trigger1=1
[State 4247]
type=null
trigger1=1
[State 4248]
type=null
trigger1=1
[State 4249]
type=null
trigger1=1
[State 4250]
type=null
trigger1=1
[State 4251]
type=null
trigger1=1
[State 4252]
type=null
trigger1=1
[State 4253]
type=null
trigger1=1
[State 4254]
type=null
trigger1=1
[State 4255]
type=null
trigger1=1
[State 4256]
type=null
trigger1=1
[State 4257]
type=null
trigger1=1
[State 4258]
type=null
trigger1=1
[State 4259]
type=null
trigger1=1
[State 4260]
type=null
trigger1=1
[State 4261]
type=null
trigger1=1
[State 4262]
type=null
trigger1=1
[State 4263]
type=null
trigger1=1
[State 4264]
type=null
trigger1=1
[State 4265]
type=null
trigger1=1
[State 4266]
type=null
trigger1=1
[State 4267]
type=null
trigger1=1
[State 4268]
type=null
trigger1=1
[State 4269]
type=null
trigger1=1
[State 4270]
type=null
trigger1=1
[State 4271]
type=null
trigger1=1
[State 4272]
type=null
trigger1=1
[State 4273]
type=null
trigger1=1
[State 4274]
type=null
trigger1=1
[State 4275]
type=null
trigger1=1
[State 4276]
type=null
trigger1=1
[State 4277]
type=null
trigger1=1
[State 4278]
type=null
trigger1=1
[State 4279]
type=null
trigger1=1
[State 4280]
type=null
trigger1=1
[State 4281]
type=null
trigger1=1
[State 4282]
type=null
trigger1=1
[State 4283]
type=null
trigger1=1
[State 4284]
type=null
trigger1=1
[State 4285]
type=null
trigger1=1
[State 4286]
type=null
trigger1=1
[State 4287]
type=null
trigger1=1
[State 4288]
type=null
trigger1=1
[State 4289]
type=null
trigger1=1
[State 4290]
type=null
trigger1=1
[State 4291]
type=null
trigger1=1
[State 4292]
type=null
trigger1=1
[State 4293]
type=null
trigger1=1
[State 4294]
type=null
trigger1=1
[State 4295]
type=null
trigger1=1
[State 4296]
type=null
trigger1=1
[State 4297]
type=null
trigger1=1
[State 4298]
type=null
trigger1=1
[State 4299]
type=null
trigger1=1
[State 4300]
type=null
trigger1=1
[State 4301]
type=null
trigger1=1
[State 4302]
type=null
trigger1=1
[State 4303]
type=null
trigger1=1
[State 4304]
type=null
trigger1=1
[State 4305]
type=null
trigger1=1
[State 4306]
type=null
trigger1=1
[State 4307]
type=null
trigger1=1
[State 4308]
type=null
trigger1=1
[State 4309]
type=null
trigger1=1
[State 4310]
type=null
trigger1=1
[State 4311]
type=null
trigger1=1
[State 4312]
type=null
trigger1=1
[State 4313]
type=null
trigger1=1
[State 4314]
type=null
trigger1=1
[State 4315]
type=null
trigger1=1
[State 4316]
type=null
trigger1=1
[State 4317]
type=null
trigger1=1
[State 4318]
type=null
trigger1=1
[State 4319]
type=null
trigger1=1
[State 4320]
type=null
trigger1=1
[State 4321]
type=null
trigger1=1
[State 4322]
type=null
trigger1=1
[State 4323]
type=null
trigger1=1
[State 4324]
type=null
trigger1=1
[State 4325]
type=null
trigger1=1
[State 4326]
type=null
trigger1=1
[State 4327]
type=null
trigger1=1
[State 4328]
type=null
trigger1=1
[State 4329]
type=null
trigger1=1
[State 4330]
type=null
trigger1=1
[State 4331]
type=null
trigger1=1
[State 4332]
type=null
trigger1=1
[State 4333]
type=null
trigger1=1
[State 4334]
type=null
trigger1=1
[State 4335]
type=null
trigger1=1
[State 4336]
type=null
trigger1=1
[State 4337]
type=null
trigger1=1
[State 4338]
type=null
trigger1=1
[State 4339]
type=null
trigger1=1
[State 4340]
type=null
trigger1=1
[State 4341]
type=null
trigger1=1
[State 4342]
type=null
trigger1=1
[State 4343]
type=null
trigger1=1
[State 4344]
type=null
trigger1=1
[State 4345]
type=null
trigger1=1
[State 4346]
type=null
trigger1=1
[State 4347]
type=null
trigger1=1
[State 4348]
type=null
trigger1=1
[State 4349]
type=null
trigger1=1
[State 4350]
type=null
trigger1=1
[State 4351]
type=null
trigger1=1
[State 4352]
type=null
trigger1=1
[State 4353]
type=null
trigger1=1
[State 4354]
type=null
trigger1=1
[State 4355]
type=null
trigger1=1
[State 4356]
type=null
trigger1=1
[State 4357]
type=null
trigger1=1
[State 4358]
type=null
trigger1=1
[State 4359]
type=null
trigger1=1
[State 4360]
type=null
trigger1=1
[State 4361]
type=null
trigger1=1
[State 4362]
type=null
trigger1=1
[State 4363]
type=null
trigger1=1
[State 4364]
type=null
trigger1=1
[State 4365]
type=null
trigger1=1
[State 4366]
type=null
trigger1=1
[State 4367]
type=null
trigger1=1
[State 4368]
type=null
trigger1=1
[State 4369]
type=null
trigger1=1
[State 4370]
type=null
trigger1=1
[State 4371]
type=null
trigger1=1
[State 4372]
type=null
trigger1=1
[State 4373]
type=null
trigger1=1
[State 4374]
type=null
trigger1=1
[State 4375]
type=null
trigger1=1
[State 4376]
type=null
trigger1=1
[State 4377]
type=null
trigger1=1
[State 4378]
type=null
trigger1=1
[State 4379]
type=null
trigger1=1
[State 4380]
type=null
trigger1=1
[State 4381]
type=null
trigger1=1
[State 4382]
type=null
trigger1=1
[State 4383]
type=null
trigger1=1
[State 4384]
type=null
trigger1=1
[State 4385]
type=null
trigger1=1
[State 4386]
type=null
trigger1=1
[State 4387]
type=null
trigger1=1
[State 4388]
type=null
trigger1=1
[State 4389]
type=null
trigger1=1
[State 4390]
type=null
trigger1=1
[State 4391]
type=null
trigger1=1
[State 4392]
type=null
trigger1=1
[State 4393]
type=null
trigger1=1
[State 4394]
type=null
trigger1=1
[State 4395]
type=null
trigger1=1
[State 4396]
type=null
trigger1=1
[State 4397]
type=null
trigger1=1
[State 4398]
type=null
trigger1=1
[State 4399]
type=null
trigger1=1
[State 4400]
type=null
trigger1=1
[State 4401]
type=null
trigger1=1
[State 4402]
type=null
trigger1=1
[State 4403]
type=null
trigger1=1
[State 4404]
type=null
trigger1=1
[State 4405]
type=null
trigger1=1
[State 4406]
type=null
trigger1=1
[State 4407]
type=null
trigger1=1
[State 4408]
type=null
trigger1=1
[State 4409]
type=null
trigger1=1
[State 4410]
type=null
trigger1=1
[State 4411]
type=null
trigger1=1
[State 4412]
type=null
trigger1=1
[State 4413]
type=null
trigger1=1
[State 4414]
type=null
trigger1=1
[State 4415]
type=null
trigger1=1
[State 4416]
type=null
trigger1=1
[State 4417]
type=null
trigger1=1
[State 4418]
type=null
trigger1=1
[State 4419]
type=null
trigger1=1
[State 4420]
type=null
trigger1=1
[State 4421]
type=null
trigger1=1
[State 4422]
type=null
trigger1=1
[State 4423]
type=null
trigger1=1
[State 4424]
type=null
trigger1=1
[State 4425]
type=null
trigger1=1
[State 4426]
type=null
trigger1=1
[State 4427]
type=null
trigger1=1
[State 4428]
type=null
trigger1=1
[State 4429]
type=null
trigger1=1
[State 4430]
type=null
trigger1=1
[State 4431]
type=null
trigger1=1
[State 4432]
type=null
trigger1=1
[State 4433]
type=null
trigger1=1
[State 4434]
type=null
trigger1=1
[State 4435]
type=null
trigger1=1
[State 4436]
type=null
trigger1=1
[State 4437]
type=null
trigger1=1
[State 4438]
type=null
trigger1=1
[State 4439]
type=null
trigger1=1
[State 4440]
type=null
trigger1=1
[State 4441]
type=null
trigger1=1
[State 4442]
type=null
trigger1=1
[State 4443]
type=null
trigger1=1
[State 4444]
type=null
trigger1=1
[State 4445]
type=null
trigger1=1
[State 4446]
type=null
trigger1=1
[State 4447]
type=null
trigger1=1
[State 4448]
type=null
trigger1=1
[State 4449]
type=null
trigger1=1
[State 4450]
type=null
trigger1=1
[State 4451]
type=null
trigger1=1
[State 4452]
type=null
trigger1=1
[State 4453]
type=null
trigger1=1
[State 4454]
type=null
trigger1=1
[State 4455]
type=null
trigger1=1
[State 4456]
type=null
trigger1=1
[State 4457]
type=null
trigger1=1
[State 4458]
type=null
trigger1=1
[State 4459]
type=null
trigger1=1
[State 4460]
type=null
trigger1=1
[State 4461]
type=null
trigger1=1
[State 4462]
type=null
trigger1=1
[State 4463]
type=null
trigger1=1
[State 4464]
type=null
trigger1=1
[State 4465]
type=null
trigger1=1
[State 4466]
type=null
trigger1=1
[State 4467]
type=null
trigger1=1
[State 4468]
type=null
trigger1=1
[State 4469]
type=null
trigger1=1
[State 4470]
type=null
trigger1=1
[State 4471]
type=null
trigger1=1
[State 4472]
type=null
trigger1=1
[State 4473]
type=null
trigger1=1
[State 4474]
type=null
trigger1=1
[State 4475]
type=null
trigger1=1
[State 4476]
type=null
trigger1=1
[State 4477]
type=null
trigger1=1
[State 4478]
type=null
trigger1=1
[State 4479]
type=null
trigger1=1
[State 4480]
type=null
trigger1=1
[State 4481]
type=null
trigger1=1
[State 4482]
type=null
trigger1=1
[State 4483]
type=null
trigger1=1
[State 4484]
type=null
trigger1=1
[State 4485]
type=null
trigger1=1
[State 4486]
type=null
trigger1=1
[State 4487]
type=null
trigger1=1
[State 4488]
type=null
trigger1=1
[State 4489]
type=null
trigger1=1
[State 4490]
type=null
trigger1=1
[State 4491]
type=null
trigger1=1
[State 4492]
type=null
trigger1=1
[State 4493]
type=null
trigger1=1
[State 4494]
type=null
trigger1=1
[State 4495]
type=null
trigger1=1
[State 4496]
type=null
trigger1=1
[State 4497]
type=null
trigger1=1
[State 4498]
type=null
trigger1=1
[State 4499]
type=null
trigger1=1
[State 4500]
type=null
trigger1=1
[State 4501]
type=null
trigger1=1
[State 4502]
type=null
trigger1=1
[State 4503]
type=null
trigger1=1
[State 4504]
type=null
trigger1=1
[State 4505]
type=null
trigger1=1
[State 4506]
type=null
trigger1=1
[State 4507]
type=null
trigger1=1
[State 4508]
type=null
trigger1=1
[State 4509]
type=null
trigger1=1
[State 4510]
type=null
trigger1=1
[State 4511]
type=null
trigger1=1
[State 4512]
type=null
trigger1=1
[State 4513]
type=null
trigger1=1
[State 4514]
type=null
trigger1=1
[State 4515]
type=null
trigger1=1
[State 4516]
type=null
trigger1=1
[State 4517]
type=null
trigger1=1
[State 4518]
type=null
trigger1=1
[State 4519]
type=null
trigger1=1
[State 4520]
type=null
trigger1=1
[State 4521]
type=null
trigger1=1
[State 4522]
type=null
trigger1=1
[State 4523]
type=null
trigger1=1
[State 4524]
type=null
trigger1=1
[State 4525]
type=null
trigger1=1
[State 4526]
type=null
trigger1=1
[State 4527]
type=null
trigger1=1
[State 4528]
type=null
trigger1=1
[State 4529]
type=null
trigger1=1
[State 4530]
type=null
trigger1=1
[State 4531]
type=null
trigger1=1
[State 4532]
type=null
trigger1=1
[State 4533]
type=null
trigger1=1
[State 4534]
type=null
trigger1=1
[State 4535]
type=null
trigger1=1
[State 4536]
type=null
trigger1=1
[State 4537]
type=null
trigger1=1
[State 4538]
type=null
trigger1=1
[State 4539]
type=null
trigger1=1
[State 4540]
type=null
trigger1=1
[State 4541]
type=null
trigger1=1
[State 4542]
type=null
trigger1=1
[State 4543]
type=null
trigger1=1
[State 4544]
type=null
trigger1=1
[State 4545]
type=null
trigger1=1
[State 4546]
type=null
trigger1=1
[State 4547]
type=null
trigger1=1
[State 4548]
type=null
trigger1=1
[State 4549]
type=null
trigger1=1
[State 4550]
type=null
trigger1=1
[State 4551]
type=null
trigger1=1
[State 4552]
type=null
trigger1=1
[State 4553]
type=null
trigger1=1
[State 4554]
type=null
trigger1=1
[State 4555]
type=null
trigger1=1
[State 4556]
type=null
trigger1=1
[State 4557]
type=null
trigger1=1
[State 4558]
type=null
trigger1=1
[State 4559]
type=null
trigger1=1
[State 4560]
type=null
trigger1=1
[State 4561]
type=null
trigger1=1
[State 4562]
type=null
trigger1=1
[State 4563]
type=null
trigger1=1
[State 4564]
type=null
trigger1=1
[State 4565]
type=null
trigger1=1
[State 4566]
type=null
trigger1=1
[State 4567]
type=null
trigger1=1
[State 4568]
type=null
trigger1=1
[State 4569]
type=null
trigger1=1
[State 4570]
type=null
trigger1=1
[State 4571]
type=null
trigger1=1
[State 4572]
type=null
trigger1=1
[State 4573]
type=null
trigger1=1
[State 4574]
type=null
trigger1=1
[State 4575]
type=null
trigger1=1
[State 4576]
type=null
trigger1=1
[State 4577]
type=null
trigger1=1
[State 4578]
type=null
trigger1=1
[State 4579]
type=null
trigger1=1
[State 4580]
type=null
trigger1=1
[State 4581]
type=null
trigger1=1
[State 4582]
type=null
trigger1=1
[State 4583]
type=null
trigger1=1
[State 4584]
type=null
trigger1=1
[State 4585]
type=null
trigger1=1
[State 4586]
type=null
trigger1=1
[State 4587]
type=null
trigger1=1
[State 4588]
type=null
trigger1=1
[State 4589]
type=null
trigger1=1
[State 4590]
type=null
trigger1=1
[State 4591]
type=null
trigger1=1
[State 4592]
type=null
trigger1=1
[State 4593]
type=null
trigger1=1
[State 4594]
type=null
trigger1=1
[State 4595]
type=null
trigger1=1
[State 4596]
type=null
trigger1=1
[State 4597]
type=null
trigger1=1
[State 4598]
type=null
trigger1=1
[State 4599]
type=null
trigger1=1
[State 4600]
type=null
trigger1=1
[State 4601]
type=null
trigger1=1
[State 4602]
type=null
trigger1=1
[State 4603]
type=null
trigger1=1
[State 4604]
type=null
trigger1=1
[State 4605]
type=null
trigger1=1
[State 4606]
type=null
trigger1=1
[State 4607]
type=null
trigger1=1
[State 4608]
type=null
trigger1=1
[State 4609]
type=null
trigger1=1
[State 4610]
type=null
trigger1=1
[State 4611]
type=null
trigger1=1
[State 4612]
type=null
trigger1=1
[State 4613]
type=null
trigger1=1
[State 4614]
type=null
trigger1=1
[State 4615]
type=null
trigger1=1
[State 4616]
type=null
trigger1=1
[State 4617]
type=null
trigger1=1
[State 4618]
type=null
trigger1=1
[State 4619]
type=null
trigger1=1
[State 4620]
type=null
trigger1=1
[State 4621]
type=null
trigger1=1
[State 4622]
type=null
trigger1=1
[State 4623]
type=null
trigger1=1
[State 4624]
type=null
trigger1=1
[State 4625]
type=null
trigger1=1
[State 4626]
type=null
trigger1=1
[State 4627]
type=null
trigger1=1
[State 4628]
type=null
trigger1=1
[State 4629]
type=null
trigger1=1
[State 4630]
type=null
trigger1=1
[State 4631]
type=null
trigger1=1
[State 4632]
type=null
trigger1=1
[State 4633]
type=null
trigger1=1
[State 4634]
type=null
trigger1=1
[State 4635]
type=null
trigger1=1
[State 4636]
type=null
trigger1=1
[State 4637]
type=null
trigger1=1
[State 4638]
type=null
trigger1=1
[State 4639]
type=null
trigger1=1
[State 4640]
type=null
trigger1=1
[State 4641]
type=null
trigger1=1
[State 4642]
type=null
trigger1=1
[State 4643]
type=null
trigger1=1
[State 4644]
type=null
trigger1=1
[State 4645]
type=null
trigger1=1
[State 4646]
type=null
trigger1=1
[State 4647]
type=null
trigger1=1
[State 4648]
type=null
trigger1=1
[State 4649]
type=null
trigger1=1
[State 4650]
type=null
trigger1=1
[State 4651]
type=null
trigger1=1
[State 4652]
type=null
trigger1=1
[State 4653]
type=null
trigger1=1
[State 4654]
type=null
trigger1=1
[State 4655]
type=null
trigger1=1
[State 4656]
type=null
trigger1=1
[State 4657]
type=null
trigger1=1
[State 4658]
type=null
trigger1=1
[State 4659]
type=null
trigger1=1
[State 4660]
type=null
trigger1=1
[State 4661]
type=null
trigger1=1
[State 4662]
type=null
trigger1=1
[State 4663]
type=null
trigger1=1
[State 4664]
type=null
trigger1=1
[State 4665]
type=null
trigger1=1
[State 4666]
type=null
trigger1=1
[State 4667]
type=null
trigger1=1
[State 4668]
type=null
trigger1=1
[State 4669]
type=null
trigger1=1
[State 4670]
type=null
trigger1=1
[State 4671]
type=null
trigger1=1
[State 4672]
type=null
trigger1=1
[State 4673]
type=null
trigger1=1
[State 4674]
type=null
trigger1=1
[State 4675]
type=null
trigger1=1
[State 4676]
type=null
trigger1=1
[State 4677]
type=null
trigger1=1
[State 4678]
type=null
trigger1=1
[State 4679]
type=null
trigger1=1
[State 4680]
type=null
trigger1=1
[State 4681]
type=null
trigger1=1
[State 4682]
type=null
trigger1=1
[State 4683]
type=null
trigger1=1
[State 4684]
type=null
trigger1=1
[State 4685]
type=null
trigger1=1
[State 4686]
type=null
trigger1=1
[State 4687]
type=null
trigger1=1
[State 4688]
type=null
trigger1=1
[State 4689]
type=null
trigger1=1
[State 4690]
type=null
trigger1=1
[State 4691]
type=null
trigger1=1
[State 4692]
type=null
trigger1=1
[State 4693]
type=null
trigger1=1
[State 4694]
type=null
trigger1=1
[State 4695]
type=null
trigger1=1
[State 4696]
type=null
trigger1=1
[State 4697]
type=null
trigger1=1
[State 4698]
type=null
trigger1=1
[State 4699]
type=null
trigger1=1
[State 4700]
type=null
trigger1=1
[State 4701]
type=null
trigger1=1
[State 4702]
type=null
trigger1=1
[State 4703]
type=null
trigger1=1
[State 4704]
type=null
trigger1=1
[State 4705]
type=null
trigger1=1
[State 4706]
type=null
trigger1=1
[State 4707]
type=null
trigger1=1
[State 4708]
type=null
trigger1=1
[State 4709]
type=null
trigger1=1
[State 4710]
type=null
trigger1=1
[State 4711]
type=null
trigger1=1
[State 4712]
type=null
trigger1=1
[State 4713]
type=null
trigger1=1
[State 4714]
type=null
trigger1=1
[State 4715]
type=null
trigger1=1
[State 4716]
type=null
trigger1=1
[State 4717]
type=null
trigger1=1
[State 4718]
type=null
trigger1=1
[State 4719]
type=null
trigger1=1
[State 4720]
type=null
trigger1=1
[State 4721]
type=null
trigger1=1
[State 4722]
type=null
trigger1=1
[State 4723]
type=null
trigger1=1
[State 4724]
type=null
trigger1=1
[State 4725]
type=null
trigger1=1
[State 4726]
type=null
trigger1=1
[State 4727]
type=null
trigger1=1
[State 4728]
type=null
trigger1=1
[State 4729]
type=null
trigger1=1
[State 4730]
type=null
trigger1=1
[State 4731]
type=null
trigger1=1
[State 4732]
type=null
trigger1=1
[State 4733]
type=null
trigger1=1
[State 4734]
type=null
trigger1=1
[State 4735]
type=null
trigger1=1
[State 4736]
type=null
trigger1=1
[State 4737]
type=null
trigger1=1
[State 4738]
type=null
trigger1=1
[State 4739]
type=null
trigger1=1
[State 4740]
type=null
trigger1=1
[State 4741]
type=null
trigger1=1
[State 4742]
type=null
trigger1=1
[State 4743]
type=null
trigger1=1
[State 4744]
type=null
trigger1=1
[State 4745]
type=null
trigger1=1
[State 4746]
type=null
trigger1=1
[State 4747]
type=null
trigger1=1
[State 4748]
type=null
trigger1=1
[State 4749]
type=null
trigger1=1
[State 4750]
type=null
trigger1=1
[State 4751]
type=null
trigger1=1
[State 4752]
type=null
trigger1=1
[State 4753]
type=null
trigger1=1
[State 4754]
type=null
trigger1=1
[State 4755]
type=null
trigger1=1
[State 4756]
type=null
trigger1=1
[State 4757]
type=null
trigger1=1
[State 4758]
type=null
trigger1=1
[State 4759]
type=null
trigger1=1
[State 4760]
type=null
trigger1=1
[State 4761]
type=null
trigger1=1
[State 4762]
type=null
trigger1=1
[State 4763]
type=null
trigger1=1
[State 4764]
type=null
trigger1=1
[State 4765]
type=null
trigger1=1
[State 4766]
type=null
trigger1=1
[State 4767]
type=null
trigger1=1
[State 4768]
type=null
trigger1=1
[State 4769]
type=null
trigger1=1
[State 4770]
type=null
trigger1=1
[State 4771]
type=null
trigger1=1
[State 4772]
type=null
trigger1=1
[State 4773]
type=null
trigger1=1
[State 4774]
type=null
trigger1=1
[State 4775]
type=null
trigger1=1
[State 4776]
type=null
trigger1=1
[State 4777]
type=null
trigger1=1
[State 4778]
type=null
trigger1=1
[State 4779]
type=null
trigger1=1
[State 4780]
type=null
trigger1=1
[State 4781]
type=null
trigger1=1
[State 4782]
type=null
trigger1=1
[State 4783]
type=null
trigger1=1
[State 4784]
type=null
trigger1=1
[State 4785]
type=null
trigger1=1
[State 4786]
type=null
trigger1=1
[State 4787]
type=null
trigger1=1
[State 4788]
type=null
trigger1=1
[State 4789]
type=null
trigger1=1
[State 4790]
type=null
trigger1=1
[State 4791]
type=null
trigger1=1
[State 4792]
type=null
trigger1=1
[State 4793]
type=null
trigger1=1
[State 4794]
type=null
trigger1=1
[State 4795]
type=null
trigger1=1
[State 4796]
type=null
trigger1=1
[State 4797]
type=null
trigger1=1
[State 4798]
type=null
trigger1=1
[State 4799]
type=null
trigger1=1
[State 4800]
type=null
trigger1=1
[State 4801]
type=null
trigger1=1
[State 4802]
type=null
trigger1=1
[State 4803]
type=null
trigger1=1
[State 4804]
type=null
trigger1=1
[State 4805]
type=null
trigger1=1
[State 4806]
type=null
trigger1=1
[State 4807]
type=null
trigger1=1
[State 4808]
type=null
trigger1=1
[State 4809]
type=null
trigger1=1
[State 4810]
type=null
trigger1=1
[State 4811]
type=null
trigger1=1
[State 4812]
type=null
trigger1=1
[State 4813]
type=null
trigger1=1
[State 4814]
type=null
trigger1=1
[State 4815]
type=null
trigger1=1
[State 4816]
type=null
trigger1=1
[State 4817]
type=null
trigger1=1
[State 4818]
type=null
trigger1=1
[State 4819]
type=null
trigger1=1
[State 4820]
type=null
trigger1=1
[State 4821]
type=null
trigger1=1
[State 4822]
type=null
trigger1=1
[State 4823]
type=null
trigger1=1
[State 4824]
type=null
trigger1=1
[State 4825]
type=null
trigger1=1
[State 4826]
type=null
trigger1=1
[State 4827]
type=null
trigger1=1
[State 4828]
type=null
trigger1=1
[State 4829]
type=null
trigger1=1
[State 4830]
type=null
trigger1=1
[State 4831]
type=null
trigger1=1
[State 4832]
type=null
trigger1=1
[State 4833]
type=null
trigger1=1
[State 4834]
type=null
trigger1=1
[State 4835]
type=null
trigger1=1
[State 4836]
type=null
trigger1=1
[State 4837]
type=null
trigger1=1
[State 4838]
type=null
trigger1=1
[State 4839]
type=null
trigger1=1
[State 4840]
type=null
trigger1=1
[State 4841]
type=null
trigger1=1
[State 4842]
type=null
trigger1=1
[State 4843]
type=null
trigger1=1
[State 4844]
type=null
trigger1=1
[State 4845]
type=null
trigger1=1
[State 4846]
type=null
trigger1=1
[State 4847]
type=null
trigger1=1
[State 4848]
type=null
trigger1=1
[State 4849]
type=null
trigger1=1
[State 4850]
type=null
trigger1=1
[State 4851]
type=null
trigger1=1
[State 4852]
type=null
trigger1=1
[State 4853]
type=null
trigger1=1
[State 4854]
type=null
trigger1=1
[State 4855]
type=null
trigger1=1
[State 4856]
type=null
trigger1=1
[State 4857]
type=null
trigger1=1
[State 4858]
type=null
trigger1=1
[State 4859]
type=null
trigger1=1
[State 4860]
type=null
trigger1=1
[State 4861]
type=null
trigger1=1
[State 4862]
type=null
trigger1=1
[State 4863]
type=null
trigger1=1
[State 4864]
type=null
trigger1=1
[State 4865]
type=null
trigger1=1
[State 4866]
type=null
trigger1=1
[State 4867]
type=null
trigger1=1
[State 4868]
type=null
trigger1=1
[State 4869]
type=null
trigger1=1
[State 4870]
type=null
trigger1=1
[State 4871]
type=null
trigger1=1
[State 4872]
type=null
trigger1=1
[State 4873]
type=null
trigger1=1
[State 4874]
type=null
trigger1=1
[State 4875]
type=null
trigger1=1
[State 4876]
type=null
trigger1=1
[State 4877]
type=null
trigger1=1
[State 4878]
type=null
trigger1=1
[State 4879]
type=null
trigger1=1
[State 4880]
type=null
trigger1=1
[State 4881]
type=null
trigger1=1
[State 4882]
type=null
trigger1=1
[State 4883]
type=null
trigger1=1
[State 4884]
type=null
trigger1=1
[State 4885]
type=null
trigger1=1
[State 4886]
type=null
trigger1=1
[State 4887]
type=null
trigger1=1
[State 4888]
type=null
trigger1=1
[State 4889]
type=null
trigger1=1
[State 4890]
type=null
trigger1=1
[State 4891]
type=null
trigger1=1
[State 4892]
type=null
trigger1=1
[State 4893]
type=null
trigger1=1
[State 4894]
type=null
trigger1=1
[State 4895]
type=null
trigger1=1
[State 4896]
type=null
trigger1=1
[State 4897]
type=null
trigger1=1
[State 4898]
type=null
trigger1=1
[State 4899]
type=null
trigger1=1
[State 4900]
type=null
trigger1=1
[State 4901]
type=null
trigger1=1
[State 4902]
type=null
trigger1=1
[State 4903]
type=null
trigger1=1
[State 4904]
type=null
trigger1=1
[State 4905]
type=null
trigger1=1
[State 4906]
type=null
trigger1=1
[State 4907]
type=null
trigger1=1
[State 4908]
type=null
trigger1=1
[State 4909]
type=null
trigger1=1
[State 4910]
type=null
trigger1=1
[State 4911]
type=null
trigger1=1
[State 4912]
type=null
trigger1=1
[State 4913]
type=null
trigger1=1
[State 4914]
type=null
trigger1=1
[State 4915]
type=null
trigger1=1
[State 4916]
type=null
trigger1=1
[State 4917]
type=null
trigger1=1
[State 4918]
type=null
trigger1=1
[State 4919]
type=null
trigger1=1
[State 4920]
type=null
trigger1=1
[State 4921]
type=null
trigger1=1
[State 4922]
type=null
trigger1=1
[State 4923]
type=null
trigger1=1
[State 4924]
type=null
trigger1=1
[State 4925]
type=null
trigger1=1
[State 4926]
type=null
trigger1=1
[State 4927]
type=null
trigger1=1
[State 4928]
type=null
trigger1=1
[State 4929]
type=null
trigger1=1
[State 4930]
type=null
trigger1=1
[State 4931]
type=null
trigger1=1
[State 4932]
type=null
trigger1=1
[State 4933]
type=null
trigger1=1
[State 4934]
type=null
trigger1=1
[State 4935]
type=null
trigger1=1
[State 4936]
type=null
trigger1=1
[State 4937]
type=null
trigger1=1
[State 4938]
type=null
trigger1=1
[State 4939]
type=null
trigger1=1
[State 4940]
type=null
trigger1=1
[State 4941]
type=null
trigger1=1
[State 4942]
type=null
trigger1=1
[State 4943]
type=null
trigger1=1
[State 4944]
type=null
trigger1=1
[State 4945]
type=null
trigger1=1
[State 4946]
type=null
trigger1=1
[State 4947]
type=null
trigger1=1
[State 4948]
type=null
trigger1=1
[State 4949]
type=null
trigger1=1
[State 4950]
type=null
trigger1=1
[State 4951]
type=null
trigger1=1
[State 4952]
type=null
trigger1=1
[State 4953]
type=null
trigger1=1
[State 4954]
type=null
trigger1=1
[State 4955]
type=null
trigger1=1
[State 4956]
type=null
trigger1=1
[State 4957]
type=null
trigger1=1
[State 4958]
type=null
trigger1=1
[State 4959]
type=null
trigger1=1
[State 4960]
type=null
trigger1=1
[State 4961]
type=null
trigger1=1
[State 4962]
type=null
trigger1=1
[State 4963]
type=null
trigger1=1
[State 4964]
type=null
trigger1=1
[State 4965]
type=null
trigger1=1
[State 4966]
type=null
trigger1=1
[State 4967]
type=null
trigger1=1
[State 4968]
type=null
trigger1=1
[State 4969]
type=null
trigger1=1
[State 4970]
type=null
trigger1=1
[State 4971]
type=null
trigger1=1
[State 4972]
type=null
trigger1=1
[State 4973]
type=null
trigger1=1
[State 4974]
type=null
trigger1=1
[State 4975]
type=null
trigger1=1
[State 4976]
type=null
trigger1=1
[State 4977]
type=null
trigger1=1
[State 4978]
type=null
trigger1=1
[State 4979]
type=null
trigger1=1
[State 4980]
type=null
trigger1=1
[State 4981]
type=null
trigger1=1
[State 4982]
type=null
trigger1=1
[State 4983]
type=null
trigger1=1
[State 4984]
type=null
trigger1=1
[State 4985]
type=null
trigger1=1
[State 4986]
type=null
trigger1=1
[State 4987]
type=null
trigger1=1
[State 4988]
type=null
trigger1=1
[State 4989]
type=null
trigger1=1
[State 4990]
type=null
trigger1=1
[State 4991]
type=null
trigger1=1
[State 4992]
type=null
trigger1=1
[State 4993]
type=null
trigger1=1
[State 4994]
type=null
trigger1=1
[State 4995]
type=null
trigger1=1
[State 4996]
type=null
trigger1=1
[State 4997]
type=null
trigger1=1
[State 4998]
type=null
trigger1=1
[State 4999]
type=null
trigger1=1
[State 5000]
type=null
trigger1=1
[State 5001]
type=null
trigger1=1
[State 5002]
type=null
trigger1=1
[State 5003]
type=null
trigger1=1
[State 5004]
type=null
trigger1=1
[State 5005]
type=null
trigger1=1
[State 5006]
type=null
trigger1=1
[State 5007]
type=null
trigger1=1
[State 5008]
type=null
trigger1=1
[State 5009]
type=null
trigger1=1
[State 5010]
type=null
trigger1=1
[State 5011]
type=null
trigger1=1
[State 5012]
type=null
trigger1=1
[State 5013]
type=null
trigger1=1
[State 5014]
type=null
trigger1=1
[State 5015]
type=null
trigger1=1
[State 5016]
type=null
trigger1=1
[State 5017]
type=null
trigger1=1
[State 5018]
type=null
trigger1=1
[State 5019]
type=null
trigger1=1
[State 5020]
type=null
trigger1=1
[State 5021]
type=null
trigger1=1
[State 5022]
type=null
trigger1=1
[State 5023]
type=null
trigger1=1
[State 5024]
type=null
trigger1=1
[State 5025]
type=null
trigger1=1
[State 5026]
type=null
trigger1=1
[State 5027]
type=null
trigger1=1
[State 5028]
type=null
trigger1=1
[State 5029]
type=null
trigger1=1
[State 5030]
type=null
trigger1=1
[State 5031]
type=null
trigger1=1
[State 5032]
type=null
trigger1=1
[State 5033]
type=null
trigger1=1
[State 5034]
type=null
trigger1=1
[State 5035]
type=null
trigger1=1
[State 5036]
type=null
trigger1=1
[State 5037]
type=null
trigger1=1
[State 5038]
type=null
trigger1=1
[State 5039]
type=null
trigger1=1
[State 5040]
type=null
trigger1=1
[State 5041]
type=null
trigger1=1
[State 5042]
type=null
trigger1=1
[State 5043]
type=null
trigger1=1
[State 5044]
type=null
trigger1=1
[State 5045]
type=null
trigger1=1
[State 5046]
type=null
trigger1=1
[State 5047]
type=null
trigger1=1
[State 5048]
type=null
trigger1=1
[State 5049]
type=null
trigger1=1
[State 5050]
type=null
trigger1=1
[State 5051]
type=null
trigger1=1
[State 5052]
type=null
trigger1=1
[State 5053]
type=null
trigger1=1
[State 5054]
type=null
trigger1=1
[State 5055]
type=null
trigger1=1
[State 5056]
type=null
trigger1=1
[State 5057]
type=null
trigger1=1
[State 5058]
type=null
trigger1=1
[State 5059]
type=null
trigger1=1
[State 5060]
type=null
trigger1=1
[State 5061]
type=null
trigger1=1
[State 5062]
type=null
trigger1=1
[State 5063]
type=null
trigger1=1
[State 5064]
type=null
trigger1=1
[State 5065]
type=null
trigger1=1
[State 5066]
type=null
trigger1=1
[State 5067]
type=null
trigger1=1
[State 5068]
type=null
trigger1=1
[State 5069]
type=null
trigger1=1
[State 5070]
type=null
trigger1=1
[State 5071]
type=null
trigger1=1
[State 5072]
type=null
trigger1=1
[State 5073]
type=null
trigger1=1
[State 5074]
type=null
trigger1=1
[State 5075]
type=null
trigger1=1
[State 5076]
type=null
trigger1=1
[State 5077]
type=null
trigger1=1
[State 5078]
type=null
trigger1=1
[State 5079]
type=null
trigger1=1
[State 5080]
type=null
trigger1=1
[State 5081]
type=null
trigger1=1
[State 5082]
type=null
trigger1=1
[State 5083]
type=null
trigger1=1
[State 5084]
type=null
trigger1=1
[State 5085]
type=null
trigger1=1
[State 5086]
type=null
trigger1=1
[State 5087]
type=null
trigger1=1
[State 5088]
type=null
trigger1=1
[State 5089]
type=null
trigger1=1
[State 5090]
type=null
trigger1=1
[State 5091]
type=null
trigger1=1
[State 5092]
type=null
trigger1=1
[State 5093]
type=null
trigger1=1
[State 5094]
type=null
trigger1=1
[State 5095]
type=null
trigger1=1
[State 5096]
type=null
trigger1=1
[State 5097]
type=null
trigger1=1
[State 5098]
type=null
trigger1=1
[State 5099]
type=null
trigger1=1
[State 5100]
type=null
trigger1=1
[State 5101]
type=null
trigger1=1
[State 5102]
type=null
trigger1=1
[State 5103]
type=null
trigger1=1
[State 5104]
type=null
trigger1=1
[State 5105]
type=null
trigger1=1
[State 5106]
type=null
trigger1=1
[State 5107]
type=null
trigger1=1
[State 5108]
type=null
trigger1=1
[State 5109]
type=null
trigger1=1
[State 5110]
type=null
trigger1=1
[State 5111]
type=null
trigger1=1
[State 5112]
type=null
trigger1=1
[State 5113]
type=null
trigger1=1
[State 5114]
type=null
trigger1=1
[State 5115]
type=null
trigger1=1
[State 5116]
type=null
trigger1=1
[State 5117]
type=null
trigger1=1
[State 5118]
type=null
trigger1=1
[State 5119]
type=null
trigger1=1
[State 5120]
type=null
trigger1=1
[State 5121]
type=null
trigger1=1
[State 5122]
type=null
trigger1=1
[State 5123]
type=null
trigger1=1
[State 5124]
type=null
trigger1=1
[State 5125]
type=null
trigger1=1
[State 5126]
type=null
trigger1=1
[State 5127]
type=null
trigger1=1
[State 5128]
type=null
trigger1=1
[State 5129]
type=null
trigger1=1
[State 5130]
type=null
trigger1=1
[State 5131]
type=null
trigger1=1
[State 5132]
type=null
trigger1=1
[State 5133]
type=null
trigger1=1
[State 5134]
type=null
trigger1=1
[State 5135]
type=null
trigger1=1
[State 5136]
type=null
trigger1=1
[State 5137]
type=null
trigger1=1
[State 5138]
type=null
trigger1=1
[State 5139]
type=null
trigger1=1
[State 5140]
type=null
trigger1=1
[State 5141]
type=null
trigger1=1
[State 5142]
type=null
trigger1=1
[State 5143]
type=null
trigger1=1
[State 5144]
type=null
trigger1=1
[State 5145]
type=null
trigger1=1
[State 5146]
type=null
trigger1=1
[State 5147]
type=null
trigger1=1
[State 5148]
type=null
trigger1=1
[State 5149]
type=null
trigger1=1
[State 5150]
type=null
trigger1=1
[State 5151]
type=null
trigger1=1
[State 5152]
type=null
trigger1=1
[State 5153]
type=null
trigger1=1
[State 5154]
type=null
trigger1=1
[State 5155]
type=null
trigger1=1
[State 5156]
type=null
trigger1=1
[State 5157]
type=null
trigger1=1
[State 5158]
type=null
trigger1=1
[State 5159]
type=null
trigger1=1
[State 5160]
type=null
trigger1=1
[State 5161]
type=null
trigger1=1
[State 5162]
type=null
trigger1=1
[State 5163]
type=null
trigger1=1
[State 5164]
type=null
trigger1=1
[State 5165]
type=null
trigger1=1
[State 5166]
type=null
trigger1=1
[State 5167]
type=null
trigger1=1
[State 5168]
type=null
trigger1=1
[State 5169]
type=null
trigger1=1
[State 5170]
type=null
trigger1=1
[State 5171]
type=null
trigger1=1
[State 5172]
type=null
trigger1=1
[State 5173]
type=null
trigger1=1
[State 5174]
type=null
trigger1=1
[State 5175]
type=null
trigger1=1
[State 5176]
type=null
trigger1=1
[State 5177]
type=null
trigger1=1
[State 5178]
type=null
trigger1=1
[State 5179]
type=null
trigger1=1
[State 5180]
type=null
trigger1=1
[State 5181]
type=null
trigger1=1
[State 5182]
type=null
trigger1=1
[State 5183]
type=null
trigger1=1
[State 5184]
type=null
trigger1=1
[State 5185]
type=null
trigger1=1
[State 5186]
type=null
trigger1=1
[State 5187]
type=null
trigger1=1
[State 5188]
type=null
trigger1=1
[State 5189]
type=null
trigger1=1
[State 5190]
type=null
trigger1=1
[State 5191]
type=null
trigger1=1
[State 5192]
type=null
trigger1=1
[State 5193]
type=null
trigger1=1
[State 5194]
type=null
trigger1=1
[State 5195]
type=null
trigger1=1
[State 5196]
type=null
trigger1=1
[State 5197]
type=null
trigger1=1
[State 5198]
type=null
trigger1=1
[State 5199]
type=null
trigger1=1
[State 5200]
type=null
trigger1=1
[State 5201]
type=null
trigger1=1
[State 5202]
type=null
trigger1=1
[State 5203]
type=null
trigger1=1
[State 5204]
type=null
trigger1=1
[State 5205]
type=null
trigger1=1
[State 5206]
type=null
trigger1=1
[State 5207]
type=null
trigger1=1
[State 5208]
type=null
trigger1=1
[State 5209]
type=null
trigger1=1
[State 5210]
type=null
trigger1=1
[State 5211]
type=null
trigger1=1
[State 5212]
type=null
trigger1=1
[State 5213]
type=null
trigger1=1
[State 5214]
type=null
trigger1=1
[State 5215]
type=null
trigger1=1
[State 5216]
type=null
trigger1=1
[State 5217]
type=null
trigger1=1
[State 5218]
type=null
trigger1=1
[State 5219]
type=null
trigger1=1
[State 5220]
type=null
trigger1=1
[State 5221]
type=null
trigger1=1
[State 5222]
type=null
trigger1=1
[State 5223]
type=null
trigger1=1
[State 5224]
type=null
trigger1=1
[State 5225]
type=null
trigger1=1
[State 5226]
type=null
trigger1=1
[State 5227]
type=null
trigger1=1
[State 5228]
type=null
trigger1=1
[State 5229]
type=null
trigger1=1
[State 5230]
type=null
trigger1=1
[State 5231]
type=null
trigger1=1
[State 5232]
type=null
trigger1=1
[State 5233]
type=null
trigger1=1
[State 5234]
type=null
trigger1=1
[State 5235]
type=null
trigger1=1
[State 5236]
type=null
trigger1=1
[State 5237]
type=null
trigger1=1
[State 5238]
type=null
trigger1=1
[State 5239]
type=null
trigger1=1
[State 5240]
type=null
trigger1=1
[State 5241]
type=null
trigger1=1
[State 5242]
type=null
trigger1=1
[State 5243]
type=null
trigger1=1
[State 5244]
type=null
trigger1=1
[State 5245]
type=null
trigger1=1
[State 5246]
type=null
trigger1=1
[State 5247]
type=null
trigger1=1
[State 5248]
type=null
trigger1=1
[State 5249]
type=null
trigger1=1
[State 5250]
type=null
trigger1=1
[State 5251]
type=null
trigger1=1
[State 5252]
type=null
trigger1=1
[State 5253]
type=null
trigger1=1
[State 5254]
type=null
trigger1=1
[State 5255]
type=null
trigger1=1
[State 5256]
type=null
trigger1=1
[State 5257]
type=null
trigger1=1
[State 5258]
type=null
trigger1=1
[State 5259]
type=null
trigger1=1
[State 5260]
type=null
trigger1=1
[State 5261]
type=null
trigger1=1
[State 5262]
type=null
trigger1=1
[State 5263]
type=null
trigger1=1
[State 5264]
type=null
trigger1=1
[State 5265]
type=null
trigger1=1
[State 5266]
type=null
trigger1=1
[State 5267]
type=null
trigger1=1
[State 5268]
type=null
trigger1=1
[State 5269]
type=null
trigger1=1
[State 5270]
type=null
trigger1=1
[State 5271]
type=null
trigger1=1
[State 5272]
type=null
trigger1=1
[State 5273]
type=null
trigger1=1
[State 5274]
type=null
trigger1=1
[State 5275]
type=null
trigger1=1
[State 5276]
type=null
trigger1=1
[State 5277]
type=null
trigger1=1
[State 5278]
type=null
trigger1=1
[State 5279]
type=null
trigger1=1
[State 5280]
type=null
trigger1=1
[State 5281]
type=null
trigger1=1
[State 5282]
type=null
trigger1=1
[State 5283]
type=null
trigger1=1
[State 5284]
type=null
trigger1=1
[State 5285]
type=null
trigger1=1
[State 5286]
type=null
trigger1=1
[State 5287]
type=null
trigger1=1
[State 5288]
type=null
trigger1=1
[State 5289]
type=null
trigger1=1
[State 5290]
type=null
trigger1=1
[State 5291]
type=null
trigger1=1
[State 5292]
type=null
trigger1=1
[State 5293]
type=null
trigger1=1
[State 5294]
type=null
trigger1=1
[State 5295]
type=null
trigger1=1
[State 5296]
type=null
trigger1=1
[State 5297]
type=null
trigger1=1
[State 5298]
type=null
trigger1=1
[State 5299]
type=null
trigger1=1
[State 5300]
type=null
trigger1=1
[State 5301]
type=null
trigger1=1
[State 5302]
type=null
trigger1=1
[State 5303]
type=null
trigger1=1
[State 5304]
type=null
trigger1=1
[State 5305]
type=null
trigger1=1
[State 5306]
type=null
trigger1=1
[State 5307]
type=null
trigger1=1
[State 5308]
type=null
trigger1=1
[State 5309]
type=null
trigger1=1
[State 5310]
type=null
trigger1=1
[State 5311]
type=null
trigger1=1
[State 5312]
type=null
trigger1=1
[State 5313]
type=null
trigger1=1
[State 5314]
type=null
trigger1=1
[State 5315]
type=null
trigger1=1
[State 5316]
type=null
trigger1=1
[State 5317]
type=null
trigger1=1
[State 5318]
type=null
trigger1=1
[State 5319]
type=null
trigger1=1
[State 5320]
type=null
trigger1=1
[State 5321]
type=null
trigger1=1
[State 5322]
type=null
trigger1=1
[State 5323]
type=null
trigger1=1
[State 5324]
type=null
trigger1=1
[State 5325]
type=null
trigger1=1
[State 5326]
type=null
trigger1=1
[State 5327]
type=null
trigger1=1
[State 5328]
type=null
trigger1=1
[State 5329]
type=null
trigger1=1
[State 5330]
type=null
trigger1=1
[State 5331]
type=null
trigger1=1
[State 5332]
type=null
trigger1=1
[State 5333]
type=null
trigger1=1
[State 5334]
type=null
trigger1=1
[State 5335]
type=null
trigger1=1
[State 5336]
type=null
trigger1=1
[State 5337]
type=null
trigger1=1
[State 5338]
type=null
trigger1=1
[State 5339]
type=null
trigger1=1
[State 5340]
type=null
trigger1=1
[State 5341]
type=null
trigger1=1
[State 5342]
type=null
trigger1=1
[State 5343]
type=null
trigger1=1
[State 5344]
type=null
trigger1=1
[State 5345]
type=null
trigger1=1
[State 5346]
type=null
trigger1=1
[State 5347]
type=null
trigger1=1
[State 5348]
type=null
trigger1=1
[State 5349]
type=null
trigger1=1
[State 5350]
type=null
trigger1=1
[State 5351]
type=null
trigger1=1
[State 5352]
type=null
trigger1=1
[State 5353]
type=null
trigger1=1
[State 5354]
type=null
trigger1=1
[State 5355]
type=null
trigger1=1
[State 5356]
type=null
trigger1=1
[State 5357]
type=null
trigger1=1
[State 5358]
type=null
trigger1=1
[State 5359]
type=null
trigger1=1
[State 5360]
type=null
trigger1=1
[State 5361]
type=null
trigger1=1
[State 5362]
type=null
trigger1=1
[State 5363]
type=null
trigger1=1
[State 5364]
type=null
trigger1=1
[State 5365]
type=null
trigger1=1
[State 5366]
type=null
trigger1=1
[State 5367]
type=null
trigger1=1
[State 5368]
type=null
trigger1=1
[State 5369]
type=null
trigger1=1
[State 5370]
type=null
trigger1=1
[State 5371]
type=null
trigger1=1
[State 5372]
type=null
trigger1=1
[State 5373]
type=null
trigger1=1
[State 5374]
type=null
trigger1=1
[State 5375]
type=null
trigger1=1
[State 5376]
type=null
trigger1=1
[State 5377]
type=null
trigger1=1
[State 5378]
type=null
trigger1=1
[State 5379]
type=null
trigger1=1
[State 5380]
type=null
trigger1=1
[State 5381]
type=null
trigger1=1
[State 5382]
type=null
trigger1=1
[State 5383]
type=null
trigger1=1
[State 5384]
type=null
trigger1=1
[State 5385]
type=null
trigger1=1
[State 5386]
type=null
trigger1=1
[State 5387]
type=null
trigger1=1
[State 5388]
type=null
trigger1=1
[State 5389]
type=null
trigger1=1
[State 5390]
type=null
trigger1=1
[State 5391]
type=null
trigger1=1
[State 5392]
type=null
trigger1=1
[State 5393]
type=null
trigger1=1
[State 5394]
type=null
trigger1=1
[State 5395]
type=null
trigger1=1
[State 5396]
type=null
trigger1=1
[State 5397]
type=null
trigger1=1
[State 5398]
type=null
trigger1=1
[State 5399]
type=null
trigger1=1
[State 5400]
type=null
trigger1=1
[State 5401]
type=null
trigger1=1
[State 5402]
type=null
trigger1=1
[State 5403]
type=null
trigger1=1
[State 5404]
type=null
trigger1=1
[State 5405]
type=null
trigger1=1
[State 5406]
type=null
trigger1=1
[State 5407]
type=null
trigger1=1
[State 5408]
type=null
trigger1=1
[State 5409]
type=null
trigger1=1
[State 5410]
type=null
trigger1=1
[State 5411]
type=null
trigger1=1
[State 5412]
type=null
trigger1=1
[State 5413]
type=null
trigger1=1
[State 5414]
type=null
trigger1=1
[State 5415]
type=null
trigger1=1
[State 5416]
type=null
trigger1=1
[State 5417]
type=null
trigger1=1
[State 5418]
type=null
trigger1=1
[State 5419]
type=null
trigger1=1
[State 5420]
type=null
trigger1=1
[State 5421]
type=null
trigger1=1
[State 5422]
type=null
trigger1=1
[State 5423]
type=null
trigger1=1
[State 5424]
type=null
trigger1=1
[State 5425]
type=null
trigger1=1
[State 5426]
type=null
trigger1=1
[State 5427]
type=null
trigger1=1
[State 5428]
type=null
trigger1=1
[State 5429]
type=null
trigger1=1
[State 5430]
type=null
trigger1=1
[State 5431]
type=null
trigger1=1
[State 5432]
type=null
trigger1=1
[State 5433]
type=null
trigger1=1
[State 5434]
type=null
trigger1=1
[State 5435]
type=null
trigger1=1
[State 5436]
type=null
trigger1=1
[State 5437]
type=null
trigger1=1
[State 5438]
type=null
trigger1=1
[State 5439]
type=null
trigger1=1
[State 5440]
type=null
trigger1=1
[State 5441]
type=null
trigger1=1
[State 5442]
type=null
trigger1=1
[State 5443]
type=null
trigger1=1
[State 5444]
type=null
trigger1=1
[State 5445]
type=null
trigger1=1
[State 5446]
type=null
trigger1=1
[State 5447]
type=null
trigger1=1
[State 5448]
type=null
trigger1=1
[State 5449]
type=null
trigger1=1
[State 5450]
type=null
trigger1=1
[State 5451]
type=null
trigger1=1
[State 5452]
type=null
trigger1=1
[State 5453]
type=null
trigger1=1
[State 5454]
type=null
trigger1=1
[State 5455]
type=null
trigger1=1
[State 5456]
type=null
trigger1=1
[State 5457]
type=null
trigger1=1
[State 5458]
type=null
trigger1=1
[State 5459]
type=null
trigger1=1
[State 5460]
type=null
trigger1=1
[State 5461]
type=null
trigger1=1
[State 5462]
type=null
trigger1=1
[State 5463]
type=null
trigger1=1
[State 5464]
type=null
trigger1=1
[State 5465]
type=null
trigger1=1
[State 5466]
type=null
trigger1=1
[State 5467]
type=null
trigger1=1
[State 5468]
type=null
trigger1=1
[State 5469]
type=null
trigger1=1
[State 5470]
type=null
trigger1=1
[State 5471]
type=null
trigger1=1
[State 5472]
type=null
trigger1=1
[State 5473]
type=null
trigger1=1
[State 5474]
type=null
trigger1=1
[State 5475]
type=null
trigger1=1
[State 5476]
type=null
trigger1=1
[State 5477]
type=null
trigger1=1
[State 5478]
type=null
trigger1=1
[State 5479]
type=null
trigger1=1
[State 5480]
type=null
trigger1=1
[State 5481]
type=null
trigger1=1
[State 5482]
type=null
trigger1=1
[State 5483]
type=null
trigger1=1
[State 5484]
type=null
trigger1=1
[State 5485]
type=null
trigger1=1
[State 5486]
type=null
trigger1=1
[State 5487]
type=null
trigger1=1
[State 5488]
type=null
trigger1=1
[State 5489]
type=null
trigger1=1
[State 5490]
type=null
trigger1=1
[State 5491]
type=null
trigger1=1
[State 5492]
type=null
trigger1=1
[State 5493]
type=null
trigger1=1
[State 5494]
type=null
trigger1=1
[State 5495]
type=null
trigger1=1
[State 5496]
type=null
trigger1=1
[State 5497]
type=null
trigger1=1
[State 5498]
type=null
trigger1=1
[State 5499]
type=null
trigger1=1
[State 5500]
type=null
trigger1=1
[State 5501]
type=null
trigger1=1
[State 5502]
type=null
trigger1=1
[State 5503]
type=null
trigger1=1
[State 5504]
type=null
trigger1=1
[State 5505]
type=null
trigger1=1
[State 5506]
type=null
trigger1=1
[State 5507]
type=null
trigger1=1
[State 5508]
type=null
trigger1=1
[State 5509]
type=null
trigger1=1
[State 5510]
type=null
trigger1=1
[State 5511]
type=null
trigger1=1
[State 5512]
type=null
trigger1=1
[State 5513]
type=null
trigger1=1
[State 5514]
type=null
trigger1=1
[State 5515]
type=null
trigger1=1
[State 5516]
type=null
trigger1=1
[State 5517]
type=null
trigger1=1
[State 5518]
type=null
trigger1=1
[State 5519]
type=null
trigger1=1
[State 5520]
type=null
trigger1=1
[State 5521]
type=null
trigger1=1
[State 5522]
type=null
trigger1=1
[State 5523]
type=null
trigger1=1
[State 5524]
type=null
trigger1=1
[State 5525]
type=null
trigger1=1
[State 5526]
type=null
trigger1=1
[State 5527]
type=null
trigger1=1
[State 5528]
type=null
trigger1=1
[State 5529]
type=null
trigger1=1
[State 5530]
type=null
trigger1=1
[State 5531]
type=null
trigger1=1
[State 5532]
type=null
trigger1=1
[State 5533]
type=null
trigger1=1
[State 5534]
type=null
trigger1=1
[State 5535]
type=null
trigger1=1
[State 5536]
type=null
trigger1=1
[State 5537]
type=null
trigger1=1
[State 5538]
type=null
trigger1=1
[State 5539]
type=null
trigger1=1
[State 5540]
type=null
trigger1=1
[State 5541]
type=null
trigger1=1
[State 5542]
type=null
trigger1=1
[State 5543]
type=null
trigger1=1
[State 5544]
type=null
trigger1=1
[State 5545]
type=null
trigger1=1
[State 5546]
type=null
trigger1=1
[State 5547]
type=null
trigger1=1
[State 5548]
type=null
trigger1=1
[State 5549]
type=null
trigger1=1
[State 5550]
type=null
trigger1=1
[State 5551]
type=null
trigger1=1
[State 5552]
type=null
trigger1=1
[State 5553]
type=null
trigger1=1
[State 5554]
type=null
trigger1=1
[State 5555]
type=null
trigger1=1
[State 5556]
type=null
trigger1=1
[State 5557]
type=null
trigger1=1
[State 5558]
type=null
trigger1=1
[State 5559]
type=null
trigger1=1
[State 5560]
type=null
trigger1=1
[State 5561]
type=null
trigger1=1
[State 5562]
type=null
trigger1=1
[State 5563]
type=null
trigger1=1
[State 5564]
type=null
trigger1=1
[State 5565]
type=null
trigger1=1
[State 5566]
type=null
trigger1=1
[State 5567]
type=null
trigger1=1
[State 5568]
type=null
trigger1=1
[State 5569]
type=null
trigger1=1
[State 5570]
type=null
trigger1=1
[State 5571]
type=null
trigger1=1
[State 5572]
type=null
trigger1=1
[State 5573]
type=null
trigger1=1
[State 5574]
type=null
trigger1=1
[State 5575]
type=null
trigger1=1
[State 5576]
type=null
trigger1=1
[State 5577]
type=null
trigger1=1
[State 5578]
type=null
trigger1=1
[State 5579]
type=null
trigger1=1
[State 5580]
type=null
trigger1=1
[State 5581]
type=null
trigger1=1
[State 5582]
type=null
trigger1=1
[State 5583]
type=null
trigger1=1
[State 5584]
type=null
trigger1=1
[State 5585]
type=null
trigger1=1
[State 5586]
type=null
trigger1=1
[State 5587]
type=null
trigger1=1
[State 5588]
type=null
trigger1=1
[State 5589]
type=null
trigger1=1
[State 5590]
type=null
trigger1=1
[State 5591]
type=null
trigger1=1
[State 5592]
type=null
trigger1=1
[State 5593]
type=null
trigger1=1
[State 5594]
type=null
trigger1=1
[State 5595]
type=null
trigger1=1
[State 5596]
type=null
trigger1=1
[State 5597]
type=null
trigger1=1
[State 5598]
type=null
trigger1=1
[State 5599]
type=null
trigger1=1
[State 5600]
type=null
trigger1=1
[State 5601]
type=null
trigger1=1
[State 5602]
type=null
trigger1=1
[State 5603]
type=null
trigger1=1
[State 5604]
type=null
trigger1=1
[State 5605]
type=null
trigger1=1
[State 5606]
type=null
trigger1=1
[State 5607]
type=null
trigger1=1
[State 5608]
type=null
trigger1=1
[State 5609]
type=null
trigger1=1
[State 5610]
type=null
trigger1=1
[State 5611]
type=null
trigger1=1
[State 5612]
type=null
trigger1=1
[State 5613]
type=null
trigger1=1
[State 5614]
type=null
trigger1=1
[State 5615]
type=null
trigger1=1
[State 5616]
type=null
trigger1=1
[State 5617]
type=null
trigger1=1
[State 5618]
type=null
trigger1=1
[State 5619]
type=null
trigger1=1
[State 5620]
type=null
trigger1=1
[State 5621]
type=null
trigger1=1
[State 5622]
type=null
trigger1=1
[State 5623]
type=null
trigger1=1
[State 5624]
type=null
trigger1=1
[State 5625]
type=null
trigger1=1
[State 5626]
type=null
trigger1=1
[State 5627]
type=null
trigger1=1
[State 5628]
type=null
trigger1=1
[State 5629]
type=null
trigger1=1
[State 5630]
type=null
trigger1=1
[State 5631]
type=null
trigger1=1
[State 5632]
type=null
trigger1=1
[State 5633]
type=null
trigger1=1
[State 5634]
type=null
trigger1=1
[State 5635]
type=null
trigger1=1
[State 5636]
type=null
trigger1=1
[State 5637]
type=null
trigger1=1
[State 5638]
type=null
trigger1=1
[State 5639]
type=null
trigger1=1
[State 5640]
type=null
trigger1=1
[State 5641]
type=null
trigger1=1
[State 5642]
type=null
trigger1=1
[State 5643]
type=null
trigger1=1
[State 5644]
type=null
trigger1=1
[State 5645]
type=null
trigger1=1
[State 5646]
type=null
trigger1=1
[State 5647]
type=null
trigger1=1
[State 5648]
type=null
trigger1=1
[State 5649]
type=null
trigger1=1
[State 5650]
type=null
trigger1=1
[State 5651]
type=null
trigger1=1
[State 5652]
type=null
trigger1=1
[State 5653]
type=null
trigger1=1
[State 5654]
type=null
trigger1=1
[State 5655]
type=null
trigger1=1
[State 5656]
type=null
trigger1=1
[State 5657]
type=null
trigger1=1
[State 5658]
type=null
trigger1=1
[State 5659]
type=null
trigger1=1
[State 5660]
type=null
trigger1=1
[State 5661]
type=null
trigger1=1
[State 5662]
type=null
trigger1=1
[State 5663]
type=null
trigger1=1
[State 5664]
type=null
trigger1=1
[State 5665]
type=null
trigger1=1
[State 5666]
type=null
trigger1=1
[State 5667]
type=null
trigger1=1
[State 5668]
type=null
trigger1=1
[State 5669]
type=null
trigger1=1
[State 5670]
type=null
trigger1=1
[State 5671]
type=null
trigger1=1
[State 5672]
type=null
trigger1=1
[State 5673]
type=null
trigger1=1
[State 5674]
type=null
trigger1=1
[State 5675]
type=null
trigger1=1
[State 5676]
type=null
trigger1=1
[State 5677]
type=null
trigger1=1
[State 5678]
type=null
trigger1=1
[State 5679]
type=null
trigger1=1
[State 5680]
type=null
trigger1=1
[State 5681]
type=null
trigger1=1
[State 5682]
type=null
trigger1=1
[State 5683]
type=null
trigger1=1
[State 5684]
type=null
trigger1=1
[State 5685]
type=null
trigger1=1
[State 5686]
type=null
trigger1=1
[State 5687]
type=null
trigger1=1
[State 5688]
type=null
trigger1=1
[State 5689]
type=null
trigger1=1
[State 5690]
type=null
trigger1=1
[State 5691]
type=null
trigger1=1
[State 5692]
type=null
trigger1=1
[State 5693]
type=null
trigger1=1
[State 5694]
type=null
trigger1=1
[State 5695]
type=null
trigger1=1
[State 5696]
type=null
trigger1=1
[State 5697]
type=null
trigger1=1
[State 5698]
type=null
trigger1=1
[State 5699]
type=null
trigger1=1
[State 5700]
type=null
trigger1=1
[State 5701]
type=null
trigger1=1
[State 5702]
type=null
trigger1=1
[State 5703]
type=null
trigger1=1
[State 5704]
type=null
trigger1=1
[State 5705]
type=null
trigger1=1
[State 5706]
type=null
trigger1=1
[State 5707]
type=null
trigger1=1
[State 5708]
type=null
trigger1=1
[State 5709]
type=null
trigger1=1
[State 5710]
type=null
trigger1=1
[State 5711]
type=null
trigger1=1
[State 5712]
type=null
trigger1=1
[State 5713]
type=null
trigger1=1
[State 5714]
type=null
trigger1=1
[State 5715]
type=null
trigger1=1
[State 5716]
type=null
trigger1=1
[State 5717]
type=null
trigger1=1
[State 5718]
type=null
trigger1=1
[State 5719]
type=null
trigger1=1
[State 5720]
type=null
trigger1=1
[State 5721]
type=null
trigger1=1
[State 5722]
type=null
trigger1=1
[State 5723]
type=null
trigger1=1
[State 5724]
type=null
trigger1=1
[State 5725]
type=null
trigger1=1
[State 5726]
type=null
trigger1=1
[State 5727]
type=null
trigger1=1
[State 5728]
type=null
trigger1=1
[State 5729]
type=null
trigger1=1
[State 5730]
type=null
trigger1=1
[State 5731]
type=null
trigger1=1
[State 5732]
type=null
trigger1=1
[State 5733]
type=null
trigger1=1
[State 5734]
type=null
trigger1=1
[State 5735]
type=null
trigger1=1
[State 5736]
type=null
trigger1=1
[State 5737]
type=null
trigger1=1
[State 5738]
type=null
trigger1=1
[State 5739]
type=null
trigger1=1
[State 5740]
type=null
trigger1=1
[State 5741]
type=null
trigger1=1
[State 5742]
type=null
trigger1=1
[State 5743]
type=null
trigger1=1
[State 5744]
type=null
trigger1=1
[State 5745]
type=null
trigger1=1
[State 5746]
type=null
trigger1=1
[State 5747]
type=null
trigger1=1
[State 5748]
type=null
trigger1=1
[State 5749]
type=null
trigger1=1
[State 5750]
type=null
trigger1=1
[State 5751]
type=null
trigger1=1
[State 5752]
type=null
trigger1=1
[State 5753]
type=null
trigger1=1
[State 5754]
type=null
trigger1=1
[State 5755]
type=null
trigger1=1
[State 5756]
type=null
trigger1=1
[State 5757]
type=null
trigger1=1
[State 5758]
type=null
trigger1=1
[State 5759]
type=null
trigger1=1
[State 5760]
type=null
trigger1=1
[State 5761]
type=null
trigger1=1
[State 5762]
type=null
trigger1=1
[State 5763]
type=null
trigger1=1
[State 5764]
type=null
trigger1=1
[State 5765]
type=null
trigger1=1
[State 5766]
type=null
trigger1=1
[State 5767]
type=null
trigger1=1
[State 5768]
type=null
trigger1=1
[State 5769]
type=null
trigger1=1
[State 5770]
type=null
trigger1=1
[State 5771]
type=null
trigger1=1
[State 5772]
type=null
trigger1=1
[State 5773]
type=null
trigger1=1
[State 5774]
type=null
trigger1=1
[State 5775]
type=null
trigger1=1
[State 5776]
type=null
trigger1=1
[State 5777]
type=null
trigger1=1
[State 5778]
type=null
trigger1=1
[State 5779]
type=null
trigger1=1
[State 5780]
type=null
trigger1=1
[State 5781]
type=null
trigger1=1
[State 5782]
type=null
trigger1=1
[State 5783]
type=null
trigger1=1
[State 5784]
type=null
trigger1=1
[State 5785]
type=null
trigger1=1
[State 5786]
type=null
trigger1=1
[State 5787]
type=null
trigger1=1
[State 5788]
type=null
trigger1=1
[State 5789]
type=null
trigger1=1
[State 5790]
type=null
trigger1=1
[State 5791]
type=null
trigger1=1
[State 5792]
type=null
trigger1=1
[State 5793]
type=null
trigger1=1
[State 5794]
type=null
trigger1=1
[State 5795]
type=null
trigger1=1
[State 5796]
type=null
trigger1=1
[State 5797]
type=null
trigger1=1
[State 5798]
type=null
trigger1=1
[State 5799]
type=null
trigger1=1
[State 5800]
type=null
trigger1=1
[State 5801]
type=null
trigger1=1
[State 5802]
type=null
trigger1=1
[State 5803]
type=null
trigger1=1
[State 5804]
type=null
trigger1=1
[State 5805]
type=null
trigger1=1
[State 5806]
type=null
trigger1=1
[State 5807]
type=null
trigger1=1
[State 5808]
type=null
trigger1=1
[State 5809]
type=null
trigger1=1
[State 5810]
type=null
trigger1=1
[State 5811]
type=null
trigger1=1
[State 5812]
type=null
trigger1=1
[State 5813]
type=null
trigger1=1
[State 5814]
type=null
trigger1=1
[State 5815]
type=null
trigger1=1
[State 5816]
type=null
trigger1=1
[State 5817]
type=null
trigger1=1
[State 5818]
type=null
trigger1=1
[State 5819]
type=null
trigger1=1
[State 5820]
type=null
trigger1=1
[State 5821]
type=null
trigger1=1
[State 5822]
type=null
trigger1=1
[State 5823]
type=null
trigger1=1
[State 5824]
type=null
trigger1=1
[State 5825]
type=null
trigger1=1
[State 5826]
type=null
trigger1=1
[State 5827]
type=null
trigger1=1
[State 5828]
type=null
trigger1=1
[State 5829]
type=null
trigger1=1
[State 5830]
type=null
trigger1=1
[State 5831]
type=null
trigger1=1
[State 5832]
type=null
trigger1=1
[State 5833]
type=null
trigger1=1
[State 5834]
type=null
trigger1=1
[State 5835]
type=null
trigger1=1
[State 5836]
type=null
trigger1=1
[State 5837]
type=null
trigger1=1
[State 5838]
type=null
trigger1=1
[State 5839]
type=null
trigger1=1
[State 5840]
type=null
trigger1=1
[State 5841]
type=null
trigger1=1
[State 5842]
type=null
trigger1=1
[State 5843]
type=null
trigger1=1
[State 5844]
type=null
trigger1=1
[State 5845]
type=null
trigger1=1
[State 5846]
type=null
trigger1=1
[State 5847]
type=null
trigger1=1
[State 5848]
type=null
trigger1=1
[State 5849]
type=null
trigger1=1
[State 5850]
type=null
trigger1=1
[State 5851]
type=null
trigger1=1
[State 5852]
type=null
trigger1=1
[State 5853]
type=null
trigger1=1
[State 5854]
type=null
trigger1=1
[State 5855]
type=null
trigger1=1
[State 5856]
type=null
trigger1=1
[State 5857]
type=null
trigger1=1
[State 5858]
type=null
trigger1=1
[State 5859]
type=null
trigger1=1
[State 5860]
type=null
trigger1=1
[State 5861]
type=null
trigger1=1
[State 5862]
type=null
trigger1=1
[State 5863]
type=null
trigger1=1
[State 5864]
type=null
trigger1=1
[State 5865]
type=null
trigger1=1
[State 5866]
type=null
trigger1=1
[State 5867]
type=null
trigger1=1
[State 5868]
type=null
trigger1=1
[State 5869]
type=null
trigger1=1
[State 5870]
type=null
trigger1=1
[State 5871]
type=null
trigger1=1
[State 5872]
type=null
trigger1=1
[State 5873]
type=null
trigger1=1
[State 5874]
type=null
trigger1=1
[State 5875]
type=null
trigger1=1
[State 5876]
type=null
trigger1=1
[State 5877]
type=null
trigger1=1
[State 5878]
type=null
trigger1=1
[State 5879]
type=null
trigger1=1
[State 5880]
type=null
trigger1=1
[State 5881]
type=null
trigger1=1
[State 5882]
type=null
trigger1=1
[State 5883]
type=null
trigger1=1
[State 5884]
type=null
trigger1=1
[State 5885]
type=null
trigger1=1
[State 5886]
type=null
trigger1=1
[State 5887]
type=null
trigger1=1
[State 5888]
type=null
trigger1=1
[State 5889]
type=null
trigger1=1
[State 5890]
type=null
trigger1=1
[State 5891]
type=null
trigger1=1
[State 5892]
type=null
trigger1=1
[State 5893]
type=null
trigger1=1
[State 5894]
type=null
trigger1=1
[State 5895]
type=null
trigger1=1
[State 5896]
type=null
trigger1=1
[State 5897]
type=null
trigger1=1
[State 5898]
type=null
trigger1=1
[State 5899]
type=null
trigger1=1
[State 5900]
type=null
trigger1=1
[State 5901]
type=null
trigger1=1
[State 5902]
type=null
trigger1=1
[State 5903]
type=null
trigger1=1
[State 5904]
type=null
trigger1=1
[State 5905]
type=null
trigger1=1
[State 5906]
type=null
trigger1=1
[State 5907]
type=null
trigger1=1
[State 5908]
type=null
trigger1=1
[State 5909]
type=null
trigger1=1
[State 5910]
type=null
trigger1=1
[State 5911]
type=null
trigger1=1
[State 5912]
type=null
trigger1=1
[State 5913]
type=null
trigger1=1
[State 5914]
type=null
trigger1=1
[State 5915]
type=null
trigger1=1
[State 5916]
type=null
trigger1=1
[State 5917]
type=null
trigger1=1
[State 5918]
type=null
trigger1=1
[State 5919]
type=null
trigger1=1
[State 5920]
type=null
trigger1=1
[State 5921]
type=null
trigger1=1
[State 5922]
type=null
trigger1=1
[State 5923]
type=null
trigger1=1
[State 5924]
type=null
trigger1=1
[State 5925]
type=null
trigger1=1
[State 5926]
type=null
trigger1=1
[State 5927]
type=null
trigger1=1
[State 5928]
type=null
trigger1=1
[State 5929]
type=null
trigger1=1
[State 5930]
type=null
trigger1=1
[State 5931]
type=null
trigger1=1
[State 5932]
type=null
trigger1=1
[State 5933]
type=null
trigger1=1
[State 5934]
type=null
trigger1=1
[State 5935]
type=null
trigger1=1
[State 5936]
type=null
trigger1=1
[State 5937]
type=null
trigger1=1
[State 5938]
type=null
trigger1=1
[State 5939]
type=null
trigger1=1
[State 5940]
type=null
trigger1=1
[State 5941]
type=null
trigger1=1
[State 5942]
type=null
trigger1=1
[State 5943]
type=null
trigger1=1
[State 5944]
type=null
trigger1=1
[State 5945]
type=null
trigger1=1
[State 5946]
type=null
trigger1=1
[State 5947]
type=null
trigger1=1
[State 5948]
type=null
trigger1=1
[State 5949]
type=null
trigger1=1
[State 5950]
type=null
trigger1=1
[State 5951]
type=null
trigger1=1
[State 5952]
type=null
trigger1=1
[State 5953]
type=null
trigger1=1
[State 5954]
type=null
trigger1=1
[State 5955]
type=null
trigger1=1
[State 5956]
type=null
trigger1=1
[State 5957]
type=null
trigger1=1
[State 5958]
type=null
trigger1=1
[State 5959]
type=null
trigger1=1
[State 5960]
type=null
trigger1=1
[State 5961]
type=null
trigger1=1
[State 5962]
type=null
trigger1=1
[State 5963]
type=null
trigger1=1
[State 5964]
type=null
trigger1=1
[State 5965]
type=null
trigger1=1
[State 5966]
type=null
trigger1=1
[State 5967]
type=null
trigger1=1
[State 5968]
type=null
trigger1=1
[State 5969]
type=null
trigger1=1
[State 5970]
type=null
trigger1=1
[State 5971]
type=null
trigger1=1
[State 5972]
type=null
trigger1=1
[State 5973]
type=null
trigger1=1
[State 5974]
type=null
trigger1=1
[State 5975]
type=null
trigger1=1
[State 5976]
type=null
trigger1=1
[State 5977]
type=null
trigger1=1
[State 5978]
type=null
trigger1=1
[State 5979]
type=null
trigger1=1
[State 5980]
type=null
trigger1=1
[State 5981]
type=null
trigger1=1
[State 5982]
type=null
trigger1=1
[State 5983]
type=null
trigger1=1
[State 5984]
type=null
trigger1=1
[State 5985]
type=null
trigger1=1
[State 5986]
type=null
trigger1=1
[State 5987]
type=null
trigger1=1
[State 5988]
type=null
trigger1=1
[State 5989]
type=null
trigger1=1
[State 5990]
type=null
trigger1=1
[State 5991]
type=null
trigger1=1
[State 5992]
type=null
trigger1=1
[State 5993]
type=null
trigger1=1
[State 5994]
type=null
trigger1=1
[State 5995]
type=null
trigger1=1
[State 5996]
type=null
trigger1=1
[State 5997]
type=null
trigger1=1
[State 5998]
type=null
trigger1=1
[State 5999]
type=null
trigger1=1
[State 6000]
type=null
trigger1=1
[State 6001]
type=null
trigger1=1
[State 6002]
type=null
trigger1=1
[State 6003]
type=null
trigger1=1
[State 6004]
type=null
trigger1=1
[State 6005]
type=null
trigger1=1
[State 6006]
type=null
trigger1=1
[State 6007]
type=null
trigger1=1
[State 6008]
type=null
trigger1=1
[State 6009]
type=null
trigger1=1
[State 6010]
type=null
trigger1=1
[State 6011]
type=null
trigger1=1
[State 6012]
type=null
trigger1=1
[State 6013]
type=null
trigger1=1
[State 6014]
type=null
trigger1=1
[State 6015]
type=null
trigger1=1
[State 6016]
type=null
trigger1=1
[State 6017]
type=null
trigger1=1
[State 6018]
type=null
trigger1=1
[State 6019]
type=null
trigger1=1
[State 6020]
type=null
trigger1=1
[State 6021]
type=null
trigger1=1
[State 6022]
type=null
trigger1=1
[State 6023]
type=null
trigger1=1
[State 6024]
type=null
trigger1=1
[State 6025]
type=null
trigger1=1
[State 6026]
type=null
trigger1=1
[State 6027]
type=null
trigger1=1
[State 6028]
type=null
trigger1=1
[State 6029]
type=null
trigger1=1
[State 6030]
type=null
trigger1=1
[State 6031]
type=null
trigger1=1
[State 6032]
type=null
trigger1=1
[State 6033]
type=null
trigger1=1
[State 6034]
type=null
trigger1=1
[State 6035]
type=null
trigger1=1
[State 6036]
type=null
trigger1=1
[State 6037]
type=null
trigger1=1
[State 6038]
type=null
trigger1=1
[State 6039]
type=null
trigger1=1
[State 6040]
type=null
trigger1=1
[State 6041]
type=null
trigger1=1
[State 6042]
type=null
trigger1=1
[State 6043]
type=null
trigger1=1
[State 6044]
type=null
trigger1=1
[State 6045]
type=null
trigger1=1
[State 6046]
type=null
trigger1=1
[State 6047]
type=null
trigger1=1
[State 6048]
type=null
trigger1=1
[State 6049]
type=null
trigger1=1
[State 6050]
type=null
trigger1=1
[State 6051]
type=null
trigger1=1
[State 6052]
type=null
trigger1=1
[State 6053]
type=null
trigger1=1
[State 6054]
type=null
trigger1=1
[State 6055]
type=null
trigger1=1
[State 6056]
type=null
trigger1=1
[State 6057]
type=null
trigger1=1
[State 6058]
type=null
trigger1=1
[State 6059]
type=null
trigger1=1
[State 6060]
type=null
trigger1=1
[State 6061]
type=null
trigger1=1
[State 6062]
type=null
trigger1=1
[State 6063]
type=null
trigger1=1
[State 6064]
type=null
trigger1=1
[State 6065]
type=null
trigger1=1
[State 6066]
type=null
trigger1=1
[State 6067]
type=null
trigger1=1
[State 6068]
type=null
trigger1=1
[State 6069]
type=null
trigger1=1
[State 6070]
type=null
trigger1=1
[State 6071]
type=null
trigger1=1
[State 6072]
type=null
trigger1=1
[State 6073]
type=null
trigger1=1
[State 6074]
type=null
trigger1=1
[State 6075]
type=null
trigger1=1
[State 6076]
type=null
trigger1=1
[State 6077]
type=null
trigger1=1
[State 6078]
type=null
trigger1=1
[State 6079]
type=null
trigger1=1
[State 6080]
type=null
trigger1=1
[State 6081]
type=null
trigger1=1
[State 6082]
type=null
trigger1=1
[State 6083]
type=null
trigger1=1
[State 6084]
type=null
trigger1=1
[State 6085]
type=null
trigger1=1
[State 6086]
type=null
trigger1=1
[State 6087]
type=null
trigger1=1
[State 6088]
type=null
trigger1=1
[State 6089]
type=null
trigger1=1
[State 6090]
type=null
trigger1=1
[State 6091]
type=null
trigger1=1
[State 6092]
type=null
trigger1=1
[State 6093]
type=null
trigger1=1
[State 6094]
type=null
trigger1=1
[State 6095]
type=null
trigger1=1
[State 6096]
type=null
trigger1=1
[State 6097]
type=null
trigger1=1
[State 6098]
type=null
trigger1=1
[State 6099]
type=null
trigger1=1
[State 6100]
type=null
trigger1=1
[State 6101]
type=null
trigger1=1
[State 6102]
type=null
trigger1=1
[State 6103]
type=null
trigger1=1
[State 6104]
type=null
trigger1=1
[State 6105]
type=null
trigger1=1
[State 6106]
type=null
trigger1=1
[State 6107]
type=null
trigger1=1
[State 6108]
type=null
trigger1=1
[State 6109]
type=null
trigger1=1
[State 6110]
type=null
trigger1=1
[State 6111]
type=null
trigger1=1
[State 6112]
type=null
trigger1=1
[State 6113]
type=null
trigger1=1
[State 6114]
type=null
trigger1=1
[State 6115]
type=null
trigger1=1
[State 6116]
type=null
trigger1=1
[State 6117]
type=null
trigger1=1
[State 6118]
type=null
trigger1=1
[State 6119]
type=null
trigger1=1
[State 6120]
type=null
trigger1=1
[State 6121]
type=null
trigger1=1
[State 6122]
type=null
trigger1=1
[State 6123]
type=null
trigger1=1
[State 6124]
type=null
trigger1=1
[State 6125]
type=null
trigger1=1
[State 6126]
type=null
trigger1=1
[State 6127]
type=null
trigger1=1
[State 6128]
type=null
trigger1=1
[State 6129]
type=null
trigger1=1
[State 6130]
type=null
trigger1=1
[State 6131]
type=null
trigger1=1
[State 6132]
type=null
trigger1=1
[State 6133]
type=null
trigger1=1
[State 6134]
type=null
trigger1=1
[State 6135]
type=null
trigger1=1
[State 6136]
type=null
trigger1=1
[State 6137]
type=null
trigger1=1
[State 6138]
type=null
trigger1=1
[State 6139]
type=null
trigger1=1
[State 6140]
type=null
trigger1=1
[State 6141]
type=null
trigger1=1
[State 6142]
type=null
trigger1=1
[State 6143]
type=null
trigger1=1
[State 6144]
type=null
trigger1=1
[State 6145]
type=null
trigger1=1
[State 6146]
type=null
trigger1=1
[State 6147]
type=null
trigger1=1
[State 6148]
type=null
trigger1=1
[State 6149]
type=null
trigger1=1
[State 6150]
type=null
trigger1=1
[State 6151]
type=null
trigger1=1
[State 6152]
type=null
trigger1=1
[State 6153]
type=null
trigger1=1
[State 6154]
type=null
trigger1=1
[State 6155]
type=null
trigger1=1
[State 6156]
type=null
trigger1=1
[State 6157]
type=null
trigger1=1
[State 6158]
type=null
trigger1=1
[State 6159]
type=null
trigger1=1
[State 6160]
type=null
trigger1=1
[State 6161]
type=null
trigger1=1
[State 6162]
type=null
trigger1=1
[State 6163]
type=null
trigger1=1
[State 6164]
type=null
trigger1=1
[State 6165]
type=null
trigger1=1
[State 6166]
type=null
trigger1=1
[State 6167]
type=null
trigger1=1
[State 6168]
type=null
trigger1=1
[State 6169]
type=null
trigger1=1
[State 6170]
type=null
trigger1=1
[State 6171]
type=null
trigger1=1
[State 6172]
type=null
trigger1=1
[State 6173]
type=null
trigger1=1
[State 6174]
type=null
trigger1=1
[State 6175]
type=null
trigger1=1
[State 6176]
type=null
trigger1=1
[State 6177]
type=null
trigger1=1
[State 6178]
type=null
trigger1=1
[State 6179]
type=null
trigger1=1
[State 6180]
type=null
trigger1=1
[State 6181]
type=null
trigger1=1
[State 6182]
type=null
trigger1=1
[State 6183]
type=null
trigger1=1
[State 6184]
type=null
trigger1=1
[State 6185]
type=null
trigger1=1
[State 6186]
type=null
trigger1=1
[State 6187]
type=null
trigger1=1
[State 6188]
type=null
trigger1=1
[State 6189]
type=null
trigger1=1
[State 6190]
type=null
trigger1=1
[State 6191]
type=null
trigger1=1
[State 6192]
type=null
trigger1=1
[State 6193]
type=null
trigger1=1
[State 6194]
type=null
trigger1=1
[State 6195]
type=null
trigger1=1
[State 6196]
type=null
trigger1=1
[State 6197]
type=null
trigger1=1
[State 6198]
type=null
trigger1=1
[State 6199]
type=null
trigger1=1
[State 6200]
type=null
trigger1=1
[State 6201]
type=null
trigger1=1
[State 6202]
type=null
trigger1=1
[State 6203]
type=null
trigger1=1
[State 6204]
type=null
trigger1=1
[State 6205]
type=null
trigger1=1
[State 6206]
type=null
trigger1=1
[State 6207]
type=null
trigger1=1
[State 6208]
type=null
trigger1=1
[State 6209]
type=null
trigger1=1
[State 6210]
type=null
trigger1=1
[State 6211]
type=null
trigger1=1
[State 6212]
type=null
trigger1=1
[State 6213]
type=null
trigger1=1
[State 6214]
type=null
trigger1=1
[State 6215]
type=null
trigger1=1
[State 6216]
type=null
trigger1=1
[State 6217]
type=null
trigger1=1
[State 6218]
type=null
trigger1=1
[State 6219]
type=null
trigger1=1
[State 6220]
type=null
trigger1=1
[State 6221]
type=null
trigger1=1
[State 6222]
type=null
trigger1=1
[State 6223]
type=null
trigger1=1
[State 6224]
type=null
trigger1=1
[State 6225]
type=null
trigger1=1
[State 6226]
type=null
trigger1=1
[State 6227]
type=null
trigger1=1
[State 6228]
type=null
trigger1=1
[State 6229]
type=null
trigger1=1
[State 6230]
type=null
trigger1=1
[State 6231]
type=null
trigger1=1
[State 6232]
type=null
trigger1=1
[State 6233]
type=null
trigger1=1
[State 6234]
type=null
trigger1=1
[State 6235]
type=null
trigger1=1
[State 6236]
type=null
trigger1=1
[State 6237]
type=null
trigger1=1
[State 6238]
type=null
trigger1=1
[State 6239]
type=null
trigger1=1
[State 6240]
type=null
trigger1=1
[State 6241]
type=null
trigger1=1
[State 6242]
type=null
trigger1=1
[State 6243]
type=null
trigger1=1
[State 6244]
type=null
trigger1=1
[State 6245]
type=null
trigger1=1
[State 6246]
type=null
trigger1=1
[State 6247]
type=null
trigger1=1
[State 6248]
type=null
trigger1=1
[State 6249]
type=null
trigger1=1
[State 6250]
type=null
trigger1=1
[State 6251]
type=null
trigger1=1
[State 6252]
type=null
trigger1=1
[State 6253]
type=null
trigger1=1
[State 6254]
type=null
trigger1=1
[State 6255]
type=null
trigger1=1
[State 6256]
type=null
trigger1=1
[State 6257]
type=null
trigger1=1
[State 6258]
type=null
trigger1=1
[State 6259]
type=null
trigger1=1
[State 6260]
type=null
trigger1=1
[State 6261]
type=null
trigger1=1
[State 6262]
type=null
trigger1=1
[State 6263]
type=null
trigger1=1
[State 6264]
type=null
trigger1=1
[State 6265]
type=null
trigger1=1
[State 6266]
type=null
trigger1=1
[State 6267]
type=null
trigger1=1
[State 6268]
type=null
trigger1=1
[State 6269]
type=null
trigger1=1
[State 6270]
type=null
trigger1=1
[State 6271]
type=null
trigger1=1
[State 6272]
type=null
trigger1=1
[State 6273]
type=null
trigger1=1
[State 6274]
type=null
trigger1=1
[State 6275]
type=null
trigger1=1
[State 6276]
type=null
trigger1=1
[State 6277]
type=null
trigger1=1
[State 6278]
type=null
trigger1=1
[State 6279]
type=null
trigger1=1
[State 6280]
type=null
trigger1=1
[State 6281]
type=null
trigger1=1
[State 6282]
type=null
trigger1=1
[State 6283]
type=null
trigger1=1
[State 6284]
type=null
trigger1=1
[State 6285]
type=null
trigger1=1
[State 6286]
type=null
trigger1=1
[State 6287]
type=null
trigger1=1
[State 6288]
type=null
trigger1=1
[State 6289]
type=null
trigger1=1
[State 6290]
type=null
trigger1=1
[State 6291]
type=null
trigger1=1
[State 6292]
type=null
trigger1=1
[State 6293]
type=null
trigger1=1
[State 6294]
type=null
trigger1=1
[State 6295]
type=null
trigger1=1
[State 6296]
type=null
trigger1=1
[State 6297]
type=null
trigger1=1
[State 6298]
type=null
trigger1=1
[State 6299]
type=null
trigger1=1
[State 6300]
type=null
trigger1=1
[State 6301]
type=null
trigger1=1
[State 6302]
type=null
trigger1=1
[State 6303]
type=null
trigger1=1
[State 6304]
type=null
trigger1=1
[State 6305]
type=null
trigger1=1
[State 6306]
type=null
trigger1=1
[State 6307]
type=null
trigger1=1
[State 6308]
type=null
trigger1=1
[State 6309]
type=null
trigger1=1
[State 6310]
type=null
trigger1=1
[State 6311]
type=null
trigger1=1
[State 6312]
type=null
trigger1=1
[State 6313]
type=null
trigger1=1
[State 6314]
type=null
trigger1=1
[State 6315]
type=null
trigger1=1
[State 6316]
type=null
trigger1=1
[State 6317]
type=null
trigger1=1
[State 6318]
type=null
trigger1=1
[State 6319]
type=null
trigger1=1
[State 6320]
type=null
trigger1=1
[State 6321]
type=null
trigger1=1
[State 6322]
type=null
trigger1=1
[State 6323]
type=null
trigger1=1
[State 6324]
type=null
trigger1=1
[State 6325]
type=null
trigger1=1
[State 6326]
type=null
trigger1=1
[State 6327]
type=null
trigger1=1
[State 6328]
type=null
trigger1=1
[State 6329]
type=null
trigger1=1
[State 6330]
type=null
trigger1=1
[State 6331]
type=null
trigger1=1
[State 6332]
type=null
trigger1=1
[State 6333]
type=null
trigger1=1
[State 6334]
type=null
trigger1=1
[State 6335]
type=null
trigger1=1
[State 6336]
type=null
trigger1=1
[State 6337]
type=null
trigger1=1
[State 6338]
type=null
trigger1=1
[State 6339]
type=null
trigger1=1
[State 6340]
type=null
trigger1=1
[State 6341]
type=null
trigger1=1
[State 6342]
type=null
trigger1=1
[State 6343]
type=null
trigger1=1
[State 6344]
type=null
trigger1=1
[State 6345]
type=null
trigger1=1
[State 6346]
type=null
trigger1=1
[State 6347]
type=null
trigger1=1
[State 6348]
type=null
trigger1=1
[State 6349]
type=null
trigger1=1
[State 6350]
type=null
trigger1=1
[State 6351]
type=null
trigger1=1
[State 6352]
type=null
trigger1=1
[State 6353]
type=null
trigger1=1
[State 6354]
type=null
trigger1=1
[State 6355]
type=null
trigger1=1
[State 6356]
type=null
trigger1=1
[State 6357]
type=null
trigger1=1
[State 6358]
type=null
trigger1=1
[State 6359]
type=null
trigger1=1
[State 6360]
type=null
trigger1=1
[State 6361]
type=null
trigger1=1
[State 6362]
type=null
trigger1=1
[State 6363]
type=null
trigger1=1
[State 6364]
type=null
trigger1=1
[State 6365]
type=null
trigger1=1
[State 6366]
type=null
trigger1=1
[State 6367]
type=null
trigger1=1
[State 6368]
type=null
trigger1=1
[State 6369]
type=null
trigger1=1
[State 6370]
type=null
trigger1=1
[State 6371]
type=null
trigger1=1
[State 6372]
type=null
trigger1=1
[State 6373]
type=null
trigger1=1
[State 6374]
type=null
trigger1=1
[State 6375]
type=null
trigger1=1
[State 6376]
type=null
trigger1=1
[State 6377]
type=null
trigger1=1
[State 6378]
type=null
trigger1=1
[State 6379]
type=null
trigger1=1
[State 6380]
type=null
trigger1=1
[State 6381]
type=null
trigger1=1
[State 6382]
type=null
trigger1=1
[State 6383]
type=null
trigger1=1
[State 6384]
type=null
trigger1=1
[State 6385]
type=null
trigger1=1
[State 6386]
type=null
trigger1=1
[State 6387]
type=null
trigger1=1
[State 6388]
type=null
trigger1=1
[State 6389]
type=null
trigger1=1
[State 6390]
type=null
trigger1=1
[State 6391]
type=null
trigger1=1
[State 6392]
type=null
trigger1=1
[State 6393]
type=null
trigger1=1
[State 6394]
type=null
trigger1=1
[State 6395]
type=null
trigger1=1
[State 6396]
type=null
trigger1=1
[State 6397]
type=null
trigger1=1
[State 6398]
type=null
trigger1=1
[State 6399]
type=null
trigger1=1
[State 6400]
type=null
trigger1=1
[State 6401]
type=null
trigger1=1
[State 6402]
type=null
trigger1=1
[State 6403]
type=null
trigger1=1
[State 6404]
type=null
trigger1=1
[State 6405]
type=null
trigger1=1
[State 6406]
type=null
trigger1=1
[State 6407]
type=null
trigger1=1
[State 6408]
type=null
trigger1=1
[State 6409]
type=null
trigger1=1
[State 6410]
type=null
trigger1=1
[State 6411]
type=null
trigger1=1
[State 6412]
type=null
trigger1=1
[State 6413]
type=null
trigger1=1
[State 6414]
type=null
trigger1=1
[State 6415]
type=null
trigger1=1
[State 6416]
type=null
trigger1=1
[State 6417]
type=null
trigger1=1
[State 6418]
type=null
trigger1=1
[State 6419]
type=null
trigger1=1
[State 6420]
type=null
trigger1=1
[State 6421]
type=null
trigger1=1
[State 6422]
type=null
trigger1=1
[State 6423]
type=null
trigger1=1
[State 6424]
type=null
trigger1=1
[State 6425]
type=null
trigger1=1
[State 6426]
type=null
trigger1=1
[State 6427]
type=null
trigger1=1
[State 6428]
type=null
trigger1=1
[State 6429]
type=null
trigger1=1
[State 6430]
type=null
trigger1=1
[State 6431]
type=null
trigger1=1
[State 6432]
type=null
trigger1=1
[State 6433]
type=null
trigger1=1
[State 6434]
type=null
trigger1=1
[State 6435]
type=null
trigger1=1
[State 6436]
type=null
trigger1=1
[State 6437]
type=null
trigger1=1
[State 6438]
type=null
trigger1=1
[State 6439]
type=null
trigger1=1
[State 6440]
type=null
trigger1=1
[State 6441]
type=null
trigger1=1
[State 6442]
type=null
trigger1=1
[State 6443]
type=null
trigger1=1
[State 6444]
type=null
trigger1=1
[State 6445]
type=null
trigger1=1
[State 6446]
type=null
trigger1=1
[State 6447]
type=null
trigger1=1
[State 6448]
type=null
trigger1=1
[State 6449]
type=null
trigger1=1
[State 6450]
type=null
trigger1=1
[State 6451]
type=null
trigger1=1
[State 6452]
type=null
trigger1=1
[State 6453]
type=null
trigger1=1
[State 6454]
type=null
trigger1=1
[State 6455]
type=null
trigger1=1
[State 6456]
type=null
trigger1=1
[State 6457]
type=null
trigger1=1
[State 6458]
type=null
trigger1=1
[State 6459]
type=null
trigger1=1
[State 6460]
type=null
trigger1=1
[State 6461]
type=null
trigger1=1
[State 6462]
type=null
trigger1=1
[State 6463]
type=null
trigger1=1
[State 6464]
type=null
trigger1=1
[State 6465]
type=null
trigger1=1
[State 6466]
type=null
trigger1=1
[State 6467]
type=null
trigger1=1
[State 6468]
type=null
trigger1=1
[State 6469]
type=null
trigger1=1
[State 6470]
type=null
trigger1=1
[State 6471]
type=null
trigger1=1
[State 6472]
type=null
trigger1=1
[State 6473]
type=null
trigger1=1
[State 6474]
type=null
trigger1=1
[State 6475]
type=null
trigger1=1
[State 6476]
type=null
trigger1=1
[State 6477]
type=null
trigger1=1
[State 6478]
type=null
trigger1=1
[State 6479]
type=null
trigger1=1
[State 6480]
type=null
trigger1=1
[State 6481]
type=null
trigger1=1
[State 6482]
type=null
trigger1=1
[State 6483]
type=null
trigger1=1
[State 6484]
type=null
trigger1=1
[State 6485]
type=null
trigger1=1
[State 6486]
type=null
trigger1=1
[State 6487]
type=null
trigger1=1
[State 6488]
type=null
trigger1=1
[State 6489]
type=null
trigger1=1
[State 6490]
type=null
trigger1=1
[State 6491]
type=null
trigger1=1
[State 6492]
type=null
trigger1=1
[State 6493]
type=null
trigger1=1
[State 6494]
type=null
trigger1=1
[State 6495]
type=null
trigger1=1
[State 6496]
type=null
trigger1=1
[State 6497]
type=null
trigger1=1
[State 6498]
type=null
trigger1=1
[State 6499]
type=null
trigger1=1
[State 6500]
type=null
trigger1=1
[State 6501]
type=null
trigger1=1
[State 6502]
type=null
trigger1=1
[State 6503]
type=null
trigger1=1
[State 6504]
type=null
trigger1=1
[State 6505]
type=null
trigger1=1
[State 6506]
type=null
trigger1=1
[State 6507]
type=null
trigger1=1
[State 6508]
type=null
trigger1=1
[State 6509]
type=null
trigger1=1
[State 6510]
type=null
trigger1=1
[State 6511]
type=null
trigger1=1
[State 6512]
type=null
trigger1=1
[State 6513]
type=null
trigger1=1
[State 6514]
type=null
trigger1=1
[State 6515]
type=null
trigger1=1
[State 6516]
type=null
trigger1=1
[State 6517]
type=null
trigger1=1
[State 6518]
type=null
trigger1=1
[State 6519]
type=null
trigger1=1
[State 6520]
type=null
trigger1=1
[State 6521]
type=null
trigger1=1
[State 6522]
type=null
trigger1=1
[State 6523]
type=null
trigger1=1
[State 6524]
type=null
trigger1=1
[State 6525]
type=null
trigger1=1
[State 6526]
type=null
trigger1=1
[State 6527]
type=null
trigger1=1
[State 6528]
type=null
trigger1=1
[State 6529]
type=null
trigger1=1
[State 6530]
type=null
trigger1=1
[State 6531]
type=null
trigger1=1
[State 6532]
type=null
trigger1=1
[State 6533]
type=null
trigger1=1
[State 6534]
type=null
trigger1=1
[State 6535]
type=null
trigger1=1
[State 6536]
type=null
trigger1=1
[State 6537]
type=null
trigger1=1
[State 6538]
type=null
trigger1=1
[State 6539]
type=null
trigger1=1
[State 6540]
type=null
trigger1=1
[State 6541]
type=null
trigger1=1
[State 6542]
type=null
trigger1=1
[State 6543]
type=null
trigger1=1
[State 6544]
type=null
trigger1=1
[State 6545]
type=null
trigger1=1
[State 6546]
type=null
trigger1=1
[State 6547]
type=null
trigger1=1
[State 6548]
type=null
trigger1=1
[State 6549]
type=null
trigger1=1
[State 6550]
type=null
trigger1=1
[State 6551]
type=null
trigger1=1
[State 6552]
type=null
trigger1=1
[State 6553]
type=null
trigger1=1
[State 6554]
type=null
trigger1=1
[State 6555]
type=null
trigger1=1
[State 6556]
type=null
trigger1=1
[State 6557]
type=null
trigger1=1
[State 6558]
type=null
trigger1=1
[State 6559]
type=null
trigger1=1
[State 6560]
type=null
trigger1=1
[State 6561]
type=null
trigger1=1
[State 6562]
type=null
trigger1=1
[State 6563]
type=null
trigger1=1
[State 6564]
type=null
trigger1=1
[State 6565]
type=null
trigger1=1
[State 6566]
type=null
trigger1=1
[State 6567]
type=null
trigger1=1
[State 6568]
type=null
trigger1=1
[State 6569]
type=null
trigger1=1
[State 6570]
type=null
trigger1=1
[State 6571]
type=null
trigger1=1
[State 6572]
type=null
trigger1=1
[State 6573]
type=null
trigger1=1
[State 6574]
type=null
trigger1=1
[State 6575]
type=null
trigger1=1
[State 6576]
type=null
trigger1=1
[State 6577]
type=null
trigger1=1
[State 6578]
type=null
trigger1=1
[State 6579]
type=null
trigger1=1
[State 6580]
type=null
trigger1=1
[State 6581]
type=null
trigger1=1
[State 6582]
type=null
trigger1=1
[State 6583]
type=null
trigger1=1
[State 6584]
type=null
trigger1=1
[State 6585]
type=null
trigger1=1
[State 6586]
type=null
trigger1=1
[State 6587]
type=null
trigger1=1
[State 6588]
type=null
trigger1=1
[State 6589]
type=null
trigger1=1
[State 6590]
type=null
trigger1=1
[State 6591]
type=null
trigger1=1
[State 6592]
type=null
trigger1=1
[State 6593]
type=null
trigger1=1
[State 6594]
type=null
trigger1=1
[State 6595]
type=null
trigger1=1
[State 6596]
type=null
trigger1=1
[State 6597]
type=null
trigger1=1
[State 6598]
type=null
trigger1=1
[State 6599]
type=null
trigger1=1
[State 6600]
type=null
trigger1=1
[State 6601]
type=null
trigger1=1
[State 6602]
type=null
trigger1=1
[State 6603]
type=null
trigger1=1
[State 6604]
type=null
trigger1=1
[State 6605]
type=null
trigger1=1
[State 6606]
type=null
trigger1=1
[State 6607]
type=null
trigger1=1
[State 6608]
type=null
trigger1=1
[State 6609]
type=null
trigger1=1
[State 6610]
type=null
trigger1=1
[State 6611]
type=null
trigger1=1
[State 6612]
type=null
trigger1=1
[State 6613]
type=null
trigger1=1
[State 6614]
type=null
trigger1=1
[State 6615]
type=null
trigger1=1
[State 6616]
type=null
trigger1=1
[State 6617]
type=null
trigger1=1
[State 6618]
type=null
trigger1=1
[State 6619]
type=null
trigger1=1
[State 6620]
type=null
trigger1=1
[State 6621]
type=null
trigger1=1
[State 6622]
type=null
trigger1=1
[State 6623]
type=null
trigger1=1
[State 6624]
type=null
trigger1=1
[State 6625]
type=null
trigger1=1
[State 6626]
type=null
trigger1=1
[State 6627]
type=null
trigger1=1
[State 6628]
type=null
trigger1=1
[State 6629]
type=null
trigger1=1
[State 6630]
type=null
trigger1=1
[State 6631]
type=null
trigger1=1
[State 6632]
type=null
trigger1=1
[State 6633]
type=null
trigger1=1
[State 6634]
type=null
trigger1=1
[State 6635]
type=null
trigger1=1
[State 6636]
type=null
trigger1=1
[State 6637]
type=null
trigger1=1
[State 6638]
type=null
trigger1=1
[State 6639]
type=null
trigger1=1
[State 6640]
type=null
trigger1=1
[State 6641]
type=null
trigger1=1
[State 6642]
type=null
trigger1=1
[State 6643]
type=null
trigger1=1
[State 6644]
type=null
trigger1=1
[State 6645]
type=null
trigger1=1
[State 6646]
type=null
trigger1=1
[State 6647]
type=null
trigger1=1
[State 6648]
type=null
trigger1=1
[State 6649]
type=null
trigger1=1
[State 6650]
type=null
trigger1=1
[State 6651]
type=null
trigger1=1
[State 6652]
type=null
trigger1=1
[State 6653]
type=null
trigger1=1
[State 6654]
type=null
trigger1=1
[State 6655]
type=null
trigger1=1
[State 6656]
type=null
trigger1=1
[State 6657]
type=null
trigger1=1
[State 6658]
type=null
trigger1=1
[State 6659]
type=null
trigger1=1
[State 6660]
type=null
trigger1=1
[State 6661]
type=null
trigger1=1
[State 6662]
type=null
trigger1=1
[State 6663]
type=null
trigger1=1
[State 6664]
type=null
trigger1=1
[State 6665]
type=null
trigger1=1
[State 6666]
type=null
trigger1=1
[State 6667]
type=null
trigger1=1
[State 6668]
type=null
trigger1=1
[State 6669]
type=null
trigger1=1
[State 6670]
type=null
trigger1=1
[State 6671]
type=null
trigger1=1
[State 6672]
type=null
trigger1=1
[State 6673]
type=null
trigger1=1
[State 6674]
type=null
trigger1=1
[State 6675]
type=null
trigger1=1
[State 6676]
type=null
trigger1=1
[State 6677]
type=null
trigger1=1
[State 6678]
type=null
trigger1=1
[State 6679]
type=null
trigger1=1
[State 6680]
type=null
trigger1=1
[State 6681]
type=null
trigger1=1
[State 6682]
type=null
trigger1=1
[State 6683]
type=null
trigger1=1
[State 6684]
type=null
trigger1=1
[State 6685]
type=null
trigger1=1
[State 6686]
type=null
trigger1=1
[State 6687]
type=null
trigger1=1
[State 6688]
type=null
trigger1=1
[State 6689]
type=null
trigger1=1
[State 6690]
type=null
trigger1=1
[State 6691]
type=null
trigger1=1
[State 6692]
type=null
trigger1=1
[State 6693]
type=null
trigger1=1
[State 6694]
type=null
trigger1=1
[State 6695]
type=null
trigger1=1
[State 6696]
type=null
trigger1=1
[State 6697]
type=null
trigger1=1
[State 6698]
type=null
trigger1=1
[State 6699]
type=null
trigger1=1
[State 6700]
type=null
trigger1=1
[state 6701-HelperType(同時にnormal済フラグを立てる)]
type=Explod
trigger1=playeridexist(id)
anim=root,anim
ID=2000200
pos=9999,9999
scale=0,0
postype=left
removetime=-1
sprpriority=-99999999
supermove=1
sprpriority=-1
ownpal=1
supermovetime=256*256*256*128-1
pausemovetime=256*256*256*128-1
ignorehitpause=1
[State 6702]
type=null
trigger1=1
[State 6703]
type=null
trigger1=1
[State 6704]
type=null
trigger1=1
[state 6705]
type=ChangeState
trigger1=1
value=8000
persistent=256
ignorehitpause=1
